Cartoons!
Chaoscrippler:
I don't think CAP10 has pincers.
The sprite is is completely up to the artist's interpretation and is only based off of the CaP artwork, not defined by it.
Cartoons!
Chaoscrippler:
I don't think CAP10 has pincers.
Chaoscrippler, if you look at the original artwork, you will notice two things immediately incorrect about your interpretation of the art. The first is that the primary design has claws, not pincers. That's important, since right now your sprites look excellent, but do not look like Krilowatt.
Secondly, the back shell of the sprite looks extremely squishy and frail. Notice in the original art how the links of the shell are staggered and actually look like bulky armor. This is an important feature to implement in your sprites so that they look the bulk that Krilowatt has.
Lastly, I still really liked your older forward sprite better. The new one still seems to be gazing off into the distance with the way the body is angled.
This is a rough approximation of how a battle against your sprite would look like. It looks good, but see how it appears to be looking and angled off screen and nowhere near the direction of Lucario? That's what I'm talking about.
I definitely enjoy the quality of your work and I hope you find my comments helpful in its development.
Cheers.
There's a very fine line between artistic license and changing the design. I think that changing something so noticeable and important as Krilowatt's claw design has definitely "crossed the line" so to speak. Perhaps you should look into finding some other peoples' opinion on the matter. This is more opinion than anything, though, so no biggie.ChaosCrippler said:Not true. I added the pincers because to me, they add a bit more detail and character to the design. They still angle downwards distinctively like in the original art (at least in the backsprite), so how does such a small additive disrupt the accuracy of the sprite to the point that there is no resemblance? What happened to artistic license?
I recognize what Shuckle looks like and how he doesn't look nearly as defensive as he is. Beside that, though, I am more concerned with how it appears much squishier than the original art design by AB. Perhaps the sprite you have with the sleeker design would work well for the female sprite, but I feel that the male sprite at the very least should have the more staggered shell-link design of the original concept. It'll go a long way to add some badassery to Krilowatt while maintaining closer to the original design. My two cents.ChaosCrippler said:Again, I disagree. I do not understand how the shell appears "extremely squishy and frail" simply because I took the liberty to sprite Krilowatt more sleek in appearance similiar to that of the supporting material as opposed to the original art. The shell clearly isn't staggered in the supporting material. Actually, I sprited the shell in the exact same manner as the supporting art. Also, there are plenty of official sprites that do not over-emphasize certain aspects of their design to match their stat spread. Take a good look at Shuckle, for example.
As I find no fault in your technique, it is only logical that one would try to comment on the more subjective feel of the art. You're always free to disagree with and ignore any critique you receive. I give you this feedback at all because your work is my favorite of the thread so far; it's only natural I have a lot to say on it. No big deal. :)ChaosCrippler said:I appreciate all of your feedback, but here I feel as if you criticized my work while strongly favoring your own preferences over mine.
http://i44.tinypic.com/iodvea.jpg
WOAH WOAH WOAH back from an extended abscence
http://img682.imageshack.us/img682/9962/krillbill.png
Throwin' a side by side comparison in here too since I'm not even sure whats changed:
http://img682.imageshack.us/img682/9962/krillbill.png
http://img528.imageshack.us/img528/2541/krilliandollarbaby.png
I love Chaoscrippler's backview sprite, 'tis v. awesome.
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Finally completed the backsprite. Also made a small change of the positioning of the eye on the front sprite.
I kinda have to really agree with Rising Dusk, on most points.
DougJustDoug, I love your sprites but there are still a couple of things about them which don't quite work for me. Please ignore me if you want! That's the artist's prerogative, after all.