Ok so.
"Specialmons"
The premise is that the Special Stats are once again unified, like in Generation 1, becoming what we know as "Special Stat". This stat essentially dictates how much damage you take from Special Moves and how much you deal via Special Moves.
What would be affected?:
-Essentially, held items, abilities or moves that alter, utilize or are dictated by the Special Attack and/or Special Defense stats will now be dictated off the Special Stat. This means, for example:
Amnesia will affect both defensive and offensive stats.
Psychic may lower Special, which may cripple Special focused Pokemon.
Wise Glasses will raise Special.
Eviolite not only raises Defense, but also Special, meaning it can be used for offensive sets.
One of the screens (Forgot which one) raises Special, and since you can stack em, you could do some interesting offensive sets with it.
And many more.
(This wouldn't apply to Life Orb because it strictly boost your damage output.)
-Every Pokemon's Special Stats will be dealt the following way: The highest special stat will be used for the Special Stat. This is so Pokemon can draw out as much potential as possible. Gen 1 Pokemon will NOT use Gen 1 Special Stats, because genuinely, that might put them at a severe disadvantage with other Pokemon, and it wouldn't give everyone as much of a fair fight. Because of this, Gen 1 mons will use this way of figuring Special Stats.
-This won't affect neither the Physical-Special Split, nor remove Dark, Steel or Fairy types, or any other new features like abilities. This will just unify the Special Stats into "Special". So yes, you can run Aura Sphere reliably, pal.
-This'll probably be a National Dex Meta. So Gen 7 (SuMo/USUM+LGPE)+Gen 8, if i'm correct.
Possible Bans and Possibly Interesting Pokemon:
In here i will probably show some of Pokemon i find interesting with the Special Stat, which may become Metagame threats. Or Pokemon i might ban. Yes, i know it's not really worthy mentioning possible interesting Pokemon alongside the Bans, but i want people to be judges here. And what better than to show what i think may be the group of Pokemon who may benefit, even if a small thing, from this format? Plus, People may want to see these, and it gives a bit of a sneak peek of what to look forward to. Be warned, as the list is quite lengthy, which is why i put it in a google doc (can't fit it here sadly).
List of Pokemon worth mentioning in regards to this format
What is the goal of the meta?
The Meta's goal is to have a look at how Pokemon were to function if the Special Stat was never separated. I think that, with the Pokemon we have, the Special Stat would influenciate so many Pokemon in many different ways.
What else?
Because i mentioned that a couple Mons would be banned, i think having a variant called "Specialmons AG" would be worth having, which is Specialmons but with Anything Goes rules. So anything i mentioned that might be banned? They'd be allowed in said tier of the meta.
I think also a Doubles variant would be interesting, because essentially, a lot of Pokemon change how they work with the Special Stat working the way i mentioned. Which means a change of tactics for VGC/Double style of battles. Pokemon here who benefit from Galarian Weezing being in the field, such as Slaking, Regigigas and Archeops, would appreciate using this new spread of stats in a doubles format for sure.
I don't think there would be much tiering for Specialmons, but i don't mind if someone wants to start a tier system.
While i like CAP Mons, i recognize they wouldn't be legal in this format, unless a CAP variant pops up. I mean, just in case, these gotta have Special applied, to avoid any errors.
Other Questions
One question i think people might ask is "What about moves that raise one special stat and lower the other Special Stat?"
If the move lowers one Special stat by one and raises another Special stat by one, then essentially, they cancel each other out. This might be good, because negative stats might be altogether avoided. Though it doesn't help you more than that.
Another example would be Shell Smash, since it lowers SpD by one and raises SpA by two. Essentially, Special would be lowered first, then the Special Boost applied after, and that would cancel out the negative debuff, at the cost of half of the Special Buff. Basically, Special Lowers by 1, and then raises by 2 stages. This somewhat balances the usage of Shell Smash, since you're not raising much Special, which not only acts as offense, but also defense.
Any other questions, just ask me on Discord or here. Gelius#6764
Anyways, with that done, i leave you all to discuss this format, to see if it's worthy a shot making in Showdown or not, or what else may come from it or not.
Yes, i took two days working on this.I like putting effort in it, smh.
Edit: Okay i got an issue where i accidentally posted multiple thumbnails. My bad, i'll fix it in a bit.
Edit 2: Fixed the issue, it's now clean.
"Specialmons"
The premise is that the Special Stats are once again unified, like in Generation 1, becoming what we know as "Special Stat". This stat essentially dictates how much damage you take from Special Moves and how much you deal via Special Moves.
What would be affected?:
-Essentially, held items, abilities or moves that alter, utilize or are dictated by the Special Attack and/or Special Defense stats will now be dictated off the Special Stat. This means, for example:
Amnesia will affect both defensive and offensive stats.
Psychic may lower Special, which may cripple Special focused Pokemon.
Wise Glasses will raise Special.
Eviolite not only raises Defense, but also Special, meaning it can be used for offensive sets.
One of the screens (Forgot which one) raises Special, and since you can stack em, you could do some interesting offensive sets with it.
And many more.
(This wouldn't apply to Life Orb because it strictly boost your damage output.)
-Every Pokemon's Special Stats will be dealt the following way: The highest special stat will be used for the Special Stat. This is so Pokemon can draw out as much potential as possible. Gen 1 Pokemon will NOT use Gen 1 Special Stats, because genuinely, that might put them at a severe disadvantage with other Pokemon, and it wouldn't give everyone as much of a fair fight. Because of this, Gen 1 mons will use this way of figuring Special Stats.
-This won't affect neither the Physical-Special Split, nor remove Dark, Steel or Fairy types, or any other new features like abilities. This will just unify the Special Stats into "Special". So yes, you can run Aura Sphere reliably, pal.
-This'll probably be a National Dex Meta. So Gen 7 (SuMo/USUM+LGPE)+Gen 8, if i'm correct.
Possible Bans and Possibly Interesting Pokemon:
In here i will probably show some of Pokemon i find interesting with the Special Stat, which may become Metagame threats. Or Pokemon i might ban. Yes, i know it's not really worthy mentioning possible interesting Pokemon alongside the Bans, but i want people to be judges here. And what better than to show what i think may be the group of Pokemon who may benefit, even if a small thing, from this format? Plus, People may want to see these, and it gives a bit of a sneak peek of what to look forward to. Be warned, as the list is quite lengthy, which is why i put it in a google doc (can't fit it here sadly).
List of Pokemon worth mentioning in regards to this format
What is the goal of the meta?
The Meta's goal is to have a look at how Pokemon were to function if the Special Stat was never separated. I think that, with the Pokemon we have, the Special Stat would influenciate so many Pokemon in many different ways.
What else?
Because i mentioned that a couple Mons would be banned, i think having a variant called "Specialmons AG" would be worth having, which is Specialmons but with Anything Goes rules. So anything i mentioned that might be banned? They'd be allowed in said tier of the meta.
I think also a Doubles variant would be interesting, because essentially, a lot of Pokemon change how they work with the Special Stat working the way i mentioned. Which means a change of tactics for VGC/Double style of battles. Pokemon here who benefit from Galarian Weezing being in the field, such as Slaking, Regigigas and Archeops, would appreciate using this new spread of stats in a doubles format for sure.
I don't think there would be much tiering for Specialmons, but i don't mind if someone wants to start a tier system.
While i like CAP Mons, i recognize they wouldn't be legal in this format, unless a CAP variant pops up. I mean, just in case, these gotta have Special applied, to avoid any errors.
Other Questions
One question i think people might ask is "What about moves that raise one special stat and lower the other Special Stat?"
If the move lowers one Special stat by one and raises another Special stat by one, then essentially, they cancel each other out. This might be good, because negative stats might be altogether avoided. Though it doesn't help you more than that.
Another example would be Shell Smash, since it lowers SpD by one and raises SpA by two. Essentially, Special would be lowered first, then the Special Boost applied after, and that would cancel out the negative debuff, at the cost of half of the Special Buff. Basically, Special Lowers by 1, and then raises by 2 stages. This somewhat balances the usage of Shell Smash, since you're not raising much Special, which not only acts as offense, but also defense.
Any other questions, just ask me on Discord or here. Gelius#6764
Anyways, with that done, i leave you all to discuss this format, to see if it's worthy a shot making in Showdown or not, or what else may come from it or not.
Yes, i took two days working on this.
Edit: Okay i got an issue where i accidentally posted multiple thumbnails. My bad, i'll fix it in a bit.
Edit 2: Fixed the issue, it's now clean.
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