Prize Claiming Thread MkV

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Geodude6: Please include final counter totals in your claims, you should end with 25RC and 12TC Approved
Complications: Rocky Helmet costs 4RC, you'd end with 0RC if you still wish to buy it Fix and Approved

--------------------------------------------
+2JC
+4RC, +2TC
-1JC, +2RC, +2TC
+4RC, +2TC

TC: 05-->11
RC: 03-->13
JC: 28-->29

Spending 12RC and 6TC to catch a Pincurchin:pincurchin:, Wingull:wingull: and Skrelp:skrelp:. Then advance them to Stage 3* evolving Wingull into Pelipper:pelipper: and Skrelp into Dragalge:dragalge: and unlock their hidden abilities.


Tamarack the Pincurchin (♂)

★★★☆☆
#871

Nature: Hardy (No effect)
Type:


Abilities:
Lightningrod, Electric Surge

Stats:

HP: 80
Attack: Rank 7
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 6
Speed: 15
Size Class: 1
Weight Class: 1

Moveset:
Acupressure
Assurance
Attract
Brine
Bubble Beam
Charge
Curse
Discharge
Electric Terrain
Endure
Facade
Fury Attack
Hex
Hydro Pump
Liquidation
Memento
Muddy Water
Payback
Peck
Pin Missile
Poison Jab
Protect
Rain Dance
Recover
Rest
Reversal
Round
Scald
Self-Destruct
Sleep Talk
Snore
Spark
Spikes
Substitute
Sucker Punch
Surf
Throat Chop
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic Spikes
Venom Drench
Venoshock
Water Gun
Zing Zap

Pepper the Pelipper (♀)

★★★☆☆
#279

Nature: Quirky (No effect)
Type:


Abilities:
Keen Eye, Drizzle, Rain Dish

Stats:

HP: 85
Attack: Rank 4
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 5
Speed: 65
Size Class: 3
Weight Class: 3

Moveset:
Aerial Ace
Agility
Air Cutter
Air Slash
Aqua Ring
Attract
Blizzard
Brave Bird
Brine
Captivate
Confide
Defog
Double Team
Echoed Voice
Endure
Facade
Fling
Fly
Frustration
Giga Impact
Growl
Gunk Shot
Gust
Hail
Hidden Power (Ground)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Knock Off
Liquidation
Mist
Natural Gift
Payback
Pluck
Protect
Pursuit
Quick Attack
Rain Dance
Rest
Return
Roost
Round
Scald
Secret Power
Seed Bomb
Shock Wave
Sky Drop
Sleep Talk
Snore
Soak
Spit Up
Steel Wing
Stockpile
Substitute
Supersonic
Surf
Swagger
Swallow
Swift
Tailwind
Thief
Toxic
Twister
U-turn
Uproar
Water Gun
Water Pulse
Water Sport
Weather Ball
Whirlpool
Wide Guard
Wing Attack

Phlox the Dragalge (♀)

★★★☆☆
#691

Nature: Bashful (No effect)
Type:


Abilities:
Poison Point, Poison Touch, Adaptability

Stats:

HP: 85
Attack: Rank 6
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 9
Speed: 44
Size Class: 3
Weight Class: 3

Moveset:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Dragon Pulse
Dragon Tail
Endure
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Psychic)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Water Gun
Water Pulse
Waterfall


TC: 11-->05
RC: 13-->01
JC: 29-->29
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Gemini Taurus APPROVED.
+1 JC for approving.

Vs. SlowAndBruh: -1 JC, +2 TC, +2 RC.
Convert 4 TC to 1 RC.
-8 RC, -4 TC to buy Grapploct and Necturna at Stage 3*. The Necturna Sketches Grapploct's Soak.
:ss/grapploct:
Grapploct
STAGE: 3*
NATURE: Serious (no change)
TYPE: Fighting
ABILITIES: Limber / Technician

STATS
HP: 90
Atk: 8
Def: 7
SpA: 5
SpD: 6
Spe: 42
Size Class: 3
Weight Class: 3

MOVES
Aromatherapy
Attract
Beat Up
Bind
Body Slam
Brick Break
Brine
Brutal Swing
Bulk Up
Close Combat
Confide
Crunch
Cut
Dark Pulse
Detect
Dig
Dive
Double Team
Dragon Tail
Drain Punch
Endure
Energy Ball
Facade
Feint
Focus Blast
Frustration
Giga Impact
Glare
Grass Knot
Haze
Hidden Power (Electric)
Hydro Pump
Hyper Beam
Ice Fang
Ice Punch
Leaf Blade
Leer
Liquidation
Mega Punch
Mud Shot
Muddy Water
Nature Power
Night Slash
Octazooka
Octolock
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Smash
Round
Scary Face
Screech
Secret Power
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spiky Shield
Stomping Tantrum
Strength
Stun Spore
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Surf
Swagger
Sweet Scent
Taunt
Thief
Thunder Fang
Topsy-Turvy
Toxic
U-turn
Vine Whip
Waterfall
Whirlpool
Wild Charge
Work Up
Wrap
Wring Out
:ss/Necturna:
Necturna
STAGE: 3*
NATURE: Serious (no change)
TYPE: Grass / Ghost
ABILITIES: Forewarn / Telpathy

STATS
HP: 85
Atk: 9
Def: 7
SpA: 6
SpD: 9
Spe: 58
Size Class: 3
Weight Class: 3

MOVES
Absorb
Attract
Calm Mind
Confide
Crunch
Curse
Cut
Dark Pulse
Double Team
Dream Eater
Endure
Energy Ball
Facade
Façade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gravity
Hex
Hidden Power (Electric)
Horn Leech
Hyper Beam
Infestation
Ingrain
Leaf Blade
Leaf Storm
Leech Life
Leech Seed
Leer
Magical Leaf
Natural Gift
Nature Power
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Fang
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Soak [Sketch]
Solar Beam
Solar Blade
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Vine Whip
Will-O-Wisp


Totals:
TC: 35 +2-4-4 = 29 TC
RC: 5 +2+1-8 = 0 RC
JC: 13 +1-1 = 13 JC
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Initial totals: 0 RC, 6 TC, 32 JC
5 JC
5 RC, 5 TC, -8 JC, three participating Pokemon are eligible to advance to Stage 4*
Intermediate totals: 5 RC, 11 TC, 29 JC

Spending 5 RC and 8 TC on a Metronome and a Protective Pads
Advancing Crates the Caribolt, Rectos the Runerigus, and Zeroes the Zapdos-Kanto to 4*
Final totals: 0 RC, 3 TC, 29 JC


Caribolt [Crates] (F)

Stage: ★★★★☆

Type: Grass / Electric

Abilities: Overgrow / Galvanize (Unlocked)
  • When this Pokemon's HP is lower than 33%, the Base Attack Power of any grass attack is increased by three (3). (eg Giga Drain goes from 8 to 11, Solar Beam from 12 to 15)
  • By default, this Pokemon's Normal-type moves are Electric-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Galvanize receive this boost, and not all Electric-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Nature: Mild (+Special Attack, -Defense)

Stats:
HP: 90
Atk: 8
Def: 5 (-)
SpA: 7 (+)
SpD: 6
Spe: 106
Size Class: 4
Weight Class: 5

Attacks (82): (85) (Once CAPs get IoA moves)

Physical

Body Slam
Brick Break
Bullet Seed
Double Kick
Double-Edge
Endeavor
Facade
Frustration
Giga Impact
Grassy Glide (Once CAPs get IoA moves)
Horn Leech
Knock Off
Leafage
Natural Gift
Power Whip
Present
Quick Attack
Rapid Spin
Razor Leaf
Return
Seed Bomb
Solar Blade
Spark
Tackle
Throat Chop
Wild Charge

Special
Boomburst
Charge Beam
Echoed Voice
Electroweb
Energy Ball
Flash Cannon
Frenzy Plant
Giga Drain
Grass Knot
Grass Pledge
Hidden Power (Ice)
Hyper Beam
Hyper Voice
Leaf Storm
Rising Voltage (Once CAPs get IoA moves)
Round
Shock Wave
Signal Beam
Snore
Solar Beam
Swift
Terrain Pulse (Once CAPs get IoA moves)
Thunder
Thunder Shock
Thunderbolt
Uproar
Volt Switch
Zap Cannon

Status
Attract
Bulk Up
Celebrate
Charm
Confide
Confuse Ray
Double Team
Eerie Impulse
Electric Terrain
Endure
Flash
Grassy Terrain
Helping Hand
Leech Seed
Leer
Magnet Rise
Metronome
Nature Power
Protect
Rest
Sleep Talk
Spotlight
Substitute
Sunny Day
Swagger
Swords Dance
Synthesis
Thunder Wave
Toxic
Work Up
Worry Seed

Runerigus [Rectos] (F)

Stage: ★★★★☆

Type: Ground / Ghost

Ability: Wandering Spirit
  • The markings on this Pokemon's body carry a frightening curse. When struck by a Contact move, this Pokemon swaps all its Abilities (including this one) with all the attacker's Abilities.
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 80
Atk: 8 (+)
Def: 10
SpA: 3 (-)
SpD: 8
Spe: 30
Size Class: 3
Weight Class: 4

Attacks (68):

Physical

Astonish
Body Press
Brutal Swing
Bulldoze
Earthquake
Facade
Giga Impact
Payback
Phantom Force
Poltergeist
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Shadow Claw
Slam
Stone Edge
Thief
Zen Headbutt

Special
Dark Pulse
Dragon Pulse
Earth Power
Energy Ball
Grass Knot
Hex
Hyper Beam
Night Shade
Psychic
Round
Shadow Ball
Snore

Status
Ally Switch
Amnesia
Attract
Calm Mind
Crafty Shield
Curse
Destiny Bond
Disable
Endure
Fake Tears
Guard Split
Guard Swap
Haze
Imprison
Iron Defense
Mean Look
Memento
Nasty Plot
Power Split
Power Swap
Protect
Rain Dance
Rest
Safeguard
Sandstorm
Scary Face
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic Spikes
Trick
Trick Room
Will-O-Wisp
Wonder Room

Zapdos-Kanto [Zeroes] (NB)

Stage: ★★★☆☆

Type: Electric / Flying

Ability: Pressure / Static (Unlocked)
  • This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
  • This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Nature: Timid (+Speed, -Attack)

Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 7
Spe: 115 (+) (+10% Accuracy)
Size Class: 4
Weight Class: 4

Attacks (82):

Physical

Aerial Ace
Bide
Brave Bird
Double-Edge
Drill Peck
Dual Wingbeat
Facade
Fly
Frustration
Giga Impact
Headbutt
Natural Gift
Peck
Pluck
Rage
Return
Rock Smash
Secret Power
Sky Attack
Sky Drop
Steel Wing
Take Down
U-turn
Wild Charge

Special
Air Cutter
Ancient Power
Charge Beam
Discharge
Extrasensory
Heat Wave
Hidden Power (Grass)
Hurricane
Hyper Beam
Mud-Slap
Ominous Wind
Razor Wind
Rising Voltage
Round
Shock Wave
Signal Beam
Snore
Swift
Thunder
Thunder Shock
Thunderbolt
Twister
Volt Switch
Weather Ball
Zap Cannon

Status
Agility
Baton Pass
Charge
Confide
Curse
Defog
Detect
Double Team
Eerie Impulse
Endure
Flash
Hail
Laser Focus
Leer
Light Screen
Magnetic Flux
Metal Sound
Mimic
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Claiming +2 JC for approving かたわれ時 and Mowtom in the above post.
Reffing: +8 JC, +3 RC
vs. TMan87: +3 TC, +3 RC, -2 JC
vs. Epicdrill: +3 TC, +3 RC, -2 JC
Buying Leftovers (-5 RC) and Mental Herb (-3 RC).
Buying Decidueye at Stage 3* (-18 TC).
:ss/decidueye:
Decidueye
STAGE: 3*
NATURE: Serious (no change)
TYPE: Grass/Ghost
ABILITIES: Overgrow / Long Reach

STATS
HP: 90
Atk: 8
Def: 6
SpA: 7
SpD: 7
Spe: 70
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Air Slash
Astonish
Attract
Baton Pass
Brave Bird
Confide
Confuse Ray
Curse
Defog
Double Team
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Feather Dance
Foresight
Frustration
Fury Attack
Giga Drain
Giga Impact
Grass Knot
Growl
Haze
Hex
Hidden Power (Fighting)
Hurricane
Hyper Beam
Imprison
Knock Off
Leaf Blade
Leaf Storm
Leafage
Light Screen
Low Sweep
Nasty Plot
Nature Power
Ominous Wind
Peck
Phantom Force
Pluck
Protect
Psycho Cut
Razor Leaf
Rest
Return
Roost
Round
Safeguard
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Smack Down
Snore
Solar Beam
Solar Blade
Spirit Shackle
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Swords Dance
Synthesis
Tackle
Toxic
U-turn
Work Up

Totals:
TC: 29+3+3-18 = 17 TC
RC: 0+3+3+3-5-3 = 1 RC
JC: 13+2+8-2-2 = 19 JC
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
nightblitz42: APPROVED

Initial totals: 0 RC, 3 TC, 29 JC
1 JC from above approval
3 RC, 3 TC, -2 JC
4 RC, 8 JC
12 RC, 12 TC, -12 JC, Mimikyu and Sableye are both eligible to advance to 5*
4 RC, 12 JC
Intermediate totals: 23 RC, 18 TC, 36 JC

Advancing Months the Mimikyu and Sinter the Sableye to 5*
Buying a 3* Vikavolt for 4 RC and 2 TC
Buying a Sablenite and a Mimikium Z for 10 RC
Buying the Z-Crystals bundle for 4 RC and 8 TC (I already own 8 RC worth of them)
Final totals: 5 RC, 8 TC, 36 JC


Mimikyu [Months]

Stage: ★★★★★

Type: Ghost / Fairy

Ability: Disguise
  • When this Pokémon is initially sent out in a match, it hides behind a disguise. This disguise will block direct damage from one damaging move (if the attack is a multi-hit move, it will absorb one hit from the move, reducing the BAP of the attack) before fading.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 80
Atk: 7
Def: 6
SpA: 3 (-)
SpD: 8
Spe: 111 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1

Attacks (78):

Physical

Astonish
Beat Up
Covet
Drain Punch
Facade
Feint Attack
Fling
Frustration
Giga Impact
Last Resort
Leech Life
Payback
Phantom Force
Play Rough
Return
Scratch
Shadow Claw
Shadow Sneak
Slash
Thief
Wood Hammer
X-Scissor

Special
Burning Jealousy
Charge Beam
Dark Pulse
Dazzling Gleam
Draining Kiss
Dream Eater
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Psychic
Round
Shadow Ball
Snore
Thunder
Thunderbolt

Status
After You
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Copycat
Curse
Destiny Bond
Double Team
Embargo
Endure
Grudge
Hone Claws
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rest
Safeguard
Screech
Sleep Talk
Snatch
Spite
Splash
Substitute
Swagger
Swords Dance
Taunt
Telekinesis
Thunder Wave
Toxic
Trick
Trick Room
Will-O-Wisp
Work Up

Sableye [Sinter]

Stage: ★★★★★

Base Sableye

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked)
  • This Pokemon has extremely good vision. Its accuracy cannot be lowered, its attacks ignore opposing Evasion boosts, and it is immune to Intimidate.
  • This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
  • The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Nature: Brave (+Attack, -Speed)

Stats:
HP: 80
Atk: 7 (+)
Def: 6
SpA: 5
SpD: 5
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2

Mega Sableye

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)
  • This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Nature: Brave (+Attack, -Speed)

Stats:
HP: 80
Atk: 7 (+)
Def: 9
SpA: 6
SpD: 8
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5

Attacks (119):

Physical

Aerial Ace
Astonish
Body Slam
Brick Break
Counter
Cut
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gyro Ball
Headbutt
Ice Punch
Knock Off
Lash Out
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Poltergeist
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt

Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Mud-Slap
Night Shade
Octazooka
Ominous Wind
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snarl
Snore
Water Pulse

Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Gravity
Helping Hand
Hone Claws
Imprison
Leer
Magic Coat
Mean Look
Metronome
Mimic
Moonlight
Nasty Plot
Nightmare
Pain Split
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Tickle
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room

Vikavolt [Vainer]

Stage: ★★★☆☆

Type: Bug / Electric

Ability: Levitate
  • This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.
Nature: Quirky

Stats:
HP: 90
Atk: 5
Def: 7
SpA: 10
SpD: 6
Spe: 43
Size Class: 2
Weight Class: 3

Attacks (58):

Physical

Acrobatics
Bite
Bug Bite
Confide
Crunch
Dig
Facade
Fly
Frustration
Giga Impact
Guillotine
Poison Jab
Return
Sky Drop
Spark
Vise Grip
Wild Charge
X-Scissor

Special
Air Slash
Bug Buzz
Charge Beam
Discharge
Electro Ball
Electroweb
Energy Ball
Flash Cannon
Hidden Power (Ice)
Hyper Beam
Mud Shot
Mud-Slap
Round
Snore
Solar Beam
Thunder
Thunderbolt
Volt Switch
Zap Cannon

Status
Agility
Attract
Charge
Double Team
Eerie Impulse
Endure
Harden
Iron Defense
Light Screen
Protect
Rain Dance
Rest
Roost
Screech
Sleep Talk
Sticky Web
String Shot
Substitute
Swagger
Thunder Wave
Toxic
 
Last edited:
battle vs fangfoe
+3 RC
+3 TC
-2 JC
Spending my 6 TC to upgrade my 3 pokemon to rank 3 and fully evolve them, unlocking hidden abilities.
RC: 3 -> 6
TC: 3 -> 6 -> 0
JC: 11 -> 9


Type: Rock/Steel
Abilities: Sturdy, Soundproof
Nature: Bashful
Stage: 3

Stats:

HP: 85
Attack: 4
Defense: 12
Special Attack: 4
Special Defense: 10
Speed: 30
WC: 5
SC: 3

Moves:

Ancient Power
Attract
Avalanche
Blizzard
Block
Body Slam
Bulldoze
Captivate
Confide
Counter
Curse
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Guard Split
Headbutt
Heavy Slam
Hidden Power Grass
Hyper Beam
Ice Beam
Incinerate
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Sound
Natural Gift
Protect
Rain Dance
Rest
Return
Roar
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Screech
Secret Power
Shock Wave
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder
Thunderbolt
Torment
Toxic
Wide Guard

Type: Grass/Poison
Abilities: Overgrow, Chlorophyll
Nature: Bashful
Stage: 3

Stats:

HP: 90
Attack: 6
Defense: 6
Special Attack: 7
Special Defense: 7
Speed: 80
WC: 4
SC: 4

Moves:

Amnesia
Attract
Bide
Body Slam
Bulldoze
Bullet Seed
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growl
Growth
Headbutt
Helping Hand
Hidden Power Ice
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud-Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Round
Safeguard
Secret Power
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
Strength
Stomping Tantrum
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Work Up
Worry Seed

Type: Rock/Electric
Abilities: Magnet Pull, Sturdy, Galvanize
Nature: Bashful
Stage: 3

Stats:

HP: 90
Attack: 9
Defense: 9
Special Attack: 4
Special Defense: 5
Speed: 45
WC: 7
SC: 3

Moves:

Attract
Autotomize
Block
Brick Break
Brutal Swing
Bulldoze
Charge
Charge Beam
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Earthquake
Echoed Voice
Endure
Explosion
Facade
Fire Blast
Flail
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power Ice
Hyper Beam
Magnet Rise
Nature Power
Protect
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Screech
Self-Destruct
Sleep Talk
Smack Down
Spark
Stealth Rock
Steamroller
Stone Edge
Substitute
Sunny Day
Swagger
Tackle
Thunder
Thunder Punch
Thunderbolt
Toxic
Volt Switch
Wide Guard
Wild Charge
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Battles:
I earn 4 TC and RC, spending 4 JC.
I earn 2 TC and RC, spending 1 JC.

TC: 1 + 6 - 2 = 5
RC: 4 + 6 - 9 = 1
JC: 38 - 25 = 13

Spending
Let's get this out of the way now. Buying stage 4 for Washington the Sableye for 20 JC.

Washington (Sableye ♂)
★★★★
Adamant Nature ( +Attack, -Sp.Attack )
Mega?: Mega

Typing: Dark/Ghost —— Dark/Ghost
Abilities: Keen Eye, Stall HA: Prankster —— Magic Bounce

HP: 80 —— MEGA
Attack: 7 —— 7 (+)
Defen.: 6 —— 9
Sp.Atk: 4 —— 5 (-)
Sp.Def: 5 —— 8
Speed: 50 —— 20
Size Class: 1 — 1
Weight Class: 2 — 5


Moves
Aerial Ace
Ally Switch
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Disable
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Gyro Ball
Headbutt
Helping Hand
Hex
Hidden Power [Grass]
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Lash Out
Leer
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Poltergeist
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder Punch
Tickle
Torment
Toxic
Trick
Water Pulse
Will-O-Wisp
Wonder Room
Zen Headbutt
I also spend 2 TC and 4 RC to meet Camille the Togekiss, and promote her to stage 3.

Camille (Togekiss ♀)
★★★ ⭒ ⭒
Docile Nature ( +None, -None )
Mega?: None

Typing: Fairy/Flying
Abilities: Hustle, Serene Grace HA: Super Luck

HP: 90
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size Class: 3
Weight Class: 3


Moves
Aerial Ace
After You
Air Slash
Ally Switch
Amnesia
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Echoed Voice
Encore
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heat Wave
Helping Hand
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Imprison
Incinerate
Last Resort
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mirror Move
Morning Sun
Mud-Slap
Mystical Fire
Nasty Plot
Natural Gift
Peck
Play Rough
Pluck
Pound
Present
Protect
Psychic
Psycho Shift
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Sky Attack
Sleep Talk
Smart Strike
Snore
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
Lastly, I buy a :life orb:Life Orb for 5 RC.
 
Last edited:
https://www.smogon.com/forums/threa...ikeballs-maxim-vs-mowtom.3687202/post-8914517
Rental Counters: 3+3=6
Training Counters: 6
Judge Counters: 8+8=16

Purchasing Megaton the Metagross and boosting to stage 3


Metagross [Megaton] (~)
Stage 3*
Types: Steel/Psychic

Abilities:
Clear Body / Light Metal (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70
Size Class: 4
Weight Class: 9 (7, Light Metal)

Attacks (76 moves):

Level Up

Agility
Bullet Punch
Confusion
Flash Cannon
Hammer Arm
Hyper Beam
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Tackle
Take Down
Zen Headbutt

Egg/Prevo
N/A

TM/HM
Aerial Ace
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Confide
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hidden Power (Water)
Hone Claws
Ice Punch
Icy Wind
Iron Head
Light Screen
Natural Gift
Power-Up Punch
Protect
Psych Up
Psycho Cut
Psyshock
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Telekinesis
Thunder Punch
Toxic
Trick

Tutor

Other


Rental Counters: 6-4=2
Training Counters: 6-2=4
Judge Counters: 16
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Mowtom I think you should end with 8 TC. FIX AND APPROVED, or tell me why I'm wrong.
Leethoof Venusaur is missing 10 moves: Bulldoze, Earth Power, Earthquake, Giga Impact, Hyper Beam, Outrage, Petal Blizzard, Roar, Rock Climb, Stomping Tantrum. NOT APPROVED. Let me know after you edit. APPROVED.
LouisCyphre APPROVED.
Complications APPROVED.
chuckeroo777 Metagross' Weight should be written as: "9 (7, Light Metal)" because Light Metal halves its unconverted weight while the Ability is active. FIX AND APPROVED.

JC: 19+5 = 24.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Self-Reffing: +2 JC, +3 TC, +6 RC.
Buying Enigma Stone for 5 RC.
Spending 20 JC to advance Cobalion to Stage 4.

:ss/cobalion:
Cobalion
STAGE:
4*
NATURE: Impish (+2 Def, -1 SpA)
TYPE: Steel/Fighting
ABILITIES: Justified

STATS
HP: 95
Atk: 7
Def: 11 (+)
SpA: 6 (-)
SpD: 5
Spe: 108
Size Class: 4
Weight Class: 6

MOVES
Aerial Ace
Air Slash
Block
Bounce
Brick Break
Calm Mind
Close Combat
Coaching
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power (Ice)
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Laser Focus
Leer
Magnet Rise
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Steel Beam
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt

Totals:
TC: 17+3 = 20
RC: 1+6-5 = 2
JC: 24+2-20 = 6
 
Last edited:
nightblitz42: Approved

=========
JC: 29-->30

+2TC, +2RC, -1JC
+4TC, +4RC, -4JC, +1 Cobalion
+3TC, +3RC, -2JC

TC: 05-->14
RC: 01-->10
JC: 30-->23

Cobalion:cobalion: was captured!

Aster the Cobalion (-)

★★★☆☆
#638

Nature: Serious (No effect)
Type:


Abilities:
Justified

Stats:

HP: 95
Attack: Rank 7
Defence: Rank 9
Special Attack: Rank 7
Special Defence: Rank 5
Speed: 108
Size Class: 4
Weight Class: 6

Moveset:
Aerial Ace
Air Slash
Bounce
Brick Break
Calm Mind
Close Combat
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power (Ice)
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leer
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt


Purchasing a Binding Band:binding band: for 3RC, a Eject Button:eject button: for 3RC and a Mystic Water:mystic water: for 4RC

TC: 14
RC: 10-->00
JC: 23
 
https://www.smogon.com/forums/threads/battle-tree-challenge-tman87.3659442/page-16#post-8927199 +8TC +16RC +15JC

JC: 47 --> 62
TC: 31 --> 39
RC: 3 --> 19

Buying a Life Orb :life-orb:, a Barometer :up-grade:, a Pixie Dust :soft-sand: and a hrm should I get Pokemon or item? Whatever-- Miracle Seed :miracle-seed: for 18RC

Also spending 2TC to get Absol to Stage 3 didn't even use it anyway--

Sol [♀] Absol [Stage: 3]
Type: Dark
Hidden Power Type: Flying

[Abilities]

Pressure
This Pokemon‘s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon 2 more energy to perform.

Super Luck
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

[Not enough data for a profile]

[Stats and Nature]
Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 6
SpD: 5
Speed: 75

Size class: 3
Weight class: 3

[Moves]
View attachment 227967
Aerial Ace
Assurance
Bite

Body Slam
Bounce
Brutal Swing
Close Combat
Cut
Double Edge
Facade
False Swipe
Feint
Feint Attack
Foul Play

Frustration
Giga Impact
Knock Off
Iron Tail
Megahorn
Natural Gift
Night Slash
Payback

Play Rough
Psycho Cut
Punishment
Pursuit

Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Quick Attack
Scratch
Secret Power
Shadow Claw
Slash
Stone Edge
Strength
Sucker Punch
Superpower
Throat Chop
X-Scissor
Zen Headbutt

View attachment 227966
Air Slash
Blizzard
Charge Beam
Dark Pulse
Dream Eater
Echoed Voice
Fire Blast
Flamethrower
Future Sight
Hex
Hidden Power [Flying]
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Razor Wind
Round
Shadow Ball
Shock Wave
Snarl
Snore
Swift
Thunder
Thunderbolt
Water Pulse

View attachment 227968
Attract
Baton Pass
Calm Mind
Captivate
Confide
Curse
Detect
Double Team
Flash
Focus Energy
Hail
Hone Claws
Leer
Magic Coat
Mean Look
Me First
Perish Song
Protect
Psych Up
Rain Dance
Rest
Sandstorm
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Thunder Wave
Torment
Toxic
Will-O-Wisp
Aerial Ace
Air Slash
Assurance
Attract
Baton Pass
Bite
Blizzard
Body Slam
Bounce
Brutal Swing
Calm Mind
Captivate
Charge Beam
Close Combat
Confide
Curse
Cut
Dark Pulse
Detect
Double Team
Double-Edge
Dream Eater
Echoed Voice
Endure
Facade
False Swipe
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Focus Energy
Foul Play
Frustration
Future Sight
Giga Impact
Hail
Hex
Hidden Power [Flying]
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Tail
Knock Off
Leer
Magic Coat
Me First
Mean Look
Megahorn
Natural Gift
Night Slash
Payback
Perish Song
Play Rough
Protect
Psych Up
Psycho Cut
Punishment
Pursuit
Quick Attack
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Snore
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Water Pulse
Will-O-Wisp
X-Scissor
Zen Headbutt
Final Totals
JC: 47 --> 62
TC: 31 --> 39 --> 37
RC: 3 --> 19 --> 1

Thanks for approving!
 
Last edited:
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