No, wrong. Is must be so convenient for your agenda to forget the existence of leftovers. Chansey of DPP takes special hits better than the Bold Eviolite set, and it really isn't close when you also factor in entry hazards and passive damage.
I don't have an agenda. Every single one of my teams shit on Chansey completely. If Chansey is not banned then I will keep making teams in that way, I'd just prefer not to have my options restricted by an imbalanced fat pink whore.
You're right, I didn't take lefties into account, because I was referring to pure walling potential. If you want to introduce battle conditions, let's start with what you're hoping to gain by taking 18% as opposed to 20% from the special attacks you're going to be walling by running a more specially defensive spread. The entire point is that Chansey's special defense is already so gargantuan that nothing in UU can break it without a ridiculous amount of set up. And while this was true in DPP UU as well, it was balanced by Chansey's physical frailty. It's definitely not physically frail anymore, as evidenced by the comparisons to 'Bro.
I only brought up Slowbro because you did with your attempt to make Chansey appear like a great physical wall. Slowbro's base defenses although good are not really spectacular and it is really its ability that gives it a significant boost. Chansey takes neutral hits from almost all physical attackers and without leftovers, it really won't be walling much physical attackers without sacrificing some of its special bulk.
I don't have a problem with you bringing up Slowbro, I have a problem with your implication that Slowbro's ability and typing made it a superior wall when Chansey's mixed walling capabilities and support options frankly embarrass anything Slowbro can do.
Chansey can safely wall LO Rhyperior and beat CM Raikou with the same set. Please explain to me how that's not "walling much physical attackers" or "sacrificing special bulk".
Edit for ToF:
ToF said:
It's not flawed logic at all actually. Ton's of players refuse to use Pokemon because they find them broken. Wobbuffet is an example of one that fits this catagory perfectly. Now, when you're talking about a suspect test, its different because in the past you needed to actually use the suspect to qualify for voting. But, in this case, playing against annoying ass things is good enough to justify banning them from the other side of the pond so to speak.
I'm not necessarily a proponent of banning the Pokemon, but rather just Baton Pass in general. You guys are acting like its easy to just kill Espeon. Espeon isn't a bad Pokemon defensively, and you can just BP out to something that counters whatever comes in. As for Taunt, well remember that after some boosts, you're gonna be able to do some heavy damage. Kinda stupid that you HAVE to run a combination of Haze and Dragon Tail or a super duper priority filled offensive team to deal with Baton Passers ya know? And UU has a ton of great BP recipients and BP passers, namely Espon, CELEBI, MEW, i could go on and on but I'll refrain.
I know people refuse to use Pokemon because they find them broken, I just think that's counterproductive, hence my post. Wobbuffet might well be completely broken, but I won't ever know that if the only people using it on the ladder are scrubs (which frankly seems to be the case so far, with a couple of exceptions). Even the most broken suspects can be beaten with superior play, so if good players don't use suspects then those suspects are unlikely to be banned.
I will absolutely not vote to ban Baton Pass, that would be like voting to ban Swords Dance because Garchomp and Blaziken are broken. I use Baton Pass all the time on random sweepers with poor coverage, and single-pass teams like mine are perfectly balanced and healthy for the metagame, and even pure Bpass teams can be healthy. The fact that is that Baton Pass teams were perfectly manageable in 4th gen because you could whirlwind/taunt/perish song/yawn/whatever them with relative ease. Baton Pass got no major boosts this generation besides Espeon (and also Yawn not being passable, although that might just be a PO bug), and that's what really breaks it imo. You could argue "well ninjask/celebi/mew were not UU last gen", and that's true, but Bpass wasn't broken in OU either, and DPP OU's power level is very comparable to UU's right now.
The reason Baton Pass is such a problem right now is because we're in a very similar situation to where the 3rd gen players were - we have a very powerful strategy that just does not have good counters. In 3rd gen this was due to a lack of moves like taunt and move distribution issues, but now it's due to Espeon making half of those moves completely useless. If we could get Bpass back to its 4th gen power levels by banning Espeon (who, I will add,
was OU last round anyway) then I think people would have significant fewer problems with it.
And, full disclosure, I'm still not sure if bpass teams are broken, I just think games against them are really fucking gay. The smashpass teams I don't care about because they never pass defensive boosts, which makes it easy to beat.