If it's going to some serious damage to Tyranitar, I think X-scissor and U-Turn Our CAP has a lack in Bug moves and I don't see any reason for this
If it's going to some serious damage to Tyranitar, I think X-scissor and U-Turn Our CAP has a lack in Bug moves and I don't see any reason for this
I'm supporting Close Combat to hit TTar, Trans, Syclant, Bliss and thanks to Unaware no Def/Sp.Def drop. Same thing goes for Hammer arm and SuperPower.
Also supporting Thunder Punch to kill Gyarados and hit other Water Types and to damage Flying types.
-Drain Punch
Unallowed. This pokemon is bulky enough and strong enough to make very good advantage of this move, and with Rocks and Steels abundant, having an SE move without wasting a slot for recovery seems too dangerous.
Okay they're some pretty damn sturdy counters for them, that doesn't make them any "harder" than the rest of the counters/checks they have. Not everything needs some 100% counter to be balanced.
Like you said before, Stone Edge makes it difficult for Gyarados to actually counter it. I wonder why Gyarados was even suggested to be a check for it since Stone Edge make it a pretty shaky pokemon to rely on.
If CAP6 is running max speed, it could just Taunt them before they could use Toxic. Shuts down majority of their sets with the exception to HP Electric/Choice variation. Also wouldn't a CB Cross Chop/Close Combat be a 2HKO on both Blastoise and Milotic anyway so I don't see why getting rid of Thunder Punch matters much. Earthquake does more damage to Steel type then any of it's Fighting moves, so Earthquake variations can maul Tentacruel as well.
I give you these two. Suicune can shrug off the effect of TP and Swampert is immune to it and can probably take a Cross Chop or whatever from CAP6 before being roared out.
-Reversal
Unallowed due to wasting move space. With the abundance of Tyranitars, Abomasnows, Spikes, Stealth Rock, and Toxic Spikes, Reversal would not be at all threatening. Waste of a slot.
I'd like to propose Low Kick for reasons discussed in the rest-talk Machamp Stark Mountain thread.
I want to know why everyone is assuming this will get Bulk Up. It doesn't achieve the concept at all, since Bulk Up doesn't change how it fairs against any one the top five and would just create a similar situation to Revenankh (albeit Air Lock versions vs. ShedRest versions). I don't see why CAP needs to create two Fighting-type Bulk Uppers; the goal of CAP 6 is not to sweep but to prevent sweeps.
A lot of people are assuming it will be able to boost the damage from Stone Edge, ThunderPunch, and Ice Punch, which it can't as of now. So don't use that as an argument.
eh I'll take the risk.. im only going to support moves that i'm sure are a good idea for this guy.But being allowed moves doesn't mean they have to be in the final movepool, just that they can. What if (IF) Wyverii's stork wins, and then people start derailing the movepool thread saying that "Brave Bird is too overpowered blahblahblah"? Better to discuss it now!
me said:if we do give him ice shard im gonna be against setup moves of his own.. sd/bulk up +any combination of those 3 would be kinda scary =\
dk said:[celebi and tangrowth] have more trouble with a Bulk-Up type set
[...]
I do submit that Stone Edge has the potential to be problematic on a Bulk Up set.
[...]
Unaware and its own ability to use Bulk-Up
[...]
there is no reason to believe this will lack Bulk Up
[...]
Sucker Punch also plays extremely well on a Bulk Up set. Too well, in my opinion
Maybe i am missing something but how does this thing actually beat Revenankh convincingly.
It might not be able to bulk up, but even without boosts it is still bulky enough to stall you out.
CAP6 252 Att/Adamant Waterfall vs Standard Revenankh = 32.03%-37.76%
3HKO - 4HKO
That is CAP6 with Max attack, which i doubt is going to be used as it needs to be fairly bulky to switch in. So at best your gonna 4hko, Revenankh can just rest off the damage.
So unless people are counting on something like Swords dance, i think we should discuss the following
Brave Bird/Drill Peck Probably art dependant this also would help against Celebi and Pyroak.
Zen headbutt Basically the same as Drill peck, but worse coverage
I guess Flying moves do a bit more to Pyroak, its not like this thing will be freely switching into it though.
I personally don't see Thunder Punch removing every single known Bulky Water to date but maybe things we change once it comes down to voting. I can still see some reliable water-type checks coming in onto CAP6 to stop it.No, but it would help if we didn't remove a whole swath of reliable water-type checks at the very least.
Just as large as Bulk Up is. They're a good chance neither move make it or both do. Also I'll admit that since I did mention Taunt early, it would negate they're usefulness by a decent amount. You still can't do much to them unless you suddenly gain the ability to use Wood Hammer/Grass Knot.Taunt is a fairly large assumption, one which I don't necessarily support, but that's for the next thread.
No, you won't. You assumed Taunt earlier, making Roar Suicune/Swampert meaningless.
If you're throwing Electric moves down might as well throw down Thunder, Charge Beam, and Shock Wave into the mixture. Was going to throw down Volt Tackle but that seem slightly off for some reason. Also Tenta is destoryed by Earthquake since it's stronger than any of it's stabbed move towards Meta and Jirachi. Yes EQ would probably waste a moveslot for it but suprising those Steel/Psychic bastard is sorta funny.I'd rather Thunderbolt and not ThunderPunch to be on this to keep Tenta in the loop
I already did propose it multiple times, it's currently allowed unless you want to change it (which I will fight against.)
Anyway, I'm going to have to argue again against Stone Edge, if not Rock Slide along with it. I'm starting to think Gyarados being a solid counter is the best thing for the metagame.
I personally don't see Thunder Punch removing every single known Bulky Water to date but maybe things we change once it comes down to voting. I can still see some reliable water-type checks coming in onto CAP6 to stop it.