Megas For All: V4! (Voting - Lickilicky, Togekiss, Dusknoir)

Would you guys be interested if I had MFA include Gen 8 mons when it comes out?


  • Total voters
    51




Mega Qwilfish

Ability: Levitate

HP: 65

Atk: 95 ---> 95 (0)

Def: 85 ---> 90 (+5)

SpA: 55 ---> 45 (-10)

SpD: 55 ---> 110 (55)

Spe: 85 ---> 135 (50)

Weight: 3.9 kg



New Moves: Zing Zap, Recover, , ,

Description: Fast bulky support that can utilize Zing Zap for flinching, is one of the fastest destiny bond users and has a great defensive typing which is made better by levitate.



pokedex.js
JavaScript:
qwilfishmega: {
num: 211,
species: "Qwilfish-Mega",
baseSpecies: "Qwilfish",
forme: "Mega",
formeLetter: "M",
types:["Poison", "Electric "],
baseStats: {hp: 65, atk: 95, def: 90, spa: 45, spd: 110, spe: 135},
abilities: {0: "Levitate"},
weightkg: 3.9,
evoLevel: 1,
},
items.js
JavaScript:
qwilfishite: {
id: "qwilfishite",
name: "Qwilfishite",
spritenum: 612,
megaStone: "Qwilfish-Mega",
megaEvolves: "Qwilfish",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Qwilfish, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
qwilfishmega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Qwilfishite",
tier: "OU",
},


learnsets.js
JavaScript:
zing zap: ["6L1"],
recover: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Qwilfish-Mega": {
"t1": "Poison",
"t2": "Electric",
"bs": {
"hp": 65,
"at": 95,
"df": 90,
"sa": 45,
"sd": 110,
"sp": 135,
},
"w": 3.9
},


[/URL]



Mega Toxapex

Ability: Corrosion

HP: 50

Atk: 63 ---> 63 (0)

Def: 152 ---> 212 (+60)

SpA: 53 ---> 53 (0)

SpD: 142 ---> 212 (+70)

Spe: 35 ---> 5 (+-30)

Weight: 145 kg



New Moves: Magnet Rise, Metal Burst, , ,

Description: An impenetrable wall only challenged by taunt and ground type moves. Metal burst is used to wreck anything that dares take chunks out of its health, corrosion allows it to spread poison easily.



pokedex.js
JavaScript:
toxapexmega: {
num: 748,
species: "Toxapex-Mega",
baseSpecies: "Toxapex",
forme: "Mega",
formeLetter: "M",
types:["Poison", "Steel "],
baseStats: {hp: 50, atk: 63, def: 212, spa: 53, spd: 212, spe: 5},
abilities: {0: "Corrosion"},
weightkg: 145,
evoLevel: 1,
},
items.js
JavaScript:
toxapexite: {
id: "toxapexite",
name: "Toxapexite",
spritenum: 612,
megaStone: "Toxapex-Mega",
megaEvolves: "Toxapex",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Toxapex, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
toxapexmega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Toxapexite",
tier: "OU",
},


learnsets.js
JavaScript:
magnet rise: ["6L1"],
metal burst: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Toxapex-Mega": {
"t1": "Poison",
"t2": "Steel",
"bs": {
"hp": 50,
"at": 63,
"df": 212,
"sa": 53,
"sd": 212,
"sp": 5,
},
"w": 145
},






Poison/Water
Mega Tentacruel

Ability: Undertow (Magnet pull clone that traps water types.)

HP: 80

Atk: 70 ---> 85 (+15)

Def: 65 ---> 75 (+10)

SpA: 80 ---> 85 (+5)

SpD: 120 ---> 180 (+60)

Spe: 100 ---> 110 (+10)

Weight: 55 kg



New Moves: Recover, Nasty Plot, , ,

Description: The anti-bulky water type bulky water type. Undertow allows it to trap Fini, Keldeo and other water type special attackers then boost on them or slowly wear them down with poison. Extra speed allows it to outpace some slower more bulky mons and it finally gets reliable recovery.



pokedex.js
JavaScript:
tentacruelmega: {
num: 73,
species: "Tentacruel-Mega",
baseSpecies: "Tentacruel",
forme: "Mega",
formeLetter: "M",
types:[""],
baseStats: {hp: 80, atk: 85, def: 75, spa: 85, spd: 180, spe: 110},
abilities: {0: "Undertow"},
weightkg: 55,
evoLevel: 1,
},
items.js
JavaScript:
tentacruelite: {
id: "tentacruelite",
name: "Tentacruelite",
spritenum: 612,
megaStone: "Tentacruel-Mega",
megaEvolves: "Tentacruel",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Tentacruel, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
tentacruelmega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Tentacruelite",
tier: "OU",
},
abilities.js
JavaScript:
undertow: { // Remove spacing in the ability name (Onto the left) if applicable
shortDesc:"Magnet pull clone that traps water types.",
id: undertow,
name: "Undertow",
// Code
},

learnsets.js
JavaScript:
recover: ["6L1"],
nasty plot: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Tentacruel-Mega": {
"t1": "",
"t2": "",
"bs": {
"hp": 80,
"at": 85,
"df": 75,
"sa": 85,
"sd": 180,
"sp": 110,
},
"w": 55
},
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Mega Qwilfish: Scoopapa, leonard (from big bang theory), Anaconja
Mega Toxapex: leonard (from big bang theory), Anaconja, Stitch98
Mega Tentacruel: Sereg, Anaconja, bonkbonkSUPREME

edit: oh whoops forgot 3 votes

edit 2: lake guardians got pretty shafted, they should get level 3.5-4 abilities
 
Last edited:
Qwilfish: Dilasc, Shoopz Whisper, leonard (from big bang theory)
Tentacruel: Sereg, Shoopz_Whisper, Moonlight Rose
Toxapex: Sereg, Shoopz_Whisper, leonard (from big bang theory)
EDIT: mfw I had this already laid out.
 
Too late for me but i'm sad no one proposed this for Mega Qwilfish :
Ability : Fragmentation (uses a steel-type Explosion upon fainting)

I'll vote later
 
Toxapex: Leonard (from Big Bang theory), ZoroWarrior, Lyd
Qwilfish: Sereg, ZoroWarrior dilasc
Tentacruel: Sereg, ZoroWarrior, moonlight rose
Zoroedit fixed
 
Last edited:
Qwilfish: Scoopapa, Jamis361, Anaconja

Toxapex: Shoopzwhisper, bonbonkSUPREME, lyd

Tentacruel: bonbonkSUPREME, leonard (from big bang theory), ZoroWarrior
 
Raticate



NormalNormal/Fighting

HP: 55 → 55 (0)
Atk: 81 → 150 (+69)
Def: 60 → 60 (0)
SpA: 50 → 20 (-30)
SpD: 70 → 70 (0)
Spe: 97 → 158 (+61)

Run Away/Guts/HustleHustle

New Moves: Close Combat, Hone Claws

  • Taking away a bunch of special attack gives Raticate a ton of much needed speed and power
  • An added Fighting type gives it great coverage but rather weak super effective STABs
  • 150 base attack plus Hustle gives Raticate an absurd amount of power and allows it to 2HKO almost the entire OU metagame after rocks.
  • Hustle's accuracy drop often ends in crucial misses.
  • Very frail and a bad defensive typing means that it can be easily KO'ed by bulky Pokemon or after a miss due to Hustle.
  • Close Combat is a powerful fighting type STAB; Hone Claws gives Raticate a way to alleviate the accuracy loss from Hustle while also raising its attack.

Calcs

-1 252 Atk Hustle Raticate Double-Edge vs. 252 HP / 216+ Def Landorus-Therian: 174-205 (45.5 - 53.6%) -- 93.4% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Hustle Raticate Double-Edge vs. 252 HP / 252+ Def Toxapex: 175-207 (57.5 - 68%) -- guaranteed 2HKO
252 Atk Hustle Raticate Close Combat vs. 200 HP / 0 Def Magearna: 289-342 (82.3 - 97.4%) -- 62.5% chance to OHKO after 1 layer of Spikes


Possible Sets:

All Out Attacker

Raticate @ Raticatite

Ability: Guts

252 Atk/4 Def/252 Spe

Jolly Nature

Double Edge/Return
Close Combat
Sucker Punch/Crunch/Pursuit
U-Turn/Quick Attack/Pursuit

Hone Claws

Raticate @ Raticatite

Guts

252 Atk/4 SpD/252 Spe

Jolly

Hone Claws
Return/Double Edge
Close Combat
Sucker Punch/Crunch


Furret



NormalNormal

HP: 85 → 85 (0)
Atk: 76 → 115 (+39)
Def: 64 → 75 (+11)
SpA: 45 → 45 (0)
SpD: 55 → 65 (+10)
Spe: 90 → 130 (+40)

Run Away/Keen Eye/FriskPrankster

New Moves: Stealth Rock, Taunt

  • Prankster and a great speed tier guarantees Furret can setup at least one layer of hazards.
  • Attack is decent enough where Furret isn't completely useless if Taunted itself.
  • Stealth Rock Taunt allow Furret to be a decent lead.
  • Frail and mediocre defensive typing means Furret will often getting itself in if it isn't led with.

Possible Sets:

Lead

Furret @ Furretite

Frisk

4 Def/252 Atk/252 Spe

Jolly/Adamant

Stealth Rock
U-Turn/Fire Punch
Taunt/Sucker Punch
Return/Double Edge
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor


Mega Raticate
Ability:
Tough Claws
HP: 55
Atk: 81 ---> 121 (40)
Def: 60 ---> 80 (+20)
SpA: 50 ---> 60 (+10)
SpD: 70 ---> 80 (+10)
Spe: 97 ---> 117 (20)
Weight: 18.5 kg

New Moves: Drill Run, Yawn
Description: Raticate becomes a frightening physical sweeper, having a great speed tier and Tough Claws with Frustration and Drill Run. It also gains great STAB synergy, but its bulk is very lackluster so it is prone to be revenge killed.

pokedex.js
JavaScript:
raticatemega: {
num: 20,
species: "Raticate-Mega",
baseSpecies: "Raticate",
forme: "Mega",
formeLetter: "M",
types:["Normal", "Ground "],
baseStats: {hp: 55, atk: 121, def: 80, spa: 60, spd: 80, spe: 117},
abilities: {0: "Stakeout"},
weightkg: 18.5,
evoLevel: 1,
},
items.js
JavaScript:
raticateite: {
id: "raticateite",
name: "Raticateite",
spritenum: 612,
megaStone: "Raticate-Mega",
megaEvolves: "Raticate",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Raticate, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
raticatemega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Raticateite",
tier: "OU",
},


learnsets.js
JavaScript:
earthquake: ["6L1"],
yawn: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Raticate-Mega": {
"t1": "Normal",
"t2": "Ground",
"bs": {
"hp": 55,
"at": 121,
"df": 80,
"sa": 60,
"sd": 80,
"sp": 117,
},
"w": 18.5
},


Mega Raticate-Alola
Ability:
Fur Coat
HP: 75
Atk: 81 ---> 101 (20)
Def: 60 ---> 100 (40)
SpA: 50 ---> 50 (0)
SpD: 70 ---> 110 (40)
Spe: 97 ---> 97 (0)
Weight: 25.5 kg

New Moves: Slack Off, Punishment
Description: Raticate-Alola becomes a really fat tank, having incredible mixed bulk, especially on the physical side. However, it has a terrible defensive typing, making it weak to common types such as Fighting and Fairy.

pokedex.js
JavaScript:
raticate-alolamega: {
num: 20,
species: "Raticate-Alola-Mega",
baseSpecies: "Raticate-Alola",
forme: "Mega",
formeLetter: "M",
types:["Normal", "Dark "],
baseStats: {hp: 75, atk: 101, def: 100, spa: 50, spd: 110, spe: 97},
abilities: {0: "Fur Coat"},
weightkg: 25.5,
evoLevel: 1,
},
items.js
JavaScript:
raticate-alolaite: {
id: "raticate-alolaite",
name: "Raticate-Alolaite",
spritenum: 612,
megaStone: "Raticate-Alola-Mega",
megaEvolves: "Raticate-Alola",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Raticate-Alola, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
raticate-alolamega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Raticate-Alolaite",
tier: "OU",
},


learnsets.js
JavaScript:
slack off: ["6L1"],
punishment: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Raticate-Alola-Mega": {
"t1": "Normal",
"t2": "Dark",
"bs": {
"hp": 75,
"at": 101,
"df": 100,
"sa": 50,
"sd": 110,
"sp": 97,
},
"w": 25.5
},


Mega Bibarel
Ability:
Unaware
HP: 79
Atk: 85 ---> 95 (+10)
Def: 60 ---> 90 (+30)
SpA: 55 ---> 55 (0)
SpD: 60 ---> 120 (60)
Spe: 71 ---> 71 (0)
Weight: 31.5 kg

New Moves: Slack Off, Roar
Description: Bibarel is a nice special wall, walling boosted attacks and phazing them away. However, its typing gives it weaknesses to Fighting, Electric and Grass, which neuters it as a check to some sweepers.

pokedex.js
JavaScript:
bibarelmega: {
num: 400,
species: "Bibarel-Mega",
baseSpecies: "Bibarel",
forme: "Mega",
formeLetter: "M",
types:[""],
baseStats: {hp: 79, atk: 95, def: 90, spa: 55, spd: 120, spe: 71},
abilities: {0: "Unaware"},
weightkg: 31.5,
evoLevel: 1,
},
items.js
JavaScript:
bibarelite: {
id: "bibarelite",
name: "Bibarelite",
spritenum: 612,
megaStone: "Bibarel-Mega",
megaEvolves: "Bibarel",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Bibarel, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
bibarelmega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Bibarelite",
tier: "OU",
},


learnsets.js
JavaScript:
slack off: ["6L1"],
roar: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Bibarel-Mega": {
"t1": "",
"t2": "",
"bs": {
"hp": 79,
"at": 95,
"df": 90,
"sa": 55,
"sd": 120,
"sp": 71,
},
"w": 31.5
},


Mega Furret
Ability:
Speed Boost
HP: 85
Atk: 76 ---> 116 (40)
Def: 64 ---> 104 (40)
SpA: 45 ---> 45 (0)
SpD: 55 ---> 65 (+10)
Spe: 90 ---> 100 (10)
Weight: 32.5 kg

New Moves: Extreme Speed, Zing Zap
Description: Furret is a threatening setup sweeper that can abuse Coil and Speed Boost to become incredibly scary in a couple of turns. Its special bulk is abysmal, however, and it is prone to being walled by physical tanks that can resist its attacks, such as Ghost and Ground types.

pokedex.js
JavaScript:
furretmega: {
num: 162,
species: "Furret-Mega",
baseSpecies: "Furret",
forme: "Mega",
formeLetter: "M",
types:["Normal", "Electric "],
baseStats: {hp: 85, atk: 116, def: 104, spa: 45, spd: 65, spe: 100},
abilities: {0: "Speed Boost"},
weightkg: 32.5,
evoLevel: 1,
},
items.js
JavaScript:
furretite: {
id: "furretite",
name: "Furretite",
spritenum: 612,
megaStone: "Furret-Mega",
megaEvolves: "Furret",
onTakeItem: function (item, source) {
if (item.megaEvolves === source.baseTemplate.baseSpecies) return false;
return true;
},
num: 760,
gen: 7,
desc: "If held by a Furret, this item allows it to Mega Evolve in battle.",
},
formats-data.js
JavaScript:
furretmega: {
randomBattleMoves: [],
randomDoublesBattleMoves: [],
requiredItem: "Furretite",
tier: "OU",
},


learnsets.js
JavaScript:
extreme speed: ["6L1"],
zing zap: ["6L1"],
// Remove this line: ["6L1"],
// Remove this line: ["6L1"],
MFA Calc pokedex.js
JavaScript:
"Furret-Mega": {
"t1": "Normal",
"t2": "Electric",
"bs": {
"hp": 85,
"at": 116,
"df": 104,
"sa": 45,
"sd": 65,
"sp": 100,
},
"w": 32.5
},
On another note, can we have some sanity when making Mega Evolutions? Having 150/150 offenses and Hustle is downright stupid, and offense Pokemon should have some kind of defensive answer or else it'll warp the meta.
 
Last edited:

Mega Raticate
Normal / Water
Ability:
Rock Head
HP: 55
Atk: 81 ---> 111 (+30)
Def: 60 ---> 105 (+45)
Sp.Atk: 50 ---> 60 (+10)
Sp.Def: 70 ---> 80 (+10)
Speed: 97 ---> 112 (+15)
BST: 413 ---> 513(+100)

New Moves: Submission, Liquidation
Competitive Justification: 111 Base attack combined with its access to Swords Dance and recoil free Double-Edge make it a powerful force, while not being able to deal out obscene amounts of damage for free. The water typing is added to give it a few resistances to aid it with setting up a Swords Dance, which it needs to do to unleash its full potential. The boosts to its defenses make it slightly more durable(Mega Latios will never OHKO without hazards or Draco Meteor), but ultimately its low HP puts a stop to any defensive wishes it may have. 112 speed puts it ahead of the 110 benchmark, allowing it to nab a few KOs on pokemon such as Mega Latios (although it needs an SD boost to OHKO with Jolly). Submission gives Raticate a semi-reliable(the accuracy is terrible) fighting type move to deal with steel and rock types, whilst Liquidation gives it a decent secondary STAB that gives it great nuetral coverage alongside Double Edge.
Possible Sets:
Raticate @ Raticatite
Ability: Guts
EVs: 4HP / 252 Atk / 252 Spe
Jolly Nature
-Swords Dance
-Double Edge
-Wild Charge/Submission
-U-Turn/Liquidation/Submission





Mega Raticate-Alola
Fairy/Dark
Ability:
Regenerator
HP: 75
Atk: 71 ---> 91 (+20)
Def:
70 ---> 105 (+35)
Sp.Atk: 40 ---> 40 (+0)
Sp.Def: 80 ---> 105 (+25)
Speed: 77 ---> 97 (+20)
BST: 413 ---> 513 (+100)

New Moves: Play Rough, Rapid Spin
Competitive Justification: Not entirely a fan of how this one turned out, tbh, but it is what it is. Dual 105 defenses alongside Regenerator and a good defensive typing make it as easy pivot, able to check a fair few mons, including Latios-Mega (I swear I dont hate this mon), Mega Sableye (guaranteed 2HKO with Play Rough without any attack investment, although it fears Will-o-Wisp), Tyranitar (Always 2HKOd with no attack investment, only Stone Edge from a +1 Tyranitar threatens this mon, and its not even a guaranteed OHKO), Mega Lopunny (Always OHKOd, but HJK will do a chunk), Greninja (Similarly to Mega Lopunny, Specs Hydro Pump deals a ton for pre-Ash sets. Protean sets cant touch this mon reliably). I could go on but you get the idea; good check to Dark and Fighting mons as well as an acceptable Dragon killer. Rapid Spin is purely to give it a little more utility and reason to be used, Play Rough is reliable STAB.
Possible Sets:
Raticate-Alola @ AloRaticatite
Ability: Fur Coat
EVs: 252 HP / 252 Def/ 4 Sp.Def (probably can be optimised but Im bad at this)
Careful Nature
-U-Turn
-Rapid Spin
-Play Rough
-Knock Off




Mega Bidoof
Water / Grass
Ability:
Sheer Force
HP: 79
Atk: 85 ---> 125 (+40)
Def: 60 ---> 60 (+0)
Sp.Atk: 55 ---> 100 (+45)
Sp.Def: 60 ---> 45 (-15)
Speed: 71 ---> 101 (+30)
BST: 410 ---> 510 (+100)

New Moves: Energy Ball, Crunch
Competitive Justification: I love this meme as much as the next Gen 4 fangirl, but it is so hard to make this thing usable istg. Its very easy to make something OP with Sheer Force and 100+ dual offenses, so i offset it with a bad STAB typing and the fact that its best STABS come off different stats. I honestly think this might be good in one scenario, though: Work Up. With Simple pre-mega, Work Up acts like a Nasty Plot and a Swords Dance boost in one, allowing Bibarel to become a powerful mixed attacked (assuming it isnt killed before it can Mega-Evolve). Base 125 Attack and 100 Sp.Atk become much more attractive after +2 boosts to both. A specially biased set might be more common, although Bibarels only special boosting move is Work Up and you dont wanna waste the Attack boosts so its unlikely that a Pure Physical/ Pure Special set will prevail.
Possible sets:
Bibarel @ Bibarelate
Ability: Simple
EVs: 136 Atk / 120 Sp.Atk/ 252 Spe
Naive Nature
-Work Up
-Scald/Liquidation
-Energy Ball
-Ice Beam/Thunderbolt/Crunch/Yawn






Mega Furret
Normal
Ability:
Natural Cure
HP: 85
Atk: 76 ---> 76 (+0)
Def: 64 ---> 49 (-15)
Sp.Atk: 45 ---> 145 (+100)
Sp.Def: 55 ---> 40 (-20)
Speed: 90 ---> 125 (+35)
BST: 415 ---> 515 (+100)

New Moves: Boomburst
Competitive Justification: This was the most fun to work with honestly. Furret actually has a surprisingly great special movepool, with gems like the elemental beams as well as Focus Blast, Charge Beam, Shadow Ball and the like. So I gave it the Beedril treatment but for its Special Attack. I dont have to tell anyone how powerful a STAB Boomburst coming off 145 Sp.Atk is, even without a boosting item. It even gets Shadow Ball for the ghost types that wall it, and Flamethrower for steel types. Its only held back by terrible defenses and the fact that it doesnt get secondary STAB. Even its Ability is pretty cool, helping it incase it ever gets paralysed or catches a toxic. Overall probably not the best mega possible, but definitely a really fun one.
Possible Sets:
All Out Attacker:
Furret @ Furretite
Ability: Frisk
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature/ Modest Nature
-Boomburst
-Thunderbolt
-Ice Beam
-U-Turn

Charge Beam Sweeper
Furret @ Furretite
Ability: Frisk
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
-Boomburst
-Charge Beam
-Ice Beam
-Flamethrower
 
Last edited:

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor

Mega Raticate

Ability:
Gnasher (Tinted Lens clone)
HP: 55 (+0)
Atk: 131 (+50)
Def: 85 (+20)
SpA: 30 (-20)
SpD: 95 (+20)
Spe: 117 (+20)
BST: 413 -> 513 (+100)

New Moves: Extreme Speed, Knock Off
Competitive Justification: Seeing as the niche of "brute strength fast normal type" is already covered by Purugly (and many others, while less similar, like Ambipom and Snorlax) I chose instead to go for a more anti-offense role and late game cleaner in Tinted Lens Extreme Speed Raticate, which with a swords dance should pretty handily blast its way through virtually anything that relies on resists in order to check normal types on offense, such as Magearna.


Mega Raticate-Alola

Ability: Extra Thick (Shadow Shield Clone)
HP: 75 (+0)
Atk: 106 (+35)
Def: 100 (+30)
SpA: 20 (-20)
SpD: 110 (+30)
Spe: 102 (+25)
BST: 413 -> 513

New Moves: Slack Off, Earthquake
Competitive Justifcation: Raticate Alola sort of functions like Lunala, utilizing the halved damage at max HP to easily set up a Swords Dance and then proceed to break down walls. A decent speed tier allows it to get off a Slack Off when necessary, and 75/100/110 bulk is pretty good, especially with the Extra Thicc Thick boost


Mega Bibarel

Ability:
Drizzle
HP: 79
Atk: 165 (+80)
Def: 70 (+10)
SpA: 35 (-20)
SpD: 70 (+10)
Spe: 91 (+20)
BST: 410 -> 510 (+100)

New Moves: U-Turn, Close Combat
Competitive Analysis: Rain wallbreaker. If you have nuts of steel you can attempt a simple Swords Dance pre-mega and then proceed to sweep with Rain-boosted +4 Aqua Jets off or 165 attack, but that's a very high risk move.


Mega Furret

Ability:
Normalize
HP: 85
Atk: 161 (+85)
Def: 54 (-10)
SpA: 10 (-35)
SpD: 45 (-10)
Spe: 160 (+70)
BST: 415 -> 515

New Moves: V-Create, Thousand Waves
Competitive Analysis: Before anyone calls me out on 165/160 offenses, remember that this meta has titans such as Guzzlord and Swellow (especially Swellow as a normal-spam comparison). Any team that has a Swellow check (any passable team) should also be able to handle this thing by extension. Also, it literally only has normal moves. Cut it some slack.
 
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Mega Raticate
Typing:
1540609275903.png
1540609302902.png

Ability: Huge Power
HP: 55
Atk: 101 (+20)
Def: 70 (+10)
SpA: 60 (+10)
SpD: 80 (+10)
Spe: 147 (+50)
BST: 513 (+100)
New Moves: None
Competitive: Huge Attack and blistering Speed make Mega Raticate an even bigger threat than its fellow Huge Power Megas Medicham and Mawile. Still no Knock and terrible bulk, so priority will make quick work of it. Also, no new unnecessary coverage moves, so Raticate will have to make do with what it already has.


Mega Raticate-Alola
Typing:
1540609302902.png
1540609294758.png

Ability: Comatose
HP: 75
Atk: 81 (+10)
Def: 120 (+50)
SpA: 50 (+10)
SpD: 130 (+50)
Spe: 57 (-20)
BST: 513 (+100)
New Moves: Gunk Shot, Hone Claws
Competitive: Uh-oh. Looks like Raticate ate too much rich food. He’s gone comatose! Luckily, his new fat has given him some huge bulk, and his glands now ooze toxins from the food he’s gobbled down, giving him the much desired Dark-Poison typing. Still no recovery, so not totally broken.


Mega Bibarel
Typing:
1540609275903.png
1540609314982.png

Ability: Simple
HP: 79
Atk: 125 (+40)
Def: 110 (+50)
SpA: 55
SpD: 110 (+50)
Spe: 31 (-40)
BST: 510 (+100)
New Moves: Earthquake, Slack Off
Competitive: Bibarel’s once decent Speed has taken a major hit in exchange for great Attack and good bulk to set up with. Curse or SD sets are viable now, and instant recovery helps out even more.


Mega Furret
Typing:
1540609275903.png

Ability: Fur Coat
HP: 85
Atk: 106 (+30)
Def: 64
SpA: 45
SpD: 125 (+70)
Spe: 90
BST: 515 (+100)
New Moves: Extreme Speed, Slack Off
Competitive: With fantastic physical and special bulk, instant recovery and access to both Coil and Extreme Speed, Mega Furret would be a valuable asset to both balance and stall teams.
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor

Mega Furret

Ability:
Normalize
HP: 85
Atk: 161 (+85)
Def: 54 (-10)
SpA: 10 (-35)
SpD: 45 (-10)
Spe: 160 (+70)
BST: 415 -> 515

New Moves: V-Create, Lovely Kiss, Thousand Waves
Competitive Analysis: Before anyone calls me out on 165/160 offenses, remember that this meta has titans such as Guzzlord and Swellow (especially Swellow as a normal-spam comparison). Any team that has a Swellow check (any passable team) should also be able to handle this thing by extension. Also, it literally only has normal moves. Cut it some slack.
I sure love completely breaking stall:
-1 252 Atk Normalize Furret V-create vs. 252 HP / 240+ Def Landorus-Therian: 178-211 (46.5 - 55.2%) -- 99.6% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Toxapex: 184-217 (60.5 - 71.3%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Slowbro-Mega: 162-192 (41.1 - 48.7%) -- 74.2% chance to 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 248 HP / 212+ Def Tangrowth: 220-259 (54.5 - 64.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 252 HP / 0 Def Fur Coat Araquanid: 169-201 (49.7 - 59.1%) -- 99.6% chance to 2HKO
252 Atk Normalize Furret V-create vs. 240 HP / 156 Def Mew: 297-349 (74 - 87%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

What resists?:
252 Atk Normalize Furret V-create vs. 4 HP / 0 Def Kartana: 136-161 (52.3 - 61.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Bisharp: 172-203 (63.4 - 74.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 0 Def Heatran: 164-193 (42.4 - 50%) -- 35.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 248 HP / 0 Def Jirachi: 172-203 (42.6 - 50.3%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Magearna: 153-180 (50.8 - 59.8%) -- guaranteed 2HKO after Stealth Rock

Reminder that Swellow is a special wallbreaker:
252 Atk Normalize Furret V-create vs. 80 HP / 0 Def Tyranitar: 159-187 (44 - 51.8%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 4 HP / 0 Def Terrakion: 188-222 (58 - 68.5%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Blissey-Mega: 415-489 (58.1 - 68.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Nihilego-Mega: 177-208 (49.3 - 57.9%) -- guaranteed 2HKO after Stealth Rock

You may be saying "haha ghost types and steel types" but you forgot that Pursuit trapping and Magnet Pull exist.

What separates Furret-Mega from Guzzlord-Mega and Swellow-Mega is that Furret-Mega has incredible speed and decent STAB that allows it to basically dismantle offense and balance.

I have experience in BH, and Normalize V-Create is not to be laughed at, especially with Regigigas attack.

edit: I'm also keeping my eyes on that Tinted Lens Raticate.
 
Last edited:

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
I sure love completely breaking stall:
-1 252 Atk Normalize Furret V-create vs. 252 HP / 240+ Def Landorus-Therian: 178-211 (46.5 - 55.2%) -- 99.6% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Toxapex: 184-217 (60.5 - 71.3%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Slowbro-Mega: 162-192 (41.1 - 48.7%) -- 74.2% chance to 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 248 HP / 212+ Def Tangrowth: 220-259 (54.5 - 64.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 252 HP / 0 Def Fur Coat Araquanid: 169-201 (49.7 - 59.1%) -- 99.6% chance to 2HKO
252 Atk Normalize Furret V-create vs. 240 HP / 156 Def Mew: 297-349 (74 - 87%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

What resists?:
252 Atk Normalize Furret V-create vs. 4 HP / 0 Def Kartana: 136-161 (52.3 - 61.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Bisharp: 172-203 (63.4 - 74.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 0 Def Heatran: 164-193 (42.4 - 50%) -- 35.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 248 HP / 0 Def Jirachi: 172-203 (42.6 - 50.3%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Magearna: 153-180 (50.8 - 59.8%) -- guaranteed 2HKO after Stealth Rock

Reminder that Swellow is a special wallbreaker:
252 Atk Normalize Furret V-create vs. 80 HP / 0 Def Tyranitar: 159-187 (44 - 51.8%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 4 HP / 0 Def Terrakion: 188-222 (58 - 68.5%) -- guaranteed 2HKO after Stealth Rock
252 Atk Normalize Furret V-create vs. 252 HP / 252+ Def Blissey-Mega: 415-489 (58.1 - 68.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Normalize Furret V-create vs. 0 HP / 0 Def Nihilego-Mega: 177-208 (49.3 - 57.9%) -- guaranteed 2HKO after Stealth Rock

You may be saying "haha ghost types and steel types" but you forgot that Pursuit trapping and Magnet Pull exist.

What separates Furret-Mega from Guzzlord-Mega and Swellow-Mega is that Furret-Mega has incredible speed and decent STAB that allows it to basically dismantle offense and balance.

I have experience in BH, and Normalize V-Create is not to be laughed at, especially with Regigigas attack.

edit: I'm also keeping my eyes on that Tinted Lens Raticate.
Thanks for the response but I disagree:

As someone who’s actually ran Stall in this meta, you’re gonna have a fat steel like Skarm (which is never 2HKOed) or a ghost like Mega Dunsparce.

Kartana and Terrak survive a V-Create and then outspeeds. I don’t see the problem.

Ferrothorn is never 2HKOed, that’s a pretty important calc

Scarfers almost always beat it offensively

Like yeah sure you can cherrypick calcs of specific steels like Tran and Bisharp but your calcs on Terrak and Kartana aren’t a loss for them, as V-Create drops speed.

For the pursuit and magnet pull point, congrats you’ve devoted 2 of your 5 slots to supporting furret, maybe 1 more even for eject toxapex, I’m really glad that furret can get 1 kill and not even clean due to drops. Imagine if a mon had coverage moved alongside obscene normal STAB (what is a swellow)

Also swellow has over 150 speed and a 210 BP STAB before the stab boost, and guzzlord has like 270 base attack after pure power and 223/103 physical bulk, idk what you mean when Swellow doesn’t have a fantastic STAB that dismantles offense (and balance with calm mind) and that Guzzlord doesn’t always shred any balance or stall, especially considering Guzzlord has way past, you know, any bulky resist or immune. You may have played balanced hackmons but I’ve actually played MFA (an arguable “best player” but I’m not a douche) and both offensive and defensive counter play are pretty attainable when you can’t preserve your speed tier after one attack and you only have Normal moves. Most of the time I’d rather opt for a consistent wallbreaker rather than one that can maybe get a kill but will always lose momentum in the process, has 0 defensive utility, and is always 100% predictable.


Please stop micromodding the thread, I love you man but if things go your way we’re just gonna get another heap of unviable megas
 
Raticate-Mega
Ability: Guts/Run Away/Hustle ----> Speed Boost
Typing: Normal/Electric

Stats:

HP: 55 ----> 55
Attack: 81 ----> 131 (+50)
Defense: 60 ----> 80 (+20)
Special Attack: 50 ----> 50
Special Defense: 70 ----> 100 (+30)
Speed: 97 ----> 97
Base Stat Total: 413 ----> 513
Movepool Additions: Superpower, Aqua Tail
Description: Raticate accidentally chewed up the wires in Cinnabar City. Miraculously, it did not kill it, but instead gave it a Mega Evolution! Electric typing gives it an additional STAB and immunity to paralysis making it hard to stop without priority once it has set up Swords Dance and Speed Boost. It now gets Superpower and Aqua Tail to nail its potential counters such as Excadrill and Ferrothorn.


Alolan Raticate-Mega
Ability: Gluttony/Hustle/Thick Fat ----> Intimidate
Typing: Dark/Poison

Stats:

HP: 75 ----> 75
Attack: 71 ----> 111 (+40)
Defense: 70 ----> 100 (+30)
Special Attack: 40 ----> 40
Special Defense: 80 ----> 120 (+40)
Speed: 77 ----> 67 (-10)
Base Stat Total: 413 ----> 513
Movepool Additions: Gunk Shot, Toxic Spikes
Description: Due to extensive eating, Alolan Raticate grows larger everyday. The sight of an enormous Alolan Raticate terrifies other Pokemon, big or small. The sudden growth in mass causes Mega Alolan Raticate to be slower, but much bulkier. Great bulk + Intimidate gives it a lot of set-up opportunities. Can set up with Swords Dance or Bulk up, depending on your choice. Dark + Poison STAB combo is quite good and rare, with strong STAB moves in Gunk Shot, Crunch, and Sucker Punch. Toxic Spikes gives it added utility as Intimidate can force out Pokemon quite frequently.

Furret-Mega
Ability: Run Away/ Keen Eye/Frisk ----> Iron Fist
Typing: Normal/Fighting

Stats:

HP: 85 ----> 85
Attack: 76 ----> 126 (+50)
Defense: 64 ----> 84 (+20)
Special Attack: 45 ----> 45
Special Defense: 55 ----> 75 (+20)
Speed: 90 ----> 100 (+10)
Base Stat Total: 415 ----> 515
Movepool Additions: Dynamic Punch
Description: Mega Evolution gave Furret longer limbs and tougher fists. One notable move in its arsenal is Coil, which boosts in attack, while also boosting the accuracy of an Iron Fist boosted Dynamic Punch.

I may add pictures once I get to a PC.
 
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Mega Furret
Ability
: Speed Boost
HP: 85
Atk: 76 —> 49 (-27)
Def: 64 —> 121 (+57)
SpA: 45 —> 36 (-9)
SpD: 55 —> 144 (+89)
Spe: 90 —> 80 (-10)

New Moves: Wish, Seismic Toss, Thunder Wave, Defog
Description: Mega Linoone is a fast WishPasser, Normal-type is still a pretty good choice, and Speed Boost helps it take down fast attackers with Seismic Toss. Aside from the obvious three move choices, it can also run Thunder Wave or Hyper Fang on its moveslot as support options, the former severely hampers defensive switch ins by stripping half of their HP away, the latter, however, lets it threaten offensive Pokémon like Greninja and etc. Lastly, Defog is an option too if the teams appreciates the hazard control. All in all, a solid support Pokémon.
 

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