Poliwag [Poli-chan] (Female)
Nature:
Adamant
Type:
Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ***
Def: **
SpA: *
SpD: **
Spe: 90
EC: 0/9
MC: 0/4
DC: 0/5
Abilities:
Ability 1: Water Absorb: (Innate)This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Ability 2: Damp: (Innate)This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Dream World: Swift Swim: (Innate)The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Attacks:
Level-up
Lvl 1 - Water Sport(*)
Lvl 5 - Bubble(*)
Lvl 8 - Hypnosis(*)
Lvl 11 - Water Gun(*)
Lvl 15 - DoubleSlap(*)
Lvl 18 - Rain Dance(*)
Lvl 21 - Body Slam(*)
Lvl 25 - BubbleBeam(*)
Egg-learned
Ice Ball(*)
Refresh(*)
Haze(*)
BW-TM
Watefall(*)
Dig(*)
Toxic(*)
Voltorb [Trode-chan] (Male)
Nature:
Timid
Type:
Electric Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
HP: 90
Atk: *
Def: **
SpA: **
SpD: **
Spe: 115
EC: 0/9
MC: 0/4
DC: 0/5
Abilities:
Ability 1: Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.
Ability 2: Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Dream World: Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Attacks:
Level-up
Charge(*)
Tackle(*)
Sonicboom(*)
Spark(*)
Rollout(*)
Screech(*)
Charge Beam(*)
Light Screen(*)
Selfdestruct(*)
Electro Ball(*)
Magnet Rise(*)
Mirror Coat(*)
BW-TM
Rain Dance(*)
Thunder(*)
Volt Switch(*)