I know it, you know it -- everyone knows it. After the first generation of Pokemon, Game Freak really just ran out of ideas, adding hundreds of worthless new mechanics over the years. Held items, abilities, stat changes, new types, natures, alternate forms and Mega Evolution...it makes me sick just typing this. Let's go back to a more pure era, where Psychic types were irrevocably broken, Special was a single stat, and Explosion, Amnesia, Hyper Beam and trapping moves were all top-tier. But why leave out all the new Pokemon? Let's show all these Gen 6 kids what the real Pokemon experience is -- this is Gen Wun.
This project is more focused on re-creation of Generation 1 with all of the available Pokemon, so balance isn't a big concern. Gen 1 was horribly unbalanced, and that was the charm of it. It's all for fun, so don't take it so seriously! However, I'll eventually make a banlist and possibly a separate Ubers mode. My plan is to make one of these "de-makes" for each generation, but before any of that, we need to start at the beginning...
General Changelist:
- Uses the original type chart, moves and game mechanics from RBY (No items, abilities, etc.) like the Showdown RBY ladder
- Gen 1 Pokemon have their original stats and moveset (EDIT: Plus any Gen 1 moves they can use in Gen 6 but can't in Gen 1)
- EDIT: Gen 2-6 Pokemon have their Special stat chosen between their Special Attack and Defense on a case-by-case basis
- Gen 2-6 Pokemon can only use moves they learn in Gen 6 that also exist in Gen 1
- Some moveset additions via TM have been made for Generation 2-6 Pokemon on a case-by-case basis
- Dark, Steel and Fairy types are replaced with another typing on a case-by-case basis
- In-battle form changes that require an item, etc. have been separated into distinct Pokemon
- Because no form changes mechanics exist, you can use multiple forms or megas without violating any clauses or rules
Type changes:
Separated Forms:
Removed Pokemon:
Special Stat Changes:
TM Additions:
Move Conversions:
Moveset Additions:
Move Guide:
Bans:
This project is more focused on re-creation of Generation 1 with all of the available Pokemon, so balance isn't a big concern. Gen 1 was horribly unbalanced, and that was the charm of it. It's all for fun, so don't take it so seriously! However, I'll eventually make a banlist and possibly a separate Ubers mode. My plan is to make one of these "de-makes" for each generation, but before any of that, we need to start at the beginning...
General Changelist:
- Uses the original type chart, moves and game mechanics from RBY (No items, abilities, etc.) like the Showdown RBY ladder
- Gen 1 Pokemon have their original stats and moveset (EDIT: Plus any Gen 1 moves they can use in Gen 6 but can't in Gen 1)
- EDIT: Gen 2-6 Pokemon have their Special stat chosen between their Special Attack and Defense on a case-by-case basis
- Gen 2-6 Pokemon can only use moves they learn in Gen 6 that also exist in Gen 1
- Some moveset additions via TM have been made for Generation 2-6 Pokemon on a case-by-case basis
- Dark, Steel and Fairy types are replaced with another typing on a case-by-case basis
- In-battle form changes that require an item, etc. have been separated into distinct Pokemon
- Because no form changes mechanics exist, you can use multiple forms or megas without violating any clauses or rules
Type changes:
Dark:
Gyarados-M -> Water/Flying
Umbreon: Dark -> Ghost
Murkrow: Dark/Flying -> Normal/Flying
Honchkrow: Dark/Flying -> Fighting/Flying
Sneasel/Weavile: Dark/Ice -> Fighting/Ice
Houndour/Houndoom/Houndoom-M: Dark/Fire -> Fire
Tyranitar/Tyranitar-M: Rock/Dark -> Rock/Ground
Poochyena/Mightyena: Dark -> Normal
Nuzleaf/Shiftry: Grass/Dark -> Grass
Sableye/Sableye-M: Dark/Ghost -> Ghost
Carvanha/Sharpedo/Sharpedo-M: Water/Dark -> Water
Cacturne: Grass/Dark -> Grass/Ghost
Crawdaunt: Water/Dark -> Water
Absol/Absol-M: Dark -> Psychic
Stunky/Skuntank: Poison/Dark -> Poison
Spiritomb: Ghost/Dark -> Ghost/Psychic
Drapion: Poison/Dark -> Poison/Bug
Darkrai: Dark -> Ghost
Purrloin/Liepard: Dark -> Normal
Sandile/Krokorok/Krookodile: Ground/Dark -> Ground
Scraggy/Scrafty: Dark/Fighting -> Fighting
Zorua/Zoroark: Dark -> Normal
Pawniard/Bisharp: Dark/Steel -> Fighting
Vullaby/Mandibuzz: Dark/Flying -> Normal/Flying
Deino/Zweilous/Hydreigon: Dark/Dragon -> Ghost/Dragon
Greninja: Water/Dark -> Water/Fighting
Pangoro: Fighting/Dark -> Fighting
Inkay/Malamar: Dark/Psychic -> Water/Psychic
Yveltal: Dark/Flying -> Ghost/Flying
Hoopa-U: Psychic/Dark -> Psychic/Ghost
Steel:
Magnemite/Magneton/Magnezone: Electric/Steel -> Electric
Forretress: Bug/Steel -> Bug/Rock
Steelix/Steelix-M: Steel/Ground -> Rock/Ground
Scizor/Scizor-M: Bug/Steel -> Bug/Flying
Skarmory: Steel/Flying -> Normal/Flying
Mawile/Mawile-M: Steel/Fairy -> Normal
Aron/Lairon/Aggron: Steel/Rock -> Rock
Aggron-M: Steel -> Rock
Bledum/Metang/Metagross/Metagross-M: Steel/Psychic -> Rock/Psychic
Registeel: Steel -> Rock
Jirachi: Steel/Psychic -> Psychic
Empoleon: Water/Steel -> Water
Shieldon/Bastidon: Rock/Steel -> Rock
Wormadam-T: Bug/Steel -> Bug/Poison
Bronzor/Bronzong: Steel/Psychic -> Psychic
Lucario: Fighting/Steel -> Fighting
Probopass: Rock/Steel -> Rock/Electric
Dialga: Steel/Dragon -> Psychic/Dragon
Heatran: Fire/Steel -> Fire/Rock
Excadrill: Ground/Steel -> Ground
Escavalier: Bug/Steel -> Bug/Fighting
Ferroseed/Ferrothron: Grass/Steel -> Grass/Rock
Klink/Klang/Klinklang: Steel -> Electric
Pawniard/Bisharp: Dark/Steel -> Fighting
Durant: Bug/Steel -> Bug
Cobalion: Steel/Fighting -> Normal/Fighting
Genesect: Bug/Steel -> Bug/Electric
Honedge/Doublade/Aegislash/Aegislash-B: Steel/Ghost -> Fighting/Ghost
Klefki: Steel/Fairy -> Psychic
Fairy:
Cleffa/Clefairy/Clefable: Fairy -> Normal
Igglybuff/Jigglypuff/Wigglytuff: Normal/Fairy -> Normal
Mime Jr./Mr. Mime: Psychic/Fairy -> Psychic
Togepi: Fairy -> Normal
Togetic/Togekiss: Fairy/Flying -> Normal/Flying
Marill/Azumarill: Water/Fairy -> Water
Snubbull/Granbull: Fairy -> Normal
Raltz/Kirlia/Gardevoir/Gardevoir-M: Psychic/Fairy -> Psychic
Azurill: Fairy -> Normal
Mawile/Mawile-M: Steel/Fairy -> Normal
Altaria-M: Dragon/Fairy -> Dragon/Flying
Audino-M: Normal/Fairy -> Normal
Cottonee/Whimsicott: Grass/Fairy -> Grass
Flabebe/Floette/Florges/Floette-E: Fairy -> Grass
Spritzee/Aromatisse: Fairy -> Normal/Flying
Swirlix/Slurpuff: Fairy -> Normal
Sylveon: Fairy -> Normal
Dedenne: Electric/Fairy -> Electric
Carbink: Rock/Fairy -> Rock
Klefki: Steel/Fairy -> Psychic
Xerneas: Fairy -> Grass/Psychic
Diance/Diance-M: Rock/Fairy -> Rock/Psychic
Gyarados-M -> Water/Flying
Umbreon: Dark -> Ghost
Murkrow: Dark/Flying -> Normal/Flying
Honchkrow: Dark/Flying -> Fighting/Flying
Sneasel/Weavile: Dark/Ice -> Fighting/Ice
Houndour/Houndoom/Houndoom-M: Dark/Fire -> Fire
Tyranitar/Tyranitar-M: Rock/Dark -> Rock/Ground
Poochyena/Mightyena: Dark -> Normal
Nuzleaf/Shiftry: Grass/Dark -> Grass
Sableye/Sableye-M: Dark/Ghost -> Ghost
Carvanha/Sharpedo/Sharpedo-M: Water/Dark -> Water
Cacturne: Grass/Dark -> Grass/Ghost
Crawdaunt: Water/Dark -> Water
Absol/Absol-M: Dark -> Psychic
Stunky/Skuntank: Poison/Dark -> Poison
Spiritomb: Ghost/Dark -> Ghost/Psychic
Drapion: Poison/Dark -> Poison/Bug
Darkrai: Dark -> Ghost
Purrloin/Liepard: Dark -> Normal
Sandile/Krokorok/Krookodile: Ground/Dark -> Ground
Scraggy/Scrafty: Dark/Fighting -> Fighting
Zorua/Zoroark: Dark -> Normal
Pawniard/Bisharp: Dark/Steel -> Fighting
Vullaby/Mandibuzz: Dark/Flying -> Normal/Flying
Deino/Zweilous/Hydreigon: Dark/Dragon -> Ghost/Dragon
Greninja: Water/Dark -> Water/Fighting
Pangoro: Fighting/Dark -> Fighting
Inkay/Malamar: Dark/Psychic -> Water/Psychic
Yveltal: Dark/Flying -> Ghost/Flying
Hoopa-U: Psychic/Dark -> Psychic/Ghost
Steel:
Magnemite/Magneton/Magnezone: Electric/Steel -> Electric
Forretress: Bug/Steel -> Bug/Rock
Steelix/Steelix-M: Steel/Ground -> Rock/Ground
Scizor/Scizor-M: Bug/Steel -> Bug/Flying
Skarmory: Steel/Flying -> Normal/Flying
Mawile/Mawile-M: Steel/Fairy -> Normal
Aron/Lairon/Aggron: Steel/Rock -> Rock
Aggron-M: Steel -> Rock
Bledum/Metang/Metagross/Metagross-M: Steel/Psychic -> Rock/Psychic
Registeel: Steel -> Rock
Jirachi: Steel/Psychic -> Psychic
Empoleon: Water/Steel -> Water
Shieldon/Bastidon: Rock/Steel -> Rock
Wormadam-T: Bug/Steel -> Bug/Poison
Bronzor/Bronzong: Steel/Psychic -> Psychic
Lucario: Fighting/Steel -> Fighting
Probopass: Rock/Steel -> Rock/Electric
Dialga: Steel/Dragon -> Psychic/Dragon
Heatran: Fire/Steel -> Fire/Rock
Excadrill: Ground/Steel -> Ground
Escavalier: Bug/Steel -> Bug/Fighting
Ferroseed/Ferrothron: Grass/Steel -> Grass/Rock
Klink/Klang/Klinklang: Steel -> Electric
Pawniard/Bisharp: Dark/Steel -> Fighting
Durant: Bug/Steel -> Bug
Cobalion: Steel/Fighting -> Normal/Fighting
Genesect: Bug/Steel -> Bug/Electric
Honedge/Doublade/Aegislash/Aegislash-B: Steel/Ghost -> Fighting/Ghost
Klefki: Steel/Fairy -> Psychic
Fairy:
Cleffa/Clefairy/Clefable: Fairy -> Normal
Igglybuff/Jigglypuff/Wigglytuff: Normal/Fairy -> Normal
Mime Jr./Mr. Mime: Psychic/Fairy -> Psychic
Togepi: Fairy -> Normal
Togetic/Togekiss: Fairy/Flying -> Normal/Flying
Marill/Azumarill: Water/Fairy -> Water
Snubbull/Granbull: Fairy -> Normal
Raltz/Kirlia/Gardevoir/Gardevoir-M: Psychic/Fairy -> Psychic
Azurill: Fairy -> Normal
Mawile/Mawile-M: Steel/Fairy -> Normal
Altaria-M: Dragon/Fairy -> Dragon/Flying
Audino-M: Normal/Fairy -> Normal
Cottonee/Whimsicott: Grass/Fairy -> Grass
Flabebe/Floette/Florges/Floette-E: Fairy -> Grass
Spritzee/Aromatisse: Fairy -> Normal/Flying
Swirlix/Slurpuff: Fairy -> Normal
Sylveon: Fairy -> Normal
Dedenne: Electric/Fairy -> Electric
Carbink: Rock/Fairy -> Rock
Klefki: Steel/Fairy -> Psychic
Xerneas: Fairy -> Grass/Psychic
Diance/Diance-M: Rock/Fairy -> Rock/Psychic
All Mega Pokemon
Castform Sunny, Rainy, Snowy
Kyogre Primal
Groudon Primal
Cherim Sunshine (Aesthetic)
Giratina Origin
Arceus Types (other than Dark, Steel, Fairy)
Darmanatan Zen
Meloetta Pirouette
Keldeo Resolute (Aesthetic)
Genesect Shock, Douse, Burn, Chill (Aesthetic)
Aegislash Blade
Castform Sunny, Rainy, Snowy
Kyogre Primal
Groudon Primal
Cherim Sunshine (Aesthetic)
Giratina Origin
Arceus Types (other than Dark, Steel, Fairy)
Darmanatan Zen
Meloetta Pirouette
Keldeo Resolute (Aesthetic)
Genesect Shock, Douse, Burn, Chill (Aesthetic)
Aegislash Blade
Arceus Dark
Arceus Steel
Arceus Fairy
Arceus Steel
Arceus Fairy
[Link]
As, after Gen 1, a Pokemon's Special Attack OR Special Defense was determined by its Special, I've done the reverse process here, picking one of their current stats to represent their overall Special.
As, after Gen 1, a Pokemon's Special Attack OR Special Defense was determined by its Special, I've done the reverse process here, picking one of their current stats to represent their overall Special.
[Link]
This spreadsheet contains all Gen 2-6 Pokemon and all relevant TMs/HMs from Gen 1. I've cut TMs that also exist in Gen 6, as well as moves that are either completely outclassed by something else and can be learned by the same group of Pokemon (Water Gun) and Teleport. I kept some outclassed moves, like Bubblebeam and Selfdestruct, just because Pokemon that can't learn Surf or Explosion could be able to learn one of these (in Gen 1, this is true for Marowak and Snorlax, respectively).
Natural movesets in Gen 6 trump this list -- a Pokemon can use any move it can use in Gen 6 provided it exists in Gen 1, even if it is marked as unlearnable on this list due to potential judgement errors.
(Note: Alternate forms have the same TMs as the base form)
This spreadsheet contains all Gen 2-6 Pokemon and all relevant TMs/HMs from Gen 1. I've cut TMs that also exist in Gen 6, as well as moves that are either completely outclassed by something else and can be learned by the same group of Pokemon (Water Gun) and Teleport. I kept some outclassed moves, like Bubblebeam and Selfdestruct, just because Pokemon that can't learn Surf or Explosion could be able to learn one of these (in Gen 1, this is true for Marowak and Snorlax, respectively).
Natural movesets in Gen 6 trump this list -- a Pokemon can use any move it can use in Gen 6 provided it exists in Gen 1, even if it is marked as unlearnable on this list due to potential judgement errors.
(Note: Alternate forms have the same TMs as the base form)
The following moves have identical functionality, and as such, will be converted into its Gen 1 counterpart. Any Pokemon that can learn the moves on the left in Gen 6 can learn the move on the right.
Slack Off, Milk Drink, Heal Order -> Recover
Celebrate -> Splash
Howl -> Meditate
Iron Defense -> Barrier
Rock Polish -> Agility
Grass Whistle -> Sing
Giga Impact -> Hyper Beam
Slack Off, Milk Drink, Heal Order -> Recover
Celebrate -> Splash
Howl -> Meditate
Iron Defense -> Barrier
Rock Polish -> Agility
Grass Whistle -> Sing
Giga Impact -> Hyper Beam
Smeargle: +All Gen 1 Moves
Pinsir-M: +Wing Attack, +Fly, +Sky Attack
Umbreon: +Lick, +Night Shade
Cacturne: +Night Shade, +Confuse Ray
Absol/Absol-M: +Psychic
Darkrai: +Night Shade, +Confuse Ray
Deino/Zweilous/Hydreigon: +Lick, +Night Shade, +Confuse Ray
Greninja: +Jump Kick, +High Jump Kick
Inkay/Malamar: +Surf, +Hydro Pump
Yveltal: +Lick, +Night Shade, +Confuse Ray
Wormadam-T: +Acid Armor, +Sludge
Dialga: +Psychic
Ferroseed/Ferrothorn: +Rock Slide
Spritzee/Aromatisse: +Wing Attack, +Drill Peck
Xerneas: +Solar Beam, +Petal Dance, +Leech Seed
Pinsir-M: +Wing Attack, +Fly, +Sky Attack
Umbreon: +Lick, +Night Shade
Cacturne: +Night Shade, +Confuse Ray
Absol/Absol-M: +Psychic
Darkrai: +Night Shade, +Confuse Ray
Deino/Zweilous/Hydreigon: +Lick, +Night Shade, +Confuse Ray
Greninja: +Jump Kick, +High Jump Kick
Inkay/Malamar: +Surf, +Hydro Pump
Yveltal: +Lick, +Night Shade, +Confuse Ray
Wormadam-T: +Acid Armor, +Sludge
Dialga: +Psychic
Ferroseed/Ferrothorn: +Rock Slide
Spritzee/Aromatisse: +Wing Attack, +Drill Peck
Xerneas: +Solar Beam, +Petal Dance, +Leech Seed
To make moveset building easier, this is a list of all Gen 1 moves by type. Status Moves are in italics and Gen 6 TM and move tutor moves are bold. Moves added via the TM list above are in red.
Bug
Leech Life
Pin Missile
String Shot
Twineedle
Dragon
Dragon Rage
Electric
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Fighting
Counter
Double Kick
High Jump Kick
Jump Kick
Low Kick
Rolling Kick
Seismic Toss
Submission
Fire
Ember
Fire Blast
Fire Punch
Fire Spin
Flamethrower
Flying
Drill Peck
Fly
Mirror Move
Peck
Sky Attack
Wing Attack
Ghost
Confuse Ray
Lick
Night Shade
Grass
Absorb
Leech Seed
Mega Drain
Petal Dance
Razor Leaf
Sleep Powder
Solar Beam
Spore
Stun Spore
Vine Whip
Ground
Bone Club
Bonemerang
Dig
Earthquake
Fissure
Sand Attack
Ice
Aurora Beam
Blizzard
Haze
Ice Beam
Ice Punch
Mist
Normal
Barrage
Bide
Bind
Bite
Body Slam
Comet Punch
Constrict
Conversion
Cut
Defense Curl
Disable
Dizzy Punch
Double Slap
Double Team
Double-Edge
Egg Bomb
Explosion
Flash
Focus Energy
Fury Attack
Fury Swipes
Glare
Growl
Growth
Guillotine
Gust
Harden
Headbutt
Horn Attack
Horn Drill
Hyper Beam
Hyper Fang
Karate Chop
Leer
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Minimize
Pay Day
Pound
Quick Attack
Rage
Razor Wind
Recover
Roar
Scratch
Screech
Self-Destruct
Sharpen
Sing
Skull Bash
Slam
Slash
Smokescreen
Soft-Boiled
Sonic Boom
Spike Cannon
Splash
Stomp
Strength
Substitute
Super Fang
Supersonic
Swift
Swords Dance
Tackle
Tail Whip
Take Down
Thrash
Transform
Tri Attack
Vice Grip
Whirlwind
Poison
Acid
Acid Armor
Poison Gas
Poison Powder
Poison Sting
Sludge
Smog
Toxic
Psychic
Agility
Amnesia
Barrier
Confusion
Dream Eater
Hypnosis
Kinesis
Light Screen
Meditate
Psybeam
Psychic
Psywave
Reflect
Rest
Teleport
Rock
Rock Slide
Rock Throw
Water
Bubble
Bubble Beam
Clamp
Crabhammer
Hydro Pump
Surf
Water Gun
Waterfall
Withdraw
Bug
Leech Life
Pin Missile
String Shot
Twineedle
Dragon
Dragon Rage
Electric
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Fighting
Counter
Double Kick
High Jump Kick
Jump Kick
Low Kick
Rolling Kick
Seismic Toss
Submission
Fire
Ember
Fire Blast
Fire Punch
Fire Spin
Flamethrower
Flying
Drill Peck
Fly
Mirror Move
Peck
Sky Attack
Wing Attack
Ghost
Confuse Ray
Lick
Night Shade
Grass
Absorb
Leech Seed
Mega Drain
Petal Dance
Razor Leaf
Sleep Powder
Solar Beam
Spore
Stun Spore
Vine Whip
Ground
Bone Club
Bonemerang
Dig
Earthquake
Fissure
Sand Attack
Ice
Aurora Beam
Blizzard
Haze
Ice Beam
Ice Punch
Mist
Normal
Barrage
Bide
Bind
Bite
Body Slam
Comet Punch
Constrict
Conversion
Cut
Defense Curl
Disable
Dizzy Punch
Double Slap
Double Team
Double-Edge
Egg Bomb
Explosion
Flash
Focus Energy
Fury Attack
Fury Swipes
Glare
Growl
Growth
Guillotine
Gust
Harden
Headbutt
Horn Attack
Horn Drill
Hyper Beam
Hyper Fang
Karate Chop
Leer
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Minimize
Pay Day
Pound
Quick Attack
Rage
Razor Wind
Recover
Roar
Scratch
Screech
Self-Destruct
Sharpen
Sing
Skull Bash
Slam
Slash
Smokescreen
Soft-Boiled
Sonic Boom
Spike Cannon
Splash
Stomp
Strength
Substitute
Super Fang
Supersonic
Swift
Swords Dance
Tackle
Tail Whip
Take Down
Thrash
Transform
Tri Attack
Vice Grip
Whirlwind
Poison
Acid
Acid Armor
Poison Gas
Poison Powder
Poison Sting
Sludge
Smog
Toxic
Psychic
Agility
Amnesia
Barrier
Confusion
Dream Eater
Hypnosis
Kinesis
Light Screen
Meditate
Psybeam
Psychic
Psywave
Reflect
Rest
Teleport
Rock
Rock Slide
Rock Throw
Water
Bubble
Bubble Beam
Clamp
Crabhammer
Hydro Pump
Surf
Water Gun
Waterfall
Withdraw
Mewtwo
Mewtwo-MX
Mewtwo-MY
Alakazam-M
Hoopa-U
Deoxys-A
Deoxys-N
Arceus (Normal)
Arceus-Water
Arceus-Grass
Arceus-Fire
Arceus-Electric
Arceus-Dragon
Arceus-Ice
Arcues-Flying
Arceus-Fighting
Arceus-Psychic
Arceus-Ghost
Arceus-Rock
Arceus-Ground
Lugia
Groudon-P
Kyogre
Kyogre-P
Dialga
Palkia
Mewtwo-MX
Mewtwo-MY
Alakazam-M
Hoopa-U
Deoxys-A
Deoxys-N
Arceus (Normal)
Arceus-Water
Arceus-Grass
Arceus-Fire
Arceus-Electric
Arceus-Dragon
Arceus-Ice
Arcues-Flying
Arceus-Fighting
Arceus-Psychic
Arceus-Ghost
Arceus-Rock
Arceus-Ground
Lugia
Groudon-P
Kyogre
Kyogre-P
Dialga
Palkia
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