Creative new Froslass Set

I really like this. I always hated Froslass because it killed Glalie, one of my favourite hoenn pokemon, but this looks pretty cool :3
 
The primary problem I see with this set is... Garchomp. Immune to T-Wave, Swagger increases his attack, he has massive defenses to shrug off a self-hit and is easily set-up with T-Tar and what not.

Until they see every single one of your four moves, there's no way Garchomp will come in on Froslass, and with all the Blizzarding going on while using a Hail team, is Garchomp generally still that much of a problem? I don't know, I'm not experienced with a Hail team (but they sound like fun!), but isn't one of the goals while making one, to "spam Blizzard"? :P

On Swagger vs. Confuse Ray, do you really want your opponent to die early? Because if that happens, you've taken out an opponent, yes, but something new comes in, and you still don't have your Spikes down, and that guy's likely not paralyzed, and isn't confused. So I'd say Confuse Ray is better, because you want your opponent to be immobilized, but not killed until you get your Spikes up.

You also really focus a lot on getting Spikes up... maybe just get a Forry? If I was wanting a Froslass to use Spikes, I'd switch it in on one of the fighting moves that are commonly Choice'd, and use Spikes on the switch, then switch out, and come in next time, and the more you switch, the more you rack up damage. I don't know, if you're using this set, I don't know if you'll have the advantage, because A, all this set does is put up Spikes (and some Twave support, I guess), and dies from there, and B, I don't know if you have a good chance of even pulling it off. Sure, when you're set up, they only have a 25% chance of hitting you, but at that point, you're not likely to be able to Sub too much more, and it's risky for you to try to even make it that far. If you're looking for something that sets up Spikes, then becomes useless, get a Forry, give it Spikes and Boom. :P
 
Yes, I have to admit it is creative and works effectively, as some guy named aw almost beat me with it(although I won in the end) when my Restalk Heatran kept on getting haxed. Sulla, I know you watched that.

Once you miss and/or switch, that thing can set up some annoying shit on you, and is good for the hail theme.
 
Thats an interesting set. People underestimate the fact that 17 turns w/o leftovers == game over if you aren't hail immune. Considering that you're practically breaking even on the subsitutes (with proper EVs, you'll recover back 25% of health after 4 turns with leftovers. With Parafusion + Snow Veil, you are getting hit every 3.7 turns on the average)... add in spikes to actually _do_ something productive during this period and it seems like it might work in theory.

The primary problem I see with this set is... Garchomp. Immune to T-Wave, Swagger increases his attack, he has massive defenses to shrug off a self-hit and is easily set-up with T-Tar and what not.

Other stat-uppers will get T-Waved / Swaggered on the switch, so that doesn't seem too bad. Swagger a Weavile on the switch, T-Wave him while he has a 40% chance to break your sub, Sub again and start laying spikes. Seems like a solid strategy. It doesn't get much worse than Weavile v Frosslass (outspeed and OHKO), so if Frosslass can handle him she can probably handle a lot.

If Weavile comes in on a revenge kill, T-Wave him while he breaks sub, sub till he misses, and then swagger...

Seems solid. Froslass's speed and ability make it possible.

I'll have to run probability calculations to see if the above strategy I just outlined actually works. Anything less than 70% probability of sucess I cannot accept. Revenge Killers seem like they'll force Froslass very easily as they get to ignore the swagger on the switch.

But really, this set needs Blizzard more than anything. 5-moveslot syndrome anyone?

Yeah i have to agree, Froslass suffers from 5-moveslot syndrome in this case, but i stil prefer spikes > Blizzard.

Gachomp is not really a threat as the only variant i really need to fear is the declining ScarfChomp. Ill swagger on the turn they break the sub, and if he hits me before i used Swagger then i know he is scarfed and can switch appropriately. If he is slower then he only has a 40% chance of succesfully attacking me, so i can spam sub and swagger until he dies (probability is on my side if we both start at full hp).

Oh and If you could run those calcs it would be much appreciated.

Until they see every single one of your four moves, there's no way Garchomp will come in on Froslass, and with all the Blizzarding going on while using a Hail team, is Garchomp generally still that much of a problem? I don't know, I'm not experienced with a Hail team (but they sound like fun!), but isn't one of the goals while making one, to "spam Blizzard"? :P

On Swagger vs. Confuse Ray, do you really want your opponent to die early? Because if that happens, you've taken out an opponent, yes, but something new comes in, and you still don't have your Spikes down, and that guy's likely not paralyzed, and isn't confused. So I'd say Confuse Ray is better, because you want your opponent to be immobilized, but not killed until you get your Spikes up.

Since this is a relatively new set, most people are still expecting Blizzard on Froslass so i have the element of Surprise when i bring her in. Though i still believe this set would be succesful if its popularity increased.

And yes, Swagger is still the better choice to Confuse Ray. Swagger alows me to beat a whole bunch of pokemon capable of healing themselves such as Milotic and Celebii. Otherwise, once i have succesfully set up 3 layers of spikes, i can do absolutely nothing against any pokemon that can heal, since i lack a viable attacking move. Also the PP difference really does matter as in the few battles i have used Froslass, i have found myself using Swagger around 20 or so times (remember with each additional use of Swagger, you raise the opponents attack stat by +2 stages, and thus, the damage they do to themselves in confusion).
 
problem is, a pokemon with lum berry gets a free +2 attack from you, or switch in to thunderwave for free.. in other words, anything thats faster / carrying lum berry switches in for free. especially if you dont have a sub up. and with out a recovery move, if they switch in to spikes.. and break sub the turn their berry activates.. you can't do much.

granted its obviously supposed to be used vs a special attacker, so the +2 atk might not be a big worry, but i dunno.. its too risky to give up +2 atk, and be constantly cutting health with no healing source aside from lefties to not have any form attack move.. especially with a heavy pursuit weakness.
 
problem is, a pokemon with lum berry gets a free +2 attack from you, or switch in to thunderwave for free.. in other words, anything thats faster / carrying lum berry switches in for free. especially if you dont have a sub up. and with out a recovery move, if they switch in to spikes.. and break sub the turn their berry activates.. you can't do much.

But in all honesty, how common are Lum berry carrying pokés that can actually benefit from a +2 attack boost? I think the only one I ever see is Metagross (which is quite intimidating). Apart from that, it's usually Bronzong and Roserade. If this ever did become so popular that it forced people to carry Lum berry, surely that's one less choice item/life orb to worry about? In which case, it's still proving useful regardless of being less directly beneficial.
 
I'm actually pretty sure Lum Berry on a Agiligross is one of the normal sets since all Metagross really fears is status given it can even occasionally survive those Earthquakes and HP Fires.
 
Metagross is still going to hate getting Thunder Waved in the face (especially an Agiligross).
 
~ Thunder Wave
~ Ice Beam/Blizzard
~ Swagger
~ Substitute

This is really what I think should be used. Spikes are nice, but given the fact that residual damage like this will not kill (easily) alone, you'll want a damaging move. I would like to use Ice Beam here, even if Abomasnow is there, because for one I would like to be 100% accurate when facing Hippowdon, and for two because you might run into PP issues when focusing on staying alive eternally.
 
To be quite frank, why not just use Confuse Ray? Swagger is only 90% accurate, stops working when they're at +6 attack. Is the extra confusion damage REALLY that necessary to run Swagger over C-Ray?
 
He already addressed that question, Cray doesn't pose a threat to many pokemon. Anything with a recovery move can switch in and get Cray'd all day long and never be in any peril. Swagger, on the other hand puts your opponent in a tough spot.
 
Very creative set - looks fun to use.

Toxic Orb Abuse Clefable deals with this (can't be thunder waved, no confusion damage and has meteor mash), but its rarely in OU anyway.
 
It's good for a Frosslass (who by the way sucks balls, anyone who thinks that it's better than Gengar for some reason is wrong). Swagger sucks though, you should pretty much avoid giving things like, say, Garchomp a free Swords Dance. Have fun with it, though all someone has to do is touch your Frosslass with a Shadow Punch or two (say, Dusknoir?) and then your Spikes are gone.

I like a utility Deoxys-S as a Spiker. Surprisingly, it doesn't suck that much thanks to the uber fast Taunt, Knock Off, and Recover it has.
 
If Weavile comes in on a revenge kill, T-Wave him while he breaks sub, sub till he misses, and then swagger...

Seems solid. Froslass's speed and ability make it possible.

I'll have to run probability calculations to see if the above strategy I just outlined actually works. Anything less than 70% probability of sucess I cannot accept. Revenge Killers seem like they'll force Froslass very easily as they get to ignore the swagger on the switch.
I just ran some calculations. Taking into account Swagger's accuracy, Snow Cloak, and Paralysis, the probability of that strategy working within 4 uses of Substitute is roughly 80%. This is including the chance that Weavile won't break your Sub as you T-Wave it.

The odds of it succeeding within 5 uses of Substitute is roughly 84.4%.
 
I just ran some calculations. Taking into account Swagger's accuracy, Snow Cloak, and Paralysis, the probability of that strategy working within 4 uses of Substitute is roughly 80%. This is including the chance that Weavile won't break your Sub as you T-Wave it.

The odds of it succeeding within 5 uses of Substitute is roughly 84.4%.

Definitely 80%. I'd had that with my old Scientific Calculator [I did it the hard way.] But it's fast enough to catch Weavile.
 
hey guys, I'm gonna put wakeup slap on froslass, blissey counter!!!1!!1!

A month or so ago I made a creative Froslass set, but it was completely ignored. Here's the post:

Thanks for ignoring me. Did some calcs, here you have it:

Froslass @ Leftovers
Nature: Adamant
EVs: 40 HP / 216 Atk / 256 SpDef
- Wake-up Slap
- Substitute
- Block
- Toxic

Yes physical Froslass. And yes, Adamant. Stop laughing.
The EVs are for KOing Weavile (with 40 HP EVs) and the rest was to take Special hits as well as possible.
They way to use is:
Have Hail going and get Froslass in. Your opponent fearing a (almost) powerfull Blizzard will switch to Blissey or something with good Special Defense and a Super Effective move. If you think your opponent will switch to Blissey, you use Block, otherwhise, Substitute. Now the rest is self explanatory. Most counters dislike Wake-up Slap and/or Toxic. Most Blissey can't tounch you if you have a Substitute up.
This set is also great for scounting if your opponents pokémon have certain moves. Pursuit on TTar or Weavile, Thunderbolt/Flamethrower on Blissey, etc.

I'm open to suggestions to calculating agaisnt certain Pokémons, new moves and Pokémons that counter this well. Also, new EV-spreads.

For now I know that Snorlax (with Immunity) and Metagross fuck me. But luckily, both get walled by Skarmory or Bronzong.

Please comment and say anything. Even if it is "You suck. Please die. Cocks."

PS- Calcs made with MetalKid's Calculator and defensive spread by X-Act's applet.


I think it also deals with big threats and it definitely counters Blissey.
 
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