Venomoth doesn't have Compoundeyes, but it has Sleep Powder which has roughly the same accuracy as a Compoundeyes Hypnosis which is probably the main, if not only, reason to use Compoundeyes Yanma over Speed Boost (except for 100% accuracy Air Slash? :P).Venomoth does not get Compoundeyes. Venonat does, though. Yanma also doesn't have Tinted Lens, so I don't see how we can compare the two o.o
Venomoth and Yanma both basically have the same duties, decent speed special attacking Bug-Type.
Yanma has Speed Boost to rocket it's speed to that the same of Choice Scarf Primeape, however; and can change it's attacks, but even with a Life Orb boost you very well may find it's attacks lacking in damage. You can pick off weakened Pokemon decently, though, I suppose. Protect will usually ensure you get the initial speed boost, if you last another turn you pretty much outspeed everything and anything, bar priority and Sunny Jumpluff. It's also pretty frail and things like Choice Band Entei will do 90.8% - 107% to it with ExtremeSpeed, while the 4x stealth rock weakness doesn't help at all.
Venomoth has Tinted Lens to help with coverage and already decent special attack. Venomoth gets the exact same coverage as Yanma with Psychic over Air Slash, but Tinted Lens Bug Buzz already does quite a bit to everything. It has the option to put Sleep Powder in it's moveset without having to sacrifice it's ability like Yanma and while it's not exactly "reliable", it is a whole lot better than 60% Hypnosis. It has superior typing with Poison only giving it a 2x weakness to stealth rock, has defenses stronger than a paper bag, and can absorb Toxic Spikes.
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Also, I've been wondering anyone come up with any amazing sets lately? Although this definitely isn't an exactly new set, this happens to be my favorite Primeape set atm:
Primeape (F) @ Choice Scarf
Ability: Vital Spirit
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Ice Punch
- U-turn
Jolly to outspeed Scarf Typhlosion since close to all are neutral natured, along with it being a general speed demon hehe. I don't exactly use Primeape as an attacker, but as a cleaner. He picks off weakened Pokes or scouts + damages other Pokes with U-Turn. Stone Edge is for Fire-Types like Charizard and Typhlosion mostly, plus has much better typing coverage with CC than EQ does. Also owns Venomoth and Articuno. Ice Punch for Jumpluff and to actually hurt Grass-Types. U-Turn also does fun things like OHKO Cacturne and 2HKO Psychics bashing the crap out of them muahahahaha.
And this is a Gardevoir set I've been working on that probably needs some help if anyone is up for it:
Gardevoir (F) @ Leftovers
Ability: Trace
EVs: 252 HP / 60 Spd / 196 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Protect
- Psychic
- Will-O-Wisp
It has 60 speed EVs to put itself at 211 which outspeeds max speed neutral nature Exeggutor and Relicanth by two points, and traces Chlorophyll/Swift Swim so I outspeed even in weather. Made it max hp then as specially defensive as possible to take Scarf Eruption with wish + protect after I knock off it's max health with Psychic, along with other random extremely strong attacks like rain surf. I am currently trying to find a better spread though I haven't found or looked for any significant damage calcs that could help with that yet, so if someone could please? Psychic for STAB, Will-O-Wisp for physical attackers. I know it really doesn't do anything to Exeggutor despite out speeding it but it can wish + protect like once to burn out the weather turns that could be out, which is likely if I'm facing Exeggutor.