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Heatran

Yes but what fake out lead is going to use Earthquake?The only leads i can think of are Infernape,Ambipom and Weavile (I think theres more but my brain seems to have shut down right now cant think of ANYTHING >____>).All of theese either carry Low kick or Close combat....So what would you do with the Baloon?
And...The Sazando argument is kind of not viable because your probably going to have SR on the field anyway so does it matter?Timid is deffinetly a better option because of all the things you can outspeed.But i suppose thats just my oppinion.

You just switch out heatran out of the fake out leads, and switch in something that will take fake out. The ballon can be saved for a later time in the game, so it can aviod a earthquake, and set up Stealth rock. The Sazando argument is just one little part of why I prefer to run Modest over timid. There's always a chance that your rocks would have got spun away or you never got them up in the first place.
 
Yes the switch is basicly the only thing you can do because the ohk0 is guaranteed with every one of them...But what im saying is if you are going to switch why would you keep protect and not some other coverage move?
And Volcano....Im pretty sure Earth power is going to be the preferred option to deal with Heatran and its probably going to be in the standard Scarf set.Again even if he uses Surf Sazando will generally win because it would take 10% for you to Nitro Charge and you'r taking 12% from SR and the min dammage roll is about 80% if i remember correctly.Do correct me if im wrong.So at best both of you are going to die.So yah...
 
And...The Sazando argument is kind of not viable because your probably going to have SR on the field anyway so does it matter?Timid is deffinetly a better option because of all the things you can outspeed.But i suppose thats just my oppinion.

The whole point in running Modest over Timid on NitroTran is because he can now reliably 1HKO almost everything that isn't scarfed. Lets be honest, even if you ran Timid over Modest those extra speed EVs would be useless since all Scarfed users over 80 with a speed-boosting nature would surely outspeed you anyways. Ninjask, Aerodactyl, Jolteon, and Weavile are the only ones ouspeeding Modest NitroTran. Specs Jolteon is your only defense, in which would die to LO'd FireBlast after Heatran lives. The only Gen 5 non-scarfed Pokes outrunning 379 speed from Modest Heatran are Agirudaa (bug-type) and Red Meroetta (77 base SpD) so he's better off packing some more SpA investment for the rest of the Pokes he's outspeeding. MOVE ALONG NOW!
 
Protect isn't a bad move to have, it is great for scounting and blocking fake out. They attempt to fake out, you protect, and then switch out. N00b Lyf3, If you want to continue the conversion, please PM, But don't use this thread, I think everyone's point of view has been exchanged.
 
And Volcano....Im pretty sure Earth power is going to be the preferred option to deal with Heatran and its probably going to be in the standard Scarf set.Again even if he uses Surf Sazando will generally win because it would take 10% for you to Nitro Charge and you'r taking 12% from SR and the min dammage roll is about 80% if i remember correctly.Do correct me if im wrong.So at best both of you are going to die.So yah...

Ok, I see your point with the Scarf Sazandora if there is SR on the field, even though 90% of Scarf users are going to use dark, dragon, fire, and surf for best coverage. There is a SLIGHT chance you will live with SR on the field, but you will die from Life Orb recoil. You have to admit it's gonna feel great Dragon Pulsing the "premier" Draco Meteor user of Gen 5 with an old Gen 4 though :D

The damage calc I ran was just something I thought it could maybe edge out, too bad Sazandora got a beast movepool and good stats. This set is still deadly though, read my post above on why I still think Modest is better than Timid nature.
 
I actually love Heatran at the moment. Nitro Charge is such a great addition to Heatran's movepool, as it allows it to outspeed pretty much every non-scarfed threat, specifically the dragons. LO Timid Dragon Pulse did 80ish% to a Chomp so that is a worry, but with Spikes support it makes every dragon barring Latias KOable. Heatran is such a great fit just for the fact so mant Dragon and Fire attacks are floating around, as well as it also beating non-hp fighting/ground jaroda, which seems to be a huge threat at the moment.
 
Hmm... I just thought I'd put this out there. I just fought a person via Random Battle who had a Balloon on his Kirikizan. It tells the opponent if your pokemon has a balloon equipped.

IIRC it said something along the lines of "Kirikizan is holding a balloon." for me.
 
Hmm... I just thought I'd put this out there. I just fought a person via Random Battle who had a Balloon on his Kirikizan. It tells the opponent if your pokemon has a balloon equipped.

IIRC it said something along the lines of "Kirikizan is holding a balloon." for me.

Yeah, I just saw that on a Youtube battle. Looks like BaloonTran will lose his element of surprise :(
 
No way BallonTran is gonna beat ShucaTran in usage, as a Ballon pops even when hit with a NVE Attack. Ad to this the fact that he opp will know its a BalloonTran. So BallonTran mostly wont see the light of day, unless something new is introduced in its mechanics in Grey.
 
I like the fact that Heatran got Nitro Charge. Now it can boost its Speed on its own, then proceed to sweep without being locked into one move, like Choice Scarf did in Gen IV.
 
Ok after spending a few battles on Pokeonline I've discovered that Nitro charge with shuca berry is very very evil. Bring it in mid game and watch it sweep everything in its wake.
 
after some playtesting, scarftran is still useful as ever.

Fits well into gen 5 teams.
 
Did you still use Explosion?

nope, blissey is not as apparent as last gen and with explosions nerf..
I use dragon pulse AND HP ice together.

Hp ice gobbles up salamence, garchomp and dragonite, and dragon pulse hits sazando, onono, and the ice/dragon legendary.
 
Heatran @ Choice Band
Nature: Adamant
Ability: Flash fire
4 HP / 252 SpAtk/252 Speed
~Earthquake
~Stone Edge
~Return
~Iron Head

Heatran still has a respectible 90 base attack and a usable physical movepool

sure there are better pokemon then heatran at being a physical sweeper but heatran has a good typing and decent defences which gives it a good advantage.

Heatran @ Choice Specs / choice Scarf
Nature: Quiet
Ability: Flash fire
4 HP / 252 SpAtk/252 Speed
~Eruption
~Solarbeam
~Earth Power
~Dragon Pulse

Imagine a fire type kyogre as it has has eruption and unlike groudon, heatran's erupton does A LOT more damage.

These Calculations are when heatran is in the sun

Choice Specs Modest Heatran Eruption VS Max HP / Max SpDef Uxie: 102.5% - 120.6%

Choice Scarf Modest Heatran Eruption VS Max HP / Max SpDef Uxie: 68.6% - 80.8%

Scarfed Eruption is a clean 2HKO on uxie, Specs is a GUARRENTED OHKO

I know it is not as good as it sounds but they can work
 
Eruption is only available on Quiet Heatran. Physical Heatran sucks, it isn't powerful enough and wall breaking is done better with Taunt.
 
To add to this, Solarbeam is useless in any context.

on a sun team, it is better then HP grass for hitting Swampert and most swampert do not have any speed EV's so SpecsTran can Outspeed and OHKO

then again, who would leave a swampert in on a heatran. unless it is EV'ed in HP AND Sp.Def and most are EV'ed in Defence
 
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