Data Prize Claiming Thread (Update 5-09-13)

Status
Not open for further replies.
Using two of Pignite's MC on Fire Blast, and Mienfoo's one MC on U-Turn.

Also claiming from this battle.

Pignite goes to:
EC: 9/9
MC: 2 (assuming Fire Blast is approved)
DC: 5/5

Evolving into Emboar, learning Hammer Arm and unlocking Reckless. I'll use the two MC on the TM Stone Edge, bringing her to:
EC: 9/9
MC: 0
DC: 5/5

Gothorita puts one KO Counter in each of EC and DC and uses two MC on Shadow Ball, meaning she goes to:
EC: 9/9
MC: 0
DC: 5/5

Evolving into Gothitelle and unlocking Shadow Tag.
 
Claiming rewards from this battle.

Ed goes up to

EC: 1/6
MC: 1
DC: 1/5

and Beldum goes up to
EC: 4/9
MC: 1
DC: 1/5
meaning he evolves! YAUS! (I'm also changing his nature to Adamant, i'll deal with the rest of changes later)

375.png

Beldum [LANDMASTER] (Genderless)

Nature: Adamant (Adds * to Attack; Subtracts * from Special Attack)

Type: Steel / Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body (Innate): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW) (Innate): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species allowing it to attack more swiftly, but can take damage just as well and suffers only a minor degree more knockback.

Stats:
HP: 90
Atk: **** (+)
Def: ****
SpA: * (-)
SpD: ***
Spe: 50

EC:
4/9
MC: 1
DC: 1/5

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face

Headbutt
Iron Head
Iron Defense
Zen Headbutt

I'll then spend two ref counters on his MC and use all three to give him Earthquake and Metal Claw.

I also get a TC.
 
I've been asking myself lately why Scyther is missing an EC, and now I know why.

http://www.smogon.com/forums/showthread.php?t=103152

It was a 2v2 match, and in the match, I used my Duclohm's KO counter as an EC to evolve. The ref posted the KO counter in the rewards, and I knew that I already used it, so I didn't again, but I also forgot to use Scyther's.....

Pretty much I forgot a KO counter on Scyther that will be an EC.
 
Claiming a lot of stuff, mainly nature changes.

Volcarona is getting a Timid nature, a change from rash.
Sazandora is getting a Brave nature, changing form rash.
Togetic is becoming modest from quiet.
Shroomish is becoming impish from relaxed.

That's it for now!

EDIT: Danmantincan is approved; this nets me another token, and my counter drops to zero.

0
 
http://www.smogon.com/forums/showthread.php?t=104036

I get 2 TC plus the usual for my Flarelm and Scraggy. I'm evolving Flarelm, while also getting Worry Seed (Tutor), Synthesis (Level), and Light Screen (5th Gen TM) from its six MC I've been stocking. Also, Willow unlocks her DW ability, Cholorophyll!

frontnormal-mpyroak.png

Pyroak [Willow] (F)
Nature: Quiet (Adds * to Special Attack. A 15% decrease (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on the opponent's Pokemon's attacks.)

Type: Fire / Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:

HP: 110
Atk: ***
Def: ****
SpA: **** (+)
SpD: ***
Spe: 51 (60 * .15 = 9)

EC: 9 / 9
MC: 0
DC: 5 / 5 (CHLOROPHYLL UNLOCKED)

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Wood Hammer
Flare Blitz
Pound (*)
Bullet Seed (*)
Sweet Scent (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Synthesis

Earth Power (*)
Aromatherapy (*)
Seed Bomb (*)

Worry Seed

Hidden Power (Ice, 7) (*)
Flamethrower (*)
Substitute (*)
Light Screen

Also, Shawty gets her first counters! :3

559.png

Scraggy (Shawty) [F]

EC: 2 / 6
MC: 1
DC: 1 / 5
 
Claiming 1 RC from this:
http://www.smogon.com/forums/showthread.php?t=104076

Claiming 1 RC from this:
http://www.smogon.com/forums/showthread.php?t=102209

Both are plopped into my pile, making my total 12.

EDIT: Redeeming Pokemon. Do not approve yet.

Getting a Skorupi with 2 of my 3 TCs.
451.png

Skorupi (Sasori) (F)
Nature: Careful (Special Attack reduced by *, Special Defense increased by *)

Stats: 40 / 50 / 90 / 30 / 55 / 65

HP: 90
Atk: ** (2)
Def: *** (3)
Sp.A-: * (1)
Sp.D+: *** (3)
Spe: 65

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Keen Eye (DW LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.

Attacks:
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Knock Off
Scary Face

Confuse Ray
Whirlwind
Agility

Swords Dance
Substitute
Taunt
 
Finished my battle with LupusAter:

Shiva and Sir Auron both got 1 EC, 1 MC, 1 DC and A KO Counter.

Shiva's KO Counter will be added to the MC, and I will redeem both MC for A BW TM: Hidden Power (Ground) 7.

Sir Auron's KO Counter will be put into the MC. I will redeem both MC for BW TM: Swords Dance.

When approved, I will edit the changes into my registration. I will keep my Trainer Counters for now.
 
porygon3 said:
Venser gets 2 TC
Triple Threat gets 1 EC, 1 MC, 1 DC, and 1 KO Counter
From this battle. KO counter goes into EC, bringing Porygon to
EC: 2/9
MC: 1
DC: 1/5.

I'm changing Porygon's nature to Modest.

TCs go up to 7.
 
I finished these two battles.

Engineer Pikachu said:
(I used Mudkip, Bagon, Embirch, and Pichu.)
REWARDS:
Each trainer gets 3 TC.
Each Pokemon gets 1 EC, 1 MC, and 1 DC.
Gesundheit [Pichu] gets 1 KO.
Vladdy [Mudkip] gets 2 KO.
Venser said:
(He doesn't say outright, but I believe 3-on-3 Singles is worth 2 TC.)
Mudkip gets 1 MC, DC, EC, and a KO counter.
Bagon gets 1 MC, DC, and EC.
Balsamus gets 1 MC, DC, [EC,] and KO counter.

SUMMARY:

My TC count goes from 0 to 5.

The 2 KOs are going into ECs, and the other shall become an MC.

EC: 9/9
MC: 3 --> 1 (Spending 2 on TM13 Ice Beam.)
DC: 4/5

Duh. DUH. Duh. DUH. Duh. DUH. Duh. DUHHH.
Vladdy has 9 ECs and evolves into SWAMPERT!
260.png

Swampert(*) Vladdy (M)
Nature: Relaxed

Swampert
HP: 110
Atk: ****
Def: **** (nature boost)
SpA: ***
SpD: ***
Spe: 51 (nature cut)
EC: 4/9
MC: 2
DC: 3/5

Hey, look, a 3-stage Pokemon has 4 ECs!
372.png

Shelgon(*) Uberwocky (F)
Nature: Naive

HP: 100
Atk: ***
Def: ****
SpA: **
SpD: * (nature cut)
Spe: 58 (nature boost)
The KO Counter shall become an EC.

EC: 4/9
MC: 2 --> 0 (Spending 1 each on Level moves Lava Plume, Synthesis)
DC: 3/5

Whee! Mass evolution! This also nets the epic move Leaf Blade.
flarelm.png

Flarelm(*) Balsamus (F)
Nature: Lonely

HP: 100
Atk: *** (nature boost)
Def: ** (nature cut)

SpA: ***
SpD: ***
Spe: 55
The KO Counter shall be an EC.
172.png

EC: 3/4/9 (So close...)
MC: 2
DC: 2/5
 
http://www.smogon.com/forums/showthread.php?t=87281

I get 2 TC, and Berserker gets a EC, a MC, and an DC. Tippy gets a KO counter which i'm putting into EC, which gives him 2 EC, a MC, and a Dc. Eyes managed to get 2 KO counters, which goes into his EC, which gives him 3 EC, 1 Mc, and 1 DC. I'll use 1 MC from Eyes to teach him ShadowStrike. Everything else will be saved for now.
 
Darkslay, RD, Engineer, Arcanite, Venser, P3, and Berserker are approved.

Mewtwo: Your first set of rewards is approved, but the second one has an issue. A 3v3 singles is only worth Two TC, so you only have 5 TC total. Sorry. You're still approved, however. EDIT: So are your evolutions.

8
 
And now, I use 10 of my 11 accumulated Trainer tokens to buy Silph Scope, Pokeballs, healing items, and anything else I'd need to catch this guy:
352.png

Kecleon (*) Espio (m)
Nature: Adamant

Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: **** (+)
Def: ***
SpA: * (-)
SpD: ****
Spe: 40

MC: 0

Ability: Color Change
Color Change: (innate) When hit with an attack, this Pokemon alters its cell structure to change its type to the type of that attack.

Attacks:
(+) Thief
(+) Tail Whip
(+) Astonish
(+) Scratch
(+) Lick
(+) Bind
(+) Faint Attack
(+) Fury Swipes
(+) Feint
(+) Psybeam
(+) Shadow Sneak
(+) Screech
(+) Slash

(+) Skill Swap
(+) Recover
(+) Snatch

(+) Claw Sharpen
(+) Rock Smash
(+) Thunder Wave
 
This isn't exactly a prize claiming, but I'd like to use my leftover trainer counters to get another poke (couldn't decide what I wanted when i registered)>< .I have now caught:

Swablu (Wooly)
Modest (Adds * to Special Attack; Subtracts * From Attack)

HP: 90
Atk: *(-)
Def: **
SpA: ***(+)
SpD: ***
Spe: 50

Type
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Normal:Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Ability
Natural Cure:This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine (DW):This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered.

Attacks
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist

Ice Beam
Hidden Power [Electric]
Double Team

Hyper Voice
Roost
Agility

EC: 0/6
MC: 0
DC: 0/5

That should be everything I need to get it. I think.
 
leethoof: approved, but you forgot your EC, MC and DC. They should be 0/6, 0, 0/5, respectively. add this in please

this nets me yet another token, counter drops to zero, blah blah blah

0
 
http://www.smogon.com/forums/showthread.php?t=103470&page=2

From this battle: Each of my pokemon gets an EC/MC/DC, and Privatyke and Shroomish both get a KO counter. both of those KOs will go into their ECs. I also claim 2 TC, which I will save for now.

Now for the fun part. I will spend three spare AC to get Tepig up to 4/9 EC, letting him evolve. This gets him Arm Thrust upon evolution. I will also spend Pignite's MC on Head Smash.

I will spend 3 AC on Shroomish's EC, bumping it up to 5/6. I will also spend its MC on Worry Seed.
 
KO Counters: Hedwig (1), Forest Fire (1), and Geb (1)
1 EC, MC, and DC: Hedwig, Forest Fire, and Geb
2 Trainer Counters: Fire Blast
Battle: http://www.smogon.com/forums/showthread.php?t=103470

Hedwig

EC: 2/6 --> 4/6 (Using KO)
MC: 0 --> 0
DC: Already Maxed Out

MC spent on Extrasensory

Forest Fire

EC: 0/9 --> 2/9 (Using KO)
MC: 0 --> 0
DC: 0/5 --> 1/5

MC spent on Synthesis

Geb

EC: 5/6 --> 6/6
MC: 0 --> 1
DC: 2/5 --> 4/5 (Using KO)

WTF? DRILBUR IS EVOLVING

I have an Excadrill
yel06.png

530.png

New type: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

New Stats:

HP: 110
Atk: *****
Def: **
SpA: **
SpD: ***
Spe: 88

TC: 1 --> 1

Getting a Vulpix

37.png


Vulpix [Helen] (Female)

Modest: Adds * to Special Attack; Subtracts * from Attack

Type: Fire

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Stats: 38/41/40/50/60/65

HP: 90
Atk: * (-)
Def: **
SpA: *** (+)
SpD: ***
Spe: 65

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). (Inate)

Drought (DW): When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.

Attacks:

Ember(*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-O-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)

Energy Ball(*)
Disable(*)
Hypnosis(*)

Protect(*)
Flame Charge(*)
Dark Pulse(*)
 
Status
Not open for further replies.
Back
Top