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Landorus

Randorosu, I find, isn't a sweeper so much as a wallbreaker. With Sand Power, the power level is ridiculous.
 
Outrage is useless; Earthquake and Stone Edge in Sandstorm hit every single Pokemon harder than Outrage besides Torterra, Breloom, Claydol, and Flygon, none of which besides Breloom are popular right now.

Flygon is pretty popular too, though I would think Outrage from two pokemon is still a little too much.
 
Outrage is a good option on Scarf sets, as Explosion does LOL damage. The only other decent coverage alternative is Payback, and Explosion is still better (most ghosts take reasonable damage from EdgeQuake).

Specifically, Outrage lets you reliably kill Sazandora and Ononokusu, and should only be reserved for end-game scenarios. Otherwise, Randorosu can function well enough with 3 moves alone. It also lets you net kills on Flygon (lol) and +1 Kingdra.

Lastly, Outrage makes it nothing but a better Flygon. Which it is, but it doesn't have dual STAB.
 
Fully special sets with encourage are incredible. Max SAtk timid with any item will hit like a truck and function as probably the best rohpushin counter in the game with Psychic, Earth Power, Slime Wave and Focus Blast. Encourage gives everything on that moveset stab and lets him check an insane amount of threats in gen 5. This could be the new choice scarf jirachi as far as covering up team holes goes.
 
I've been seeing mostly scarf variants of this cloud trio poke. Although others tell me when i'm facing one is that these are usually banded. (Which i haven't actually faced yet). I'm surprised no-one runs Swords Dance or maybe i'm battling on the other side of the metagame.
 
I've been running a Rock Polish varient and it's been amazing. It's quite easy to sweep after just one Rock Polish with some support ( general team weakning, Entry Hazards, Wobb/Erufuun Encore support), can take on Dory without Return if running Jolly and no Life Orb even with +2, and Ko back with Brick Break. Even if he's put on a team without much support, he can still be a valuable member and is worth the teamslot

specficis of Rock Polish set I use
645.png

Randorosu@ Life Orb
Nature: Jolly
Ability: Sand Throw
EVs: 252 Atk / 152 Spe / 104 HP
-Rock Polish
-Earthquake
-Stone Edge
-Brick Break
The EVs give enough speed to outspeed Jolly Doryuuzu in Sandstorm after a Rock Polish, max Attack EVs to hit as hard as possible, and the leftovers are thrown into HP to give him some bulk to help survive. You could run a Yache Berry to help stop any Ice attacks from OHKOing you, but generally, Life Orb is better.


To back up my "Randorosu can beat Doryuzzu a good amount of the time" comment, heres some calcs for you people:

Rock Slide vs 104/0 Jolly Randorosu 405 Atk vs 345 HP & 216 Def (75 base power) 132 - 156 (38.3% - 45.2%)

Return deals 51.6% - 60.9%, so Randorosu is 2HKOed 100% of the time with it, but if Doryuuzu decides to run X-Scissor or Rapid Spin, you should be in good shape. Now, this calc was run with Life Orb, so a Dory running Balloon or any other item is dealing this to you:

Rock Slide: 29.6% - 34.8%

Return: 39.7% - 47%

Only Return has a chance of KOing after Stealth Rock. But in order to accomplish this, Doryuzzu needs an Adamant nature. If Dory decides to run Jolly, the damage output is even lower:

With Life Orb:
Rock Slide: 31.3% - 37.1%

Return: 42.6% - 50.4%

without Life Orb:
Rock Slide: 24.3% - 28.7%

Return: 32.8% - 38.8%

all these calcs show that without a Swords Dance boost, the only times Doryuzzu is going to be KOing Randorosu relibily is when he runs Return with Life Orb.

Now for +2 calcs. same items as before:

Adamant Life Orb Return +2: 103.2% - 121.4%

Rock Slide with same spread: 75.9% - 89.6%

This may not seem good, but remember, quite a few Doryuzzu's run Balloon to switch in on Ground moves to try and get a Swords Dance, so lets see those calcs.

Adamant Return without Life Orb +2: 79.4% - 93.6%
Rock Slide: 58.6% - 69%

So without Life Orb, Randorosu can switch in on a Doryuzzu with a Swords Dance either by getting in on Earthquake or getting in as it Swords Dances, survive if Doryuzzu lacks Return, and KO with Brick Break. Now for the Jolly calcs:

Jolly with Life Orb +2 Return:93.9% - 110.7%
Rock Slide with same scenario: 69.3% - 81.7%
Now, Randorosu isin't left off much better here then with Adamant, besides being able to survive a Rock Slide, but theres still the No Life Orb Jolly calcs:

Return: 72.2% - 85.2%
Rock Slide: 53.3% - 62.9%
Now, Randorosu can survive any +2 attack and KO back with Brick Break, although Randorosu can only switch in on Earthquake or while Doryuzzu is Swords Dancing.
 
The set I've being using to great success (for relatively few battles, that is)
Adamant @ Life Orb
252 Atk / 252 Speed / 6 Def
~Earthquake
~U-Turn
~Rock Slide
~Rock Polish

U-Turn and RP seem lol at first sight, but it's rather amazing to outrun random switch ins and hit them while fleeing. U-turn is an amazing move on this. BTW, Sand Power EQ ohkos Garchomp 100% of the time under the sand, without any boost (other than Life Orb).
 
I'm surprised there's no double Dance set with Swords Dance and Rock Polish. It's not like this thing in general usually needs more than Earthquake/Stone Edge and being able to choose between Swords Dance and Rock Polish is useful depending on what opponent you're facing.
 
Hidden Power Ice... nuff said

While the mods won't like that soooooooooo... It allows it to OHKO Gliscor who can completely wall it normally and gives it a 100% accurate attack to use on Skymin.
 
Something with such high speed, power, and coverage like Randorosu forces a ton of switches. With that in mind, I've been trying a Substitute Swords Dance with relative success.

Jolly @ Leftovers
252 Atk / 4 Def / 252 Spe
- Substitute
- Swords Dance
- Stone Edge
- Earthquake

In the early game, setting up Substitutes greatly eases prediction, making it much more efficient than U-turn IMO. Once into the late game and most of the faster Pokemon are dead, Swords Dance up and sweep. Unfortunately, this set needs the recovery from Leftovers and can't afford to run Life Orb.
 
I completely agree with DropTheNuke, i have been running that exact Randorusu since the beginning of gen 5, it gets so many oppertunities to set up, and causes havic for even the most experianced of players
 
Randorosu, I find, isn't a sweeper so much as a wallbreaker. With Sand Power, the power level is ridiculous.

Is it over 9000? I'm sorry, I couldn't resist.

But yeah, Knock Down Randorusu is a pretty cool bro. I looked at this guy and thought "Skarm is probably a good check... OH SHIT, I JUST GOT KNOCKED THE FUCK DOWN!" Impressive. I'm honestly struggling to think of a good, hard counter to him. He's just that good.
 
I'm actually running a Knock Down/Earthquake/Stone Edge/U-turn set with Life Orb, and it is pretty damn effective. Life Orb + Sand Power gives him all the power he needs without a single turn of set up. The stuff that likes to switch into him is usually stuff like Shaymin-S, Skarmory, etc. I've had Skarmory switch in against me, they get knocked down, then I can U-turn to scout again. With entry hazards, it really adds up.
 
BU dorusu is my set of chocie.
Sub(best move in the game babY !!!!) then BU then EQ the hell away in sandstom = die fool.
 
I find this thing to be ridiculously insane. If it was in 4th gen, it would basically be the garchomp of the OU tier, but worse. The sand power sets of choice are immensely powerful, but if he chooses to use Rock Polish, he can be walled by appropriate counters, and with Sword's Dance, if you get predicted then a faster pokemon can come in to take you donw.

However, everything that doesn't get manhandled by the Sand Power set is manhandled by his (unreleased) encourage/life orb set. Chansey with Evo stone? Takes around 46% damage on the switch in from focus blast. Blissey takes a little bit more. Grass types who wall your encourage boosted earth power? Who cares. You've got slime wave. Even for faster pokes like Jalorda, you're naturally bulky enough to shrug off a STAB leaf storm like it's nothing and OHKO back with slime wave. Nattorei? Focus Blast. Grass/Poison pokemon and certain fighting types? Weezing who walls every other move in the set? Psychic. Even if a dark type switches in on the psychic, what can it possibly do to you when you choose to use Focus Blast/Earth Power? Scarftar Tyranitar with Ice beam? Seriously? A special scarftar? And what single pokemon walls a set of Focus Blast/Slime Wave/Psychich/Earth Power? Shedinja?

If we were going by 4th gen uber standards like we did when garchomp was banned, this monster would be uber. For now though, when playing on the dreamworld ladder, I've learned to just let pokemon die when this guy comes in and then attempt to revenge him later. Unfortunately he can just switch out but whatever. I honestly find the special threats to be a much bigger problem that sand power to be honest. With things like bronzong, stone quake is a little easier to manage.
 
Say...it's allowed to talk about this thing in ubers, right? I've been using it to some success there as 101 speed is well above the base 90 line, and +2 EQ hurts a lot. Even with no boosts and under sand with 252 Adamant it OHKOes Palkia, if I remember correctly...or was that after SR?

Either way, just saying it would be viable in ubers, like Garchomp was and is.
 
I find this thing to be ridiculously insane. If it was in 4th gen, it would basically be the garchomp of the OU tier, but worse. The sand power sets of choice are immensely powerful, but if he chooses to use Rock Polish, he can be walled by appropriate counters, and with Sword's Dance, if you get predicted then a faster pokemon can come in to take you donw.

However, everything that doesn't get manhandled by the Sand Power set is manhandled by his (unreleased) encourage/life orb set. Chansey with Evo stone? Takes around 46% damage on the switch in from focus blast. Blissey takes a little bit more. Grass types who wall your encourage boosted earth power? Who cares. You've got slime wave. Even for faster pokes like Jalorda, you're naturally bulky enough to shrug off a STAB leaf storm like it's nothing and OHKO back with slime wave. Nattorei? Focus Blast. Grass/Poison pokemon and certain fighting types? Weezing who walls every other move in the set? Psychic. Even if a dark type switches in on the psychic, what can it possibly do to you when you choose to use Focus Blast/Earth Power? Scarftar Tyranitar with Ice beam? Seriously? A special scarftar? And what single pokemon walls a set of Focus Blast/Slime Wave/Psychich/Earth Power? Shedinja?

If we were going by 4th gen uber standards like we did when garchomp was banned, this monster would be uber. For now though, when playing on the dreamworld ladder, I've learned to just let pokemon die when this guy comes in and then attempt to revenge him later. Unfortunately he can just switch out but whatever. I honestly find the special threats to be a much bigger problem that sand power to be honest. With things like bronzong, stone quake is a little easier to manage.



I nearly overlooked this post.

I just recently started playing in the "wifi" tier on Pokemon Online. Before that, I had started using a special Randorosu set. I changed my team to fit the wifi tier, meaning I had to let Encourage Randorosu go...for now. Encourage Randorosu has been, by far, my most enjoyable Pokemon in all of Gen5.

My set was


645.png


Randorosu@Life Orb
Nature: Modest / Timid
Ability: Encourage
EV's: 252 Speed / 252 Sp.A
Earth Power
Psychic
Slime Wave
Focus Blast

Randorosu has a base Special Attack stat of 115. Encourage will give all of his moveset a 33% boost, a long with the 30% boost from Life Orb.

Earth Power
Base power: 90
Encourage: 119.7 (Stab)

Focus Blast
Base Power: 120
Encourage: 159.6

Psychic
Base Power: 90
Encourage: 119.7

Slime Wave
Base Power: 95
Encourage: 126.35


I've also ran a 252 HP/ SP.Atk Modest set. The loss of speed hurt the late game sweeps. I've been running into more and more encourage Randorosu's like the one I posted. A physical Randorosu with Encourage does not have the move pool that the special Randorosu does. The only thing a physical Randorosu gets from Encourage is, what...Stone Edge and Rock Slide?
 
Yah ive been trying out a set of Rock Polish,Stone Edge,Earthquake,Hp Ice and it works wonders.It makes a great late game cleaner and honestly i think im preferring this guy over Doryuzu sometimes on my teams.This thing has great potential and i agree it would most possibly be ubers last gen.
 
Yeah, all he really had to do was run a YacheChomp-esque set and with his most powerful move not locking him in, not much at all would beat him.
 
Yache doesn't work, since he's not that bulky. Chomp had enough bulk to survive x2 effective unSTAB'd attacks, Randorosu doesn't. Randorosu however can boost his speed and leave his attack stat untouched, and still hurt a lot.
 
my favorite tactics with him :
Burn oh so common Nattrei or mayber gliscor or insert anything here with mew
Switch into BUdorusu
Sub
Do things depend on team preview and switch in wheteher BU or attack

ANDDDD i never know he has 115 base SpA. He get better than i thought off.
Basically hes A monster

Kneel before his bad-ass mustache !!!!
 
The Water berry definitely has some merit. Rando's attack is so ridiculous he doesn't even need the Life Orb boost once he has a Swords Dance in, because most of the time he doesn't get walled, just revenged (which a berry helps prevent somewhat). Running Life Orb also immediately gives away your set. I'd much prefer bluffing a Choice Scarf using an item with no recoil.

This little bastard scares me much more than Dory
 
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