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Megas For All (Read the whole 1st post and check current slate)

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I think this might just break a few rules. For example, lowered Defense is a no. +80 Speed is also a no. It's a nice concept but come on. If you really want to, pull an Azumarill and give it Aqua Jet to bypass its low Speed.
We are allowed to lower Def, SpD, and/or Spe if you want to although I am gonna take your advice and change it to +40.
 
I would like to reserve throh and sawk

mega-sawk
type: fighting -> fighting/dragon
abitities:sturdy/inner focus (mold breaker) -> finesse (grants focus energy upon switching in/gaining the ability)
stats:75/125/75/30/75/85 -> 75/135(+10)/75/75(+45)/75/130(+45)
movepool: +night slash, +cross chop, +dual chop, +dragon rush

Behold! the dragon warrior has made his arrival (I know, he's nothing like the fluffy panda that is poe). With his new ability, night slash, stone edge, and cross chop have 100% chance to crit hit, Making it very powerful.

mega-throh
type: no change
abilities:guts/inner focus (mold breaker) -> brute force (raises defense to 110% while using physical attacks)
stats: 120/100/85/30/85/45 -> 120/120(+20)/120(+35)/40(+10)/85/80(+35)
movepool: +slack off, +drain punch
have fun breaking this! go ahead, just try using a physical attack on this thing, just try. While its special defense might not be as good, it is still great, very few things short of psychic/moonblast and toxic can break through this thing

edit: added drain punch to throh
 
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I would like to reserve throh and sawk

mega-sawk
type: fighting -> fighting/dragon
abitities:sturdy/inner focus (mold breaker) -> finesse (grants focus energy upon switching in/gaining the ability)
stats:75/125/75/30/75/85 -> 75/135(+10)/75/75(+45)/75/130(+45)
movepool: +night slash, +cross chop, +dual chop, +dragon rush

Behold! the dragon warrior has made his arrival (I know, he's nothing like the fluffy panda that is poe). With his new ability, night slash, stone edge, and cross chop have 100% chance to crit hit, Making it very powerful.

mega-throh
type: no change
abilities:guts/inner focus (mold breaker) -> brute force (raises defense to 110% while using physical attacks)
stats: 120/100/85/30/85/45 -> 120/120(+20)/120(+35)/40(+10)/85/80(+35)
movepool: +slack off, +drain punch
have fun breaking this! go ahead, just try using a physical attack on this thing, just try. While its special defense might not be as good, it is still great, very few things short of psychic/moonblast and toxic can break through this thing

edit: added drain punch to throh
You're too slow! reservations were closed 4 days ago.
 
I have updated the master post with all the current submissions, please VM if I forgot you!

Anyways, I'm submitting my own Mega Slowbro:
080.gif

Mega Slowbro
Type: Water / Psychic ------> Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator ------> Analytic
Stats: 95 / 75 / 110 / 100 / 80 / 30 ------> 95 / 95 / 155 / 120 / 100 / 25
New Moves: Shell Smash, Clamp, Recover
Inspiration / Concept: Mega Slowbro is a larger Slowbro, more resembling a hermit crab. Its typing stayed the same so I could add Analytic, as it is a slow Pokemon. Its Attack is boosted, for flavor, while its Defenses is massively boosted. Its Special Attack is upped by 20, while so is SpD to keep up the 20 difference. Speed is dropped to 25, not that it matters, it's so slow. Shell Smash is because it is a crab, with a shell, and it should be able to break it, it isn't broken on this though, as it is not fast enough to abuse it (only outspeeds base 99 Speed Pokemon with 252+, which is not optimal), and it loses a lot of bulk in return, but it is mainly flavor-wise. Clamp has always bothered me that Slowbro does not get it, it clamps, crab! Recover is to grow back its tail, although it gets Slack Off anyways, but again, flavor-wise. This Slowbro aims to be more defensively oriented, flavor-wise mainly, and also being a bit more strong with Analytic.
 
I have updated the master post with all the current submissions, please VM if I forgot you!

Anyways, I'm submitting my own Mega Slowbro:
080.gif

Mega Slowbro
Type: Water / Psychic ------> Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator ------> Analytic
Stats: 95 / 75 / 110 / 100 / 80 / 30 ------> 95 / 95 / 155 / 120 / 100 / 25
New Moves: Shell Smash, Clamp, Recover
Inspiration / Concept: Mega Slowbro is a larger Slowbro, more resembling a hermit crab. Its typing stayed the same so I could add Analytic, as it is a slow Pokemon. Its Attack is boosted, for flavor, while its Defenses is massively boosted. Its Special Attack is upped by 20, while so is SpD to keep up the 20 difference. Speed is dropped to 25, not that it matters, it's so slow. Shell Smash is because it is a crab, with a shell, and it should be able to break it, it isn't broken on this though, as it is not fast enough to abuse it (only outspeeds base 99 Speed Pokemon with 252+, which is not optimal), and it loses a lot of bulk in return, but it is mainly flavor-wise. Clamp has always bothered me that Slowbro does not get it, it clamps, crab! Recover is to grow back its tail, although it gets Slack Off anyways, but again, flavor-wise. This Slowbro aims to be more defensively oriented, flavor-wise mainly, and also being a bit more strong with Analytic.
^Analytic is fucking brilliant for the bro, this is a concept I can get behind

Edit: PS forgot to mention check out my Golem and Arcanine they're fucking great
 
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Looks like submissions are wrapping up so, voting will now commence for....
primeape.gif
Primeape
arcanine.gif
Arcanine
golem.gif
Golem
slowbro.gif
Slowbro
You all know the drill list your top 3 submissions in order with the first one getting 3 votes, the second one getting two and the third one getting one. Please refer to this post to see submissions (if you notice a mistake or if a mega is omitted let Chesnaught know). You will have 24 hours to vote, please PM your votes to rachet67 .

Here is a vote skeleton for lazy people
Primeape
1.
2.
3.
Arcanine
1.
2.
3.
Golem
1.
2.
3.
Slowbro
1.
2.
3.


This also makes the beginning of the discussion period for our next round of megas. This period is only for discussing these megas and not for submissions.
dodrio-f.gif
Dodrio
dewgong.gif
Dewgong
muk.gif
Muk
hypno.gif
Hypno
Get Votin' and get discussin guys

P.S. Reservations will expire in 2 days, if I have not approved your reserved mega please make the nessacary changes by midnight on Wendsday so I can see. If you adjusted your mega but I haven't directly approved it please bump your old conversation with me or start a new one. Any megas that are not added to the private, pending balancing approval document will be unreserved at this date.
 
I think out of this slate, Dodrio has the most potential. It's outclassed by Staraptor and Swellow at the moment, but it has some huge potential to be an amazing mega.
 
How cool would it be of hupno got Bad dreams as an abolity? Pretty cool im thinking

Sorry for amu spelling errors and whatnot it is very dofficilt to type on a toich screen when not completely sober
 
Yeah, Dodrio needs to distinguish itself from Staraptor, Swellow, and literally every other Normal/Flying out there. Somebody please do something involving all 3 heads?

Muk needs a retyping - Poison/Ground?

And Hypno needs to become Psychic/Dark - that guy really looks like he'd do something nasty to you and you won't remember it the next day.

I have no thoughts on Dewgong right now - but isn't it outclassed by Wailmer?
 
I think Muk is fine as a monopoison i mean he is just a blob of sludhe after all

Dewgong is a personal favorite of mine, so nobody fuck it up pls. I'm thinkin either Regenerator or Swidt Swim, but Hydration or Marvel Scale would be coo too
 
Gooey muk. Calling it. Also, I will be using poison/dark as a retyping. Yay, mono-weakness! As for dodrio, I have a great ability for that thing! I think bad dreams would be a good ability for hypno. I only wish I could justifiably give it a more accurate sleep move tho. I don't give a flip about dewgong. He will be this round's wigglytuff for me.
 
What ability would save Dewgong? I was thinking maybe Drizzle would be cool! I'm thinking Skill Link is a really cool option as well! I don't know, I'm still thinking! :) What are your thoughts?
 
Yeah, Dodrio needs to distinguish itself from Staraptor, Swellow, and literally every other Normal/Flying out there. Somebody please do something involving all 3 heads?
Eh, something with all 3 heads? Maybe something similar to Parental Bond with 3 hits, only each hit does 50% damage?

Also, Poison/Water Muk sounds... Not that good. I mean, where do you even get a physical Water move that fits Muk's flavor ._.
(just imagine, Muk with a tail using Aqua Tail ._.)
 
I already did a spread for Muk with Gooey, so I'm just keeping it as is.
I gave my Hypno Bad Dreams, I guess great minds think alike?
Poor Dewgong is pretty mediocre, I gave it an ability similar to Aurorus's Ice Age to help it out.
As for Dodrio I'm stuck atm. Any ideas?
 
I already did a spread for Muk with Gooey, so I'm just keeping it as is.
I gave my Hypno Bad Dreams, I guess great minds think alike?
Poor Dewgong is pretty mediocre, I gave it an ability similar to Aurorus's Ice Age to help it out.
As for Dodrio I'm stuck atm. Any ideas?
Shhh they don't know about Ice Age
Dodrio really struggles to find a niche atm, even in a meta where birdspam is one of the best strategies. I really don't see a real reason to use it over Tflame/Staraptor, even if it does mega up
 
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