i really dig all the awesome designs being planned for the new spawn, and its great that most people are in agreement about how things should be designed. there's just one question that keeps popping up for me though, and it's how many things we really need at the spawn point.
i remember at last stand beach, there were a few unnecessary buildings around in the spawn area. they really looked great, but there wasn't a whole lot of use for them. one example was the workbench building, which could have been combined with the forge (and maybe for the upcoming server, create a separate room in the same building for an enchantment hall). even the bank seemed to be a little redundant to me. i do know that some people did use the storage there, but it seems like most users would want to keep their items in their own houses. thinking in these terms, even the forge and workbench building seems unneeded if everyone has those in their own homes.
what i'm trying to say is that the spawn point should have resources available in it that take time for one person to build up by themselves. i think that we should start by making a list of what we all consider to be essential parts of the spawn point. for example, i think that a nicely sized farm that includes wheat, pumpkins, melon, vines, and a small house for seeds and flowers is really useful to have around. the railway station is a definite installment, and i think we might want to put some space aside for an animal ranch area.
maybe i should have posted this in the social group, but im not sure everyone interested in the server checks that as frequently as this thread. i think it would be great just to start making a list of what we think are the essential buildings and areas for the spawn, and try to take out the redundant ones. i dunno, haha.