Deck Knight
Blast Off At The Speed Of Light! That's Right!
Moveset Submission
Name: Chip Pressure Attacker
Move 1: Fake Out
Move 2: Bulldoze
Move 3: Flame Wheel / Hidden Power Ice
Move 4: Morning Sun
Ability: Technician
Item: Life Orb
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant / Lonely
Some of the close call calcs in hawk1113 's post caused me to speculate about getting that chip to make up the gap and still support the concept, and this set was born. It's one of many that doesn't need Flame Charge to be effective at all, and does more things with the typing and ability than direct STAB offense.
Some Fake Out Calcs:
252+ Atk Life Orb Technician Camerupt Fake Out vs. 0 HP / 0 Def Greninja: 120-142 (42.1 - 49.8%) -- 87.5% chance to 2HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 4 HP / 0 Def Syclant: 117-138 (41.4 - 48.9%) -- 78.1% chance to 2HKO after 1 layer of Spikes
252+ Atk Life Orb Technician Camerupt Fake Out vs. 0 HP / 0 Def Latios: 104-123 (34.5 - 40.8%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 4 HP / 0 Def Volkraken: 104-123 (30.4 - 35.9%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 252 HP / 4 Def Latias-Mega: 74-88 (20.3 - 24.1%) -- 74.3% chance to 4HKO after Stealth Rock
3HKO's or even 2HKO's with stacked hazards (and appropriate hit-and-run play) are pretty annoying for frailer checks. It pressures them pretty well actually, and both Gren and Syclant are on the Pressure list. Fake Out is definitely viable. Bulkier checks and counters just don't care though.
Name: Chip Pressure Attacker
Move 1: Fake Out
Move 2: Bulldoze
Move 3: Flame Wheel / Hidden Power Ice
Move 4: Morning Sun
Ability: Technician
Item: Life Orb
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant / Lonely
- Fake Out is a great move on any Pokemon with Technician and a decent attack stat, getting free chip damage.
- At 293 Spe, 25f outspeeds every unboosted Pokemon up to Base 150 Spe Maxed at -1, making Bulldoze an excellent pressure option against offensive switchins that aren't immune to Ground.
- Flame Wheel utilizes 25f's other STAB and nabs KOs on opponents brought into range with Fake Out. Hidden Power Ice is an alternative that hits foes like Landorus-T and Zygarde hard.
- Because Fake Out, Bulldoze, and either Ground/Fire or Ground/Ice coverage threaten so much, Morning Sun can punish skittish switchins and give 25f more HP to fuel its Life Orb boosted attacks. SR neutrality and Volt-turn resistance also aids in being able to pull off this high-risk high-reward hit-and-run strategy.
- Adamant nature for pure physical, use Lonely for mixed as you can usually only recover on resisted special attacks anyway.
Some of the close call calcs in hawk1113 's post caused me to speculate about getting that chip to make up the gap and still support the concept, and this set was born. It's one of many that doesn't need Flame Charge to be effective at all, and does more things with the typing and ability than direct STAB offense.
Some Fake Out Calcs:
252+ Atk Life Orb Technician Camerupt Fake Out vs. 0 HP / 0 Def Greninja: 120-142 (42.1 - 49.8%) -- 87.5% chance to 2HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 4 HP / 0 Def Syclant: 117-138 (41.4 - 48.9%) -- 78.1% chance to 2HKO after 1 layer of Spikes
252+ Atk Life Orb Technician Camerupt Fake Out vs. 0 HP / 0 Def Latios: 104-123 (34.5 - 40.8%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 4 HP / 0 Def Volkraken: 104-123 (30.4 - 35.9%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Life Orb Technician Camerupt Fake Out vs. 252 HP / 4 Def Latias-Mega: 74-88 (20.3 - 24.1%) -- 74.3% chance to 4HKO after Stealth Rock
3HKO's or even 2HKO's with stacked hazards (and appropriate hit-and-run play) are pretty annoying for frailer checks. It pressures them pretty well actually, and both Gren and Syclant are on the Pressure list. Fake Out is definitely viable. Bulkier checks and counters just don't care though.
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