It's Special Attack is wasted...well in my opinion it is. With no Nasty Plot and a special attack pool or Swift, Grass Knot, Aura Sphere, and Hidden Power. Sure it can learn Calm Mind, but it doesn't have the bulk to use it to the fullest.It's kind of a shame to waste the nice Special Attack stat, but I think I'll leave that to my new favorite Nasty Plot Lucario.
Yeah. Let's LC this shit up. Everything must counter Gliscor. Lol, but seriously, I love this thing. With Regeneration and U-turn, this thing is incredibly viable, able to switch in easily with SR up, and actually U-turn out, ending up with MORE hp than beforeThe special attack isn't totally lost, as HP Ice could easily catch unsuspecting Gliscor off guard and it pairs well with the fighting type. A specially based mixed set could potentially see some use, I'd imagine, or even a Sub / HJK / HP Ice / Stone Edge set.
That's actually pretty good, but I'd move 40 Speed EVs into Special Attack. IMO, I'd have a Life Orb over the Choice items so you can switch between moves, plus you have Regeneration to heal off LO recoil.I love this thing as well! I've been using it as somewhat of an Anti-Lead, with this set:
Kojondo@ Choice Band or Scarf
Naive 252 Atk/252 Spe/6 SpDef or HP
~ Hi Jump Kick
~ U-Turn
~ Stone Edge
~ HP Ice
This set is really cool as a lead, because it outspeeds most things, and if you're using a Band, Hi Jump Kick hits REALLY hard. I don't have specific calculations, but it works great. If anyone wants to look up how much Hi Jump Kick does on certain Physical Walls. Sadly, lots of defensive pokemon resist Hi Jump Kick, like Gliscor, but even then, it does about 20-40%. Also, U-Turn is awesome. Just saying.
that is true but where would you take the ev's from? Atk or Spe?That's actually pretty good, but I'd move 40 Speed EVs into Special Attack. IMO, I'd have a Life Orb over the Choice items so you can switch between moves, plus you have Regeneration to heal off LO recoil.
True but a smart player would probably recall Gliscor immediantly unless it used roost had just happened to have posion heal equipped cause then it could try to go for a stall out.Even changing to a Naive nature and putting 40 EVs into SpA, 252/0 Impish Gliscor is surviving HP Ice with rocks. Since you'll outspeed it and are 2HKOing either way, I'd rather just keep this spread.
HP Ice is 2HKOing with rocks even after Poison Heal. And switching to a ghost won't cost me anything when I'll be locked into HP Ice as opposed to HJK.The only problem is that any defensive gliscor is gonna run Protect for Poison Heal recovery, meaning your 2hko plan might cost you your Mienshao, especially if they switch after they Protect to a ghost. :(
If it has Flung/lost its Toxic Orb, Acrobatics is a clean OHKO though, meaning you HP Ice for first blow, then it KOes you before you proceed to knock it out.HP Ice is 2HKOing with rocks even after Poison Heal. And switching to a ghost won't cost me anything when I'll be locked into HP Ice as opposed to HJK.
Problem with being locked into HP Ice is that even if mienshao has a naive nature, GENGAR can set up a sub on it and the attack won't always break it.
That's just sad.
And since when is Gliscor faster than Mienshao? Come on man.If it has Flung/lost its Toxic Orb, Acrobatics is a clean OHKO though, meaning you HP Ice for first blow, then it KOes you before you proceed to knock it out.
Since when does Gliscor not get to attack after your first HP Ice?And since when is Gliscor faster than Mienshao? Come on man.