Most Generation PRNG Help / Information

I do have a very good basic understanding of the steps. The problem is that many of you have different ways of doing some of them. You for instance have told me a very different way to calibrate compared to Bearsfan and another user. So I am getting quite lost as to what to do. Oh well. I need to go to work. I will try again later.

I wanted to clarify in a new post so that I can still get help. I have been using JavaRNG normally and I wanted a quicker method which one user suggested Wichu's PokeRNG program. I just didn't know how to use it fully yet.

Also, I have a DSiXL and I was wondering if having this type of DS would affect the timers due to how it starts differently than the other DS's? The reason I am asking is that even though I simultaneously start the timer and set the time on the clock and then I know that I get exactly or REALLY close on the countdown presses I am still usually off by at least 4 seconds, sometimes up to 9.
 
If you want to calibrate, do it the way the original guide says to do it. When it all comes down to it, you should be checking the original guides against whatever anyone else does. Btw, the original guide is already very concise and clear on calibration. You should be using RNG Reporter if you follow the guide. Edit: At least, when you do that, you're getting familiar with the tool many people use. I haven't tried JavaRNG. So I can't tell you if you're using it incorrectly.

http://www.smogon.com/ingame/rng/dpp_rng_part2#calibration

I seriously doubt a DSi makes a difference to being able to RNG. You still have access to the DSi clock, so you should still be able to reset it and get into the game, just like any other DS.

Last, small differences in seconds getting into the game may make which delay you land on change. However, getting into the game by an entirely different minute is what causes you to land on the wrong second. I advise you to start at the beginning, with calibration, and make sure you are doing that right, checking any guides you use against the ones provided here by the forum mods.
 
I seriously doubt a DSi makes a difference to being able to RNG. You still have access to the DSi clock, so you should still be able to reset it and get into the game, just like any other DS.

And you don't actually need to shut down the DSi after changing the date/time. I do my RNGing on my DSi.
 
Here's the info on the Poke I am trying to hatch...

Eevee/Flareon
Date: 8/18/2010
Time: 22:52:14
Seconds: 14
Delay: 598
Target Frame: 34
Seed: D2160260
Coinflips: T,T,H,T,T,T,T,T,T,H
Parent A IVs: 31/31/31/31/31/31
Parent B IVs: 31/31/30/30/31/31
Target IVs 1: 31/31/30/30/31/3 (HP Grass 70)

I kept hitting an odd start frame, so after I adjusted my day I was trying, and tried re-saving to hit my even start frame, with no luck, I tried adjusting my year to try and hit a delay of 600, which I did successfully, and got the following IVs...

Eevee/Flareon (Quiet): 14 / 31 / 21 / 31 / 30 - 31 / 7

These IVs don't appear on any frame for the seed, but my coinflips kept matching up to the year, date, and seconds. What am I doing wrong?
 
When you get frigged up IVs like that, the best thing you can do is immediately catch a pokemon and use seed finder to discover the truth: your real delay and your real seconds landing in the game. After that, whether you find the right delay and seconds or not, you check to see if you didn't fill in any RNG Reporter boxes/choices correctly. If you find the wrong seconds and delay, you definitely check for the wrong time anywhere on RNG Reporter or the DS and you double check your wanted seconds and delays in your timer as well.

Edit: What are you using to check IVs? From what I can see, you have a close match to the IVs you listed on frame 29, the difference being an 8 on speed. You sure you got the IVs calculated correctly? If the speed turns out to be an 8, you could have done your frame advancements incorrectly.
 
I wanted to clarify in a new post so that I can still get help. I have been using JavaRNG normally and I wanted a quicker method which one user suggested Wichu's PokeRNG program. I just didn't know how to use it fully yet.

Also, I have a DSiXL and I was wondering if having this type of DS would affect the timers due to how it starts differently than the other DS's? The reason I am asking is that even though I simultaneously start the timer and set the time on the clock and then I know that I get exactly or REALLY close on the countdown presses I am still usually off by at least 4 seconds, sometimes up to 9.

There is no difference, I normally RNG on a DsiXL and sometimes I do on my brother's DS Lite. Just keep practicing.
 
...you should be using RNG Reporter if you follow the guide. Edit: At least, when you do that, you're getting familiar with the tool many people use. I haven't tried JavaRNG. So I can't tell you if you're using it incorrectly.

http://www.smogon.com/ingame/rng/dpp_rng_part2#calibration

Ok I think I should start over because I believe you are attempting to help me as if I am playing D/P/Pt. I am attempting to RNG with HGSS.

In the Bearsfan092 video he explains that once you have your obtained seed from the JavaRNG program (which also tells the user the frames needed to be hit) that you can input that seed into the "Seed to Time Finder" and then click the HGSS box and hit generate.

I can then pick the exact date/time I want and then set my DS clock to that. The video, along with multiple users here suggest that you use a calibrated delay of 490 and then the delay that RNG reporter gives the user after the user hit generate.

Bearsfan, and other users also say that new RNGers just leave the calibrated seconds at 14 and the wanted at 50 in the Pikatimer and after all of that is inputted then the user hits create timer and can synch the timer with the DS by hitting space bar and hitting ok for the time on the DS simultaneously.

I can then use the countdowns to make sure I am hitting my delay properly and calibrating is done via this method.

If I am doing something wrong still then I would like to know because the calibration guide you listed appears to be for calibrating a game from the D/P/Pt types.
 
There is no difference, I normally RNG on a DsiXL and sometimes I do on my brother's DS Lite. Just keep practicing.

Just curious, but when you get to the SR step from the first countdown...Do you start the game from the menu when the timer reaches zero or do you actually SR from within the game? I am having a hard time ensuring that I hit L+R+start+select on this hurken machince >_<
 
Ok I think I should start over because I believe you are attempting to help me as if I am playing D/P/Pt. I am attempting to RNG with HGSS.

In the Bearsfan092 video he explains that once you have your obtained seed from the JavaRNG program (which also tells the user the frames needed to be hit) that you can input that seed into the "Seed to Time Finder" and then click the HGSS box and hit generate.

I can then pick the exact date/time I want and then set my DS clock to that. The video, along with multiple users here suggest that you use a calibrated delay of 490 and then the delay that RNG reporter gives the user after the user hit generate.

Bearsfan, and other users also say that new RNGers just leave the calibrated seconds at 14 and the wanted at 50 in the Pikatimer and after all of that is inputted then the user hits create timer and can synch the timer with the DS by hitting space bar and hitting ok for the time on the DS simultaneously.

I can then use the countdowns to make sure I am hitting my delay properly and calibrating is done via this method.

If I am doing something wrong still then I would like to know because the calibration guide you listed appears to be for calibrating a game from the D/P/Pt types.

The first time you soft reset, check your seed/delay/sec. Adjust your calibrated seconds accordingly. You'll only have to do this once; you should ALWAYS be hitting the same second (even if it's the same wrong second) or you're not doing it right. You should use this new second throughout all your RNG projects.

As for the guides, calibrating in DPP is the exact same as calibrating in HGSS technically, except expect different delays/sec.
 
The first time you soft reset, check your seed/delay/sec. Adjust your calibrated seconds accordingly. You'll only have to do this once; you should ALWAYS be hitting the same second (even if it's the same wrong second) or you're not doing it right. You should use this new second throughout all your RNG projects.

As for the guides, calibrating in DPP is the exact same as calibrating in HGSS technically, except expect different delays/sec.

How do you calibrate accordingly...what am I suppose to change...can you give me an example. Let's say when I soft reset the first time and then hit continue and find that I am off by being 3 seconds below the delay time then what do I change if my calibrated seconds was 16 and wanted was 50?
 
How do you calibrate accordingly...what am I suppose to change...can you give me an example. Let's say when I soft reset the first time and then hit continue and find that I am off by being 3 seconds below the delay time then what do I change if my calibrated seconds was 16 and wanted was 50?

If you're entering the game too early (by 3).... +3 secs
If you're entering the game too late (by 3).... -3 secs
 
Calibrated

Wanted seconds is just the second you plan to literally enter the game at the continue screen. That can be changed to make RNGing more convenient. But you'll need the right date and hour to hit the same seed.
 
Could someone who uses a DSi AR tell me if I am right about this.

I am starting my game by having "Do you want to boot the game with these codes?" menu up and I have it set on yes and then I just press yes when the timer hits zero. Is this right?

Edit: Ok, if anyone else reads this then I was starting at the right time. I finally hit the right delay for the first time!!! I think I am getting the hang of this now! :)
 
I want to RNG abuse as soon as possible in Soul Silver, but I saw that the Elm Method and Roamer Method require me to hatch the Togepi egg (which I might RNG) and enter Kanto after I beat the Elite Four (requiring me to release the legendary dogs to roam around in the process).

Is there another way I can RNG in Soul Silver?
 
I believe Zari RNGed his starter, so I would ask him. Other than that, I guess you would have to hope you hit your delay and hope you're on the right frame?
 
I'm doing my second RNG in diamond and I've run into a problem. I'm hitting my delay, frame and time perfectly. My coin flips match what I should be getting, but the egg I'm hatching doesn't have the correct IV's.

Does anybody have an idea why I amn't getting the right IV's? Thanks for any help.
 
I'm doing my second RNG in diamond and I've run into a problem. I'm hitting my delay, frame and time perfectly. My coin flips match what I should be getting, but the egg I'm hatching doesn't have the correct IV's.

Does anybody have an idea why I amn't getting the right IV's? Thanks for any help.

Correct delay and time match the coin flips. If you aren't getting the right IVs. then you're not hitting the right frame. Hatch your egg, level it up a bit and try and get the IVs (or a close range) and compare with the frames near yours. See which one you're actually getting.
 
I have two questions as of right now.

Since my delay is 2248 and I just hit 2255, should I enter that into my other delay or is my delay too close that it would be pointless?

Also, is it possible to RNG the Eevee you get from Bill?
 
Ok I think I should start over because I believe you are attempting to help me as if I am playing D/P/Pt. I am attempting to RNG with HGSS.

In the Bearsfan092 video he explains that once you have your obtained seed from the JavaRNG program (which also tells the user the frames needed to be hit) that you can input that seed into the "Seed to Time Finder" and then click the HGSS box and hit generate.

I can then pick the exact date/time I want and then set my DS clock to that. The video, along with multiple users here suggest that you use a calibrated delay of 490 and then the delay that RNG reporter gives the user after the user hit generate.

Bearsfan, and other users also say that new RNGers just leave the calibrated seconds at 14 and the wanted at 50 in the Pikatimer and after all of that is inputted then the user hits create timer and can synch the timer with the DS by hitting space bar and hitting ok for the time on the DS simultaneously.

I can then use the countdowns to make sure I am hitting my delay properly and calibrating is done via this method.

If I am doing something wrong still then I would like to know because the calibration guide you listed appears to be for calibrating a game from the D/P/Pt types.

I am not trying to teach you DPPt. Taking the calibration for granted in HGSS because someone told you to use a certain seconds for calibrated and 50 for wanted is probably one of the reasons why you have been having hard time getting further with your RNG efforts. You didn't do the necessary first steps to really understand the process, which is how fast your get into your game usually before you even do an RNG. If you never checked what your game is doing when it starts, then you're missing out on details that will help you later on other RNG projects where 50 wanted seconds might actually be a bad time to ask for on Pikatimer. You just gave yourself days of uncertainty about how your DSi works. If you'd been more certain, you'd probably have gone to the next step of getting the right delay with a lot less trouble.
 
I have two questions as of right now.

Since my delay is 2248 and I just hit 2255, should I enter that into my other delay or is my delay too close that it would be pointless?

Also, is it possible to RNG the Eevee you get from Bill?

In my opinion that's pointless, the time is going to change in the hundredths and I don't think anyone has that fast of a reaction. I would just keep it as it is. I never touch the other delay option, I find it rather pointless.

Yes you can RNG the Eevee, it's method 1. Just watch for the NPC in his house.
 
Reposting this:

I'm trying to RNG a shiny beldum for a friend with another game, so instead of using my ID and SID in shiny finder I'm using theirs. 3 times now I've hit the correct time, delay, flips, and taps only to have the egg show up timid(all 3 times) when I was going for adamant. Is there anything special you have to do in order to try and breed a pokemon so it will hatch shiny in someone else's game?

(Ive used shinyfinder successfully for myself multiple times so I'm positive Im not doing anything wrong as far as instruction goes)

Only thing I can think of trying at this point is using my ID in shiny finder with his SID, I'll probably try this tonight unless someone can give me a concrete answer.
 
Alright. So just continue to try to hit 2248? I mean, I am not sure what I have to do to get that close. Seems like I was off only by a little bit, on however I got 2255. xD

I see. Though I might wait to start the game over again, to abuse my ID/SID.
 
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