Anything Goes called Anythings Goes because there are no bans or clauses, so there is no real precedent for what is “balanced”.Mine is different as is where u make something balanced in the AG teir.
Anything Goes called Anythings Goes because there are no bans or clauses, so there is no real precedent for what is “balanced”.Mine is different as is where u make something balanced in the AG teir.
think of it like this. Zacian is rlly strong but still gets checked by NDM and quagsire.Anything Goes called Anythings Goes because there are no bans or clauses, so there is no real precedent for what is “balanced”.
While I really like the concept for this mod, it seems quite similar to EGR's Type Chart Deluxe.(I already had a Pet Mod in submission, so if anyone else is willing to use this idea, you’re welcome!)
Type Rebalance
Objective: The bottom tier four Types will be buffed with added diversity, better overall Type match-up and fixed underwhelming mechanics associated with them, such as Hail being associated with Ice-type. After that, the remaining top tier Types will receive the opposite. The council will determine the top 4 and bottom 4 types.
Formats: NatDex OU, NatDex Monotype, Z-Moves might or might not stay depending on how the metagame plays
Amount of Slates: Eight first slates for bottom tiers, two per each type. First slate is changing some Type matchups and associated mechanics, and second is buffing underwhelming Pokémon and nerfing Ubers with BST lower than 670 (i.e. Galarian Darmanitan). Increased diversity is encouraged.
After the eight first slates and playtesting are done, at least two slates for top tier Types that remained relatively untouched will be done, but in the opposite way by nerfing a few positive but non-sensical matchups and, if all else fails, toning down their most potent threats to make them more manageable.
Examples: Ice-type have the worst defensive typing and a tendency of mediocre to bad coverage, resulting most defensive and slow Ice Pokémon to suffer. Hail, a weather heavily associated with Ice, is by far the worst weather. The two slates about Ice resolves about fixing these issues, as well as toning down Uber-level threats that do happen to have one of those bottom-tier types.
Inversively, we have a remaining top tier type that remains devastating which is, let’s say, Fairy, due to a combination of fantastic offensive and defensive type match-up and plenty of powerhouses such as Clefable and the banned Magearna. In addition, Misty Terrain is the only terrain not to be nerfed in any way. The objective in this case is to tone down these traits, although buffing really unviable Pokémon with this typing is allowed.
What is Allowed: Increasing BST up to 600 - although 500-530 range recommended - except regarding important counterparts (i.e. Eeveelutions), adding or removing moves to a Pokémon‘s movepool, adding or replacing one of the Pokémon‘s Abilities, nominating a change for Moves or Abilities as long as they are easy to program.
What is NOT Allowed: Adding new Pokémon - this also includes no new forms - as NatDex is already crowded, buffing already viable Pokémon (refer to the NatDex viability ranking; if it is at least B- or higher, don’t buff it), nerfing an already bottom-tier typing, buffing an already top-tier typing, adding anything new which included new items, new Abilities, new Moves, new hazards, new weathers or new terrains.
Questions
What do you personally think are overall top tier typings throughout NatDex? And what do you think are the bottom tier typings throughout NatDex? Should Z-Moves be allowed or not? Mega Evolution can at least seen coming as only specific Pokémon can perform it; same cannot be said with Z-Moves due to the unpredictability and often hyper offensive nature.
Oh, I forgot this one.While I really like the concept for this mod, it seems quite similar to EGR's Type Chart Deluxe.
He is. He primarily submits to FEUU, which is currently on a break. He played in the tour yesterday.Oh, I forgot this one.
Only main difference that are said is that my version would allow increased diversification on the bottom tier types and toning down the top tier types. Although I wonder if EGR is even active atm…
[B]Pokémon[/B]:
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[B]Type[/B]: [IMG]http://play.pokemonshowdown.com/sprites/types/.png[/IMG][IMG]http://play.pokemonshowdown.com/sprites/types/.png[/IMG]
[B]Abilities[/B]:
[B]New Moves[/B]:
[B]Removed Moves[/B]:
[B]Descriptions[/B]: