Oh, cool!We've using ubers linked for testing for a while now. I think Hack mentioned it before.
Found it:
Oh, cool!We've using ubers linked for testing for a while now. I think Hack mentioned it before.
Found it:
Doesn't Gravity's effect disappear if you use Gravity while it's already in effect?Landorus-I can set up Gravity and link it with Earth Power. Or a bulkier setter like Forretress could use Gravity linked with Volt Switch or Zap Cannon.
Not from what I can tell. You're probably thinking of Trick Room. Even so, with Lando-I's power, I think it would be a waste of a link to just save a turn on setting up Gravity when it can drop Earth Power + Sludge Bomb or something like that.Doesn't Gravity's effect disappear if you use Gravity while it's already in effect?
Landorus-I isn't exactly the bulkies, it struggles to set it up. Focus blast + Earth power is probably a better link if you manage to set up a thingyNot from what I can tell. You're probably thinking of Trick Room. Even so, with Lando-I's power, I think it would be a waste of a link to just save a turn on setting up Gravity when it can drop Earth Power + Sludge Bomb or something like that.
That being said, Electric Terrain + Volt Switch looks devastating, especially with something that can defeat Ground-types -- Starmie is fast enough to get the drop on Ground-types, and can abuse Gravity + Zap Cannon with the pseudo-STAB from Electric Terrain against everything else. It can also spin or whatever.
Done!Alright, i'm ending the aegislash suspect now
As the posts prior to this one have noted, Aegislash is incredible at stopping some of the more prominent physical threats in the tier, such as Talonflame and Jirachi, and after discussion with other players, Aegislash appears to have an overall positive effect on the metagame, therefore starting from now, Aegislash is unbanned
Tagging Slayer95 to update the code with the unban
I'm confused, how does Landorus not get recoil?If you run two attacking moves in a link with Life Orb as item, you'll get 20% recoil from your Life Orb, which is too much. Landorus I can run Life Orb + two attacks in a link while having no recoil at all. For that reason, I think its better for Landorus I to carry something like Earth Power + Sludge Wave in a link, just because of no Life Orb recoil when it's supposed to take away 20% of your health normally.
Sheer Force negates Life Orb recoil if the move used has secondary effects.I'm confused, how does Landorus not get recoil?
The only problem with that is Gliscor is very common, and Aerial Ace doesn't break its Sub. I think BB first is fine. It could be mentioned that you can reverse the positions if you have another way to deal with Gliscor though.Just the smallest of nitpicks, can we please have the talonflame set in the op have brave bird and acro/aerial ace's positions swapped? In my experience its better to run brave bird as the second move in the link due to the possibility of limiting recoil.
Please don't tell me people are actually running Aerial Ace on Talonflame? Acrobatics is only 5BP weaker with a Choice Band, and on the off-chance that you take a Knock Off, you lose significantly less power.The only problem with that is Gliscor is very common, and Aerial Ace doesn't break its Sub. I think BB first is fine. It could be mentioned that you can reverse the positions if you have another way to deal with Gliscor though.
I actually use no-item Acrobatics+Brave Bird, just so that I won't be choiced or hindered by koff. The reason I don't choice is to predict KS on Aegi and to have the option to switch moves for coverage.Please don't tell me people are actually running Aerial Ace on Talonflame? Acrobatics is only 5BP weaker with a Choice Band, and on the off-chance that you take a Knock Off, you lose significantly less power.
As for Gliscor, I run Taunt on Talonflame. Even in the case of needing to put Brave Bird first to break max pdef Gliscor's sub, banded Acrobatics does a pittance to it anyways. Meanwhile, Taunt typically shuts Gliscor down, as it's rare to see it run an attacking move besides Earthquake -- and then, of course, you don't have to worry about breaking Substitutes.
Relevant calcs:
252+ Atk Choice Band Talonflame Acrobatics (55 BP) vs. 252 HP / 252+ Def Gliscor: 67-79 (18.9 - 22.3%) -- possible 5HKO
Usually KS is linked with Shadow Sneak for priority, but usually not linked at all. Aegi is a really good counter for bird spam, and it usually it has two attacks linked.Is the reason that Aegislash is A+ (beyond its typing, ability and stats) based around Shadow Ball+King's Sheild (Shadow Ball and then return to sheild form afterwards)? Or does it generally not link King's Sheild due to it losing utility?
Ah ok. Sounds like S-Sneak+KS cockblocks birdspam rather well as Talon won't be doing sh*t with Acrobatics+Brave Bird (at least I assume so...) and it blocks Flare Blitz.Usually KS is linked with Shadow Sneak for priority, but usually not linked at all. Aegi is a really good counter for bird spam, and it usually it has two attacks linked.
Scarf Iron Head/Zen Headbutt is the standard Jirachi set, usually with U-Turn and a filler move.Ah ok. Sounds like S-Sneak+KS cockblocks birdspam rather well as Talon won't be doing sh*t with Acrobatics+Brave Bird (at least I assume so...) and it blocks Flare Blitz.Power Herb+Phantom Force to stop Aegi OP
On a side-note, idk if anyone's tried this but im gonna say it anyway. Rest+Sleep Talk linked. That way, you have the chance do something else on the same turn you rest. It might be kinda wasteful of a link, but it sounds kinda cool in my head :]
sarcastic edit: Iron Head+Headbutt Jirachi sounds sooo fun to face. XD (not sarcastic anymore: srs tho what is the "standard" for Jirachi? I wanna get into this and metagame knowledge would be helpful :])
Thanks :]Scarf Iron Head/Zen Headbutt is the standard Jirachi set, usually with U-Turn and a filler move.
RestTalk has been done. I run a prankster specs Tornadus with that. I've seen it once on a drought ninetails in a sun team too, but the majority of the time, Sleep Talk is unreliable in choosing moves, but it still use it.Ah ok. Sounds like S-Sneak+KS cockblocks birdspam rather well as Talon won't be doing sh*t with Acrobatics+Brave Bird (at least I assume so...) and it blocks Flare Blitz.Power Herb+Phantom Force to stop Aegi OP
On a side-note, idk if anyone's tried this but im gonna say it anyway. Rest+Sleep Talk linked. That way, you have the chance do something else on the same turn you rest. It might be kinda wasteful of a link, but it sounds kinda cool in my head :]
sarcastic edit: Iron Head+Headbutt Jirachi sounds sooo fun to face. XD (not sarcastic anymore: srs tho what is the "standard" for Jirachi? I wanna get into this and metagame knowledge would be helpful :])
Blastoise, Hitmonchan, Hitmonlee, Hitmontop, Kabutops can learn it, but it's not really worth the link on those pokemon when they will easily be ohko'ed.Out of interest, I have one more question (because I see nothing ranked but it sounds kinda neat in theory). Can anything pull off Foresight+Rapid Spin?
It's an interesting set, but there's still a 33% chance of Sleeptalk choosing Rest even with Circlethrow and Roar, and Tflame kills it without a doubt.what about Riolu
with rest-talk in the link it can get dual priority phasing(From roar and circle throw), and that could be a nice gimick
Murkro could manage it with just whirlwind as well
Riolu@ Eviolite
--Rest
--sleeptalk
--Roar
--circlethrow
or something along those lines