Is Poison/Electric Rotom not worth using in this format? It's a real good combo with Levitate, with only two Mold Breaker mons to worry about, but there's no mention of it in the viability chart...
For the record, since this generation, all (or most) OMs operate on a seperate banlist from OU. We have not deemed Magearna or Cinderace to be broken in Camomons as there is vastly more counterplay to their potential typings. Cinderace is significantly less powerful due to being able to change STABs before battle anyway and one of Magearna's best attributes was its Steel/Fairy typing, which overall doesn't make the sets it can make in Camo much better.Hi council,
Can we please update the bans to have Magearna and Cinderace?
They're just flat out Ubers now.
Magearna @ Choice SpecsFor the record, since this generation, all (or most) OMs operate on a seperate banlist from OU. We have not deemed Magearna or Cinderace to be broken in Camomons as there is vastly more counterplay to their potential typings. Cinderace is significantly less powerful due to being able to change STABs before battle anyway and one of Magearna's best attributes was its Steel/Fairy typing, which overall doesn't make the sets it can make in Camo much better.
Heya - this mon does indeed have vast counterplay. Given the simplicity of what's been said here, I think that some examples need to be made. Lets look through S - A- of the VR and see what checks this supposedly broken Pokemon.Magearna @ Choice Specs
EVs: 112 HP / 252 SpA / 4 SpD / 140 Spe
IVs: 0 Atk
- Flash Cannon
- Fleur Cannon
- Volt Switch
- Trick/Focus Blast
OK, I will concede on Cinderace for now. But this is the exact set that pushed Magearna over the edge in OU. The addition of Trick with Home makes it able to cripple things like Chansey that would normally counter it in the previous meta, while retaining the best typing and moves. Even without Fairy/Steel, Trick+Volt Switch allows you to run literally any combination of moves with specs on and still cripple your counters.
It now also has access to Stored Power+Calm Mind, allowing you to run Shift Gear/Iron Defense+Draining Kiss for the recovery and Steel/Fairy typing.
You're saying the best attribute before Home was it's typing, well now it has two moves that allow it to abuse this typing and many others consistently.
I am glad you have looked into it and deemed it not broken so you can elaborate on the vast counterplay this mon has.
Sorry to disappoint you, but only those moves that would have been blocked by Heal Block get prioritised by Triage. In the case of Comfey, there are just five such moves in its moveset, the other three being Floral Healing, Rest and Synthesis. (You can useComfey @ Life Orb
What's better than stab priority? That's right, two stab priorities. We all know this is what it should have been. Pair with the Rillaboom below for a base 100, life orb, stab, priority healing move. Pain split is just a filler move, assuming it gets priority (I haven't used any move besides giga drain and draining kiss so far, i just late game sweep at neutral so far). Uturn, defog, or aromatherapy are good alternatives.
/ms Comfey, recoveryto check.)
Thanks for the advice. I had thought that might be the case, but since it was an empty slot i didn't try too hard to test against faster mons. I'll fix that set up.Sorry to disappoint you, but only those moves that would have been blocked by Heal Block get prioritised by Triage. In the case of Comfey, there are just five such moves in its moveset, the other three being Floral Healing, Rest and Synthesis. (You can use
/ms Comfey, recoveryto check.)
I think scolipede should be on the VR. im not sure how high up, but using it on a screens team its been a consistent lifesaver for me.
Its speed lets it run adamant while still outspeeding a ton of relevant pokemon before it gets a boost. Adamant 100 attack hits are a threat even before swords dance, especailly given its new coverage. While seemingly limited, its movepool gained some notable new attacks that help it break. Earthquake, megahorn, superpower, aqua tail, iron tail, are all high BP moves to make its already respectable attack even more threatening. And with better typings, its passable defenses let it live some crucial hits. I run earthquake rock slide, and that typing lets it resist the common fire electric pokemon, as well as flying attacks.
It is limited to offensive builds, but it undeniably deserves mention on the VR
It's a good combo for sure, but nothing (legal) with Levitate has the statline and movepool to really exploit that lack of weaknesses. Bronzong has the requisite bulk, but it doesn't have good recovery or a strong offensive presence, so it gets worn down throughout the match. Same deal with Weezing, Rotom formes, and Claydol, except they have even less bulk. (Rotom could theoretically run a Nasty Plot set to have good offensive presence, but it needs to have Toxic to get the Poison typing, so that doesn't really gel). Flygon and Solrock/Lunatone get recovery, but their laughable bulk means they're going down to strong neutral hits anyways.Any levitate pokemon with Poison & Dark moves is set, effectively having no weaknesses as a result.
The set is nice, but it gives Starmie a bad defensive typing in Water-Rock. It would be checked by a well placed grass type move.On an unrelated note, this is a nice set if you're in the market for an offensive Rock type:
Starmie @ Power Herb
Ability: Analytic / Natural Cure
EVs: 4 Def / 252 SpA / 252 Spe
- Meteor Beam
- Hydro Pump / Scald
- Power Gem / Rapid Spin
- Rapid Spin / Recover
Sample teams have been updated! Hope everyone is enjoying the OMotM ladder and that these teams will help even more people enjoy it!