Metagame National Dex Metagame Discussion

sorry i tend to disagree
lando cannot do anything to it besides taunt. taunt rocks fast lando is becoming the norm as of late, and taunting its bu once doesnt stop tusk from rapid spinning in order to pick up a sweep or just ice spinnering to take a huge chunk out of lando's health.
yes, a lot more mons have removal, like the defoggers we have, but thats field removal, removing every hazard on the field, which sometimes, when you have rocks and spikes up, isn't preferable. instead, tusk offers you rapid spin, which only clears hazards for your side- super important.
z ice spinner tusk is a ladder thing and imo is pretty mediocre but sniping zapdos is cool ig
what do you mean by "the meta isnt friendly into it?" i think the meta is actually pretty propped up for tusk right now, being able to bully landocrown with bulk up and its stabs alongside setup on msciz and hsam, with tera in its belt to pick up surprise kos on special attackers like lele and val.
252 SpA Tapu Lele Psychic vs. 252 HP / 0 SpD Tera Water Great Tusk in Psychic Terrain: 318-375 (73.2 - 86.4%) -- guaranteed 2HKO after Leftovers recovery

+1 0 Atk Tera Water Great Tusk Ice Spinner vs. 248 HP / 240+ Def Zapdos: 176-208 (45.9 - 54.3%) -- 91.8% chance to 2HKO

From what I see tera water ist the best tera possible cos if it's poison, Lele smacks it. If it's water, zap and Koko smack it. If it's fairy, crown smacks it
 
Seeing that the Gouging Fire suspect test is underway, I think it's worth talking about what a metagame without it would look like.

First of all, stall gets one less monstrous threat they have to prepare for. Being able to brute force past Dondozo is very infuriating for this playstyle so that will be a bonus. Offense will lose a wallbreaker but they will also not have to play as many mind games of "will it terastallize to beat my offensive answer." Gouging Fire does have the means to take over games, especially on HO, so being able to build without having to say "well if I tera to beat Gouging, now I lose to Tapu Lele, Urshifu etc. Furthermore, Raging Bolt is gonna see more usage as that can do similar things as Gouging Fire without being broken (love Bolt btw, gotta throw that out there.) While very fringe, Mega Charizard X might see more usage as it is effectively a Gouging Fire that is actually faster and stronger, but lacks the means to tera, is SR weak and lacks protosynthesis. But technically that is the closest replacement that is remotely viable (sorry Turtonator.).

But unfortunately Waterpon is still a menace and as powerful as Gouging Fire is, it at least has minimal defensive utility in actually checking Waterpon....somewhat. However, I can totally see why it's gonna get axed. However, the solution that many want (ban tera) is still off the charts for now. Keep in mind if we ban tera, there are a significant amount of Pokemon that should be allowed back in or at the very least retested. Regieleki, Melmetal, Sneasler... to picks that are at least worth considering again like Kingambit, Firepon, Baxcalibur and others. However, that is its own can of worms unless we just wanna say "keep everything banned just because."
 

The Gouge is indeed gone ^
charizard-mega-charizard-x.gif

Mega Charizard X enjoyers rejoice.
(Seriously do, this mon is still damn good, but was so overshadowed by gfire).
 
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aint some other stuff wall this and it also uses up the mega slot

Well for 1, whatever walled Mega Charizard X already walled Gouging Fire (excluding Dragonium Z)
:gouging fire:
252+ Atk Gouging Fire Outrage vs. 252 HP / 252+ Def Dondozo: 129-153 (25.5 - 30.3%) -- 5.4% chance to 3HKO
:charizard-mega-x:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Dondozo: 168-198 (33.3 - 39.2%) -- guaranteed 3HKO
And 2, while yes, mega slot is a consideration, its also not that mandatory on teams.
I can see Xard being used in some forms of HO teams and Sun teams, in fact it can even work as a sort of "bluff" in sun due to potentially being Y, even with a Torkoal on the team (Do it isnt its main selling point). And it could very likely climb up to OU proper once people catch up.
 
Well as expected, Gouging Fire is gone. All aboard the Mega Charizard X train. Just need to add a little hazard control. And we know what that means.

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That's right, :Great Tusk: is gonna be great again. All we need to do now is unban Kingambit and our elephant friend will skyrocket in usage. I may be against a tera ban, but if we do so, I wanna go all the way and bring back some of the Pokemon that could provide stability. Gonna craft a post on Pokemon we can potentially bring back and why, and who we should leave banned.
 
Well as expected, Gouging Fire is gone. All aboard the Mega Charizard X train. Just need to add a little hazard control. And we know what that means.

View attachment 671965

That's right, :Great Tusk: is gonna be great again. All we need to do now is unban Kingambit and our elephant friend will skyrocket in usage. I may be against a tera ban, but if we do so, I wanna go all the way and bring back some of the Pokemon that could provide stability. Gonna craft a post on Pokemon we can potentially bring back and why, and who we should leave banned.
Tera ban at this point is not on the table as far as I know. Past that, even in a non Tera-world Tusk usage wouldn't go up that much with Kingambit back in the tier. Non-tera gambit has a ton of counterplay you don't need to rely on Tusk for it.

Hurray for the Gouging ban btw.

On that note, not entirely understanding where the excitement for ZardX is coming from. It wasn't exactly great pre Gouging arrival, as it still needs a ton of support to get on the field and it's not super hard to limit the damage it does. Especially with Lando-T being the best pokemon by far, and it easily restricts the damage it can do.

If anything does get better now that Gouging is gone, or at least easier to use, I'd say steel types are more reliable in general since you're not risking giving such easy switches to the broken hat wearing dragon (yeah yeah Ferro could leech seed and Iron Crown could possibly chip it or volt switch on Gouging) but it still makes things a bit less chaotic.
 
Well for 1, whatever walled Mega Charizard X already walled Gouging Fire (excluding Dragonium Z)
:gouging fire:
252+ Atk Gouging Fire Outrage vs. 252 HP / 252+ Def Dondozo: 129-153 (25.5 - 30.3%) -- 5.4% chance to 3HKO
:charizard-mega-x:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Dondozo: 168-198 (33.3 - 39.2%) -- guaranteed 3HKO
And 2, while yes, mega slot is a consideration, its also not that mandatory on teams.
I can see Xard being used in some forms of HO teams and Sun teams, in fact it can even work as a sort of "bluff" in sun due to potentially being Y, even with a Torkoal on the team (Do it isnt its main selling point). And it could very likely climb up to OU proper once people catch up.
i woukd give zard x uubl at best and isnt dozo mid? it spends half the game in a coma
 
Ok couple quick things here.

First of all thank god we banned Gouging. Balance and fatter stuff is already infinitely easier to build without having to pull your hair out about losing to Dragonium Z or Morning Sun sets. The tier is already more enjoyable in my opinion, which is huge.

:ss/scizor-mega:
I think this mon is going to rise significantly post-Gouging. It's ability to use its priority to help out against a lot of our boosting sweepers, like Dnite, Kyurem, and Iron Valiant is extremely useful, and it's defensive profile is highly useful for helping stave off threats like Tapu Lele and Scarf Lando. It doesn't really handle any of these threats on its own, but in a defensive core its extremely valuable and it pairs well with other common defensive Pokemon. I like pairing it with Toxapex, who has tremendous defensive synergy and helps out with Yard and other fires, or Heatran, who forms a tough double Steel core with it. Both also help out against Tera Fire DD Kyurem, as Scizor is pretty good into the standard Tera Ground. This is specifically talking about sets with a lot of bulk, for the record; I've never liked full offensive that much but it could probably still work on some offenses.

:ss/lokix:
This thing is actually quite cool for some balances who need a reliable revenge killer against a myriad of threats. Most things hate Banded First Impression (do not run any other item it really needs to be Banded for the power) and Tera Bug ramps that up to a whole new level. This is highly useful against (again) Kyurem, Dragonite, Waterpon, and Raging Bolt, which in my opinion gives it a small niche as a speed control option on balances that need to handle these threats with a blanket option. Knock Off and U-turn give it utility against fatter builds too. It requires a lot of support in the form of Pursuit trapping to stuff out Lele and a really sturdy Fire-type check, since many of our Fire-types quad resist Bug, but with the right support it can put in work.

:ss/jirachi:
People are gonna crucify me for this, but if you want AV Iron Crown that sets Rocks and can use Twave then this mon is for you. This is highly useful role compression for some builds, and it also has Psychic Noise which is a really good move that doesn't get talked about enough due to its poor distribution. Pair it with slow wallbreakers who appreciate Twave support.
 
I'll be honest, as of right now SV NDOU is possibly the worst tier I've ever played in a PL. I haven't really touched it since DLC2 came out since there were tiers worth giving a shit about again, but I was stunned at just how horrendous this tier has became since it dropped. Bulkier styles feel outright unplayable, there are way too many broken sweepers in the tier and nowhere near enough overlap between them. Honestly, I don't think I'll ever sign up for SV OU for NDPL again unless this tier gets damn near overhauled with bans or unbans, NDRU is so much more enjoyable and I've been helping a ton with tests and building and its so much more fun to play.

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Dragonite plays the game on creative mode, and I'm not going to pretend its anything but stupid as of right now. Strictly personally, Its the most broken mon in the tier for me right now and I don't really think its close, but I fully know just how stupid it sounds and feels to call dragonite broken, so if there's an alternate solution that isn't just swinging on tera again I'd love to see it in practice. Encore is dumb, its tera variety is dumb, its movepool feels endless, and very very few actual answers really feel secure vs it. EQ/Ice Spinner/Encore/Roost/Fire Punch/Scale Shot/Facade and a multiple of tera types makes it so just about any counterplay that isnt just salt cure w garg and pray u last feels inconsistent. Whether it be Lele, IDBP Corv, Helmet Lando-T, SD Scizor and yolo Tera Ghosts nothing truly feels effective because there's a tech that fucks with all of them, incentivizing double-dipping for checking it, which is absurdly difficult to accomplish because most things crumble.

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Kyurem isn't much better, and Wellspring also stinks up the tier really badly for defensive structures. Kyurems set variety is honestly cancerous, and DD kyurem always feels like it can mop me up on a moments notice if I slip even a single time. I've seen Tera Ground, Electric, Ghost, Fire, Steel, Fairy and various moves between Tera Blast/Roost/Scale Shot/EP/Freeze Dry, etc and each of these changes alter what actually checks it. And this ignores shit like Sub too. Wellspring feels less stupid but that only really is because Dragonite is so profusely horseshit that it holds it back, and I don't think anything else really does, but atleast it lacks the variety of the other 2 shithead dragons. Its damage output is nonsense and its speed tier is just slow enough to be manageable but just fast enough to be annoying to build vs.

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Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.

As for what I'd do to fix this, honestly a large part of me wants to say Kokoloko Dragonite, Kyurem and Wellspring. I hate Kokoloko, I think it's usually really shitty but frankly this tier is arguably the worst current gen tier to play right now and that's saying alot because SV Ubers is a flaming mess racking in 5.7/10% or summ on enjoyability. Beyond that, I don't truly know. But I know this much, if my NDPL team wasn't as enjoyable as it was, this might clock in for the worst PL experience I've ever had just off of playing alone. I want to like this tier, I really do, especially with how enjoyable it was on older metas. But right now I cant pretend like I've found even a single bit of enjoyment in playing. Banning Gouging Fire helped, but frankly all that did was take it from a 2/10 to a 3.5/10 for me
 
I'll be honest, as of right now SV NDOU is possibly the worst tier I've ever played in a PL. I haven't really touched it since DLC2 came out since there were tiers worth giving a shit about again, but I was stunned at just how horrendous this tier has became since it dropped. Bulkier styles feel outright unplayable, there are way too many broken sweepers in the tier and nowhere near enough overlap between them. Honestly, I don't think I'll ever sign up for SV OU for NDPL again unless this tier gets damn near overhauled with bans or unbans, NDRU is so much more enjoyable and I've been helping a ton with tests and building and its so much more fun to play.

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Dragonite plays the game on creative mode, and I'm not going to pretend its anything but stupid as of right now. Strictly personally, Its the most broken mon in the tier for me right now and I don't really think its close, but I fully know just how stupid it sounds and feels to call dragonite broken, so if there's an alternate solution that isn't just swinging on tera again I'd love to see it in practice. Encore is dumb, its tera variety is dumb, its movepool feels endless, and very very few actual answers really feel secure vs it. EQ/Ice Spinner/Encore/Roost/Fire Punch/Scale Shot/Facade and a multiple of tera types makes it so just about any counterplay that isnt just salt cure w garg and pray u last feels inconsistent. Whether it be Lele, IDBP Corv, Helmet Lando-T, SD Scizor and yolo Tera Ghosts nothing truly feels effective because there's a tech that fucks with all of them, incentivizing double-dipping for checking it, which is absurdly difficult to accomplish because most things crumble.

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Kyurem isn't much better, and Wellspring also stinks up the tier really badly for defensive structures. Kyurems set variety is honestly cancerous, and DD kyurem always feels like it can mop me up on a moments notice if I slip even a single time. I've seen Tera Ground, Electric, Ghost, Fire, Steel, Fairy and various moves between Tera Blast/Roost/Scale Shot/EP/Freeze Dry, etc and each of these changes alter what actually checks it. And this ignores shit like Sub too. Wellspring feels less stupid but that only really is because Dragonite is so profusely horseshit that it holds it back, and I don't think anything else really does, but atleast it lacks the variety of the other 2 shithead dragons. Its damage output is nonsense and its speed tier is just slow enough to be manageable but just fast enough to be annoying to build vs.

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Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.

As for what I'd do to fix this, honestly a large part of me wants to say Kokoloko Dragonite, Kyurem and Wellspring. I hate Kokoloko, I think it's usually really shitty but frankly this tier is arguably the worst current gen tier to play right now and that's saying alot because SV Ubers is a flaming mess racking in 5.7/10% or summ on enjoyability. Beyond that, I don't truly know. But I know this much, if my NDPL team wasn't as enjoyable as it was, this might clock in for the worst PL experience I've ever had just off of playing alone. I want to like this tier, I really do, especially with how enjoyable it was on older metas. But right now I cant pretend like I've found even a single bit of enjoyment in playing. Banning Gouging Fire helped, but frankly all that did was take it from a 2/10 to a 3.5/10 for me
What scouting oculars does to a mf
 
I'll be honest, as of right now SV NDOU is possibly the worst tier I've ever played in a PL. I haven't really touched it since DLC2 came out since there were tiers worth giving a shit about again, but I was stunned at just how horrendous this tier has became since it dropped. Bulkier styles feel outright unplayable, there are way too many broken sweepers in the tier and nowhere near enough overlap between them. Honestly, I don't think I'll ever sign up for SV OU for NDPL again unless this tier gets damn near overhauled with bans or unbans, NDRU is so much more enjoyable and I've been helping a ton with tests and building and its so much more fun to play.

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Dragonite plays the game on creative mode, and I'm not going to pretend its anything but stupid as of right now. Strictly personally, Its the most broken mon in the tier for me right now and I don't really think its close, but I fully know just how stupid it sounds and feels to call dragonite broken, so if there's an alternate solution that isn't just swinging on tera again I'd love to see it in practice. Encore is dumb, its tera variety is dumb, its movepool feels endless, and very very few actual answers really feel secure vs it. EQ/Ice Spinner/Encore/Roost/Fire Punch/Scale Shot/Facade and a multiple of tera types makes it so just about any counterplay that isnt just salt cure w garg and pray u last feels inconsistent. Whether it be Lele, IDBP Corv, Helmet Lando-T, SD Scizor and yolo Tera Ghosts nothing truly feels effective because there's a tech that fucks with all of them, incentivizing double-dipping for checking it, which is absurdly difficult to accomplish because most things crumble.

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Kyurem isn't much better, and Wellspring also stinks up the tier really badly for defensive structures. Kyurems set variety is honestly cancerous, and DD kyurem always feels like it can mop me up on a moments notice if I slip even a single time. I've seen Tera Ground, Electric, Ghost, Fire, Steel, Fairy and various moves between Tera Blast/Roost/Scale Shot/EP/Freeze Dry, etc and each of these changes alter what actually checks it. And this ignores shit like Sub too. Wellspring feels less stupid but that only really is because Dragonite is so profusely horseshit that it holds it back, and I don't think anything else really does, but atleast it lacks the variety of the other 2 shithead dragons. Its damage output is nonsense and its speed tier is just slow enough to be manageable but just fast enough to be annoying to build vs.

Normal.png

Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.

As for what I'd do to fix this, honestly a large part of me wants to say Kokoloko Dragonite, Kyurem and Wellspring. I hate Kokoloko, I think it's usually really shitty but frankly this tier is arguably the worst current gen tier to play right now and that's saying alot because SV Ubers is a flaming mess racking in 5.7/10% or summ on enjoyability. Beyond that, I don't truly know. But I know this much, if my NDPL team wasn't as enjoyable as it was, this might clock in for the worst PL experience I've ever had just off of playing alone. I want to like this tier, I really do, especially with how enjoyable it was on older metas. But right now I cant pretend like I've found even a single bit of enjoyment in playing. Banning Gouging Fire helped, but frankly all that did was take it from a 2/10 to a 3.5/10 for me
I can agree with you here. The current state of the meta heavily rewards offensive gameplay over defensive ones, if you tell me what a ratio would be i would say a an 80% offense and 20% defense. In fact, I went back to gen 8 to get away from this meta for a while, and I miss how balanced the game felt, even something like Ash Gren feels completetly manageable in comparison to gen 9 nd were one slip up and you get clipped by a Tera boosted mon. Now one thing I did find interesting here is your mentioning of Dragonite, I personally havent considered Dragonite that broken up until now, at least not more than Kyurem and Ogerpon Wellsrping. However, I wouldn't discard it from a potential suspect, if the Ogerpon Wellspring and Kyurem bans end up being not enough (which they SHOULD happen) I think we could consider it. But overall, we NEED to make changes, and we need them NOW.
 
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Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.

As for what I'd do to fix this, honestly a large part of me wants to say Kokoloko Dragonite, Kyurem and Wellspring. I hate Kokoloko, I think it's usually really shitty but frankly this tier is arguably the worst current gen tier to play right now and that's saying alot because SV Ubers is a flaming mess racking in 5.7/10% or summ on enjoyability. Beyond that, I don't truly know. But I know this much, if my NDPL team wasn't as enjoyable as it was, this might clock in for the worst PL experience I've ever had just off of playing alone. I want to like this tier, I really do, especially with how enjoyable it was on older metas. But right now I cant pretend like I've found even a single bit of enjoyment in playing. Banning Gouging Fire helped, but frankly all that did was take it from a 2/10 to a 3.5/10 for me
Regardless of previous takes, zama-hero was a big broken bitch. You're making it sound like a physical wall when it was a braindead broken sweeper which took a fat 0 from any physical attacker. Banning it is for sure the right move, and that was also back when ghold was in the tier to check it. It was incredibly overwhelming and restrictive.

Also dnite isn't that bad, it's usually pretty easy to guess the set, which is whatever fucks your team the hardest.
 
As for what I'd do to fix this, honestly a large part of me wants to say Kokoloko Dragonite, Kyurem and Wellspring. I hate Kokoloko, I think it's usually really shitty but frankly this tier is arguably the worst current gen tier to play right now and that's saying alot because SV Ubers is a flaming mess racking in 5.7/10% or summ on enjoyability. Beyond that, I don't truly know. But I know this much, if my NDPL team wasn't as enjoyable as it was, this might clock in for the worst PL experience I've ever had just off of playing alone. I want to like this tier, I really do, especially with how enjoyable it was on older metas. But right now I cant pretend like I've found even a single bit of enjoyment in playing. Banning Gouging Fire helped, but frankly all that did was take it from a 2/10 to a 3.5/10 for me
everyone hates kokoloko tiering until they play generation 9 national dex
 
Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.
As someone who voted to ban Zama, I can't agree with this. Zama may have kept physical attackers more in line to a degree, but it brought its own flavor of miserable to play against with its obnoxious tera choices and ability to claim games vs teams lacking overly specific cores. It didn't solve issues, it just added more. And it was especially obnoxious to try and contain on top of other big threats who could just pile on and break down Zama's few consistent checks and let it sweep easier.

I fully sympathize with feelings about the current tier. I talked about this during the Gouging suspect, but there's an overabundance of dangerous threats that individually are manageable (most of them) to varying degrees, but together make for frustrating building that often results in a mentality of "It's just better to run offense than struggle putting together defense". Even with the better defensive teams, there are still unavoidable holes no matter how you do it.

Some threats feeling so tough are a symptom of the more brokens enlarging their impact. Some mons like Wellspring are broken regardless of what's around them, but others like Dragonite are only really felt "broken" (though I'd hesitate to call Nite broken) because of the other threats next to it that stress the builder and in battle, overwhelming teams. By itself, it still has flaws that limit it a lot (no matter what moveset put together it can't get past everything easily and coverage will always have imperfections), but because teams are already pushed to the limit slotting checks for other major threats, it feels worse to deal with.

Regarding the most problematic threats at the moment, I feel like there's two that stands out and you did hit them.

:Ogerpon-Wellspring:
This still has to go. It's one of the biggest considerations that Balance has to account for in the builder, with far too limited a list of responses. Mega Lati twins dropping in viability, a lack of splashable grasses that beats it reliably, and its ability to just muscle past even stuff like Corv with Tera just makes this mon feel overbearing. Running Tera Dragon/Grass really feels like the best bet while packing a main "check", but this is such a predictable and exploitable response and all it does is make Wellspring's teammates more dangerous by forcing those reactionary teras. Yeah it's got offensive counterplay, but there really needs to be more defensive answers. Tangrowth and Mega Venu are not easy enough to just put on teams and come with their own shortcomings you have to cover elsewhere.

:Kyurem:
A while back I didn't have as much of an opinion on this mon compared to other "big bads" of the tier, but I've come to find it more of a nuisance that's frustratingly annoying to account for at times. A big part of this has to do with Freeze Dry which makes bulky waters much less comfortable at scouting the mon, but it also doesn't help that Tera Blast allows it to pick and choose some of its counterplay. Dragon Dance sets feel overly punishing to play around, and while it's possible to check it with pokemon like Mega Scizor and Garganacl (tera fairy helps), it feels like there's not as much counterplay as there should be. I also think substitute sets are kinda dumb and I've even tried out SubTect here in the wake of Kyurem's ban from SV, and it can still work especially as it punishes lots of passive mons like Pex and Pex, abuses Ferrothorn's 8PP Gyro Ball, and gets easy subs on Landorus-T and Gliscor. The set diversity and threat level I think makes this mon a bit questionable.
 
The council knows what they inevitably have to do. The timing couldn’t be more unfortunate… or could it be precisely what is needed to restore faith in this joke of a tier. In the midst of NDPL, I’ve seen a few respected players voice their discontent with the state of the meta and it’s become rather obvious that there is only one, maybe two solutions to save this tier from extinction. This won’t be a detailed post about why we should have a third suspect, in fact I won’t even state specifically what I’m referencing because as you should’ve guessed by now…

Why is now the correct time? The tier is already in a dire state, so if we’re holding out because we’re afraid of the chaos that follows then think again. Is it really much worse than what we’re dealing with now? The tier is uncompetitive and the enjoyability is probably close to an all time low but we won’t know that until we get a survey. These types of tours are the perfect environment for innovation and meta development. Of course a successful outcome in a third suspect would shake up the entire meta but so long as we keep the unban slate at a minimum, it shouldn’t be long before we are in a better, more stable position than we stand right now to finish the biggest ND tour strongly which could leave off a better impression for people who are still on the fence about the tier.

Allowing this to continue is unacceptable and it should be abundantly clear that subtle changes and strides aren’t enough to tackle the problem we face. The two solutions are either suspect numero tres or Kokoloko. I don’t believe the latter will work but I’m willing to try anything because there’s still people who don’t want the red button pushed.

Conclusion and my more personal views: The motivation to play this tier is dwindling because of the laziness in this council. I’ll excuse the times where they’ve shown to make rash decisions such as the first suspect or QB Ursaluna without community support before PL but now we’re just not doing suspecting things and hoping the tier will magically get better. News flash: Gouging Fire is banned and the meta still sucks, nothing you ban will help. I am begging the council to NOT wait until after PL to host another survey, it’s urgent we do this before playoffs. And to the community members who care about the current and future state of this tier, please continue to voice your concerns on forums and other platforms that are appropriate. :Celebi:
 
Man remember when this tier had a mon on offensive structures that punished all these physical attackers? Remember when it made offense actually have to try to win its games without players being able to smash their head against their keyboard and walk their way into a win w their dragons? Yeah me too. I can't talk that much about how much of a mistake suspecting and banning Zama-Hero was because I missed suspect reqs (mainly because I didn't even notice the test), but that's a minor digression. I know things have passed so unbanning this is likely never gonna happen, but I cannot stress enough banning this was a colossal failure for the tier, and its why this tier is the way it is right now. It has no real bearing on the post but if I didn't say it I think I'd go insane.
i like how the whole of sv ndou pre zama ban was struggling to beat it because it was a) too bulky b)too fast and c) anything barring a few shitty ghost types got bodied by body press(unintended pun)
 
The council knows what they inevitably have to do. The timing couldn’t be more unfortunate… or could it be precisely what is needed to restore faith in this joke of a tier. In the midst of NDPL, I’ve seen a few respected players voice their discontent with the state of the meta and it’s become rather obvious that there is only one, maybe two solutions to save this tier from extinction. This won’t be a detailed post about why we should have a third suspect, in fact I won’t even state specifically what I’m referencing because as you should’ve guessed by now…

Why is now the correct time? The tier is already in a dire state, so if we’re holding out because we’re afraid of the chaos that follows then think again. Is it really much worse than what we’re dealing with now? The tier is uncompetitive and the enjoyability is probably close to an all time low but we won’t know that until we get a survey. These types of tours are the perfect environment for innovation and meta development. Of course a successful outcome in a third suspect would shake up the entire meta but so long as we keep the unban slate at a minimum, it shouldn’t be long before we are in a better, more stable position than we stand right now to finish the biggest ND tour strongly which could leave off a better impression for people who are still on the fence about the tier.

Allowing this to continue is unacceptable and it should be abundantly clear that subtle changes and strides aren’t enough to tackle the problem we face. The two solutions are either suspect numero tres or Kokoloko. I don’t believe the latter will work but I’m willing to try anything because there’s still people who don’t want the red button pushed.

Conclusion and my more personal views: The motivation to play this tier is dwindling because of the laziness in this council. I’ll excuse the times where they’ve shown to make rash decisions such as the first suspect or QB Ursaluna without community support before PL but now we’re just not doing suspecting things and hoping the tier will magically get better. News flash: Gouging Fire is banned and the meta still sucks, nothing you ban will help. I am begging the council to NOT wait until after PL to host another survey, it’s urgent we do this before playoffs. And to the community members who care about the current and future state of this tier, please continue to voice your concerns on forums and other platforms that are appropriate. :Celebi:
Dramatic_Crossroads.jpg

If Im being honest, I dont think a KokoLoko will help for a few reasons. For 1, there isnt a ton of mons atm comsidered banworthy by the majority of players. You may hear the ocassional Raging Bolt, but the 2 main targets seem to be Ogerpon Wellspring and Kyurem, which at that point, would that even be a KokoLoko? And if you ask me, I have a feeling that these wouldn't be enough to salvage the tier. They would help, and I could be wrong about this, but I feel that eventually we would just keep on suspecting each mon we find problematic, which I dont think would be a healthy dynamic for the tier. The other option, the Tera Ban, imo seems to be the one that would fix most, if not all the issues, but it is also the most controversial. We have already discuss what tera does and what it enables, so im not gonna talk about it much, but imo this would be a game changer, it would pretty much be a whole new meta. No longer will mons simply be able to just click this the button and have the capacity to even 2hko resist, and mons like Heatran would still be good even without Tera Grass at its dispossal. Sure this wouldn't come without collateral damage, mons like Skeledirge and Garganacl would take serious blows to their viability, becoming more of a very specific niche pick that anything, if even that. But offense would take a big blow, which is what is killing this meta as a hole. Not saying offense shouldn't be good, passive metas can also be boring, and again, defense isn't getting away scott free, but it shouldn't be THIS favorable. Nd Council I hope you are listening to our prayers right now, because this tier needs change, and it needs it pronto. Everyone out there spread your feelings about the meta, and what ypur ideas for changes would be. Let's fight for a better meta.
 

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