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Geodude6: Please include final counter totals in your claims, you should end with 25RC and 12TC Approved Complications: Rocky Helmet costs 4RC, you'd end with 0RC if you still wish to buy it Fix and Approved
Spending 12RC and 6TC to catch a Pincurchin, Wingull and Skrelp. Then advance them to Stage 3* evolving Wingull into Pelipper and Skrelp into Dragalge and unlock their hidden abilities.
Spending 5 RC and 8 TC on a Metronome and a Protective Pads
Advancing Crates the Caribolt, Rectos the Runerigus, and Zeroes the Zapdos-Kanto to 4*
Final totals: 0 RC, 3 TC, 29 JC
Caribolt [Crates] (F)
Stage: ★★★★☆
Type: Grass / Electric
Abilities: Overgrow / Galvanize (Unlocked)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any grass attack is increased by three (3). (eg Giga Drain goes from 8 to 11, Solar Beam from 12 to 15)
By default, this Pokemon's Normal-type moves are Electric-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Galvanize receive this boost, and not all Electric-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Physical
Body Slam
Brick Break
Bullet Seed
Double Kick
Double-Edge
Endeavor
Facade
Frustration
Giga Impact Grassy Glide (Once CAPs get IoA moves)
Horn Leech
Knock Off
Leafage
Natural Gift
Power Whip
Present
Quick Attack
Rapid Spin
Razor Leaf
Return
Seed Bomb
Solar Blade
Spark
Tackle
Throat Chop
Wild Charge
Special
Boomburst
Charge Beam
Echoed Voice
Electroweb
Energy Ball
Flash Cannon
Frenzy Plant
Giga Drain
Grass Knot
Grass Pledge
Hidden Power (Ice)
Hyper Beam
Hyper Voice
Leaf Storm Rising Voltage (Once CAPs get IoA moves)
Round
Shock Wave
Signal Beam
Snore
Solar Beam
Swift Terrain Pulse (Once CAPs get IoA moves)
Thunder
Thunder Shock
Thunderbolt
Uproar
Volt Switch
Zap Cannon
Status
Attract
Bulk Up
Celebrate
Charm
Confide
Confuse Ray
Double Team
Eerie Impulse
Electric Terrain
Endure
Flash
Grassy Terrain
Helping Hand
Leech Seed
Leer
Magnet Rise
Metronome
Nature Power
Protect
Rest
Sleep Talk
Spotlight
Substitute
Sunny Day
Swagger
Swords Dance
Synthesis
Thunder Wave
Toxic
Work Up
Worry Seed
Runerigus [Rectos] (F)
Stage: ★★★★☆
Type: Ground / Ghost
Ability: Wandering Spirit
The markings on this Pokemon's body carry a frightening curse. When struck by a Contact move, this Pokemon swaps all its Abilities (including this one) with all the attacker's Abilities.
Physical
Astonish
Body Press
Brutal Swing
Bulldoze
Earthquake
Facade
Giga Impact
Payback
Phantom Force
Poltergeist
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Shadow Claw
Slam
Stone Edge
Thief
Zen Headbutt
Special
Dark Pulse
Dragon Pulse
Earth Power
Energy Ball
Grass Knot
Hex
Hyper Beam
Night Shade
Psychic
Round
Shadow Ball
Snore
Status
Ally Switch
Amnesia
Attract
Calm Mind
Crafty Shield
Curse
Destiny Bond
Disable
Endure
Fake Tears
Guard Split
Guard Swap
Haze
Imprison
Iron Defense
Mean Look
Memento
Nasty Plot
Power Split
Power Swap
Protect
Rain Dance
Rest
Safeguard
Sandstorm
Scary Face
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic Spikes
Trick
Trick Room
Will-O-Wisp
Wonder Room
Zapdos-Kanto [Zeroes] (NB)
Stage: ★★★☆☆
Type: Electric / Flying
Ability: Pressure / Static (Unlocked)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Physical
Aerial Ace
Bide
Brave Bird
Double-Edge
Drill Peck
Dual Wingbeat
Facade
Fly
Frustration
Giga Impact
Headbutt
Natural Gift
Peck
Pluck
Rage
Return
Rock Smash
Secret Power
Sky Attack
Sky Drop
Steel Wing
Take Down
U-turn
Wild Charge
Special
Air Cutter
Ancient Power
Charge Beam
Discharge
Extrasensory
Heat Wave
Hidden Power (Grass)
Hurricane
Hyper Beam
Mud-Slap
Ominous Wind
Razor Wind
Rising Voltage
Round
Shock Wave
Signal Beam
Snore
Swift
Thunder
Thunder Shock
Thunderbolt
Twister
Volt Switch
Weather Ball
Zap Cannon
Status
Agility
Baton Pass
Charge
Confide
Curse
Defog
Detect
Double Team
Eerie Impulse
Endure
Flash
Hail
Laser Focus
Leer
Light Screen
Magnetic Flux
Metal Sound
Mimic
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
Self-Approving this. かたわれ時 I believe you should finish with 47 JC, 31 TC, and 3 RC. FIX AND APPROVED, contact me if you think I miscalculated. MowtomAPPROVED, although I cannot verify Cobalion's IOA moves. You may need to create a new claim in the future for Cobalion. Geodude6APPROVED.
Claiming +2 JC for approving かたわれ時 and Mowtom in the above post. Reffing: +8 JC, +3 RC vs. TMan87: +3 TC, +3 RC, -2 JC vs. Epicdrill: +3 TC, +3 RC, -2 JC
Buying Leftovers (-5 RC) and Mental Herb (-3 RC).
Buying Decidueye at Stage 3* (-18 TC).
Decidueye STAGE: 3* NATURE: Serious (no change) TYPE: Grass/Ghost ABILITIES: Overgrow / Long Reach
Advancing Months the Mimikyu and Sinter the Sableye to 5*
Buying a 3* Vikavolt for 4 RC and 2 TC
Buying a Sablenite and a Mimikium Z for 10 RC
Buying the Z-Crystals bundle for 4 RC and 8 TC (I already own 8 RC worth of them)
Final totals: 5 RC, 8 TC, 36 JC
Mimikyu [Months]
Stage: ★★★★★
Type: Ghost / Fairy
Ability: Disguise
When this Pokémon is initially sent out in a match, it hides behind a disguise. This disguise will block direct damage from one damaging move (if the attack is a multi-hit move, it will absorb one hit from the move, reducing the BAP of the attack) before fading.
This Pokemon has extremely good vision. Its accuracy cannot be lowered, its attacks ignore opposing Evasion boosts, and it is immune to Intimidate.
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Physical
Aerial Ace
Astonish
Body Slam
Brick Break
Counter
Cut
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gyro Ball
Headbutt
Ice Punch
Knock Off
Lash Out
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Poltergeist
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt
Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Mud-Slap
Night Shade
Octazooka
Ominous Wind
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snarl
Snore
Water Pulse
Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Gravity
Helping Hand
Hone Claws
Imprison
Leer
Magic Coat
Mean Look
Metronome
Mimic
Moonlight
Nasty Plot
Nightmare
Pain Split
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Tickle
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room
Vikavolt [Vainer]
Stage: ★★★☆☆
Type: Bug / Electric
Ability: Levitate
This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.
HP: 85
Attack: 4
Defense: 12
Special Attack: 4
Special Defense: 10
Speed: 30
WC: 5
SC: 3
Moves:
Ancient Power
Attract
Avalanche
Blizzard
Block
Body Slam
Bulldoze
Captivate
Confide
Counter
Curse
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Guard Split
Headbutt
Heavy Slam
Hidden Power Grass
Hyper Beam
Ice Beam
Incinerate
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Sound
Natural Gift
Protect
Rain Dance
Rest
Return
Roar
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Screech
Secret Power
Shock Wave
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder
Thunderbolt
Torment
Toxic
Wide Guard
Level Up
Agility
Bullet Punch
Confusion
Flash Cannon
Hammer Arm
Hyper Beam
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Tackle
Take Down
Zen Headbutt
Egg/Prevo
N/A
TM/HM
Aerial Ace
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Confide
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hidden Power (Water)
Hone Claws
Ice Punch
Icy Wind
Iron Head
Light Screen
Natural Gift
Power-Up Punch
Protect
Psych Up
Psycho Cut
Psyshock
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Telekinesis
Thunder Punch
Toxic
Trick
Tutor
Other
Rental Counters: 6-4=2 Training Counters: 6-2=4 Judge Counters: 16
Mowtom I think you should end with 8 TC. FIX AND APPROVED, or tell me why I'm wrong. Leethoof Venusaur is missing 10 moves: Bulldoze, Earth Power, Earthquake, Giga Impact, Hyper Beam, Outrage, Petal Blizzard, Roar, Rock Climb, Stomping Tantrum. NOT APPROVED. Let me know after you edit.APPROVED. LouisCyphreAPPROVED. ComplicationsAPPROVED. chuckeroo777 Metagross' Weight should be written as: "9 (7, Light Metal)" because Light Metal halves its unconverted weight while the Ability is active. FIX AND APPROVED.
MOVES
Aerial Ace
Air Slash
Block
Bounce
Brick Break
Calm Mind
Close Combat
Coaching
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power (Ice)
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Laser Focus
Leer
Magnet Rise
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Steel Beam
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt
Moveset:
Aerial Ace
Air Slash
Bounce
Brick Break
Calm Mind
Close Combat
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power (Ice)
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leer
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt
Purchasing a Binding Band for 3RC, a Eject Button for 3RC and a Mystic Water for 4RC
Buying a Life Orb , a Barometer , a Pixie Dust and a hrm should I get Pokemon or item? Whatever-- Miracle Seed for 18RC
Also spending 2TC to get Absol to Stage 3 didn't even use it anyway--
Sol [] Absol [Stage: 3]
Type: Dark
Hidden Power Type: Flying
[Abilities]
Pressure This Pokemon‘s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon 2 more energy to perform.
Super Luck This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Justified This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
[Moves] View attachment 227967
Aerial Ace Assurance
Bite
Body Slam
Bounce Brutal Swing
Close Combat
Cut
Double Edge
Facade
False Swipe
Feint Feint Attack
Foul Play
Frustration
Giga Impact Knock Off
Iron Tail
Megahorn
Natural Gift Night Slash
Payback
Play Rough
Psycho Cut Punishment
Pursuit
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Quick Attack
Scratch
Secret Power
Shadow Claw
Slash
Stone Edge
Strength Sucker Punch
Superpower Throat Chop
X-Scissor
Zen Headbutt
View attachment 227966
Air Slash
Blizzard
Charge Beam Dark Pulse
Dream Eater
Echoed Voice
Fire Blast
Flamethrower
Future Sight
Hex
Hidden Power [Flying]
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Razor Wind
Round
Shadow Ball
Shock Wave Snarl
Snore
Swift
Thunder
Thunderbolt
Water Pulse
View attachment 227968
Attract
Baton Pass
Calm Mind
Captivate
Confide
Curse
Detect
Double Team
Flash
Focus Energy
Hail
Hone Claws
Leer
Magic Coat
Mean Look
Me First
Perish Song
Protect
Psych Up
Rain Dance
Rest
Sandstorm
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Thunder Wave
Torment
Toxic
Will-O-Wisp
Aerial Ace
Air Slash
Assurance
Attract
Baton Pass
Bite
Blizzard
Body Slam
Bounce
Brutal Swing
Calm Mind
Captivate
Charge Beam
Close Combat
Confide
Curse
Cut
Dark Pulse
Detect
Double Team
Double-Edge
Dream Eater
Echoed Voice
Endure
Facade
False Swipe
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Focus Energy
Foul Play
Frustration
Future Sight
Giga Impact
Hail
Hex
Hidden Power [Flying]
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Tail
Knock Off
Leer
Magic Coat
Me First
Mean Look
Megahorn
Natural Gift
Night Slash
Payback
Perish Song
Play Rough
Protect
Psych Up
Psycho Cut
Punishment
Pursuit
Quick Attack
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Snore
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Water Pulse
Will-O-Wisp
X-Scissor
Zen Headbutt