Well, this has been an interesting CAP up to this point. I appreciate the work from our intrepid TL, Cyberzero -- there were several curveballs thrown at you along the way. I'm also glad we had a good ATL, Cyzirvisheen, available there in a pinch. All in all, I'd say you guys did a fine job with one of the most difficult CAP projects to date.
I'll start coding Cyclohm into the CAP server. Cyberzero, when you decide on a height and weight, just edit it into the OP of this thread. I'll get the Playtesting ladder setup for us to play Cyclohm in isolation against standard OU. Dedicated playtesting will last for two weeks. I'll post more details on this when everything is ready to go.
Also, I'm looking for a volunteer to head up the writing of the Cyclohm Strategy Analysis. We took WAY too long to get Kitsunoh's analysis completed, and I don't want to duplicate that mistake again. Post in this thread if you are interested in working on Cyclohm's writeup. Inexperienced CAP members need not apply.
This CAP has motivated at least two upcoming PR threads from me; you should see those soon hopefully. Many of you on the server and #cap IRC have heard me ranting over the past few weeks, so you probably won't be surprised.
Thanks to all the submitters, posters, and voters that participated through the forum portion of Cyclohm's creation. Now get on the server and get ready for the hands-on portion of Create-A-Pokemon!