It's still like that in gen 6, but you've got to remember that PS! is meant to run a lot faster/more efficiently than battling in the actual game even with animations turned off so I don't think this is a bug or error but how it's supposed to run...I honestly have no idea where to post this, so sorry if this is in the wrong place.
Just earlier today, I made a post in the PS! bug reports thread about the display of Worry Seed and Simple Beam. On PS!, it only displays something like this:
Roserade used Worry Seed!
Suicune acquired Insomia!
Basically, I want to see if somebody can test in-game to show how it actually is. I remember in Gen V there was an animation where it shows the ability change thing, which looked like this. I'm not sure if this is the case in Gen VI, so it'd be very helpful is anyone could tell me if it's still this way. Thanks. :]
It's multiple unique serial codes much like the shiny Gengar in X/Y.
This can be important in deciding matches. If you read my post in the Bug Reports thread, then you would've noticed that it can be pretty important. I don't think that if this is implemented, it would make PS! run any slower, as there is already display functions even more complicated like Mental Herb. My suggestion would only be in the actual chat log, while Mental Herb is actually next to the pokemon model.It's still like that in gen 6, but you've got to remember that PS! is meant to run a lot faster/more efficiently than battling in the actual game even with animations turned off so I don't think this is a bug or error but how it's supposed to run...
You just go and ask for one. There's no mention of having to do anything more than that.How do you get the code? Do you just have to show up at the Game Stop, or is there anything you have to do while there?
It retains the Burn.I can ask about game mechanics here right? If so, what happens if a Pokemon is burnt then turns into a Fire type (i.e. through Reflect Type and Conversion)?
Thanks for the help earlier with EV training! I've got my team ready and I'll figure out strengths/weaknesses/etc. as I keep battling. I have a question that's been tugging at my mind for a while though. Every site I've seen uses Leaf Storm over Frenzy Plant, although Frenzy Plant is stronger. Which is the truly better move to pair with my Mega Sceptile?
Oh wow, I had no idea that was the case. Definitely going with Leaf Storm now.Leaf Storm is better because, if you just used Leaf Storm, you can switch out, while you can't switch out right after using Frenzy Plant.
No as far as I can tell. The only thing we have is ORAS IV data from an old Kaphotics pastebin.Is there a site that lists the stats for important trainer's Pokemon in-game?
For example, we know Ghetsis's Hydreigon's moves but no idea about it's IV and Nature (I assume all AI opponents to have 0 EV everywhere except the Battle Facilities).
Mostly your opponents, including any boosts they have. However, if they are burned the damage won't be cut, but if you are burned it will.Is the damage of Foul Play solely decided by the opponent's attack stat? Or does my own attack also play a role?
Hmm, so it does have something to do with my own attack stat..Mostly your opponents, including any boosts they have. However, if they are burned the damage won't be cut, but if you are burned it will.
Yes. The only thing matters on the user's end is if they get STAB on Dark attacks or are burnt. If a Dark-type uses Foul Play, they get STAB on it regardless of the target's type. If the user is burned, the damage will get decreased. If the target is burned, the damage dealt is unaffected, and is the same as if they weren't burned.Hmm, so it does have something to do with my own attack stat..
So let's say I'm fighting a Tauros, assuming I'm using Foul Play. Will my Umbreon with 63 attack deal the same damage to it as my Bisharp with 194 attack?
Destiny Knot doesn't care which parent is holding it, it will pass down 5 different IVs picked randomly between both parents to the offspring. Also, Everstone passes the nature down, not ability. It's a 60% chance for the hidden ability (Telepathy in Ralts' case) to be passed if the mother/non-Ditto parent has it, with 20% for each of its normal abilities; (a total of 40%) and 80% chance of the current normal ability being passed. (Synchronize/Trace for Ralts)I somehow managed to get a flawless shuppet in ORAS and I wanted to make a flawless ralts.The problem is that whenever I try to breed a ralts with my flawless shuppet I get a mon that only has 1 perfect IV.Can somebody explain me why?
Thanks for the answer, eventually after breeding a ton of ralts I managed to breed 2 flawless mons.Destiny Knot doesn't care which parent is holding it, it will pass down 5 different IVs picked randomly between both parents to the offspring. Also, Everstone passes the nature down, not ability. It's a 60% chance for the hidden ability (Telepathy in Ralts' case) to be passed if the mother/non-Ditto parent has it, with 20% for each of its normal abilities; (a total of 40%) and 80% chance of the current normal ability being passed. (Synchronize/Trace for Ralts)
If you want a flawless Ralts, you take a female Ralts that you've bred that has one more perfect stat in the areas you're looking for than what's in the day-care, repeating the process until you eventually get a 5-6IV Ralts. (granted, Gardevoir doesn't need perfect Attack and Gallade doesn't need perfect Special Attack. They usually run different natures from each other to not hamper their better attacking stat)
Correct, Pokemon Ranger 2 + 3 gave out the egg missions via wi-fi events (as well as Darkrai and Aura Sphere Riolu for 2 and Shaymin, Deoxys, and Eruptran for 3), but the first game unlocks it via an in-game code. However, each copy can send out only one egg (the Ranger Net, which holds the egg mission and other bonus missions, isn't reset upon restarting the game, so no bypassing the system here), so it's probably gonna be kinda hard to find a copy on which you can still redeem it... If my experience is anything to go with though, I bought used copies of the entire series last year or two years ago, and 1 hadn't unlocked the mission while 2 and 3 had downloaded the missions but not redeemed a single Pokemon, and used copies aren't too hard to come by where I live at least, so a bit of optimism might not be entirely inappropriate.If I buy a copy of Pokemon Ranger for the DS (2006), I can still get the Manaphy egg and RNG it correct? I know you can get manaphy from the sequels, but those eggs were only given out via wifi for events?
Generally speaking, no. Pokerus can be spread very easily once you get one Pokemon to contract it in the first place, whereas mythical Pokemon are often very limited events. (not to mention people here on Smogon tend to want to spend days if not longer soft resetting for a perfect one if possible) Some people may even feel it ruins the trade value. Do note that the GTS is a very poor guide for what something is worth, and many of these events can't be traded over GTS or Wonder Trade.Are pokerus pokemons worth as much as event legendaries like manaphy and celebi in trading?