I posted a minute ago, but I wasn't quite happy with it and wasn't sure anyone would look back at my edit, so I'll just delete that and post this. Then again, this is the Latias thread, so whatever. Why was the argument I was responding to even in here?
ok, before any one of you ever says that again, I want you to think of what the most important aspect of actually being a counter is: switching in relatively safely and posing an immediate threat to the Pokemon in. Weavile cannot do that, it is a revenge killer. Scizor switching in on a Fire Blast will make you look stupid and if Bullet Punch doesn't KO, you're losing that Scizor of yours. If I prevent rocks or spin them out, Scizor doesn't do a damn thing until I've damaged/killed at least four Pokemon. Tyranitar can't switch in and KO under any circumstances. Draco Meteor doesn't need to KO Vappy and Suicune, it just needs to hit them on the switch-in and a subsequent attack will take them out. In fact, if they're at about 70% with no boosts, I can bring Mence in and end them with a Draco Meteor.
Switching in on Mence is difficult as fuck because it has perfect coverage, great offenses on both sides, and at least 100 BP on all its moves. There's nothing easy about taking that out and if you claim it is, you're an inexperienced player and your bias will only hold this discussion down.
This. In fact, the 100 BP thing is an understatement when you consider the other multipliers:
Draco Meteor vs a non-steel: 210
Outrage vs a non-steel: 180
Earthquake vs a steel: 200
Fire Blast vs a steel: 240
It might as well be hitting the entire freaking metagame super-effective at once. If it wasn't for Scizor I wonder if there would even be any argument about Salamence's (or for that matter, Latias's) status.
While other pokemon have "checks" with no counters as well, it is important to remember that Salamence can still hit all of his checks super effectively/hard with just Draco Meteor / Outrage / Earthquake / Fire Blast. Lucario can't run Bullet Punch / Extremespeed / Crunch / SD / CC / Ice Punch all on one set, and Gengar can't run Substitute / Pain Split / Shadow Ball / Focus Blast / HP Fire, either.
This, too. Salamence doesn't need to use weird sets. Infernape being able to use Earthquake, Thunderpunch, Stone Edge, etc doesn't matter if it doesn't have room for all the moves it needs at once. Salamence does. Salamence doesn't need to use weird moves to get past its counters, it simply doesn't have them to begin with. The only things I can think of that can take it on are Regirock in sandstorm and Cresselia, neither of which is all that great in OU to be honest... nor are they capable of quickly healing afterward. It's still just a temporary fix.
I must have been arguing about this stuff on Shoddy for hours today. The number of people saying "I hate Smogon, I'm quitting OU" or "x counters it with priority/scarf" is appalling. Guess what. If you get in Mamoswine/Weavile to use Ice Shard or whatever your revenge killing technique is, you had to have sent it out after something on your team fainted already, and it only gets more kills the next time it comes in. When Salamence comes in on something that doesn't outspeed it or survive one of its attacks and doesn't carry a move to kill it with (many Choiced Pokemon among them), you have to choose something on your team to be used as death fodder immediately, or just vow to never use that Pokemon at all. That's just wrong.
I've heard the argument that you're an idiot and deserve to lose if you let Salamence use Dragon Dance. So basically, we all have to use Scizor/random Scarfer, often sac something every game, and never use Ground/Fire moves with Scarftran/Scarfgon, and never use stuff like HP Electric Vaporeon. Yeah... sometimes the anti-ban arguments provide better reasons for the ban, ironically.
Sorry for going off-topic, if I did.