Most Generation PRNG Help / Information

Um... I don't really get the Delay, when I made my first RNG Pokemon, it worked, and second, and third and fourth, but when it came to fifth, the Pokemon's IVs is completely different, I don't really get the Delay, well, the Min/Max Delay too, can anyone please tell me what the delay does?? Thanks.
 
Not sure if this is the right place to post this, but I've found a couple of glitches with RNG Reporter.
In the seed finder, when you select "open", you get an option for filtering the window to display only delays under 10000, but it doesn't work properly - there are many seeds with <10000 delay that are filtered out, even though they shouldn't be.
Also, the function to search for a desired SID in Pandora's Box doesn't work.
Thanks, these are fixed locally, so they'll be fixed in the 8.30 release when that happens. In the future probably best to VM me, as I don't read every message in this thread.
 
I'm kinda having problems with regards to capturing high IV pokes. My seed is da170292, target frame is 790, encounter slot 1 so that means I'm aiming for an adamant rhyhorn at Victory Road 1F on my platinum. I hit my seed and delay(I checked with coin flip), so that's 790-2(sweet scent)-4(roaming pokemon) is 784/2 = 392 page flips. I caught a naive graveler instead. That's frame 832. Do I have to adjust the page flips? Kinda weird though cause I did the right thing.
 
Quick Question
when is Suicune IV are generate if I havent encountered it yet? RT 25 or 42?
Thanks in advance
When you battle it, i.e. Route 25 (or Burned Tower if you KO it at Route 25).
calls/radio advancements do not advance the IRNG, you have to accept or reject eggs to advance it so for example if your egg is on frame 6 accept or reject the first 5 then the 6th should have the nature/ability you want
Actually, calling certain people does advance the IRNG. Calling Youngster Joey when he doesn't want to rematch you (i.e. any time apart from Monday daytime) does the trick for me; I believe it works with any person who can rematch you. Each call advances it by 2.
 
When you battle it, i.e. Route 25 (or Burned Tower if you KO it at Route 25).

Actually, calling certain people does advance the IRNG. Calling Youngster Joey when he doesn't want to rematch you (i.e. any time apart from Monday daytime) does the trick for me; I believe it works with any person who can rematch you. Each call advances it by 2.
Please try it with Irwin, the Juggler at Route 30.
According to this and my assuming, calling irwin MIGHT advance the IRNG by +1.
 
When using PikaTimer, I don't need to be looking at an external clock, do I?

I just confirm the time change on the DS and hit 'Start' at the same time? Doesn't seem necessary to have both synced with an external clock...
 
When using PikaTimer, I don't need to be looking at an external clock, do I?

I just confirm the time change on the DS and hit 'Start' at the same time? Doesn't seem necessary to have both synced with an external clock...
Well yeah, pikatimer IS the external clock, with the advantage of calculating for you the seconds (and deci/centiseconds) needed to reach a certain delay
 
Is it possible to use elm responses to find out what seed you're on if you DO NOT KNOW what seed you logged in on or your elm responses in game do not match the ones rngreporter says you should have for that seed? Trying to go from the Seed to Time option requires me to know what seed I entered the game on, so that didn't work.
 
Is it possible to use elm responses to find out what seed you're on if you DO NOT KNOW what seed you logged in on or your elm responses in game do not match the ones rngreporter says you should have for that seed? Trying to go from the Seed to Time option requires me to know what seed I entered the game on, so that didn't work.
No, Seed to Time only needs a nearby seed. Like your target seed. Y'know, the one giving you those Elm responses you're not matching up with.
 
Oh, I was looking for breeding for shinies, btw.
Ok, I got 4 possible spreads to use... Considering I've never worked with a frame past 70, how hard would all of these be?

PID: e02e7cf6 (BOLD, ability 0) 30/30/29/26/29/25 (Seed: d106027f Frame: 4033) HP GRASS 42
PID: 6272feae (CALM, ability 0) 27/27/27/31/27/26 (Seed: 48050269 Frame: 2513) HP ICE 70
PID: cd6b51b4 (CAREFUL, ability 0) 31/28/26/26/25/30 (Seed: f106026f Frame: 3626) HP STEEL 48
PID: 4191dd48 (IMPISH, ability 0) 26/30/31/29/28/25 (Seed: 5f0102c9 Frame: 1090) HP GHOST 34
 
Oh, I was looking for breeding for shinies, btw.
Then why did you mention IV's if you trying to breed shinies? :P
If so then use the time finder's shiny egg tab, youll have to hit a certain delay for it though.
http://www.smogon.com/forums/showthread.php?t=64925
Or you could use the old way and enter the game on a random seed and see what shiny egg PID's are on it...
http://www.smogon.com/ingame/rng/dpp_rng_part1

Imo time finder is ALOT easier since you dont have to do like 1000 taps or something, and you dont have to keep ressetting intill you get the nature you want with low taps XD

Ok, I got 4 possible spreads to use... Considering I've never worked with a frame past 70, how hard would all of these be?

PID: e02e7cf6 (BOLD, ability 0) 30/30/29/26/29/25 (Seed: d106027f Frame: 4033) HP GRASS 42
PID: 6272feae (CALM, ability 0) 27/27/27/31/27/26 (Seed: 48050269 Frame: 2513) HP ICE 70
PID: cd6b51b4 (CAREFUL, ability 0) 31/28/26/26/25/30 (Seed: f106026f Frame: 3626) HP STEEL 48
PID: 4191dd48 (IMPISH, ability 0) 26/30/31/29/28/25 (Seed: 5f0102c9 Frame: 1090) HP GHOST 34
Not really hard at all :)
Exspecially the bolded one since its only 545 flips or so, or you could always see if they appear on a higher delay for lower frames.
 
Then why did you mention IV's if you trying to breed shinies? :P
If so then use the time finder's shiny egg tab, youll have to hit a certain delay for it though.
http://www.smogon.com/forums/showthread.php?t=64925
Or you could use the old way and enter the game on a random seed and see what shiny egg PID's are on it...
http://www.smogon.com/ingame/rng/dpp_rng_part1



Not really hard at all :)
Exspecially the bolded one since its only 545 flips or so, or you could always see if they appear on a higher delay for lower frames.
I thought even when breeding shinies can only exist in certain IV spreads. Was I mistaken?
 

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I thought even when breeding shinies can only exist in certain IV spreads. Was I mistaken?
yes you were, since the IVs and nature of bred pokemon are generated seperately, they can have any IV spread and nature combination, so you could have a shiny adamant pokemon with 31/31/31/31/31/31 IVs which wouldn't be possible with caught pokemon.
 

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