Hilariously I actually wiped to Maxie's Mightyena the first go round for the first time in probably 12 years or so
Flannery
(28): Secret Power and Crunch both 2HKO with SP giving some parahax options, Numel does small damage with Take Down or sets Sunny Day usuall but could high roll a Magnitude if unlucky. Slugma dies to Secret Power. Secret Power can 4HKO Camerupt but you'll get KOed by Sunny Day+Overheat in return.
(28): I got outsped despite the level avdantage weirdly enough. Enemy Numel used Take Down / Magnitude / Sunny Day in roughly a 45 / 35 / 20 split, my Numel would OHKO with anything Mag7 or higher (Mag6 left a sliver) and would tank anything up to Mag8 in return. Enemy Numel KOed me less than 10% of the time, I won without damage taken close to half the time. Slugma is an easy OHKO. Camel used Tackle, missed, and was OHKOed by Mag9. Mag8+Mag6 does about 70% while Torkoal 2HKOed with Body Slam+Sunny Overheat. Mag8+Mag9 or better is required for the clean 2HKO. Good performance.
(28): You 2HKO with Rock Slide but Numel outspeeds, you comfortably tank any two Magnitudes of 7 or less and are only OHKOed by Mag10, Mag9+5 or less also fails to KO. Take Down is lol. Sunny Overheat is painful but not an issue. Rock Slide OHKOs Slugma. Camerupt can't really touch you but Sunny Day boosted Overheat can kill from about 40% on the first hit. You 4HKO with Rock Slide (Rock Slide - Rock Slide - Return - Rock Slide dodges Hyper Potion range). Torkoal is a 4HKO with Rock Slide and an easy kill with Thunder Wave paraflinching, Sunny Overheat KO range is only a little higher than Camel. Probably needs a Potion to win just to avoid an Overheat kill since Camerupt will Attract stall you, but a clean solo.
(29): You beat Numel with two Take Downs has long as it rolls Mag8 or less, you OHKO Slugma, and Camerupt OHKOs with Overheat. Bog standard performance.
(30): When I said suffer through Lombre... Numel was fairly clean, Fake Out+Nature Power+Nature Power was sufficient. Still only a 3HKO on Slugma (Light Screen, Smog, Hyper Potion, Sunny Day used) which could have been ugly if it had gone for the direct Sunny Day+Overheat. And then Camel OHKOs with Sunny boosted Overheat from full, negligible damage from Nature Power. Things are going downhill quickly for this guy.
Norman
(30): Flamethrower 2HKOs Spinda while it does 30% back with Psybeam. Same thing for Vigoroth but it can 3HKO and outspeeds unlike Spinda so Slash crit is a threat. Linoone however you trade 3HKOs and it outspeeds plus Headbutt flinches and crits exist so this is losing without Potions. Slaking is losing without Potions because you get 2HKOed and don't 8HKO after Sitrus but if you come in on a Truant turn and get a free Screech you can win with one Potion. Decent matchup.
(30): Mag9+7 was a big easy 2HKO on Spinda, estimate 7+7 necessary for 2HKO. Vigoroth 2HKOed with Slash but Overheat almost stole a KO. Linoone and Slaking are no-gos. Needs to evolve.
(30): Rock Slide 3HKOs Spinda and paraflinching is effective. Vigoroth 8HKOs, you 4HKO plus paraflinch. Same thing for Linoone. Shock Wave was a 14HKO after Sitrus but Slaking could at most 4HKO with Faint Attack and between Yawn and fully paralysis it only attacked me once, worst case scenario you win with one Potion or get critted.
(30): Anything 2HKOs Spinda though Rock Tomb let's you outspeed t2 and it can't touch you. Iron Tail 2HKOs Vigoroth and it can't touch you. Same for Linoone. Iron Tail beats Slaking, defense drops make the job easier but it can't really touch you and you do reasonable damage anyway plus you have Dig for more free damage over top of that, just don't let it Counter you. Great matchup.
(30): Lombre sucks. You beat nothing unless Spinda repeatedly Teeter Dances.
Winona
(36): OHKO Swablu with Sludge Bomb, tank one Earthquake from Altaria but get outsped and cannot 2HKO past Sitrus regardless, OHKO Tropius, 2HKO Skarmory with Flamethrower fearing little, 2HKO Pelipper with Sludge Bomb fearing less. Good showing.
(36): OHKO Swablu with Rock Slide, fail to 2HKO Pelipper before it outspeeds and 2HKOs you, same with Altaria though you do 2HKO past Sitrs and so could hit and run, OHKO Skarmory and Tropius with Flamethrower. Decent overall, hit or miss performance.
(36): OHKO Swablu with Rock Slide, 2HKO Tropius (avoid Solar Beam), 2HKO Pelipper with Shock Wave, fail to 3HKO Altaria before it 3HKOs you, fail to 3HKO Skarmory before it 3HKOs you. Not so good on this one.
(36): OHKO Swablu with Rock Tomb, tank Altaria's +0 Earthquake (prioritized) and 2HKO with Rock Tomb outspeeding after the first one, same goes for Pelipper but can't take it and Altaria back to back as it will prioritize Water Gun if in killing range - note that you do outspeed before the first Rock Tomb and so avoid some of the Supersonic issues, Skarmory is a poke fight in which you win but it has Sand-Attack and so is better off avoided, outspeed and 2HKO Tropius with anything. A good matchup overall.
(36): 2HKO Swablu with Ice Beam (>.>), lose to Pelipper, OHKO Tropius, lose to Skarmory, hit Altaria heavily but lose to a +1 Aerial Ace. Lombre sucks.