They just sub on the switch to sableye.
I'm pretty sure sacred sword is affected by accuracy- it just ignores defense boost (needs testing ingame though).
Foresight/Odor Sleuth/Miracle Eye: defense boosts are nearly as bad as evasion boosts, and offensive boosts can prevent your pokes from even getting them off. only works with phaze, if at all.
Clear smog: Mushy can't take boosted ice attacks, can weezing take boosted special attacks? (P.S. Doesn't sub block pain split, his only method of recovery)?
I went into why hone claws is outclassed by swords dance and in all respects other than evasion a gimmicky option.
The only real counters are probably haze MS murkrow (is it legal with roost though- and yet?), who can probably beaten with a combination of ice attacks and luck boosting the right attack, and toxic spikes, which are easily foiled by a grounded poison, which any team abusing inconsistent should run.
I'm pretty sure sacred sword is affected by accuracy- it just ignores defense boost (needs testing ingame though).
Foresight/Odor Sleuth/Miracle Eye: defense boosts are nearly as bad as evasion boosts, and offensive boosts can prevent your pokes from even getting them off. only works with phaze, if at all.
Clear smog: Mushy can't take boosted ice attacks, can weezing take boosted special attacks? (P.S. Doesn't sub block pain split, his only method of recovery)?
I went into why hone claws is outclassed by swords dance and in all respects other than evasion a gimmicky option.
The only real counters are probably haze MS murkrow (is it legal with roost though- and yet?), who can probably beaten with a combination of ice attacks and luck boosting the right attack, and toxic spikes, which are easily foiled by a grounded poison, which any team abusing inconsistent should run.