Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

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Guys i play sableye
Recover
Wil-o-wisp
Taunt
Knock off
Careful nature
255 sp def 58 def 148 hp i just wanted to maybe tech in the magic coat becuse sableye is a slow prankster poke so he always gets taunted forcing me into knock off or a switch
Try adding trick with choice scarf, which might fix the speed Issues. Or invest some Ev's in Speed.
 
OP's mentorship link needs to be updated I think.

Other than that is there a recommended place to observe high level OU matches?
I usually enjoy watching streams&co to improve my knowledge in games, but watching random games via PS is just not helpful and the chat rooms are mostly filled with nonsense it seems.
 
Does anyone know wehere I can find a list of Speed Tiers for XY OU (or something close to that)?

I'd like to be able to know which pokemon I can outspeed at lv100, for each speed stat I use, without making calculations.
 
OP's mentorship link needs to be updated I think.

I fixed the link.

Does anyone know wehere I can find a list of Speed Tiers for XY OU (or something close to that)?

I'd like to be able to know which pokemon I can outspeed at lv100, for each speed stat I use, without making calculations.

Here you go. It's not fully completed but it should be good enough to help.


Y

yes i know right and this is way to strict smogon admins get butt hurt over commenting move sets without some over dramatic intro i mean who reads them.

This should be the new greninja
Hasty
252 speed 200 sp atk 158 atk
Shadow sneak
U-Turn
Ice beam
Scald/grass knot/ hidden power fire

It's not about being butt hurt over not having a dramatic intro, its that a good OP helps people know where the discussion should be going. If you don't have much content, you can't hope to have good discussion from a thread now can you?

As for your Greninja set, you have too many EVs. You can look in the greninja thread for set ideas or post your set there for discussion. Just make sure you explain why you chose to use that EV spread.

Edit: I didn't delete your post, I merged it with you previous post because Double posting is frowned upon and against forums rules.
 
It unnecessarily clutters the thread when you have the option to edit you're posts.

OU Forums Rules said:
- Don't double post. There's an edit button for a reason. If you need to delete one of your posts, the delete button is an option after selecting edit.
 
Not really a simple question, but I'm curious as to exactly when egg moves are allocated.

For example, if I put my lv1 Marill into daycare, it knows superpower, but after a few eggs, superpower has been forgotten by the parent, but eggs generated after superpower has been replaced still have it as an egg move.

If the egg moves are set as soon as the individual parent is deposited, would it then be possible to change the Ditto whilst still keeping the egg moves, even though the mother has technically forgotten them?
 
Not really a simple question, but I'm curious as to exactly when egg moves are allocated.

For example, if I put my lv1 Marill into daycare, it knows superpower, but after a few eggs, superpower has been forgotten by the parent, but eggs generated after superpower has been replaced still have it as an egg move.

If the egg moves are set as soon as the individual parent is deposited, would it then be possible to change the Ditto whilst still keeping the egg moves, even though the mother has technically forgotten them?

I am fairly certain, based off experience having it work correctly when doing exactly that, that a Pokemon's level and movelist doesn't seem to update until it is removed from the daycare. Thus it continues to have the correct moveset until you change out that specific Pokemon.

I could be remembering incorrectly but I'm fairly sure that this is how it works.
 
I am fairly certain, based off experience having it work correctly when doing exactly that, that a Pokemon's level and movelist doesn't seem to update until it is removed from the daycare. Thus it continues to have the correct moveset until you change out that specific Pokemon.

I could be remembering incorrectly but I'm fairly sure that this is how it works.
That's what I got from my personal experience as well.
 
As a challenge I have been trying to think of a different team with...(get this)...a core of weezing and jellicent but I need team member ideas so...if you have ideas I need them
 
As a challenge I have been trying to think of a different team with...(get this)...a core of weezing and jellicent but I need team member ideas so...if you have ideas I need them
A Weezing/Jellicent core could be taken down by powerful special ghost, dark, or electric moves so at the very least you'll need something to deal with them, like AV Conkeldurr with Knock Off.
 
Do people recieve less points reductions when losing if they disconnect? I've been dealing with a lot of people disconnecting as soon as it obvious I'm going to win
 
Do people recieve less points reductions when losing if they disconnect? I've been dealing with a lot of people disconnecting as soon as it obvious I'm going to win
I'm pretty sure they lose the same amount whether they d/c or play the whole battle. They're probably just doing it to save time.

How do people get all these 5IV Shinies that they're trading on their threads in the wifi forum? It can't all be gen 5 RNGing can it? By my calcs even breeding two 6IV pokemon from different regions gives you 1/6 * 1/1365 = 0.01% of getting the proper 5 IVs in a shiny, worse if you need a particular ability. Is it just a LOT of time on their hands or is there something I'm missing?
 
I'm new to the competitive scene this generation and doing my best to understand everything. So I get that items/abilities/moves that affect evasion are banned and looked down upon because it relies on the probability aspect of the game but does the same go for crits? For example, my Sniper Kingdra holding Scope Lens and using Focus Energy to get crits 100% of the time. It seems unfair to me but I can't find anyone saying it isn't.
 
I'm pretty sure they lose the same amount whether they d/c or play the whole battle. They're probably just doing it to save time.

How do people get all these 5IV Shinies that they're trading on their threads in the wifi forum? It can't all be gen 5 RNGing can it? By my calcs even breeding two 6IV pokemon from different regions gives you 1/6 * 1/1365 = 0.01% of getting the proper 5 IVs in a shiny, worse if you need a particular ability. Is it just a LOT of time on their hands or is there something I'm missing?

They could just be generating them with an external program also. (With the Masuda method and Shiny Charm, gen6 breeding gives a 1/1024 chance of getting a shiny, not 1/1365. But you still multiply that by 1/6 to get the right imperfect IV, assuming you use a Destiny Knot.)

I wonder this myself too sometimes, but if it's not a gen6-exclusive pokemon (e.g., Aegislash, Greninja, etc.) then I just choose to believe they use an external generating program.

I'm new to the competitive scene this generation and doing my best to understand everything. So I get that items/abilities/moves that affect evasion are banned and looked down upon because it relies on the probability aspect of the game but does the same go for crits? For example, my Sniper Kingdra holding Scope Lens and using Focus Energy to get crits 100% of the time. It seems unfair to me but I can't find anyone saying it isn't.

All of the crit-related stuff is allowed. I think the reasoning for allowing it is a combination of several things:

(1) Despite the changes to crit in gen6 (i.e., there are only 3 crit stages, and the highest is 100% crit), there are still very few pokemon that can pull it off. (Kingdra, Absol, and maybe something else, I can't remember.)
(2) Those particular pokemon may not be viable or may have other glaring weaknesses that are easily exploited.
(3) Evasion is different from crit because crit makes damage go from 100% to 150%, but Evasion makes it go from 100% to 0%. It's a much more exaggerated change to game play. (Evasion also affects status moves, whereas crit just affects damage.)
(4) Similar to (1) and (2), every pokemon can make use of items like BrightPowder and every single pokemon can learn Double Team via TM. (Actually there are some exceptions: Wobbuffet, Wynaut, Kricketot, Burmy, Tynamo, and Spewpa are the only pokemon that cannot learn Double Team, in addition to any pokemon that cannot learn TMs at all, like Combee.)
(5) Crit builds do have counters, the most obvious of which is a bulkier pokemon (crit ignores temporary defensive buffs, but obviously does not ignore typing and Def/SDef before buffs). Evasion builds have literally one counter: moves that bypass the accuracy check. The only viable accuracy-bypassing damage moves that I know of are Aerial Ace and Aura Sphere. (Roar/Whirlwind also bypass accuracy, so that is an alternative.)

So since Evasion is readily available to every pokemon, has few counters, and turns the battle into coin flips, it is deemed uncompetitive. Crit does not actually have the same properties, and so it is accepted.
 
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Those shinies were probably obtained when Instacheck was a thing. What Instacheck did was allow you to check the secret ID of your Pokemon in the egg and tell other people what it was - if the IDs matched, you could send the unhatched egg to them and it would hatch shiny for them. You can check for the IVs of eggs by saving before they hatch and then resetting once you check the IVs after they hatch. This method can no longer be specifically used, however, since Instacheck was killed with the X & Y 1.2 Update. There is, however, Instacheck in a different form, though it requires either a digital copy or some other device to view the data in addition to the program. Furthermore, yes, you could use a Powersave to edit your data and create a shiny with 5 or 6 IVs. You can also use it to edit a regular Pokemon into a shiny Pokemon.
 
Evasion builds have literally one counter: moves that bypass the accuracy check. The only viable accuracy-bypassing damage moves that I know of are Aerial Ace and Aura Sphere. (Roar/Whirlwind also bypass accuracy, so that is an alternative.)
Keen Eye users also ignore the increased evasion of the opponent. They are mostly pretty weak, though, and are hurt badly by not having one of their alternative abilities - with the exception of Chatot and probably Drapion.
 
How do people get all these 5IV Shinies that they're trading on their threads in the wifi forum? It can't all be gen 5 RNGing can it? By my calcs even breeding two 6IV pokemon from different regions gives you 1/6 * 1/1365 = 0.01% of getting the proper 5 IVs in a shiny, worse if you need a particular ability. Is it just a LOT of time on their hands or is there something I'm missing?
They could just be generating them with an external program also. (With the Masuda method and Shiny Charm, gen6 breeding gives a 1/1024 chance of getting a shiny, not 1/1365. But you still multiply that by 1/6 to get the right imperfect IV, assuming you use a Destiny Knot.)

I wonder this myself too sometimes, but if it's not a gen6-exclusive pokemon (e.g., Aegislash, Greninja, etc.) then I just choose to believe they use an external generating program.
I thought that research thread showed that MM + shiny charm was about ~1/450 for a shiny?

But yeah most of it is probably old instachecked things
 
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