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Facility Guild Alliance ~ Maxim

:SV/Salamence:
Salamence
Movement: E6->F6
Maneuver: Engage (Tinkaton)
Salamence: Earthquake (Tinkaton) x3
1. Once, At start of step, if Tinkaton is to use Fake Out, then use Protect.

:SV/Gallade:
Gallade
Movement: D5->D6->E6
Maneuver: Support (Helping Hand (Salamence)
 

Round 8​


:sv/tinkaton:
Protect ~ Fake Out ~ Protect
:salamence:
[B}Salamence bears down on Tinkaton![/B]
Tinkaton's attack fell!

Step 1:
:tinkaton:
Tinkaton used Protect! -4EN

:salamence:
Salamence used Earthquake! -3EN
But TInkaton protected itself!


Step 2:
:salamence:
Salamence used Protect! -4EN

:tinkaton:
Tinkaton used Fake Out!
But Salamence protected itself!


Step 3:
:tinkaton:
Tinkaton used Protect!

:salamence:
Salamence used Earthquake! -3EN
But Tinkaton protected itself!

Team MaximTeam Cheeky Bunch o' Hooligans
Map:
:salamence:Corrine (Salamence) @ Choice Band
HP: 95 / 95 | En: 8
Intimidate, Moxie
Dragon/Flying | "Wyvern Lord"
2 Move / 10 Atk / 115 Spe (+10 Acc) : 4/5
+3 Atk(8), +2 Def(8), +1 Spe(4), +3 Crit(6)

:gallade:Chrom (Gallade) @ Choice Band
HP: 85 / 85 | En: 13
Steadfast, Sharpness, Justified
Psychic/Fighting | "Great Lord"
2 Move / 9 Atk / 80 Spe : 3/4
+2 Atk(5)

:metagross:Heiss (Metagross) @ Choice Band
HP: KO / 90 | En: KO
Clear Body, Light Metal
Steel/Psychic | "General"
2 Move / 10 Atk / 81 Spe (+10 Acc) : 4/9
Fainting

Backpack:
:lum berry:Lum Berry
:cheri berry:Cheri Berry
:oran berry:Oran Berry
Map:
:metal coat: Corviknight Keep 4/6
:ring target: E3 Outpost 3/3

:clawitzer:Clawitzer @ nothing
HP: 50 / 50 | En: 30
Mega Launcher
Water | Minion
3 Move / 5/6/9/6/59 : 3/3

:rhyperior: @ nothing
HP: 50/50 | En: 30
Lightningrod, Solid Rock, Reckless
Rock/Ground | Minion
3 move / 10/9/4/4/40 : 5/7

:tinkaton: @ nothing
HP: 90/90 | En: 19
Mold Breaker, Own Tempo
Fairy/Steel | Leader
3 move / 6/6/5/8/94 : 1/5
+2 Atk(2)

--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
9​
X​
X​
X​
--
--
< _ >​
--
--
<R. Zone>​
--
--
< _ >​
X​
X​
X​
8​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
X​
X​
X​
7​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​

--
--
< _ >​
X​
X​
X​
6​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

--
--
< _ >​
:gallade:
Gallade
--
< _ >​
:salamence:
Salamence
--
< _ >​
:tinkaton:
Tinkaton
--
< _ >​
--
--
< _ >​
--
--
< _ >​
5​
--
--
<R. Zone>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:metal-coat:
Corv. Keep
--
< _ >​
:metagross:
Metagross
--
< _ >​
--
Stealth Rock
< _ >​
--
--
< _ >​
--
--
<R. Zone>​
4​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:clawitzer:
Clawitzer
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
X​
X​
X​
--
--
< _ >​
:ring-target:
Outpost
--
< _ >​
:rhyperior:
Rhyperior
--
< _ >​
X​
X​
X​
2​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
X​
X​
X​
1​
X​
X​
X​
--
--
< _ >​
--
--
<R. Zone>​
--
--
< _ >​
X​
X​
X​


Buncher 'ooligans to move'n'maneuve
 
:tinkaton: G6->H6->H4
Support - Swords Dance

:clawitzer: F4->G4->G6
Engage - Salamence

:rhyperior: F3->F4
Interact(Blast the Keep)

Team MaximTeam Cheeky Bunch o' Hooligans
Map:
:salamence:Corrine (Salamence) @ Choice Band
HP: 95 / 95 | En: 8
Intimidate, Moxie
Dragon/Flying | "Wyvern Lord"
2 Move / 10 Atk / 115 Spe (+10 Acc) : 4/5
Clear

:gallade:Chrom (Gallade) @ Choice Band
HP: 85 / 85 | En: 13
Steadfast, Sharpness, Justified
Psychic/Fighting | "Great Lord"
2 Move / 9 Atk / 80 Spe : 3/4
+2 Atk(5)

:metagross:Heiss (Metagross) @ Choice Band
HP: KO / 90 | En: KO
Clear Body, Light Metal
Steel/Psychic | "General"
2 Move / 10 Atk / 81 Spe (+10 Acc) : 4/9
Fainting

Backpack:
:lum berry:Lum Berry
:cheri berry:Cheri Berry
:oran berry:Oran Berry
Map:
:metal coat: Corviknight Keep 3/6
:ring target: E3 Outpost 3/3

:clawitzer:Clawitzer @ nothing
HP: 50 / 50 | En: 30
Mega Launcher
Water | Minion
3 Move / 5/6/9/6/59 : 3/3

:rhyperior: @ nothing
HP: 50/50 | En: 30
Lightningrod, Solid Rock, Reckless
Rock/Ground | Minion
3 move / 10/9/4/4/40 : 5/7

:tinkaton: @ nothing
HP: 90/90 | En: 30
Mold Breaker, Own Tempo
Fairy/Steel | Leader
3 move / 6/6/5/8/94 : 1/5
+4 Atk(5)

--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
9​
X​
X​
X​
--
--
< _ >​
--
--
<R. Zone>​
--
--
< _ >​
X​
X​
X​
8​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
X​
X​
X​
7​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​

--
--
< _ >​
X​
X​
X​
6​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

--
--
< _ >​
:gallade:
Gallade
--
< _ >​
:salamence:
Salamence
--
< _ >​
:clawitzer:
Clawitzer
--
< _ >​
--
--
< _ >​
--
--
< _ >​
5​
--
--
<R. Zone>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:metal-coat:
Corv. Keep
--
< _ >​
:metagross:
Metagross
--
< _ >​
--
Stealth Rock
< _ >​
--
--
< _ >​
--
--
<R. Zone>​
4​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:Rhyperior:
Rhyperior
--
< _ >​
--
--
< _ >​
:tinkaton:
Tinkaton
--
< _ >​
--
--
< _ >​
3​
X​
X​
X​
--
--
< _ >​
:ring-target:
Outpost
--
< _ >​
--
--
< _ >​
X​
X​
X​
2​
X​
X​
X​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
X​
X​
X​
1​
X​
X​
X​
--
--
< _ >​
--
--
<R. Zone>​
--
--
< _ >​
X​
X​
X​


:sv/clawitzer:
Ice Beam ~ Ice Beam ~ Ice Beam
At start of turn IF Salamence has protection THEN use Swords Dance
 
Last edited:
I am incapable of engaging Tinkaton during my next player phase. The enemy phase after this involves Tinkaton climbing over Rhyperior to finish off the keep. Let's not put this off any longer.

Forefit
 
Team Maxim:
Backpack:
Magnet
Muscle Band
Wise Glasses
Life Orb
Oran Berry
Rock Memory
Fighting Memory
Pokemon:
aerodactyl.png

Korangir (Aerodactyl) [M]
Level 1 — EXP: 0 / 10

Serious Nature ( No changes )
Typing: Rock/Flying
Abilities: Rock Head, Pressure Hidden Ability: Unnerve (Locked)

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 6
Speed: 130
Size: 4
Weight: 4

Movepool
Level 0
Aerial Ace
Crunch
Defog
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Protect
Psychic Fangs
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Whirlwind
Wing Attack

Level 1
Agility
Air Cutter
Ancient Power
Bite
Brutal Swing
Captivate
Confide
Curse
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ice Fang
Incinerate
Ominous Wind
Rage
Rain Dance
Rock Smash
Rock Throw
Roost
Sandstorm
Scary Face
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Taunt
Twister
Wide Guard
aurorus.png

Eruca (Aurorus) [F]
Level 1 EXP: 00 / 10
Advanced Techniques: None

Serious Nature ( +None, -None )
Typing: Rock/Ice
Abilities: Refrigerate Hidden Ability:Snow Warning [LOCKED]

HP: 105
Attack: 6
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 58
Size: 5
Weight: 6

Movepool
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Flash Cannon
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Ancient Power
Aurora Beam
Barrier
Confide
Discharge
Double Team
Echoed Voice
Encore
Flash
Growl
Hail
Haze
Iron Defense
Mirror Coat
Mist
Powder Snow
Rain Dance
Rock Smash
Rock Throw
Safeguard
Sandstorm
Stealth Rock
Swagger
Water Pulse
Weather Ball
silvally.png

Laplace (Silvally) [M]
Level 1 — EXP: 0 / 10

Serious Nature ( No changes )
Typing: Normal
Abilities: RKS System
Traits: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7
Speed: 95
Size: 4
Weight: 5

Movepool
Level 0
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 4
Multi-Attack (Sig)
regieleki.png

Ohm (Regieleki) [M]
Level 1 EXP: 00 / 10
Advanced Techniques: None

Serious Nature ( +None, -None )
Typing: Electric
Abilities: Transistor

HP: 90
Attack: 7
Defen.: 4
Sp.Atk: 7
Sp.Def: 4
Speed: 200
Size: 2
Weight: 5


Movepool
Level 0:
Facade
Light Screen
Protect
Reflect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Wild Charge

Level 1:
Agility
Ancient Power
Charge
Eerie Impulse
Electric Terrain
Rain Dance
Rapid Spin
Shock Wave
Swift
Thunder Shock

Level 2:
Thunder Cage (sig)

Discord_g9XniBohyx.png


Greedent's Greedy Gathering
Level 1 - Small Map

aromalady.png

I was setting up my berries for the Sweet Festival, but those no-good berry brigands are trying to grab them for themselves! Please, if you can't chase the thieves off... at least help deliver the Berries where they belong!

Opponents
:sv/morpeko:
Morpeko

Typing: Electric/Dark
Abilities: Hunger Switch

HP: 80
Attack: 7
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 97
Size: 1
Weight: 1


Movepool
Level 0
Brick Break
Bullet Seed
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Leer
Nasty Plot
Protect
Psychic Fangs
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Uproar
Wild Charge

Level 1
Agility
Bite
Charge
Eerie Impulse
Electric Terrain
Fake Out
Flatter
Ice Fang
Rapid Spin
Scary Face
Seed Bomb
Spark
Swagger
Swift
Taunt
Thunder Shock
Tickle

Level 4
Aura Wheel (Sig)
:sv/drednaw:
Drednaw

Typing: Water/Rock
Abilities: Strong Jaw, Shell Armor

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 74
Size: 2
Weight: 5


Movepool
Level 0
Crunch
Dragon Tail
Earth Power
Earthquake
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Waterfall

Level 1
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
:sv/thievul:
Thievul

Typing: Dark
Abilities: Run Away, Unburden

HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 6
Sp.Def: 7
Speed: 90
Size: 2
Weight: 2


Movepool
Level 0
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Hone Claws
Nasty Plot
Night Slash
Play Rough
Protect
Psychic
Quick Attack
Rest
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang

Level 1
Agility
Howl
Ice Fang
Quick Guard
Sucker Punch
Swift
Taunt

Map
--​
A​
B​
C​
D​
E​
6​
:lum-berry:Pie Stall
--
< _ >​
:morpeko:Morpeko
--
<Morpeko Spawn>​
--
--
< _ >​
:greedent:Greedent
--
< _ >​
:sitrus-berry:Juice Stall
--
< _ >​
5​
--
--
< _ >​
--
--
< _ >​
:thievul:Thievul
--
<Thievul Spawn>​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
--
--
< _ >​
:razz-berry:Berry Cart
--
< _ >​
--
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:drednaw:Drednaw
--
<Drednaw Spawn>​
1​
:oran-berry:Jam Stall
--
< _ >​
:unknown:Starting Pos. 1
--
< _ >​
:unknown:Starting Pos. 2
--
< _ >​
:unknown:Starting Pos. 3
--
< _ >​
--
--
< _ >​

Objectives
Main (Rescue Guild):
Return 3 unique berries to their matching festival stalls.
Side (Defense Guild): Complete the Main objective while Greedent has 0 berries.
Side (Big Game Guild): Defeat Thievul one or more times.
Side (Training Guild): Defeat Morpeko one or more times.
Side (Training Guild): Defeat Drednaw one or more times.

Defeat Condition: Greedent acquires 3 berries.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.

Objects
:razz-berry: Berry Cart
Contains: 2x :oran-berry:Oran Berry, 2x :sitrus-berry:Sitrus Berry, 2x :lum-berry:Lum Berry.
Interact: Take one berry from the cart. (You may pick from among remaining berries.)

:oran-berry: Jam Stall
Interact (Players Only): If the user is holding an :oran-berry:Oran Berry: Deliver that berry here.

:sitrus-berry: Juice Stall
Interact (Players Only): If the user is holding a :sitrus-berry:Sitrus Berry: Deliver that berry here.

:lum-berry: Pie Stall
Interact (Players Only): If the user is holding a :lum-berry:Lum Berry: Deliver that berry here.

:greedent: Greedent
Interact (Enemies Only): If the user is holding a berry: Deliver that berry here.

Arena - Crown Tundra Festival
Berries obtained from the Berry Cart are not equipped and cannot be consumed. Each Pokemon can have one Berry Cart berry at a time.

When a Pokemon holding a Berry Cart berry faints: Drop that berry on that Pokemon's tile.
When a Pokemon moves onto a tile with a dropped Berry Cart berry: Collect that berry.

:greedent: :)

aromalady.png
No these are berries for the festival

:greedent: >:)

aromalady.png
I mean it they are off limits

:greedent: >:(

aromalady.png
Oh that doesn't look good, you over there, please could you help, todays supposed to start real soon and I don't think I could get to the gym in time to get help before they run off with everything!

Maxim to send out, equip, position and order
 
Sending out Silvally with Fighting Memory in Starting Position 1.

:SV/Silvally-fighting::fighting memory:
Silvally:
Position: B1->B2->B3
Order: Interact with Berry Cart. Grab a Lum Berry


Sending out Aerodactyl with Muscle Band in Starting Position 2.

:SV/Aerodactyl::muscle band:
Aerodactyl:
Position: C1->C2
Order: Interact with Berry Cart. Grab an Oran Berry


Sending out Regieleki with Magnet in Starting Position 3.

:SV/Regieleki::magnet:
Regieleki:
Position: D1->D2
Order: Initiate Combat with Drednaw
Attacks: Thunderbolt (Drednaw) x3

1. At start of turn, if Drednaw is under the effects of Protection, then use Charge (Self).
 
:drednaw:
Earthquake

Battlefield: Clear​
Team Maxim​
Hours: 72
Field: Clear
:regieleki:Ohm (Regieleki) | :magnet:Magnet
Electric | Transistor
HP: 90/90 | EN: 30/30
7/4/7/4/200 2/5
Status: Clear
:wise glasses:Wise Glasses
:life orb:Life Orb
:oran berry:Oran Berry
:rock memory:Rock Memory
:silvally:Laplace (Silvally) | :fighting memory:Fighting Memory
Fighting | RKS System
HP: 95/95 | EN: 30/30
7/7/7/7/95 4/5
Status: Clear
~~
:aerodactyl:Korangir (Aerodactyl) | :muscle band:Muscle Band
Rock/Flying | Rock Head, Pressure
HP: 90/90 | EN: 30/30
8/5/5/6/130 4/4
Status: Clear
Team Greedent's Gang​
Hours: 120
Field: Clear
:drednaw:Drednaw
Water/Rock | Strong Jaw, Shell Armour
HP: 95/95 | EN: 30/30
8/7/4/5/74 2/5
Status: Clear
~~
:morpeko:Morpeko
Electric/Dark | Hunger Switch
HP: 80/80 | EN: 30/30
7/4/5/4/97 1/1
Status: Clear
~~
:thievul:Thievul
Dark | Run Away, Unburden
HP: 85/85 | EN: 30/30
4/4/6/7/90 2/2
Status: Clear
:regieleki:
Regieleki used Thunderbolt! -3EN
Crit (10, d240): 138 (No)
Eff (24, d240): 88 (No)
(9+3+3+(7-5))*1.5 +4 = 30 DMG

:drednaw:
Rotom used Earthquake! -3EN
Crit (10, d240): 50 (No)
(10+(8-4))*1.5 = 21 DMG


:rotom: Round Summary :rotom:
:regieleki: HP: -21
:regieleki: EN: -3
:drednaw: HP: -30
:drednaw: EN: -3
Battlefield: Clear​
Team Maxim​
Hours: 72
Field: Clear
:regieleki:Ohm (Regieleki) | :magnet:Magnet
Electric | Transistor
HP: 69/90 | EN: 27/30
7/4/7/4/200 2/5
Status: Clear
:wise glasses:Wise Glasses
:life orb:Life Orb
:oran berry:Oran Berry
:rock memory:Rock Memory
:silvally:Laplace (Silvally) | :fighting memory:Fighting Memory
Fighting | RKS System
HP: 95/95 | EN: 30/30
7/7/7/7/95 4/5
Status: Clear
~~
:aerodactyl:Korangir (Aerodactyl) | :muscle band:Muscle Band
Rock/Flying | Rock Head, Pressure
HP: 90/90 | EN: 30/30
8/5/5/6/130 4/4
Status: Clear
Team Greedent's Gang​
Hours: 120
Field: Clear
:drednaw:Drednaw
Water/Rock | Strong Jaw, Shell Armour
HP: 65/95 | EN: 27/30
8/7/4/5/74 2/5
Status: Clear
~~
:morpeko:Morpeko
Electric/Dark | Hunger Switch
HP: 80/80 | EN: 30/30
7/4/5/4/97 1/1
Status: Clear
~~
:thievul:Thievul
Dark | Run Away, Unburden
HP: 85/85 | EN: 30/30
4/4/6/7/90 2/2
Status: Clear



Map
--​
A​
B​
C​
D​
E​
6​
:lum-berry:Pie Stall
--
< _ >​
:morpeko:Morpeko
--
<Morpeko Spawn>​
--
--
< _ >​
:greedent:Greedent
--
< _ >​
:sitrus-berry:Juice Stall
--
< _ >​
5​
--
--
< _ >​
--
--
< _ >​
:thievul:Thievul
--
<Thievul Spawn>​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
:silvally-fighting:Silvally
--
< _ >​
:razz-berry:Berry Cart
--
< _ >​
--
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
:aerodactyl:Aerodactyl
--
< _ >​
:regieleki:Regieleki
--
< _ >​
:drednaw:Drednaw
--
<Drednaw Spawn>​
1​
:oran-berry:Jam Stall
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Berry Holders:
:oran berry: - :aerodactyl:
:oran berry: - :razz berry:
:sitrus berry: - :razz berry:
:sitrus berry: - :razz berry:
:lum berry: - :silvally-fighting:
:lum berry: - :razz berry:


End of R1


:morpeko: B6->B5
:thievul: C5->C4, pick up a Sitrus Berry
:drednaw: E2->E3->D3, pick up a Sitrus Berry



Map
--​
A​
B​
C​
D​
E​
6​
:lum-berry:Pie Stall
--
< _ >​
--
--
<Morpeko Spawn>​
--
--
< _ >​
:greedent:Greedent
--
< _ >​
:sitrus-berry:Juice Stall
--
< _ >​
5​
--
--
< _ >​
:morpeko:Morpeko
--
< _ >​
--
--
<Thievul Spawn>​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:thievul:Thievul
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
:silvally-fighting:Silvally
--
< _ >​
:razz-berry:Berry Cart
--
< _ >​
:drednaw:Drednaw
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
:aerodactyl:Aerodactyl
--
< _ >​
:regieleki:Regieleki
--
< _ >​
--
--
<Drednaw Spawn>​
1​
:oran-berry:Jam Stall
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Berry Holders:
:oran berry: - :aerodactyl:
:oran berry: - :razz berry:
:sitrus berry: - :drednaw:
:sitrus berry: - :thievul:
:lum berry: - :silvally-fighting:
:lum berry: - :razz berry:


End of R2

Maxim to order
 
Last edited:
Turn out I've cooked myself by not ordering the optimal movements on Round 1, and have thus lost a Level 1 Venture on the first round. Yup.

Forefit
 
Last edited:
Let's try this one with cheese.

If roll Rotom:
Coalossal: Clear Amulet
Drampa: Wise Glasses
Ursaluna: Clear Amulet
Use Mist (Fog) with Drampa to EN stall the Rotom via cheese. Try to faint and then occupy minion spots to win faster. Refer to FortColors run.

If roll Sharpedo:
Ursaluna: Cleanse Tag
Starmie: Wise Glasses
Drampa: Wise Glasses
Play the map normally, using Mamoswindle’s run to plan.

If January Patch arrives with fixes: Load the Level 1 Guild in Profile.

Thread: Here
Map (Level): Level 2
Backpack:
:clear amulet: Clear Amulet x 3
:wise glasses: Wise Glasses x2
:muscle band: Muscle Band x1
:cleanse tag: Cleanse Tag x1

Pokemon:
starmie.png

Raynie (Starmie) [F]
Level 2 EXP: 00 / 10

Serious Nature ( +None, -None )
Typing: Water/Psychic
Abilities: Illuminate, Natural Cure Hidden Ability: Analytic

HP: 85
Attack: 6
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 115
Size: 2
Weight: 4

Movepool
Level 0:
Avalanche
Dazzling Gleam
Facade
Flash Cannon
Ice Beam
Light Screen
Power Gem
Protect
Psychic
Psycho Cut
Reflect
Refresh
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall

Level 1:
Agility
Bubble Beam
Confide
Confuse Ray
Cosmic Power
Curse
Double Team
Flash
Hail
Harden
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Rapid Spin
Recover
Recycle
Swagger
Swift
Trick
Twister
Water Gun
Water Pulse
Whirlpool

Level 2:
Blizzard
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Hydro Pump
Meteor Beam
Minimize
Nightmare
Secret Power
Skull Bash
Take Down
Thunder
Zap Cannon
drampa.png

Gramps (Drampa) [M]
Level 2 — EXP: 0 / 10

Serious Nature ( No changes )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5

Combinations (2 / 2)
Calm Mind + Dragon Pulse
Hyper Voice + Toxic

Movepool
Level 0
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
coalossal.png

Prometheus (Coalossal) [M]
Level 2 EXP: 00 / 10
Advanced Techniques: None

Serious Nature ( +None, -None )
Typing: Rock/Fire
Abilities: Steam Engine, Flame Body Hidden Ability: Flash Fire
HP: 100
Attack: 6
Defen.: 9
Sp.Atk: 6
Sp.Def: 7
Speed: 30
Size: 5
Weight: 7


Movepool
Level 0:
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Iron Head
Power Gem
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Will-O-Wisp

Level 1:
Ancient Power
Curse
Fire Spin
High Horsepower
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Rapid Spin
Sand Tomb
Sandstorm
Smokescreen
Spikes
Stealth Rock
Sunny Day

Level 2:
Fire Blast
Flare Blitz
Heat Wave
Mega Kick
Meteor Beam
Rock Blast
Solar Beam
Stone Edge
Take Down
ursaluna.png

Major Ursa (Ursaluna) [M]
Level 2 EXP: 02 / 10

Serious Nature ( +None, -None )
Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Superpower
Take Down
Thief
Zap Cannon

Rotom's Appliance Room
Level 2 - Small Map

medium.png

I can feel it... I was shopping for a new air fryer when I sensed an otherwordly presence... A powerful ghost hides within this store, as sure as I make the best croquettes in town! My powers are not enough to pinpoint the spirit's location... but it is there! For the sake of all croquette lovers, drive it away from this sacred place!

Opponents

:sv/rotom:
Rotom

Typing: Electric/Ghost
Abilities: Levitate
Traits: Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1

:sv/rotom-mow:
Rotom-Cut
Typing
: Electric/Grass
Abilities: Levitate
Traits: Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-frost:
Rotom-Freeze
Typing
: Electric/Ice
Abilities: Levitate
Traits: Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:sv/rotom-heat:
Rotom-Heat
Typing
: Electric/Fire
Abilities: Levitate
Traits: Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-fan:
Rotom-Spin
Typing
: Electric/Flying
Abilities: Levitate
Traits: Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:sv/rotom-wash:
Rotom-Wash
Typing
: Electric/Water
Abilities: Levitate
Traits: Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:sv/magnezone:
Magnezone

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

HP: 85
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 60
Size: 3
Weight: 5


Movepool
Level 0
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
:sv/klinklang:
Klinklang

Typing: Steel
Abilities: Plus, Minus Hidden Ability: Clear Body

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 90
Size: 1
Weight: 4


Movepool
Level 0
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip

Level 2
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon

Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
:magnezone:Magnezone
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:klinklang:Klinklang
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
--
< _ >​
:unknown:Start Pos. 1
--
< _ >​
:unknown:Start Pos. 2
--
< _ >​
:unknown:Start Pos. 3
--
< _ >​
:parcel:Display H
--
< _ >​
:stone-plate:Wall
--
< _ >​

Objectives
Main (Big Game Guild):
Defeat Rotom.
Side (Defense Guild): Complete the Main objective without seeing all 5 Rotom forms.
Side (Recon Guild): Complete the Main objective with no Unsearched Displays.
Side (Training Guild): Defeat Magnezone one or more times.
Side (Training Guild): Defeat Klinklang one or more times.

Defeat Condition: Rotom survives for 9 rounds after being first revealed.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.

Objects
:stone-plate:Wall
(Impassable.)

:parcel:Display
An appliance display location. May be Unsearched, Searched, or Rotom.
Interact (Players Only) : Search an Unsearched appliance, and prime an attack.
If the appliance is Rotom: The user attempts the primed attack against Rotom.

Arena - Veilstone Department Store
At the start of the map, the referee secretly places Rotom in one of the eight Display locations (A–H).

When the player reveals Rotom: Replace the Display on that tile with Rotom. The referee may select Rotom’s forme (:rotom-wash: Rotom-Wash, :rotom-heat: Rotom-Heat, :rotom-frost: Rotom-Frost, :rotom-fan: Rotom-Fan, :rotom-mow: Rotom-Mow) from among those chosen the least this battle.

After one round in play: Rotom hides in an Unsearched appliance, if able. (They retain their current HP and status between appearances.)

1762342045166.png


Maxim up
[/QUOTE]
 
Round 1
player movement

1762372820219.png


Round 2
:magnezone: right right
:klinklang: down

:Coalossal:Coalossal :Clear Amulet:Clear Amulet
HP: 100/100 EN: 30/30
6/9/6/7/30 | 5/7
Types: Rock, Fire
Abilities: Steam Engine, Flame Body, Flash Fire

:Ursaluna:Ursaluna :Clear Amulet:Clear Amulet
HP: 105/105 EN: 30/30
10/8/4/6/50 | 4/7
Types: Ground, Normal
Abilities: Guts, Bulletproof, Unnerve

:Drampa:Drampa :Wise Glasses:Wise Glasses
HP: 90/90 EN: 30/30
5/6/10/7/36 | 3/5
Types: Normal, Dragon
Abilities: Berserk, Sap Sipper, Cloud Nine


:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic



:Klinklang:Klinklang
HP: 85/85 EN: 30/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body



:Rotom:Rotom
HP: 80/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,

1762372972311.png


Maxim to order for round 3
 
:Coalossal: Coalossal
Move: D2->C2->B2

:Ursaluna: Ursaluna
Move: D1->D2

:Drampa:Drampa
Move: F2->G2
Initiate Combat with Klinklang: Fire Blast (Klinklang)
1. At start of step, if Klinklang is to use a Protective move, then use Mist (Fog, Field).
2. At start of step, if Klinklang is to use Substitute, then use Scale Shot (Klinklang).
 
Round 3
player movement

:klinklang:
Thunder Wave
-3 en
hit: 8/10 yes
para (1)

:drampa:
Fire Blast
-3 en
hit: 17/20 yes
crit: 7/24 no
eff: 1/10 yes
(11+11-6)*1.5 = 24
burned

:klinklang: burn 2dmg
:drampa: para 1->2

Round 4
:magnezone: right right

:klinklang: burn 2dmg
:drampa: para 2->3

:Coalossal:Coalossal :Clear Amulet:Clear Amulet
HP: 100/100 EN: 30/30
6/9/6/7/30 | 5/7
Types: Rock, Fire
Abilities: Steam Engine, Flame Body, Flash Fire

:Ursaluna:Ursaluna :Clear Amulet:Clear Amulet
HP: 105/105 EN: 30/30
10/8/4/6/50 | 4/7
Types: Ground, Normal
Abilities: Guts, Bulletproof, Unnerve

:Drampa:Drampa :Wise Glasses:Wise Glasses
HP: 90/90 EN: 27/30
5/6/10/7/36 | 3/5
Types: Normal, Dragon
Abilities: Berserk, Sap Sipper, Cloud Nine
para (3)


:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 59/85 EN: 27/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body
burned

:Rotom:Rotom
HP: 80/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,

1762396721779.png
 
:Coalossal: Coalossal
Move: B2->A2->A3

:Ursaluna: Ursaluna
Move: D2->E2->F2

:Drampa:Drampa
Move: None
Initiate Combat with Klinklang: Fire Blast (Klinklang)
1. At start of step, if Klinklang is to use a Protective move, then use Mist (Fog, Field).
2. At start of step, if Klinklang is to use Substitute, then use Scale Shot (Klinklang).
 
Round 5
player movement

:klinklang:
Toxic
-3 en
hit: 8/10 yes
psn (1), toxin

:drampa:
Fire Blast
-3 en
hit: guaranteed
crit: 15/24 no
(11+11-6)*1.5 = 24

:klinklang: burn 2dmg
:drampa: psn 2dmg
:drampa: para 3->4
:drampa: toxin 1->2

Round 6
:magnezone: right

:drampa: para 4->5

:Coalossal:Coalossal :Clear Amulet:Clear Amulet
HP: 100/100 EN: 30/30
6/9/6/7/30 | 5/7
Types: Rock, Fire
Abilities: Steam Engine, Flame Body, Flash Fire

:Ursaluna:Ursaluna :Clear Amulet:Clear Amulet
HP: 105/105 EN: 30/30
10/8/4/6/50 | 4/7
Types: Ground, Normal
Abilities: Guts, Bulletproof, Unnerve

:Drampa:Drampa :Wise Glasses:Wise Glasses
HP: 88/90 EN: 24/30
5/6/10/7/36 | 3/5
Types: Normal, Dragon
Abilities: Berserk, Sap Sipper, Cloud Nine
para (5), psn (2), toxin


:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 33/85 EN: 24/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body
burned

:Rotom:Rotom
HP: 80/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,

1762445324457.png
 
Sadly Toxin has a new feature that doubles the damage when no attacks have been made.

:Coalossal: Coalossal
Move: A3->A4->B4

:Ursaluna: Ursaluna
Move: None

:Drampa:Drampa
Move: None
Initiate Combat with Klinklang: Fire Blast (Klinklang) [Paralyzed]
 
Round 7
player movement

:klinklang:
Rest
-6 en
unburned
+30 hp
restful sleep (n2t)

:drampa:
Fire Blast
para (5->0)

:drampa: psn 4dmg
:drampa: para 0->1
:drampa: toxin 2->3

Round 8
:klinklang: up
:magnezone: right down

:drampa: para 1->2

:Coalossal:Coalossal :Clear Amulet:Clear Amulet
HP: 100/100 EN: 30/30
6/9/6/7/30 | 5/7
Types: Rock, Fire
Abilities: Steam Engine, Flame Body, Flash Fire

:Ursaluna:Ursaluna :Clear Amulet:Clear Amulet
HP: 105/105 EN: 30/30
10/8/4/6/50 | 4/7
Types: Ground, Normal
Abilities: Guts, Bulletproof, Unnerve

:Drampa:Drampa :Wise Glasses:Wise Glasses
HP: 84/90 EN: 24/30
5/6/10/7/36 | 3/5
Types: Normal, Dragon
Abilities: Berserk, Sap Sipper, Cloud Nine
para (2), psn (3), toxin


:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 63/85 EN: 18/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body
restful sleep (2t)

:Rotom:Rotom
HP: 80/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,

1762446975292.png
 
Round 9
player movement

:magnezone:
Magnetic Flux
-3 en
magnezone +1 Def, SpD (5t)
klinklang +2 Def, SpD (5t)

:drampa:
Mist (Fog)
-3 en
mist (4r)
fog (5r)

:drampa: psn 6dmg
:drampa: para 2-> 3
:drampa: toxin 3->4

:rotom::magnezone::drampa: acc -1

:magnezone::rotom: -2 en dread

Round 10
:magnezone: engage drampa

:Coalossal:Coalossal :Clear Amulet:Clear Amulet
HP: 100/100 EN: 30/30
6/9/6/7/30 | 5/7
Types: Rock, Fire
Abilities: Steam Engine, Flame Body, Flash Fire

:Ursaluna:Ursaluna :Clear Amulet:Clear Amulet
HP: 105/105 EN: 30/30
10/8/4/6/50 | 4/7
Types: Ground, Normal
Abilities: Guts, Bulletproof, Unnerve

:Drampa:Drampa :Wise Glasses:Wise Glasses
HP: 78/90 EN: 21/30
5/6/10/7/36 | 3/5
Types: Normal, Dragon
Abilities: Berserk, Sap Sipper, Cloud Nine
para (2), psn (3), toxin


:Magnezone:Magnezone
HP: 85/85 EN: 25/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic
+1 Def, SpD (5t), -1 Acc (--), Dread

:Klinklang:Klinklang
HP: 63/85 EN: 18/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body
restful sleep (2t), +1 Def, SpD (5t)

:Rotom:Rotom
HP: 80/80 EN: 28/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate
-1 Acc (--), Dread
1762485258735.png


:bw/magnezone:
Electric Terrain

Maxim to respond
 
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