Add to that Technician, and its gonna see a lot of use soon. I can't get over the number of Trick users... =/
Except LO Flamethrower easily OHKOs, and his higher special attack means Bronzong/Skarmory can't switch in. Same thing goes for Hippowdon. Look, this thing is definitely not Uber, but it sure the hell is way more unpredictable and more powerful on the first turn than Garchomp ever was. With 110 special attack and Draco Meteor, and now Outrage to go with his base 135 attack, there is really nothing that can switch in safely. The best way to beat Mence is prediction, and the way to beat Garchomp was luck...(Sand Veil mainly). The fact that Mence can be paralyzed and doesn't have STAB EQ to work with means it isn't as effective as a sweeper, but this puts holes into teams that can't just be Wishpassed away, unlike Choice Scarf or Banded Garchomp. That special attack makes all the difference.
I think Super Power is a pretty good addition to Mamo. Bar them inventing an entirely new ice move, I can't see any moves that exist in the game that could help it (and wouldn't seem absolutely ridiculous, ie. Flare Drive/Ice Punch).
It's going to be really annoying never being able to count on keeping your item in battle. >.>
Indeed. Timid Trick ScarfGar removes Blissey from the picture and still has the option to sweep. It could even go with Black Sludge, and swap it with Leftovers so that it gets the same boost, but the wall ends up losing 12% each turn. Would this affect steels, though?
How about megahorn? :)I think Super Power is a pretty good addition to Mamo. Bar them inventing an entirely new ice move, I can't see any moves that exist in the game that could help it (and wouldn't seem absolutely ridiculous, ie. Flare Drive/Ice Punch).
Indeed. Timid Trick ScarfGar removes Blissey from the picture and still has the option to sweep. It could even go with Black Sludge, and swap it with Leftovers so that it gets the same boost, but the wall ends up losing 12% each turn. Would this affect steels, though?
Could you say, Drill Peck? It already has Peck within it's movepool so Drill Peck isn't that far off lol
Salamence brings something new to the table really. It gets Stealth rock weak and no sandstorm immune for that +1 Atk, compared to Scarfchomp.
hmmm, would a +2 Atk Brick Break OHKO a Blissey 252 Def/0HP Calm?
On the other hand, Dragonite is FINISHED. He really has no more redeeming features. Poor Dragonite.
yesss! Show me a safe switch-in to Outrage/Dragon Claw/Earthquake/Fire Blast. If you would be so kind.cb mence is @_@.
I've already brainstormed on this sometime ago, and;
Fire Blast still does more to every Steel than Fire Punch.
I'd really consider Softboiled in that last slot.
I'm not sure why you're considering Gengar and Heatran when Clefable is still UU.
This is the set I've been dreaming with since it was revealed that Clefable could learn Trick. Sounds quite fun. <3