screw it, piracy is the answer to everything
Omg I am so sick of people pretending digital is like the death of gaming or whatever
How are you criticizing console manufacturers for pushing digital. Do you realize the alternative. When is the last time you knew someone who bought a PC game physically LOL
Idk why there is this double standard in gaming where PC gaming has basically been all digital for 15 years but when console manufacturers try it, it's basically the end of the world
Like
also btw if console manufacturers wanted to kill your digital library, there is a way easier way than the imaginary "what if sony just deletes games from your library" which would get the FTC on their ass literally 5 seconds later
its called basically every console jump lol
nintendo fucking did this! every time! the switch might be the first time in their history where a digital library is stored!
They made you buy Super Mario Bros. NES on two consoles in the same generation, despite them both using the same account system!
I'm not gonna watch this video, I've been deep in this gaming discourse for like 5 years. I'm not against piracy in any form, I see that as a digital gaming W.I'll frontload this by saying that it's not strictly the concept of a digital storefront existing that is the issue, so much as 'digital only' advocates and devs seem to use that as an excuse to phase out the physical market. And before you say again 'muh FTC' - try to remember that representatives don't represent you, and that those in the commission are generally a part of the revolving door of political lobbyists.
A lot of us what physical cartridges out of respect for what this industry was. And yes, I'm an unironic pirate because projects like hShop actually have half a clue what preservation actually entails.
I'll leave you with this (and say what you will about Mr Enter's 'muh red pandas and twin towers', I think that interpretation is somewhat of a lie agreed upon, but I'll leave that for another time):
people aren't so much annoyed with owning physical PC games (because it's impractical, and even with sites like GOG their selection isn't great for most people); PC will always have alternative markets (importantly including the black market; steam is the market, sure, but far from the only one) which means most of the issues caused by digital licencing (not owning your game, having your licence swiped) self-regulate. consoles have a whole two games markets (physical and digital), meaning the phasing out of discs grants complete power to digital markets to do basically whatever the fuck they want in full knowledge that competition authorities are slow solvers in a fast moving market (thus practically powerless). people also don't enjoy having stuff taken away from them just to be sold back at one hundred fucking pounds (yes this is the actual cost of a ps5 slim disc drive on argos) in addition to a move to digital being objectively worse for the consumer; not only do you simply "lose an option", but you can't resell old games to get a bit of money back, can't benefit from physical media being cosmically cheaper than digital, and you have to deal with issues like EA straight up removing licences on some EA play accounts (that they haven't, as far as i can tell, even got a slap on the wrist for).Omg I am so sick of people pretending digital is like the death of gaming or whatever
How are you criticizing console manufacturers for pushing digital. Do you realize the alternative. When is the last time you knew someone who bought a PC game physically LOL
Idk why there is this double standard in gaming where PC gaming has basically been all digital for 15 years but when console manufacturers try it, it's basically the end of the world
Like
Edit: I think I wrote a really poor post so I'm basically deleting it in this edit lol.people aren't so much annoyed with owning physical PC games (because it's impractical, and even with sites like GOG their selection isn't great for most people); PC will always have alternative markets (importantly including the black market; steam is the market, sure, but far from the only one) which means most of the issues caused by digital licencing (not owning your game, having your licence swiped) self-regulate. consoles have a whole two games markets (physical and digital), meaning the phasing out of discs grants complete power to digital markets to do basically whatever the fuck they want in full knowledge that competition authorities are slow solvers in a fast moving market (thus practically powerless). people also don't enjoy having stuff taken away from them just to be sold back at one hundred fucking pounds (yes this is the actual cost of a ps5 slim disc drive on argos) in addition to a move to digital being objectively worse for the consumer; not only do you simply "lose an option", but you can't resell old games to get a bit of money back, can't benefit from physical media being cosmically cheaper than digital, and you have to deal with issues like EA straight up removing licences on some EA play accounts (that they haven't, as far as i can tell, even got a slap on the wrist for).
Tangentially related but I seem to remember that many years back there was a news story floating around about a guy who discovered a critical security vulnerability in Youtube that, if he had exploited it, would've allowed him to delete every video on the entire platform. Thankfully he instead alerted Google to the problem and was even financially compensated for doing so.
Now, truth be told, I don't know for certain that this actually happened. I tried to find the story some time ago and turned up nothing. Maybe the severity of the vulnerability was exaggerated. Maybe it was a hoax. Maybe I even dreamed it, who knows. But if this really did happen, then it's one hell of a harrowing near-miss. Chinese or North Korean operatives, a vengeful ex-employee, even just some shmuck who wanted to watch the world burn, there's no shortage of bad actors who could've done cataclysmic damage if they weren't beaten to the punch. Who knows what the Internet would look like today if someone pounced.
not once did i claim steam has competition. "steam has alternatives" doesn't need to imply that these alternatives are any good, but if steam started ripping you off then there's absolutely other places to go on a pc; not so much if microsoft is ripping you off on your microsoft-locked console with no way to buy things not sold by microsoft."Steam has competition" brother if Gabe dies tomorrow it will be basically the same scenario. Because the problem isn't alternative sellers lol, the problem that most people care about is the idea of games they bought being taken away, and that isn't happening on any real scale yet.
i'm just going to be honest, these have not much to do with anything i said. digital and physical co-exist but don't necessarily have to compete; there simply being two markets, one of which is bogged down by the real world and contracts rather than potentially a single keyboard, in addition to a kind-of tertiary market that basically doesn't give a toss about what the big company wants, largely stops price abuse from happening. discs going wipe two of those out.Digital games were never competing with physical games because as I just said, retailers forced parity. But if anything, you would be more likely to get a deal if that changed.
Digital games are so much more profitable on the face of it that there really is no reason to piss consumers off even more after the hated $70 and do like, what, $80 digital games? Why is physical the thing stopping that, anyway?
i genuinely don't know what you're saying here. if you just so happen to start checking out a game when it's on sale and then go to a second-hand shop when it isn't on sale, and the prices aren't very different, no shit you're not seeing value in the second-hand shop and conclude it's not better. games are almost always not on offer (playstation games particularly), so in that almost-always time, second-hand shops are the better deal both in immediate financial cost and resale down the line. i looked at a few examples (uk, so mileage may vary, and bear in mind CeX and eBay aren't even thought of that highly in terms of bargains):Physical media is not actually cheaper than digital media like 90% of the time. When I bought Ratchet and Clank Rift Apart it was $35 on sale, and then I looked at physical copies and they ranged around $33 to $37. It was basically the same fucking price.
ok... and? i'm not disagreeing with you, but i also don't understand how this can be used as an excuse to downplay actual theft.EA can get away with it because it's a very few amount of games that largely no one cares about. If Sony straight up started removing games pretty frequently from people's libraries it would 100% get regulated. The first time a game people care about gets removed from people digitally it is going to go through the legal system. I think you underestimate how much "people giving a shit" matters to these sorts of things; outrage matters.
"sold back to you" never meant someone booting your door in, taking your disc drive, and then charging money for you to have it back. it's companies taking stuff off of the thing they sell to you initially (quite literally charging more for less thing) and then charging you again to end up with the same amount of thing as before. these are nothing more than financial transactions yet feel nothing less than a slap in the face from fat pricks in chairs; the entire argument is that it's a dick move even if they are allowed to do it.I don't get the "sold back to you" because if you bought a PS5 digital edition then you bought it. That isn't being taken from you. You bought it and it didn't have it. Like, it's pretty simple.
put simply, people like having stuff. pixels on a screen saying you're entitled to use some software is not having stuff. companies want to keep moving towards that way because they're greedy bastards, so the fear (in context to physical) has never been "they'll take stuff away" but rather "they'll stop giving us the stuff". especially in an area like digital licences, which frankly nobody understands and are drowning in small print, it's understandable that people don't like corporate twats with fat pockets essentially being in complete and utter control of what they're allowed to play/own; "they'll take stuff away" may, and in many peoples' minds does, apply here.I really just don't get much of this at all. Physical media isn't going to be the standard forever. It's gonna be fine. They aren't gonna take the games from you, anymore than they did with jumps like PS3 to PS4, which invalidated your physical and digital library carrying forward. Games preservation isn't going away because real fucking preservation is literally just piracy tbqh.
God that comments section is a time capsule lol. People jokingly asking OP to delete Smosh and shit
I edited my post to say it sucked like an hour before you replied so forgive me for not really engaging thisnot once did i claim steam has competition. "steam has alternatives" doesn't need to imply that these alternatives are any good, but if steam started ripping you off then there's absolutely other places to go on a pc; not so much if microsoft is ripping you off on your microsoft-locked console with no way to buy things not sold by microsoft.
i'm just going to be honest, these have not much to do with anything i said. digital and physical co-exist but don't necessarily have to compete; there simply being two markets, one of which is bogged down by the real world and contracts rather than potentially a single keyboard, in addition to a kind-of tertiary market that basically doesn't give a toss about what the big company wants, largely stops price abuse from happening. discs going wipe two of those out.
i also never claimed that physical was somehow holding back charging $80 for a game, because claiming so would make fuck all sense? your own price parity argument removes this (physical stopping a price rise) as a possibility anyway; microsoft just gets the retailers to charge $80 and nothing changes other than people getting angrier about price rises (which is almost entirely unrelated except that second-hand games get even more attractive given digital storefronts' tendency to not adjust prices "properly"with time).
i genuinely don't know what you're saying here. if you just so happen to start checking out a game when it's on sale and then go to a second-hand shop when it isn't on sale, and the prices aren't very different, no shit you're not seeing value in the second-hand shop and conclude it's not better. games are almost always not on offer (playstation games particularly), so in that almost-always time, second-hand shops are the better deal both in immediate financial cost and resale down the line. i looked at a few examples (uk, so mileage may vary, and bear in mind CeX and eBay aren't even thought of that highly in terms of bargains):
admittedly it's late as i write this and all of these are big releases, and i couldn't really be asked to look at indie games because the ones i did look for had shockingly low physcial presence for some reason (celeste in particular; all i could find on ps4 were limited run sealed boxes for £50+), but come on you know claiming they're rarely cheaper is complete bollocks. all common sense points to it being the case that they are cheaper. i also found rac rift apart for a whole £18 second hand while it's still full price on ps5 storefront so lol.
- God of War Ragnorok PS5 - £43.39 (on offer, usually £70) on PS store, £38 in CeX, ~£30 eBay
- Demon's Souls PS5 - £70 on PS store, £25 in CeX, ~£23 eBay
- Pokemon SV (disgusting) - £50 on EShop, £38 in CeX, £25 on eBay (admittedly i didn't spend much time on eBay here due to 80% of listing being individual mon sales, but both were at £25 within the first 5 of the first page)
- Elden Ring - £50 in PS store / Microsoft store, £35 Xbox £40 PS5 CeX, £25 eBay
ok... and? i'm not disagreeing with you, but i also don't understand how this can be used as an excuse to downplay actual theft.
"sold back to you" never meant someone booting your door in, taking your disc drive, and then charging money for you to have it back. it's companies taking stuff off of the thing they sell to you initially (quite literally charging more for less thing) and then charging you again to end up with the same amount of thing as before. these are nothing more than financial transactions yet feel nothing less than a slap in the face from fat pricks in chairs; the entire argument is that it's a dick move even if they are allowed to do it.
put simply, people like having stuff. pixels on a screen saying you're entitled to use some software is not having stuff. companies want to keep moving towards that way because they're greedy bastards, so the fear (in context to physical) has never been "they'll take stuff away" but rather "they'll stop giving us the stuff". especially in an area like digital licences, which frankly nobody understands and are drowning in small print, it's understandable that people don't like corporate twats with fat pockets essentially being in complete and utter control of what they're allowed to play/own; "they'll take stuff away" may, and in many peoples' minds does, apply here.
PC gaming has been fully digital for far longer than 15 years. They were digital pretty much since floppy disks were being phased out. When you put a CD into your laptop or desktop or whatever, you can (and generally should) download it to your hard drive because it's just better to have it there for performance reasons (an HDD could run 10 times faster than a CD could). Old-timey physical PC games were always just a physical, reusable installation.Omg I am so sick of people pretending digital is like the death of gaming or whatever
How are you criticizing console manufacturers for pushing digital. Do you realize the alternative. When is the last time you knew someone who bought a PC game physically LOL
Idk why there is this double standard in gaming where PC gaming has basically been all digital for 15 years but when console manufacturers try it, it's basically the end of the world
Like
God that comments section is a time capsule lol. People jokingly asking OP to delete Smosh and shit
Also wow he was not compensated anywhere near enough. Man's payout should've AT LEAST been a 7 digit number. The internet's Stanislav Petrov
well yea, i actually like the idea of the thread im just #noticing that its more used as a social likefarmthat feels like less of a problem of the concept of rmt threads and moreso how people use them in practice
I mean, if something has to be bloody or sexually explicit to be "for adults," then I guess there's a lot of anime that isn't for adults. That seems like a pretty myopic way to evaluate who a piece of media is for, though. I'm also not a fan of preempting pushback to your take by saying that you expect "rage artillery from the weeb army." I'm not even an anime fan, and I feel kind of personally offended by that.Anime is for kids and teens (99.9%). So before y'all start yapping i myself have watched 100+ anime over 2 years. Ok so y'all would say "uMm AcKtUaLlY, tHeRe ArE 18+ aNiMe-" well, i think only about 10-20% of anime are 18+. Most are PG-13. And also, we live in a world where age ratings are more of suggestion rather than a restriction. Also I bet you 90% of adult anime fans have been watching anime since before they were 18. I don't hate anime, but i hate the fact that people genuinely say anime is not for kids and is for grown ups.
Also, there is the 0.1% of anime that is actually for adults like Berserk but I don't mean to defame them.
Edit: I have retreated to my bunker as i expect rage artillery from the weeb army.
Well, this IS the searing hot takes spread. And also, by anime for adults it does not mean it has to be bloody violent or sexually explicit. Anime for adults means the type of anime that only adults can understand. ie Vinland Saga or Berserk. Those are anime for adults. But well, they are so rare and less in number, they are like one drop of difference in an ocean of the same.I mean, if something has to be bloody or sexually explicit to be "for adults," then I guess there's a lot of anime that isn't for adults. That seems like a pretty myopic way to evaluate who a piece of media is for, though. I'm also not a fan of preempting pushback to your take by saying that you expect "rage artillery from the weeb army." I'm not even an anime fan, and I feel kind of personally offended by that.
This is a false dichotomy, though. Plenty of media is accessible to children while still being appreciable on a deeper level by adults with more life experience. Something need not be understandable only by adults to be for adults.Well, this IS the searing hot takes spread. And also, by anime for adults it does not mean it has to be bloody violent or sexually explicit. Anime for adults means the type of anime that only adults can understand. ie Vinland Saga or Berserk. Those are anime for adults. But well, they are so rare and less in number, they are like one drop of difference in an ocean of the same.
Bro, you already won. I deleted my post i am sorry frfr my opinion is legit inconsiderateThis is a false dichotomy, though. Plenty of media is accessible to children while still being appreciable on a deeper level by adults with more life experience. Something need not be understandable only by adults to be for adults.
It's not about winning or losing in this thread.