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Metagame Workshop

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Unnamed (Call it Ability Alphabet for now. Alternate name might be Ability Merge)

Metagame premise: Every ability gets the effect of the next one, in an alphabetical order, added/merged to them (Moody is skipped for obvious reasons).
For an example, let's take a look at Serene Grace. The next ability is Shadow Shield. So as of now,Serene Grace's effects are: "This Pokemon's moves have their secondary effect chance doubled and if this Pokemon is at full HP, damage taken from attacks is halved".
The really OP abilities that would be banworthy otherwise don't really create threats. Huge Power is merged with Honey Gather, so the new users are things like Combee and Teddiursa. Pure Power adds it effect to Psychic Surge, so the only new user is Tapu Lele. Comatose goes to Kecleon. Adaptability is Zan Mode Darmanitan's new toy. Shadow Tag's effect is added to Shadow Shield, so the only new user would be Lunala, which is banned. Parental Bond is added to Own Tempo. Wonder Guard is given to... Wimpod out of all things. The only banworthy is Simple, which goes to Minior; and Protean Necrozma

The list bellow is uncomplete as of now.
Adaptability: Vanilla Effects + If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP
Aftermath: Vanilla Effects + This Pokemon's Normal-type moves become Flying type and have 1.2x power.
Aerilate: Vanilla Effects + While this Pokemon is active, the effects of weather conditions are disabled.
Air Lock: Vanilla Effects + This Pokemon's attacks have 1.3x power if it is the last to move in a turn.
Analytic: Vanilla Effects + If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.
Anger Point: Vanilllla Effects + On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.
Potential bans and threats:
Bans: Battle Bond (Gets Beast Boost's effects added to itself), Volcanion (Water Absorb has now also the effects of Water Bubble), OU Banlist
Possible Bans: Minior (Simple Shell Smash), Wonder Guard (Merges with Wonder Skin, making Shedinja harder to hit with Seeds, WoWs and Toxics), Necrozma (Gets Protean)
Threats: Lucario (Steadfast merges with Steelworker), Gogoat (Grass Pelt merges now with Grassy Surge)

Questions for the community:
- Is Necrozma banworthy, since Prism Armor now has the effects of Protean added to it?
- Is Minior banworthy? It has Simple Shell Smash but not that good stats (I'd go with yes)
As others did it already, I will point some interesting Ability Combos.

Torrent + Tough Claws: Feraligatr and Swampert can hit harder with Waterfall and Ice Punch now. And maybe Samurott might also benefit this.

Gooey + Grass Pelt: Not truly faithful, as you need to set up a Grass Terrain first and Goodra cannot use it. But once you did with Gogoat or Tapu Bulu, you had now fixed its bad Defense as long as Grass Terrain remains.

Damp + Dancer: Sound situational, but will help if you wanna deal with Quiver Dancers. I would still prefer Torrent Swampert though.

Dazzling + Defeatist: Bruxish is more useless now.

Delta Stream + Desolate Land: I know that Mega Rayquaza is Anything Goes only, but now it is very vulnerable to Ice-type again.

Disguise + Download: Mimikyu may get a free Attack in addition of Sword Dance. Stay the same otherwise.

Drought + Dry Skin: While lack of Water-type weakness is cool, taking damage gradually is not. Mega Charizard Y may not be attracted too much anyway.

Electric Surge + Emergency Exit: Tapu Koko says hello! Now he say goodbye after you drop it into half HP.

Fairy Aura + Filter: Xerneas is a bit more broken now...

Full Metal Body + Fur Coat: Solgaleo can resist to many contact moves now.

Gale Wings + Galvanize: Talonflame could use this to get rid of opposing Flying-type and Water-type.

Illuminate + Illusion: This will make a good way to induce paranoia when using Starmie, Lanturn or Shiinotic.

Intimidate + Iron Barbs: Discourage the Physical opponents even more.

Immunity + Imposter: Snorlax's high HP might give it an insane advantage in revenge killing.

Long Reach + Magic Bounce: If only Decidueye had Long Reach released... It could laugh off against Taunt and Toxic.

Mold Breaker + Moody: Banworthy? Quick banning Mega Gyarados is rather honest since Moody is a banned Ability in OU.

Own Tempo + Parental Bond: Almost anyone with this Ability can break subs, Disguise and Sturdy, so it's saying a lot.

Strong Jaw + Sturdy: Convenient for Revenge Killing, long as there is no entry hazards.

Volt Absorb + Water Absorb: Two immunities in one Ability? Well heck yes! Especially considering that Torrent is combined with Tough Claws.

Water Bubble + Water Compaction: Aquaranid can become a pain in the neck against Physical Water opponents.

Water Absorb + Water Bubble: Volcanion would be broken, yes, but did you take account for Quagsire, Lapras, Poliwrath + Politoed and even Mantine? At least Cacturne and Maractus will enjoy the Fire-type damage reducement.
 
Alphebetical order, drizzle triggers first, then Drought. Which means Pelipper is a sun setter now.

By the way, Speed Boost gives Stakeout, dunno if it's good or bad since Speed Boosters aren't that strong.

Adaptability gives Aerilate, but no Flying type with Adaptability...

I don't think Necrozma is banworthy, sure it gets Protean but it still lacks the movepool to hit Psychic resistant Pokemon, particuarly Steel types. Not a real threat since it was spamming Psychic type moves most of the time.
What is interesting about Pelipper is that as it'll change the weather to Rain, then back to Sun, so it can reset Sun's Turn Counter. Not only that but Pelipper may be the only viable Sun Setter since Drought merges with Dry Skin (And while Zard/Ninetales doesn't complain about being Water immune, it looses 1/8 HP per turn)

I think the Soundproof merging with Speed Boost is more relevant then Speed Boost Stakeouts tbh. Too bad it doesn't have that many good users but Exploud can now be fast. And also, Crawdaunt doesn't complain about getting Aerilate as a side effect, you can now reliably hit three of it's weaknesses.


Mold Breaker + Moody: Banworthy? Quick banning Mega Gyarados is rather honest since Moody is a banned Ability in OU.
Moody is skipped, so Mold Breaker gets Motor Drive

...which still makes Mega Gyarados scarry.

As for the other Water Bubbles, I'd rather try to wait and see how they perform before quickbanning them. Most of them have around 80 Offenses, while Volcanion has 130.

Also, Parental Bond was nerfed this gen, so the second hit will only do 25% the damage of the original. So not quickban worthy, but may end up being banworthy once it's in action


Does seem like a cool idea, I would definitely play this. Some stuff:

Mawile-Mega and Diggersby have both Huge Power and Hustle, so for the price of 20% accuracy they are effectively always at +3 attack. That may need to be banned.

Oh geez, how did I let thet slip through. I'll think about adding it to the banlist later.

Imo one of the interesting new things we get is Pixielate Weavile (Through Pickpocket). Can at the least have some useful coverage.
Another one is Magma Armor Magnet Pull Camerupt for obvious reasons.
Also Anticipation Ferrothorn can trap foes... I don't like where this is going but ok...
 
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What is interesting about Pelipper is that as it'll change the weather to Rain, then back to Sun, so it can reset Sun's Turn Counter. Not only that but Pelipper may be the only viable Sun Setter since Drought merges with Dry Skin (And while Zard/Ninetales doesn't complain about being Water immune, it looses 1/8 HP per turn)

I think the Soundproof merging with Speed Boost is more relevant then Speed Boost Stakeouts tbh. Too bad it doesn't have that many good users but Exploud can now be fast. And also, Crawdaunt doesn't complain about getting Aerilate as a side effect, you can now reliably hit three of it's weaknesses.



Moody is skipped, so Mold Breaker gets Motor Drive

...which still makes Mega Gyarados scarry.

As for the other Water Bubbles, I'd rather try to wait and see how they perform before quickbanning them. Most of them have around 80 Offenses, while Volcanion has 130.

Also, Parental Bond was nerfed this gen, so the second hit will only do 25% the damage of the original. So not quickban worthy, but may end up being banworthy once it's in action




Oh geez, how did I let thet slip through. I'll think about adding it to the banlist later.

Imo one of the interesting new things we get is Pixielate Weavile (Through Pickpocket). Can at the least have some useful coverage.
Another one is Magma Armor Magnet Pull Camerupt for obvious reasons.
Also Anticipation Ferrothorn can trap foes... I don't like where this is going but ok...

So can Toxicroak i guess... which is scarier since Toxicroak can boost itself on walls like Chansey that can just seismic toss it (which let's it pull of to +6 easily and recover lost health with Drain Punch) yeah scary.
 
I don't understand how this got so messed up.
UU+
(pet mod)
Premise: Adjust Pokemon to be around the strength of UU.
Darkrai: Stats: 70/90/70/125/90/115 (560)
Shaymin-Sky: Ability: Leaf Guard Stats: 70/103/70/120/75/122 (560)
Deoxys: Stats: 70/125/50/125/70/110 (550)
Mewtwo: Stats: 86/80/70/139/90/105 (570)
Aegislash: Can't use King Shield
Pheromosa: Stats: 71/113/53/113/53/127 (530)
Blaziken Abilities: Blaze/Speed Boost/Justified
Adjusted OU:
Zapdos: Stats: 90/85/80/115/90/100 (560) Moves: Aeroblast
Adjusted RU:
Ledian: Abilities: Aerilate/Iron Fist/ Stats: 75/135/55/55/110/90 (520) Moves: Close Combat
Sunflora: Type: Grass/Fire Abilities: Flash Fire/Chlorophyll/Drought Stats: 75/75/85/125/110/50 (520) Moves:Flamethrower, Heat Wave, Overheat
Luxray: Type Electric/Dark Stats: 80/120/79/95/79/92 (545)
Farfetch'd: Type: Fighting/Flying Abilities: Sniper/Rattled/Defiant Stats: 52/110/75/58/85/120 (500) Moves: Brick Break, High Jump Kick, Cross Chop, Aqua Jet
Lumineon: Water/Fairy Swift Swim/Storm Drain/Water Veil 96/69/76/106/86/97 (540) Moves: Moonblast, Quiver Dance, Hurricane, Recover
Articuno Stats: 90/65/85/115/95/110 (560) Moves: Aeroblast, Misty Terrain, Power Gem, Psychic
Moltres: 90/90/85/115/75/105 (560) Moves: Aeroblast, Brave Bird, Beak Blast, Flare Blitz
Regigigas: Ability: Clear Body Type: Fighting/Ground Stats: 100/140/110/90/90/40 (570)
Regice Stats: 80/50/100/140/140/50 (560)
Regirock: Stats: 80/140/140/50/100/50 (560)
Registeel: Stats: 80/100/140/50/140/50 (560)
Slaking: Types: Normal/Fighting Abilities: Truant/Defeatist 150/160/80/95/65/70 (620)
Wishiwashi: 45/20/20/25/25/140 (275) Moves: Wish
Wishiwashi-School: 45/140/130/140/135/30 (620)
Virizion: 91/108/90/72/90/129 (580) Moves: Trop Kick, Solar Blade, Secret Sword, Earthquake
Phione: Type:Water/Ghost Ability: Water Bubble 80/80/80/80/110/100 (530) Moves: Shadow Ball, Shadow Sneak, Moonblast, Moonlight
Castform Normal/Ghost Protean/Forecast/Levitate 80/70/80/110/80/120 (540) Recover Baton Pass Nasty Plot Will-O-Wisp
Castform-Rainy Water/Ghost Drizzle
Castform-Snowy Ice/Ghost Snow Warning
Castform-Sunny Fire/Ghost Drought
Zebstrika Electric/Fire Reckless/Motor Drive/Iron Barbs 75/123/63/80/63/136 (540) Zing Zap Flare Blitz Jump Kick HighHorsepower
Beheeyem Psychic/Electric Levitate/Analytic/Sheer Force 85/75/80/140/110/40 (530) Volt Switch Power Gem Ice Beam Extrasensory
Rules: UU biased
How it could work: Every week we discuss what pokemon could be adjusted to be UU like.
Questions: What changes would you make to Pokemon to make them like an UU mon? Should pet mod discussion be here? What would you change about this pet mod?
 
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Computer glitched this was not supposed to be submitted yet
UU+

(pet mod)
Premise: Adjust Pokemon to be around the strength of UU.
Adjusted Ubers:
Darkrai: Stats: 70/90/65/120/90/115 (550)
Shaymin-Sky: Ability: Leaf Guard Stats: 70/103/65/115/75/122 (550)
Deoxys: Stats: 70/125/50/125/70/110 (550)
Mewtwo: Stats: 86/80/70/134/90/100 (560)
Aegislash: Can't use King Shield
Pheromosa: Stats: 71/113/53/113/53/127 (530)

Adjusted RU:
Ledian: Stats: 55/135/55/55/110/90 (500)

Very similar to Scalemons, which already exists :).
 
Very similar to Scalemons, which already exists :).
Not really cause Scalemons uses a formula to make the BST a certain number keeping the same percent of stat distribution well UU+ manually changes Pokemon so they can fit and fill a role in a UU like meta. For example Ledian goes from having 35 attack to 135. Though it is similar in how it attempts to make a more leveled playing field.
 
Also, Parental Bond was nerfed this gen, so the second hit will only do 25% the damage of the original. So not quickban worthy, but may end up being banworthy once it's in action

I think Parental Bond will need to be skipped. Smeargle can at worst 2HKO everything with the combination of Nature's Madness and Seismic Toss / Night Shade. Slowbro and Slowking both get Seismic Toss, letting them 2HKO everything with less than 400 HP.
 
I think Parental Bond will need to be skipped. Smeargle can at worst 2HKO everything with the combination of Nature's Madness and Seismic Toss / Night Shade. Slowbro and Slowking both get Seismic Toss, letting them 2HKO everything with less than 400 HP.
Oh, forgot that these existed...
I guess Own Tempo will merge with Pickup then.

Is there any other ability that gets abused with certain moves that get allowed thanks to the merges?
 
Pokemon Transformation (hopefully this OM has not been suggested before)

Almost* all pokemon can receive new abilities, moves, and stats based on the changes of other pokemon with form differences. For example, when Shaymin changes to Shaymin-Sky, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/+3/-25/+20/-25/+27 / +Flying / Serene Grace / Quick Attack, Air Slash, Leaf Storm).

When Keldeo undergoes similar transformation, i.e. Keldeo (Shaymin-Sky), its stat will change from 91/72/90/129/90/108 to 91/75/65/149/65/135 and it will gain Serene Grace (however, it can still keep its original ability). Keldeo will now become a Fighting/Flying pokemon with Quick Attack, Air Slash, and Leaf Storm. It is a speedy frail special attacker, with a sweet 60% chance of scald burn (although it will no longer receive STAB boost).

Sample set:
Keldeo @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Secret Sword
- Scald
- Focus Blast
- Healing Wish (edit: sorry no healing wish)

This transformation is bidirectional. When Shaymin-Sky changes to Shaymin, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/-3/+25/-20/+25/-27 / 2nd type is removed / Natural Cure / Synthesis, Aromatherapy, Healing Wish.

Certain transformations do not occur immediately. For example, Tapu Lele (Greninja-Ash) must KO 1 pokemon first before it can receive the (0/+50/0/+50/0/+10) stat boost, like how a normal Battle Bond Greninja would be. Likewise, a pokemon with Zygarde transformation must be at its 50% HP first before transforming.

Currently, I don't have the time to make the complete list, but I'll try to make it soon. If anyone could help, I would be very thankful. For reference, you can use: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_with_form_differences. By the way, we should exclude transformations that do not change any of the following; stat, ability, type, moves. (Pikachu, Pichu, Unown, Gastrodon, etc.)

Mega evolutions are not allowed to transform (it would be too OP and complex, I guess).

Potential bans and threats:
-OU banlist and clauses + "Transformation Clause"
-Pokemon (from transforming): Kyurem-B, Slaking, Regigigas, Archeops, Hoopa-U
-Transformations: Zygarde-50, Zygarde-100, Wishiwashi

Questions for the community:
1. Should this be an Uber-based metagame? But obviously Uber pokemon are not allowed to transform.

2. Can a pokemon undergo its own transformation? For example, Hoopa-U (Hoopa-U).

3. How about pokemon with multiple forms, such as Wormadam? How do we determine which form is the original one and which one is the transformed one? Plant->Sandy, Sandy->Trash, Trash->Plant?
Some pokemon like Rotom are more straightforward. When you put (Rotom-W), it is obvious that the transformation occurs from the Electric/Ghost Rotom to the Electric/Water Rotom. It can't be from Electric-Fire Rotom to Electric/Water Rotom.

4. How about transformations that require specific moves? E.g. King's Shield for Aegislash. Should we give pokemon with this kind of transformation the necessary move?
 
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Pokemon Transformation (hopefully this OM has not been suggested before)

Almost* all pokemon can receive new abilities, moves, and stats based on the changes of other pokemon with form differences. For example, when Shaymin changes to Shaymin-Sky, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/+3/-25/+20/-25/+27 / +Flying / Serene Grace / Quick Attack, Air Slash, Leaf Storm).

When Keldeo undergoes similar transformation, i.e. Keldeo (Shaymin-Sky), its stat will change from 91/72/90/129/90/108 to 91/75/65/149/65/135 and it will gain Serene Grace (however, it can still keep its original ability). Keldeo will now become a Fighting/Flying pokemon with Quick Attack, Air Slash, and Leaf Storm. It is a speedy frail special attacker, with a sweet 60% chance of scald burn (although it will no longer receive STAB boost).

Sample set:
Keldeo @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Secret Sword
- Scald
- Healing Wish

This transformation is bidirectional. When Shaymin-Sky changes to Shaymin, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/-3/+25/-20/+25/-27 / 2nd type is removed / Natural Cure / Synthesis, Aromatherapy, Healing Wish.

Certain transformations do not occur immediately. For example, Tapu Lele (Greninja-Ash) must KO 1 pokemon first before it can receive the (0/+50/0/+50/0/+10) stat boost, like how a normal Battle Bond Greninja would be. Likewise, a pokemon with Zygarde transformation must be at its 50% HP first before transforming.

Currently, I don't have the time to make the complete list, but I'll try to make it soon. If anyone could help, I would be very thankful. For reference, you can use: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_with_form_differences. By the way, we should exclude transformations that do not change any of the following; stat, ability, type, moves. (Pikachu, Pichu, Unown, Gastrodon, etc.)

Mega evolutions are not allowed to transform (it would be too OP and complex, I guess).

Potential bans and threats:
-OU banlist and clauses + "Transformation Clause"
-Pokemon: Kyurem-B, Slaking, Regigigas, Archeops, Hoopa-U
-Transformations: Zygarde-C (probably a ban), Wishiwashi (probably a ban), Greninja-Ash

Questions for the community:
1. Should this be an Uber-based metagame? But obviously Uber pokemon are not allowed to transform.

2. Can a pokemon undergo its own transformation? For example, Hoopa-U (Hoopa-U).

3. How about pokemon with multiple forms, such as Wormadam? How do we determine which form is the original one and which one is the transformed one? Plant->Sandy, Sandy->Trash, Trash->Plant?
Some pokemon like Rotom are more straightforward. When you put (Rotom-W), it is obvious that the transformation occurs from the Electric/Ghost Rotom to the Electric/Water Rotom. It can't be from Electric-Fire Rotom to Electric/Water Rotom.

4. How about transformations that require specific moves? E.g. King's Shield for Aegislash. Should we give pokemon with this kind of transformation the necessary move?
Seems interesting. I'm guessing form changes not based on an ability should work based on a naming system.
1. No, let's keep it OU for now. Unlike Mix and Mega, I feel like the transformations won't necessarily be enough to let them compete with Ubers.

2. Better not.

3. Wormadam shouldn't be a form change, since it can't actually change between different cloaks. Rotom is fine, and the transformation is pretty straightforward: enhanced stats + changed secondary type.

4. Don't give king's shield, but you could make it so that Stance Change is triggered by Protect. One question about Aegi: should the transformation swap attack and defences, or do +100 or -100? I feel like the first one might be better.

I have lots of free time today, so I guess I could make a list.

EDIT: If the form change has the same ability as its base form, should you have the option to still use that ability?
 
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Seems interesting. I'm guessing form changes not based on an ability should work based on a naming system.
1. No, let's keep it OU for now. Unlike Mix and Mega, I feel like the transformations won't necessarily be enough to let them compete with Ubers.

2. Better not.

3. Wormadam shouldn't be a form change, since it can't actually change between different cloaks. Rotom is fine, and the transformation is pretty straightforward: enhanced stats + changed secondary type.

4. Don't give king's shield, but you could make it so that Stance Change is triggered by Protect. One question about Aegi: should the transformation swap attack and defences, or do +100 or -100? I feel like the first one might be better.

I have lots of free time today, so I guess I could make a list.

EDIT: If the form change has the same ability as its base form, should you have the option to still use that ability?

Hi, thank you for helping. Well to make it consistent, +100 and -100 should actually be the way to go. However, seeing that it is too extreme (many pokemon will have negative stats, which is impossible), I think we should make Aegislash an exception, as you suggest. For your question, yes. So if your mon transforms to any Rotom form, it can have levitate.

Does Alolan formes counts as form change? How about dual type change? Does it mean that you can give fire/ghost to anything that's named Marowak-alola?

Well, I didn't consider Alolan formes when I was having the idea. But, I think Alolan formes can be counted to increase the diversity. For your next question, yes I think so. Or should we give this kind of option: non-shiny will have its primary type replaced by Marowak-A's fire type and shiny will have its secondary type replaced by Marowak-A's ghost type, just to make it more balance.

By the way just to add on,"Transformation Clause" means you can only have one kind of transformation per team. So you can't have Magearna (Tornadus-T) and Alolan-Muk (Tornadus-T) on the same team, but you can have Magearna (Tornadus-T) and Alolan-Muk (Tornadus-I) on the same team.
 
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Well, I didn't consider Alolan formes when I was having the idea. But, I think Alolan formes can be counted to increase the diversity. For your next question, yes I think so. What do you guys think?
The problem is that you can't actually transform into your Alolan Form, in or out of battle.
 
The problem is that you can't actually transform into your Alolan Form, in or out of battle.

Right, but I think we can still consider that kind of transformation? as long as there are form differences with different stats, abilities, types, moves. I was thinking that only for transformations in battle (like Greninja-A), that the necessary conditions should be satisfied.
 
Another question: Why does the move changes to the transformed mon? This doesn't make sense to me. I mean, when a mon transforms, you mostly still have the same moves. Look at Zygarde-C, Skymin, and pretty much all transformed mons (except kyurem formes, and that only changes 1 move). They all keep the original moves.

Also, you probably should ban zygarde-c transformation. You want a shuckle -> zygarde-c or toxapex -> zygarde c in your meta?
 
Another question: Why does the move changes to the transformed mon? This doesn't make sense to me. I mean, when a mon transforms, you mostly still have the same moves. Look at Zygarde-C, Skymin, and pretty much all transformed mons (except kyurem formes, and that only changes 1 move). They all keep the original moves.

Also, you probably should ban zygarde-c transformation. You want a shuckle -> zygarde-c or toxapex -> zygarde c in your meta?
They don't change moves but they can learn new ones in some cases. Shaymin-Sky can learn quick attack by level up while regular Shaymin can't, so Pokemon that use Shaymin-Sky form should have access to quick attack.
 
Pokemon Transformation (hopefully this OM has not been suggested before)

Almost* all pokemon can receive new abilities, moves, and stats based on the changes of other pokemon with form differences. For example, when Shaymin changes to Shaymin-Sky, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/+3/-25/+20/-25/+27 / +Flying / Serene Grace / Quick Attack, Air Slash, Leaf Storm).

When Keldeo undergoes similar transformation, i.e. Keldeo (Shaymin-Sky), its stat will change from 91/72/90/129/90/108 to 91/75/65/149/65/135 and it will gain Serene Grace (however, it can still keep its original ability). Keldeo will now become a Fighting/Flying pokemon with Quick Attack, Air Slash, and Leaf Storm. It is a speedy frail special attacker, with a sweet 60% chance of scald burn (although it will no longer receive STAB boost).

Sample set:
Keldeo @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Secret Sword
- Scald
- Focus Blast
- Healing Wish (edit: sorry no healing wish)

This transformation is bidirectional. When Shaymin-Sky changes to Shaymin, it undergoes the following changes (HP/ATK/DEF/SPA/SPD/SPE / Type / Ability / Moves): 0/-3/+25/-20/+25/-27 / 2nd type is removed / Natural Cure / Synthesis, Aromatherapy, Healing Wish.

Certain transformations do not occur immediately. For example, Tapu Lele (Greninja-Ash) must KO 1 pokemon first before it can receive the (0/+50/0/+50/0/+10) stat boost, like how a normal Battle Bond Greninja would be. Likewise, a pokemon with Zygarde transformation must be at its 50% HP first before transforming.

Currently, I don't have the time to make the complete list, but I'll try to make it soon. If anyone could help, I would be very thankful. For reference, you can use: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_with_form_differences. By the way, we should exclude transformations that do not change any of the following; stat, ability, type, moves. (Pikachu, Pichu, Unown, Gastrodon, etc.)

Mega evolutions are not allowed to transform (it would be too OP and complex, I guess).

Potential bans and threats:
-OU banlist and clauses + "Transformation Clause"
-Pokemon: Kyurem-B, Slaking, Regigigas, Archeops, Hoopa-U
-Transformations: Zygarde-C (probably a ban), Wishiwashi (probably a ban), Greninja-Ash

Questions for the community:
1. Should this be an Uber-based metagame? But obviously Uber pokemon are not allowed to transform.

2. Can a pokemon undergo its own transformation? For example, Hoopa-U (Hoopa-U).

3. How about pokemon with multiple forms, such as Wormadam? How do we determine which form is the original one and which one is the transformed one? Plant->Sandy, Sandy->Trash, Trash->Plant?
Some pokemon like Rotom are more straightforward. When you put (Rotom-W), it is obvious that the transformation occurs from the Electric/Ghost Rotom to the Electric/Water Rotom. It can't be from Electric-Fire Rotom to Electric/Water Rotom.

4. How about transformations that require specific moves? E.g. King's Shield for Aegislash. Should we give pokemon with this kind of transformation the necessary move?

Hey, it looks interesting. I'm already thinking about things like Smeargle>Mimikyu.

So here's some questions :

Are Items like Eviolite and Light Ball banned ?
Are mons with a base stat that goes below 1 or above 255 banned ? Or are the stats capped at 1 or 255 ? (if so, we could see monsters like Blissey>Deoxys-Defense)
Can we do the reverse form change ? Like Shaymin-Sky>Shaymin. (it could be nice since Shaymin learn moves that Shaymin-Sky doesn't learn but for mons like Deoxys who has 3 other forms, things are harder)
 
Hi all thanks for the reply and feedback. I have managed to make the list, although still incomplete. You can check it our here:
https://docs.google.com/spreadsheets/d/1lsU73pUnsOsmaFeJdal4llAiLk4GARP_ZQNU7oONsIg/edit?usp=sharing
I didn't include Alolan formes as I realised the movepools are very different.

Some potential transformation bans:
-Deoxys-D; Jirachi (Deoxys-D) will have 100/20/210/20/210/40 BST, which is very ridiculous coupled with good Steel/Psychic defensive typing.
-Greninja-Ash; as it will give the pokemon +110 BST

I'm wondering whether should I include Mimikyu and Basculin or not. Mimikyu for example, will grant the pokemon disguise and that's all. Basculin will give the pokemon all its abilities and that's all. I'm still unsure regarding pokemon with multiple forms with each has a different BST (Pumkaboo, Gourgeist, and Wormadam). Taking Wormadam alone, there can be 6 different BST changes (from 1 form to another). Should we consider each of them? For Deoxys, although it suffers from a similar problem, I have taken Deoxys-N as the 'base form'. So, you can't have Deoxys-D -> Deoxys-S kind of transformation, etc.

As of now, I think Eviolite and Light Ball shouldn't be banned first as there is no transformation that can really make the user broken with any of those items other than the aforementioned transformations.

I think a pokemon with a base stat below 1 or above 255 should be banned, thanks for reminding.

Yes, form change is reversible.

Do you think held items that contribute to form changes should be considered? Like to transform to Giratina-O, the pokemon must hold Griseous Orb, same for Arceus.
 
That's kinda the point of this meta dude. Stance Change is also hard coded to Aegislash.
Well, yes, but with Aegislash it's simply stat changing while Mimikyu has a free turn. I may not know anything about coding whatsoever but that seems rather harder to do.
But I do remember a meta where everything had Stance Change so I think it may be possible


Also speaking of that, does anyone know if Ability Alphabet can be coded?
 
Achilles Mons (Name pending).
Metagame premise:
Every Pokemon has all the moves of the types of it's weaknesses and it's own types (Pikachu would have all Ground and Electric moves) plus it's own moveset.

Examples:
  • Weavile is an Ice/Dark type, so to start it off, it would have all moves that are Ice and Dark. It's also weak to Bug, Fairy, Fighting, Ice, Fire and Steel so it would also gain all the moves of those types. Finally, it'd have it's own natural moveset added to that.
  • For a simpler example, Pikachu would have all Electric type moves due to it's typing and all Ground type moves due to it's (one) weaknesses.
Potential bans and threats:
  • Legendary Signature moves. Blue Flare, V-create, Doom Desire, et cetera (Psystrike falls into place.)
  • Evasion Boosting moves are also banned for Pokemon.
  • Mega-Abomasnow is banned due to it's moveset and not-so-bad stats (especially if you consider it's new moveset). Terrakion is also banned for it's insane moveset, priority abuse, and actually decent standing in the pre-Achilles Mons meta already.
  • Most, if not all, Uber Pokemon.
Questions for the Community: Should recovery and stat boosting moves be banned? Or shall they be allowed to run free (under some restriction, of course). Should I use the OU Banlist and shall I allow unreleased megas? Finally, should the moves of megas be based on their mega evolution or base form?
 
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