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(Little) Things that annoy you in Pokémon

Tank Dragon:
While it would have been cool (probably would be a non-Legendary Dragon/Steel-type) they probably changed it because it was decided to be Ghetsis's main Pokemon and so the made it Dragon/Dark with the design following. Otherwise I would think a pseudo Legendary for a region based on a US state that a military-like Pokemon would have fit perfectly fine. In addition considering how they incorporated New York being a melting pot so having Pokemon and location based on places all over the world it would have been nice to see some more American iconography with the Pokemon themselves. Also I'm sure they would have made the design work, I imagine it having maybe a similar appearance to Metagross so it all depends whether you think it works or not.

Undiscovered 3 Flawless IVs:
While it was an accident (though I ask how, did the person who decided that forget other Pokemon were in the Undiscovered Egg group? ) it did give a reason in-game to use a Baby Pokemon and wait it out with them. Sure you could catch a stronger basic stage Pokemon though their IVs may range from anywhere, OR you could stick it out with a wild Baby Pokemon who while weak right now has at least 3 good IVs somewhere. It's either a choice of immediate satisfaction or long term gain. Also it's useful for breeding and training which is what they have been trying to improve over the years. Finally if they need an in-game reason for it then are not future generation meant to be stronger than the previous generation (not to mention how many "failed" breeding Pokemon were released over the years probably would effect the Pokemon world's ecology somehow)?

And unlike the Baby Pokemon who can evolve the Unown have no way of Breeding so the needed the 3 good IVs a much as the Legendaries did. Yes, they'd still be pathetically weak but if they ever decide to do anything with them, say like a Mega Evolution, it might be a good idea to have someway to improve their IVs.

And finally the Nidorina and Nidoqueen thing can be solved by just moving them to the Monster and Field Egg Groups. By now they're either keeping it in the Undiscovered Group as a joke (which stopped being funny past Gen III) or GF forgot about it and when they look over Nidoqueen each gen they forget to fix it. There's no reason for them to remain in the Undiscovered Group, especially when Nidoran (female) can breed; and any reason you try applying to it can be countered with why doesn't that logic work with other Pokemon.
 
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While it was an accident (though I ask how, did the person who decided that forget other Pokemon were in the Undiscovered Egg group? )
It's an easy oversight to make, especially since
A) most people don't think about Baby Pokémon (I sure don't...until I'm breeding something like Togekiss or Lucario)
B) Baby Pokémon aren't very common in the wild (where the 3 IV thing occurs) and neither are most non-Legendary Pokémon who are in the group (how often do you see wild Nidorina or Nidoqueen?), so it is possible the programmer just thought it would be an easy way to give wild Legendaries their 3 IVs only for Azurill to show up in the early game routes. And it wouldn't be noticeable to many beta testers since only highly competitive people would think to check the IVs.
C) There have been larger screw-ups before, such as the legendary failure of Ghost-type moves doing nothing to Psychic-types in Generation I despite all evidence stating that it was always the intention for it to be super effective. Things like this happen.
 
One of the things that annoy me are odd enough.... the graphics.

I dunno why... but for me, I guess I just liked the idea of Pokemon being a mainly 2D game, not 3D. I liked the sprites, the feel it had. Something about the new design just feels... awkward.
 
I never liked the sprites that much... especially the animated ones though. I thought it was about time Pokemon jumped to 3D like its Colosseum titles and lots of other games. Mario, Zelda, they'd been 3D for years and only now has Pokemon gotten into it. Animated sprites are just ugly.
 
A small problems with having models over sprites is that some Pokémon were clearly conceived to be portrayed in a classic Anime style, and they work rather bad when they have to strike poses rather than being specifically drawn for every pose. Pokémon such as Golem or Blastoise have limbs that clearly can't be placed in all the positions shown in art, or their poses look awkward as heck when seen from different angles. Not to mention the sight of some Pokémon walking...
 
There's also other issues, like how fire on the 3DS looks solid and most flyers look fucking stupid in XY's poses. GF couldn't be arsed to make seperate animations for Sky Battle even though they had time for new Amie shit.
I would say "give them a break", because there are 750+ unique species to have to animate, but flying Pokemon in sensible ground poses could totally be accomplished before the next game gets released. I do wanna jump on this bandwagon, but...not yet.
 
There's also other issues, like how fire on the 3DS looks solid and most flyers look fucking stupid in XY's poses. GF couldn't be arsed to make seperate animations for Sky Battle even though they had time for new Amie shit.
Eh, I'd rather the Pokemon Amie than Sky Battles in their entirety. Maybe if the latter were more elaborate than "only clearly flying/hovering Pokemon of the Flying type or have Levitate can be used" I might give more of a damn about it. If they opted against doing Mega Flygon because "they couldn't do it justice", why the hell didn't they apply that logic for Sky Battles?
 
Eh, I'd rather the Pokemon Amie than Sky Battles in their entirety. Maybe if the latter were more elaborate than "only clearly flying/hovering Pokemon of the Flying type or have Levitate can be used" I might give more of a damn about it. If they opted against doing Mega Flygon because "they couldn't do it justice", why the hell didn't they apply that logic for Sky Battles?
I know, Sky Battles are amazingly pointless. At least with Triples and Rotation, its more of a lack of interest from our side. I still find it weird how that was focused on in marketing yet the coolest alternate battle style (Inverse) is ignored.
 
When I played runs of RSE, I tried out every starter multiple times. While both Mudkip and Torchic were great and had different points where they really shined, Treecko was irredeemably bad and ended up in the box (or with me resetting) each time I picked it. ORAS comes along and gives it a learnset (and lets it use TMs without consuming them) that would make it decently useful - only that everything else got so much more useful that Treecko became the false option again. Shroomish can evolve into Techniloom with physical Grass options (and a massively stronger False Swipe), Roselia gets Roserade and a ridiculous movepool buff and the Psychic-Types (competing as the primary special attacker) also get a Mega - sporting more power (Alakazam), a better movepool (Lati@s) or both (Gardevoir). It'd be better if some moves were switched out:

Quick Attack* -> Swift
Pursuit** -> Night Slash
Agility* -> Swords Dance
Slam -> Dragonbreath
Dual Chop -> Dragon Rush or Dragon Pulse
Screech -> Outrage

*becomes an Egg Move
**becomes a tutor move for Sceptile

Should fix the fact that it's entire level-up movepool outside of Giga Drain/Leaf Blade is garbage and also enables to either make use of its physical movepool or actually take advantage of its higher attack stat.
 
Another case where the Movepool Team seemingly didn't talk with the Stats Team and so we got a Pokemon who specializes in one type of stat while its movepool is focused on the other.

EDIT: Forgot about the Physical/Special Split.
 
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The problem was Sceptile got hit massively hard with the Physical/Special split in Gen IV...and then they ignored its now mostly-physical movepool when designing its Mega.

Oh, right, how did I forget about the Physical/Special Split.

But yeah, they should have adjusted all Pokemon's movepools when that happened so their moves reflect their stats. At least it got Giga Drain, Leaf Storm, and Dragon Pulse for STABS (though probably would like Draco Meteor).
 
You'd think Pokemon/GAME FREAK would have started making their processes a bit more interactive by now. I still can't believe they've never held anything like a CAP contest for real (or, say, a design a gym leader/ally/etc), other companies like CAPCOM, etc. have done it many times with their own long-running franchises like SF and Mega Man... c'mon Nintendo, I love your sense of fun and innocence but get with the times x-x
 
So. HA Legendary Beasts when? I mean, we've known about them for years and they haven't gotten around to it yet.
I wish they'd stop being so weirdly stingy with hidden abilities in general now that dream world is defunct. The dumbest thing was the Ability Capsule, which explicitly doesn't allow you to give a pokemon their hidden ability (even though that's the obvious use for such an item, and pretty much the only thing that would be worth grinding it out for).
 
So. HA Legendary Beasts when? I mean, we've known about them for years and they haven't gotten around to it yet.
The Birds, Golems, and Heatran still lack theirs. You have a hate-on for wings, and robots, and bizarre lava creatures? >:/
 
So. HA Legendary Beasts when? I mean, we've known about them for years and they haven't gotten around to it yet.

Probably as their Abilities when they get a Mega Evolution. Though considering the Legendary Beasts HA are the same as the original three Eeveelutions main Abilities it would be neat if you're able to use them to somehow unlock it.

Actually its kind of odd how they didn't have the Shiny Legendary Beasts promotion have their Hidden Abilities. Seems like the perfect opportunity.

You'd think Pokemon/GAME FREAK would have started making their processes a bit more interactive by now. I still can't believe they've never held anything like a CAP contest for real (or, say, a design a gym leader/ally/etc), other companies like CAPCOM, etc. have done it many times with their own long-running franchises like SF and Mega Man... c'mon Nintendo, I love your sense of fun and innocence but get with the times x-x

Well Draco Meteor was named by a fan in a CoroCoro contest, does that count?

My guess why GF doesn't do that is because since so much goes into making a Pokemon they probably think that whatever gets submitted they'll have to change/do so much with it it'll probably not even look like what was submitted. Also in this day and age SO much fakemons are on the web there could be a chance someone copies someone else's creation and now they have the headache of trying to figure out who originally created the submission. Honestly the only way they could do this now is if they just search the web for Pokemon designs they like and contact the creator if they can use it. But that itself comes with problems as what if they can't get in contact with that person in time? If people hear they're doing this what's stopping someone from creating an account where they're looking and uploading a whole bunch of fakemon they didn't make. Finally now that they have looked through a whole bunch of fakemon and they just so happen to design a original Pokemon that's similar to a fakemon people may say GF copied the fakemon. It's an entire mess especially nowadays and I can understand GF not wanting to do it.

Of course there are other ways they could get fan participation. Like what they did with Draco Meteor is a good example. Reveal a move concept to players and ask for them to come up with a name for it. Maybe international teams can have a "name that Pokemon" contest where they can suggest and vote on the name of a certain Pokemon in their language. Maybe have a poll asking players what's the next unique type combination they want to see, what Pokemon should get an evolution/pre-evolution/Mega Evolution, what the next Fossil animal/Eeveelution type should be. While they can't do a "Create a Pokemon" they can still have fan interaction in at least a limited way that doesn't really limit the creators (if anything having something to base your ideas around could maybe stir up the imagination).

Also I'm sure someone in a vault/computer server/whatever they have TONS of Pokemon designs and prototypes ready to be finalized. They don't really need fan input on creating a Pokemon. Would get people interested sure but there's also something to say about having 100% control over the creation of a new Pokemon.

I wish they'd stop being so weirdly stingy with hidden abilities in general now that dream world is defunct. The dumbest thing was the Ability Capsule, which explicitly doesn't allow you to give a pokemon their hidden ability (even though that's the obvious use for such an item, and pretty much the only thing that would be worth grinding it out for).

Yeah, maybe they could make an HA Ability Capsule or have some way of unlocking Hidden Abilities. Many times it feels like they give a Pokemon their HA thinking "we can release a Pokemon with this HA later as an event" only to forget about it the next day; especially for the Legendaries.
 
The old Shiny Beasts were a Gen IV event, hence no HAs.

Oh right, lol. I for some reason remember Zoroark being in the movie made it Gen V. :P

But hey, that could have been another way to unlock their Hidden Ability. If you transferred them to Gen V and had one encounter Zoroark that Legendary Beast will have its Ability changed.
 
How do we know about the hidden abilities when they were never released anyway? If it's because of hacking it makes sense - you're not supposed to find out about those, so you wouldn't be mad about them not being released if you didn't know they existed.
 
How we know about them doesn't matter (though I'm sure some officially released game guides also probably mentioned it). The point is why give them Hidden Abilities if they don't plan on releasing them? And it's not like knowing them having the HA are going to change anything, GF will release them when they feel like it if ever. It's just like how GF pretends the new Mythical Pokemon don't exist until they're ready to release them.
 
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How we know about them doesn't matter (though I'm sure some officially released game guides also probably mentioned it). The point is why give them Hidden Abilities if they don't plan on releasing them? And it's not like knowing them having the HA are going to change anything, GF will release them when they feel like it if ever. It's just like how GF pretends the new Mythical Pokemon don't exist until they're ready to release them.
I do hate that tendency. The most annoying unreleased thing to me is the Azure Flute in Generation IV.
 
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