Hurricane instead of PD with IE? Still buying GA on glass cannons? Full build with gold to spare and didn't switch Zerks out for Tabi/Mercs? Three of the four people with boot enchants have Alacrity? :happybrain:
Ryze is kind of a funny edge case where it actually kinda makes sense to get Muramana since the proc applies to spells. A conventional caster is still going to get Seraph's just because they scale so well off AP. Ryze scales primarily off mana and even with the small push toward AP, his ratios are still pretty weak. It's just a question or more damage or more survivability. Don't forget Seraph's shield is off current mana too, so it also gets weaker if you pop it later in a fight.
Kind of a big nerf to Ryze either way though, since as much as he loves the new Tear items the fact is it lost 350 max mana. :P Should make Tear items bought more often overall though, now that Tear is less of a setback in lane (being cheaper) and the future payoff is that much better. Sounds like fun to me. However, I am disappointed in the huge hit to Archangel's mana regen. I liked that because it was basically the other big ticket item for solving mana problems where Grail wasn't wanted.
Are you being sarcastic? It is incredibly over powered especially on champions with DoTs (Singed, Brand, etc). Have you been playing 3s and Crystal Scar at all? It just got nerfed again but it's still really powerful with a convenient build path.
Keyword: Was. Currently, BFT deals max% health damage and is broken as all fuck. That's what it was on the PBE but Riot thought it was too powerful, so they nerfed it to current% right before the initial release. It
was underpowered until they changed it back to max%. Liandry's is basically the same item as the original, live version of BFT.
I doubt you'd back with exactly 700 gold anyway, so that much can be used towards a Chain Vest/Negatron Cloak which would probably win your lane more than wards will if you play correctly.
Well yeah, wards have never won your lane directly. They sure help you not lose your lane because you got ganked by the jungler, though, among other reasons that knowing where your enemy is helps.
I really don't see Pickpocket being that useful. Sure the gold is nice but you have to invest at least 17 points in Utility. This means that while you get your build done faster, you won't be quite as strong as if you invested more in offense/defense due to the % increase masteries in those two trees. Still, a laner that already goes heavy utility like Ryze could make use of it. Gonna have to actually try it because right now, I have Ryze on a 11/0/19 mastery page so I can still give him the spell pen, CDR, and butcher.
19 deep and you're taking
Butcher over a 21-pointer? :evan:
Still, that's always been the case with Utility. Two of the main draws of the tree, more experience and gold, don't help you in a 60-minute game. But the fact is that few games get to the point of full builds and many of them even end before players hit Level 18, in which case the masteries are generally superior to the raw stats you get from Offense or Defense. One level is worth 2.6-4.2 AD, 70-108 Health, etc. not to mention the extra skill point. You lose the advantage if the game goes long enough for everyone else to catch up, which happens reasonably often with XP but rarely with gold.
If 1/1 Pickpocket is even twice as good as 4/4 Greed, it's hideously broken.