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Inverse uses the OU banlist as a starting point, so when something in OU is banned, it affects Inverse automatically. That being said, I can reverse it by asking an administrator to unban it in the Inverse code, which is what we'll do with Greninja.So it will be banned in Inverse at the same time it's banned from OU?
Because there are so many difference between Standard OU and Inverse's banlist, would it be better if Inverse didn't follow Standard OU banlist? That'll prevent from having too much unbans or anything. Inverse is very different from OU. Greninja being broken in OU doesn't mean it's broken in Inverse. Same goes for the unbanned Steel types.