Embargo: If a Pokemon is under the effects of Embargo and uses Pluck / Bug Bite, does it still immediately activate the berry, or is the berry just destroyed?
I go in an in-game double battle using Ninjask who has no item and Bug Bit and Spiritomb who has Embargo and Petaya Berry;
Ninjask uses Swords Dance (used because it's faster)
Spiritomb uses Embargo on Ninjask
Foes randomly attack
Ninjask uses Bug Bite on Spiritomb
The "stolen and got eaten" message still appears, however
the berry is not activated, therefore the berry is "destroyed".
Ingrain: What happens if you U-Turn while under the effects of Ingrain?
Using Ingrain/U-Turn Smeargle in an in-game double battle tagged with Aerodactly that has Roar (and other Pokemon like Ninjask for switch-ins):
Smeargle uses Ingrain
Aerodactyl uses Agility (filler)
Foes randomly attack
Smeargle uses U-Turn
I switch in Ninjask with less than 100% HP
I throw an Ultra Ball to waste a turn of Ninjask
Ninjask didn't receive any HP recovery/ingrain animation
Aerodactyl uses Roar after enemies randomly attack
Ninjask is forced to switch out
When using U-Turn while Ingrain is in effect,
the switch in doesn't recover its HP by the Ingrain nor does it get the ability to not be Phazed.
Magic Coat: Can you Magic Coat Heal Block?
I go online with
Arcaseven (because you can't use Heal Block on your partner Pokemon in a double battle in-game):
He sends out Lopunny
I send out Smeargle
Lopunny uses Magic Coat
Smeargle uses Heal Block
Lopunny uses Magic Coat (filler)
Smeargles uses Recover (it says it can't recover because of full HP, while if was Heal Blocked it won't say that, but rather say it's blocked by Heal Block)
Therefore Heal Block cannot be Magic Coated.
Sleep Talk: Can Sleep Talk select Fly and its clones?
I go in an in-game battle with a Togekiss with Sleep Talk, Fly and Focus Punch and Spiritomb;
Spiritomb uses Hypnosis
Toegkiss uses Sleep Talk
But it failed!
I repeatedly did this because of having both Fly and Focus Punch. The Sleep Talk in all the turns has the message "But it failed" meaning
Fly and other moves that needs a turn to charge don't work with Sleep Talk.
Note: Sunny Day and Power Herb won't make the Sleep Talk work with the above moves.
Sleep Talk: How does Sleep Talk interact with Ice Ball and Rollout? I suspect Sleep Talk can randomly select the move, but I am not sure what happens next. It could possibly lock the user into trying to pick Ice Ball / Rollout, but I doubt it. The real question is whether, if Sleep Talk is chosen again, and it picks Ice Ball / Rollout the next turn as well, does the power get doubled? I suspect it has regular power.
I use Golem with Rollout and Sleep Talk and Spiritomb;
Spiritomb uses Hypnosis on Golem
Golem uses Sleep Talk->Rollout on enemy Machop (about 40% doing to it)
(It's only used once with Sleep Talk)
Enemies attack
Spiritomb uses Hypnosis on Meditite
Golem uses Sleep Talk->Rollout on Meditite
Machop attacks
Spiritomb uses Hypnosis on Machop
Golem uses Sleep Talk->Rollout on Meditite
Both enemies are asleep
Spiritomb uses Hypnosis on something (Golem's still asleep)
Golem uses Sleep Talk->Rollout it crits Machop but doesn't kill it (/`80%).
Because the first Rollout did ~40% to machop and ~80% by the last one to it after a CH, Rollout can not get its power up even if it gets chosen repeatedly by Sleep Talk.
Sleep Talk will make Rollout/Ice Ball attack once that turn, and will not receive a boost to their power even if they're chosen repeatedly.
Sleep Talk: Can you Sleep Talk moves with 0 PP?
I go in an in-game double battle using No Guard Machamp who only has Sleep Talk and Cross Chop with 0 PPs and Spiritomb;
Machamp uses Sleep Talk (it's not asleep yet so it fails and again used because it's faster)
Spiritomb uses Hypnosis on Machamp
Foes randomly attack
Machamp uses Sleep Talk->Cross Chop and hits one of the foe's Pokemon.
Spiritomb uses Hypnosis on Machamp for the lols.
Foes randomly attack
Machamp uses Sleep Talk ->Chop and hits the other enemy. (know second Sleep Talk wasn't needed but did it anyways)
So,
Sleep Talk can choose moves with 0 PP.
Might do more researches later :).