DNA Donors: Pidgeot / Victini
Offspring Name: Pidgtini
New type: Fire/Flying
New base stats: 100/90/90/90/90/118 (BST 578, +9 HP, +3 Def, +5 Spa, + 5 SpD, +18 Spe)
New ability and desc: Victory Eye: All moves are guaranteed to hit.
Notable Moves: Blue Flare, Hurricane, Focus Blast, Energy Ball, Inferno, Thunder, Work Up, U-Turn, V-Create, Brave Bird, Bolt Strike, Power-Up Punch, Brick Break, Zen Headbutt
Role identification: Although mostly outclassed by its Mega Evolution, Pidgtini can see some use over its Mega Evolution, due to the fact that it is able to hold items. On such role is in that of a physical attacker, and although it faces much competition from Talonflame in this role due to its access to Gale Wing and higher base speed, it has the advantage of more bulk and much more power. Where Talonflame has Flare Blitz, Pidgtini has V-Create to do what it does best, destroy all those who do not resist it (although can be used if you are insane/you want to avoid drops/you want more parallels to Talonflame). Brave Bird acts the same as with Talonflame, though it lacks
STAB priority. Bolt Strike hits Rotom-Wash and other Water-Types hard, and decent Special Attack means Energy Ball can be used to beat Water/Ground types and for SE damage on Rotom. Brick Break and Power-Up Punch can muscle past Rock-Types and, in the case of the latter, boost Pidgtini's attack stat. U-Turn grabs momentum and Inferno can be used where some Talonflame sets run Will-O-Wisp to 100% deal damage and burn the opposition, thanks to Victory Eye. Work-Up can be used to try and set up for a sweep. (Although it requires Defog/Rapid Spin support)
Mega Pidgtini
New type: Fire/Flying
New base stats: 100/90/95/155/100/138 (BST 678)
New ability and desc: No Guard
Notable Moves: Blue Flare, Hurricane, Focus Blast, Energy Ball, Inferno, Thunder, Work Up, U-Turn, V-Create, Brave Bird, Bolt Strike, Power-Up Punch, Brick Break, Zen Headbutt, Refresh, Roost, Substitute
Role identification: Terrifying special wallbreaker. With 155 Special Attack and 138 Speed (which lets it outpace much of the OU metagame including Mega Manectric and Mega Lopunny), not much can stand up to Mega Pidgtini without boosts. Substitute, Roost and Work Up allow it to run wallbreaker sets similar to those seen on Mega Pidgeot, but with more power. Hurricane is great special STAB with No Guard, with a 30% chance to confuse. As for Fire STAB, one could use Blue Flare for maximum power or Inferno for 100 Base Power and a guaranteed burn. Energy Ball, Thunder and
perfectly accurate Focus Blasts (yay!) allow Mega Pidgtini to muscle past those who resist its STABs, and it can utilise U-Turn to switch out at high speeds to maintain momentum. Overall, a very deadly bird that can put even Talonflame and its counters in their places. (Although it requires Defog/Rapid Spin support)