Heatran and Magnezone is kind of iffy. I suppose we could always add more Ground resist.
Heatran would have to be wary of Earthquake from Dusknoir and Discharge/TWave from Rotom but if it gets a Flash Fire boost they're out. Scizor Pursuits well but can't switch in on Rotom-H. Spiritomb can handle Ghosts pretty well with STAB Pursuit/Shadow Sneak/Sucker Punch but doesn't really fit on an offensive team.
In OU Heracross probably should run Night Slash over Megahorn, because Close Combat / Night Slash / Facade covers basically anything Megahorn would hit, and Night Slash is useful for the Rotom forms. Standard Rotom-A takes 69-81% from +2 Guts Megahorn, which is especially a problem against Rotom-h as it can use Overheat, but any Rotom can set up Reflect or use Thunderbolt, both of which slows a Heracross sweep. Night Slash, on the other hand, does 107-126%. This is assuming Heracross is running Jolly, which it probably should in my opinion, if just for things like Timid Heatran or Adamant Gyarados.
Exclamation point, Heracross is also weak to flying.
Ok, so we have all agreed that Magnezone is our best teammate, with possibly Rotom-H as a status spreader. However, having Rotom is probably going to slow our momentum down.
LO Jolt can 2HKO Latias with Shadow Ball, I think, and it can also outspeed Gyara after a Dragon Dance (Timid is a given). It's a fairly good idea. But we should take care to make it our only specially oriented attacker to avoid a SkarmBliss stall.
CB Machamp gives us some power, but what we really need is speed. Machamp is great on defensively oriented teams because its sheer power lets it break through walls like Skarmory, but the primary thing we need here is speed.
Can you please change 'scene' to 'seen'? It's really bothering me. ;-;Probably most have scene the Heracross thread here in the forums. Well, its time for redemption! Our goal is to show that Heracross still has what it takes to take on the top contenders of OU.
In regards to rotom slowing down our momentum, we could always use ol' double status.
Gengar
Shadow Ball
Thunderbolt/HP Fire/Focus Blast
T-wave
WoW
LO Jolt can 2HKO Latias with Shadow Ball, I think, and it can also outspeed Gyara after a Dragon Dance (Timid is a given). It's a fairly good idea. But we should take care to make it our only specially oriented attacker to avoid a SkarmBliss stall.
CB Machamp gives us some power, but what we really need is speed. Machamp is great on defensively oriented teams because its sheer power lets it break through walls like Skarmory, but the primary thing we need here is speed.
Might I recommend CB Machamp on the same team?
Why?
Machamp has similar counters to Heracross so he can lure them well. Dynamic Punch/Close Combat makes him a strong threat to any switch in and running Payback, he can switch into T-Tar or Blissey and Payback on the obvious switch to a Ghost, easily OHKOing standard Rotom-A.
He can also use Stone Edge or the BoltBeam Punches to murder Flying-type switch ins.
Between No Guard and Guts, the choice is hard since a statused CB GutsChamp will murder almost any switch in with Close Combat, even if it's resisted (it can OHKO offensive Latias with Rocks up). No Guard Dynamic Punch speaks for itself and is a good idea if you end up with another status absorber.
In keeping up with the Hyper Offense, LO Jolteon would be a good addition as he can counter Flying-types (use HP Ice), hit Rotom-A hard with Shadow Ball and can help clean up if Heracross falls short.
I also think RD Kingdra is worth adding as the Rain will remove Sand Stream, letting Heracross last longer and he can break walls with ease, especially in the mid-game. Along with Jolteon, Heracross will either breeze through their remains or batter the enemy so much that either could finish up, depending on the situation.
OK, awesome ideas in this post. I like all three, personally. On a team I made for Heracross before, I tried a champ lead with Payback... I noted right away how much less of a problem stuff like rotom was because they were always trying to switch into D-punch. I think Guts would be better though, so it doesn't care if said rotom burns it.
Jolteon worries me because of it's frailty, but it definitely fits into the team. it can outspeed and ko gliscor with HP Ice, right?
RD Kingdra is perfect as well, because sandstorm is a HUGE pain.
I vote for this stuff. >:0
What about Choice Scarf Duggy. I think we all know how annoying Choice Scarf Heatran can be.
Well, when using SD Flame Orb, you really only have one chance to get it in, boost up, and attack. Wish could be used to block a blow on the switch. I don't think anyone has thought of this yet, but we could use a TrapPasser like Umbreon, who can switch into a Choiced attacker, Mean Look it on a resisted attack, Substitute, then Baton Pass. Heracross with a Sub, can Swords Dance once, maybe twice, than is free to go.