Commander has some game breaking properties in old gen custom games.
In gen 6 triples custom game, it did not allow me to target the opposing mons with aqua tail with dondozo.
In gen 3 custom games, it said that there were more choices than unfainted pokemon, but only after a few turns had passed.
Replay
Makes you timeout since you cant even switch the mons out so its pretty annoying
BUG STATUS: NOT A BUG, it should be expected that new gen mechanics, especially ones as complicated as Commander, might break in some way in old gens (Karthik)
In gen 6 triples custom game, it did not allow me to target the opposing mons with aqua tail with dondozo.
In gen 3 custom games, it said that there were more choices than unfainted pokemon, but only after a few turns had passed.
Replay
Makes you timeout since you cant even switch the mons out so its pretty annoying
BUG STATUS: NOT A BUG, it should be expected that new gen mechanics, especially ones as complicated as Commander, might break in some way in old gens (Karthik)
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