Going to keep this short
I'll be voting ban mostly based on Breloom's unhealthiness and negative effect on the meta and teambuilding. 100% accurate sleep, especially on an offensive mon like Breloom is obviously a big factor in why I think it contributes more negatively than positively to the meta. @ the low win % in UUPL argument - like other players, I found Loom extremely constraining on teambuilding and in a way over-prepped for it. Always packing a dedicated sleep absorber + another dedicated check to deal with it to eat LO Bullet Seeds, boosted Mach Punches, etc is insanely unhealthy on the meta imo, esp when youre trying to account for other things like aero/lati/sciz. Anyways, I think voters, including myself, definitely made a mistake in the dual suspect process taken awhile back and have a chance to right it here.
more negative than positive effect on the tier = ban
I'll be voting ban mostly based on Breloom's unhealthiness and negative effect on the meta and teambuilding. 100% accurate sleep, especially on an offensive mon like Breloom is obviously a big factor in why I think it contributes more negatively than positively to the meta. @ the low win % in UUPL argument - like other players, I found Loom extremely constraining on teambuilding and in a way over-prepped for it. Always packing a dedicated sleep absorber + another dedicated check to deal with it to eat LO Bullet Seeds, boosted Mach Punches, etc is insanely unhealthy on the meta imo, esp when youre trying to account for other things like aero/lati/sciz. Anyways, I think voters, including myself, definitely made a mistake in the dual suspect process taken awhile back and have a chance to right it here.
more negative than positive effect on the tier = ban

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