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Facility Realgam Tower: TMan87

:electric gem:Electric Gem
:fairy gem:Fairy Gem
:dowsing machine:Barometer
:light ball:Light Ball
:eject button:Eject Button
:black sludge:Black Sludge
:leftovers:Leftovers
:covert cloak:Covert Cloak
:leppa berry:Leppa Berry
:hondew berry:Hondew Berry

politoed.gif

Gifted with power over water and rain, Percy has spent most of his time using the power liberally and in a rather carefree way. It's only after joining the team that he has tried to learn to control and refine his gift.
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
Politoed | Percy Jackson
Level:
2 | EXP: 2

Typing:
Water

Abilities: Water Absorb / Damp | Hidden Ability: Drizzle

Nature: Serious ( No changes )

HP: 95
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 70
Size: 1
Weight: 3


Combinations (2 / 2)
Bubble + Dynamic Punch
Power-up Punch + Liquidation

Movepool
Level 0
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Raichu_(Alola_Form).png

Niko is... not the brightest bulb that ever shone. This should be detrimental, but it also makes them beloved by virtually everyone on the team. Despite being more than capable themselves, they have a small army of self-appointed bodyguards...
They also love pancakes to the point of being actually incapacitated after overindulging. That's how powerful their love for pancakes is.
Raichu-Alola | Niko
Level:
2 | EXP: 2

Typing:
Electric
Psychic

Abilities: Surge Surfer | Hidden Ability: Surge Surfer

Nature: Serious ( No changes )

HP: 85
Atk: 6
Def: 4
SpA: 7
SpD: 6
Spe: 110
Size: 1
Weight: 2


Combinations (2 / 2)
Thunder Wave + Thunder Shock
Electric Terrain + Rising Voltage

Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Sig)
Zap Cannon
weezing-galar.gif

Wario is an opulent and influential personality in Galar, where he pioneered depollution techniques using his own biology. Decades after that breakthrough, Galarian Weezings are now widly used to reduce pollution in the region, and that earned him money and fame.
So why does he battle? To combat boredom, mostly. He enjoys duking it out and doing things his status would put beneath him.
Weezing-Galar | Wario
Level:
2 | EXP: 0

Typing:
Poison
Fairy

Abilities: Levitate / Neutralizing Gas | Hidden Ability: Misty Surge

Nature: Serious ( No changes )

HP: 85
Atk: 7
Def: 9
SpA: 6
SpD: 5
Spe: 60
Size: 5
Weight: 2


Combinations (2 / 2)
Zap Cannon + Shadow Ball
Acid Spray + Heat Wave

Movepool
Level 0
Aromatherapy
Dark Pulse
Dazzling Gleam
Defog
Facade
Flamethrower
Play Rough
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Strange Steam
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Aromatic Mist
Brutal Swing
Captivate
Confide
Curse
Double Hit
Double Team
Fairy Wind
Flash
Haze
Incinerate
Infestation
Misty Terrain
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Double-Edge
Fire Blast
Gunk Shot
Heat Wave
Misty Explosion
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
slurpuff.gif

The addition of a second baker to the team was met with cheer, however, this individual is slightly less... agreeable to handle: he's haughty and claims his sweets to be of the utmost quality.
His favorite method of battling, or getting anyone that doesn't like what he makes to apologize, is to charge in and literally stick to the antagonizing party. Trust me, whatever his outer layer is, it can take weeks to come off.
Slurpuff | Angelo OVO Panettone
Level:
2 | EXP: 0

Typing:
Fairy

Abilities: Sweet Veil | Hidden Ability: Unburden

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Atk: 6
Def: 6
SpA: 6
SpD: 6
Spe: 72
Size: 2
Weight: 1


Combinations (2 / 2)
Fake Tears + Cotton Spore
Thunder + Flamethrower

Movepool
Level 0
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flamethrower
Heal Bell
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic

Level 1
Amnesia
Charm
Confide
Cotton Spore
Double Team
Fairy Wind
Flash
Helping Hand
Play Nice
Rain Dance
Safeguard
Sticky Web
Sunny Day
Swagger
Sweet Scent
Yawn

Level 2
After You
Covet
Dream Eater
Misty Explosion
Secret Power
String Shot
Thief
Thunder


Rival Arven (Level 2)

arven-s.png
arven-v.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 1
Backpack Size: 10
Arena: Poco Path Lighthouse

The lighthouse at the end of Poco Path shines far and wide, only beaten out by Amphy's lighthouse in Olivine City. Arven spent much of his childhood in and around this lighthouse, and has invited you for a battle picnic! When you arrive, you notice that Arven has prepared with a backpack full of berries, that he both knows how to use to their fullest in battle and knows how to cook to perfection afterward. You prepare your team for the fight, but win or lose you know you'll get a great meal out of it!
  • All of Arven's Pokemon, except for his Arboliva, have the ability Cheek Pouch.
  • Arven's Daschbun has the ability Strong Jaw and knows the move Belch. While Arven's Daschbun is attacking with Belch: Belch is Physical.
  • Camouflage turns the user into an Electric type
  • Secret Power may cause paralysis
  • Nature Power becomes Thunderbolt

Slot 1: Vespiquen
Slot 2: Garganacl
Slot 3: Houndstone

:potion: Potion

:hondew berry: Hondew Berry
:jaboca berry: Jaboca Berry
:pomeg berry: Pomeg Berry
:rage candybar: Rage Candy Bar
:red card: Red Card
:rowap berry: Rowap Berry
:sitrus berry: Sitrus Berry
:starf berry: Starf Berry
:sticky barb: Sticky Barb
Slot 2: :leftovers: Leftovers
:sv/vespiquen:

Vespiquen
Level 2

Type: Bug/Flying
Abilities: Pressure, Unnerve

Nature: Serious
HP: 85
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 40
Size: 3
Weight: 3


Movepool:
Level 0:
Aerial Ace
Air Slash
Aromatherapy
Attack Order
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Hone Claws
Power Gem
Protect
Rest
Round
Screech
Signal Beam
Slash
Sleep Talk
Snore
Substitute
Toxic
Uproar
X-Scissor

Level 1:
Agility
Air Cutter
Aromatic Mist
Captivate
Confide
Confuse Ray
Cut
Defend Order
Double Team
Dual Wingbeat
Flash
Gust
Heal Order
Helping Hand
Infestation
Mud-Slap
Ominous Wind
Pollen Puff
Rain Dance
Roost
Scary Face
Silver Wind
Sludge Bomb
Spikes
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Taunt
Toxic Spikes

Level 2:
Assurance
Beat Up
Fury Swipes
Hurricane
Pin Missile
Quash
Revenge
Reversal
Secret Power
String Shot
Take Down
Thief
Venoshock
:sv/garganacl:

Garganacl
Level 2

Type: Rock
Abilities: Purifying Salt, Sturdy, Clear Body

Nature: Serious
HP: 95
Atk: 7
Def: 9
SpA: 4
SpD: 7
Spe: 35
Size: 4
Weight: 6


Movepool:
Level 0:
Avalanche
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Sleep Talk
Substitute
Tackle
Thunder Punch
Zen Headbutt

Level 1:
Ancient Power
Curse
Harden
Helping Hand
Iron Defense
Rain Dance
Recover
Rock Throw
Salt Cure
Sandstorm
Stealth Rock
Sunny Day
Wide Guard

Level 2:
Double-Edge
Focus Punch
Hammer Arm
Meteor Beam
Rock Blast
Stone Edge
Take Down
:sv/houndstone:

Houndstone
Level 2

Type: Ghost
Abilities: Sand Rush, Fluffy

Nature: Serious
HP: 85
Atk: 7
Def: 7
SpA: 4
SpD: 7
Spe: 68
Size: 4
Weight: 2


Movepool:
Level 0:
Crunch
Facade
Fire Fang
Play Rough
Protect
Psychic Fangs
Rest
Roar
Shadow Ball
Shadow Sneak
Sleep Talk
Substitute
Tackle
Tail Whip
Thunder Fang
Uproar
Will-O-Wisp

Level 1:
Bite
Charm
Confuse Ray
Growl
Helping Hand
Howl
Ice Fang
Lick
Mud-Slap
Night Shade
Pain Split
Rain Dance
Sandstorm
Scary Face
Sunny Day
Trick
Yawn

Level 2:
Disable
Double-Edge
Poltergeist
Take Down
Thief

Arven to lead.
 
Arven's Pokemon have learned the following combinations:
:vespiquen: Air Slash + Mud-Slap
:garganacl: Thunder Punch + Salt Cure
:houndstone: Mud-Slap + Fire Fang

Sending Garganacl @ Hondew and Starf Berries.
:ss/garganacl: :hondew berry: :starf berry:

TMan87 to order.
 
Psychic_m_OD.png
"Time to grab the sweetest dish of all: victory!"
:politoed: "Today's forecast: rain. Lots of it."


Sending out :politoed:Percy Jackson the Politoed w/ :dowsing-machine:Barometer!

Weather Ball | Weather Ball | Weather Ball

At start of step, IF Salt Cure in combination THEN Protect
At start of turn, IF Garganacl has Protection THEN Confide
At start of turn, IF the weather is not Rain THEN Rain Dance
 
:ss/garganacl: :hondew berry: :starf berry:
Sandstorm ~ Sandstorm ~ Sandstorm

[start of turn, once] If Garganacl's Sp.Def stage is positive, begin using Salt Cure ~ Stealth Rock ~ Sandstorm.
[start of turn, once] if Garganacl's Speed stage is positive, begin using Salt Cure ~ Sandstorm ~ Sandstorm.
 
Last edited:
Team TMan
:politoed: :dowsing machine: | Water Absorb, Damp, Drizzle | OK
HP 95/95 | EN 30/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Team Arven
:garganacl: :hondew berry: :starf berry: | Purifying Salt, Sturdy, Clear Body | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

The Chronicle - Round 1
Politoed's Drizzle made it rain! (4r)
Step 1
Politoed used Weather Ball!
-3 EN
Crit; No (78)
It's super effective!
(7 - 7 + 12 + 3 + 5 + 5 - 1)*1.5 = 36 DMG
Starf Berry boost: SPD (360 < 458 <= 480)
Garganacl's Sp.Defense rose drastically! (+3, 3t)

Garganacl used Salt Cure!
-2 EN
Crit: No (299)
Effect: Yes
(4 + 3 + 7 - 6) = 8 DMG
(spectators: I forgot stab calcing this in chat, which is why this is different)
Politoed has been Salt Cured! [-6 HP]

Step 2
Politoed used Weather Ball!
-3 EN
Crit; No (333)
It's super effective!
(7 - 7 + 12 + 3 + 5 + 5 - 1)*1.5 - 9 = 27 DMG
Water Absorb - +2 HP Politoed

Garganacl used Stealth Rocks!
-4 EN
Pointed stones surround TMan's team..
Politoed has been Salt Cured! [-6 HP]

Step 3
Politoed used Weather Ball!
-3 EN
Crit: No (597)
It's super effective!
(7 - 7 + 12 + 3 + 5 + 5 - 1)*1.5 - 9 = 27 DMG
Water Absorb - +2 HP Politoed

Garganacl used Sandstorm!
-4 EN
Sand smothers the rainstorm... (5 rds)​
Politoed has been Salt Cured! [-6 HP]
Recovery Aid heals half because Politoed already healed this round... +3 HP
Sandstorm -2 HP Politoed
Garganacl's Sp.Def returned to normal...

Team TMan - Stealth Rock
:politoed: :dowsing machine: | Water Absorb, Damp, Drizzle | Salt Cure
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Sandstorm (4 rds)

Team Arven
:garganacl: | Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6
 
Switching to :slurpuff:Angelo OVO Panettone the Slurpuff w/ :hondew berry:Hondew Berry!

Flamethrower | Flamethrower | Flamethrower

At start of step, IF Will-o-Wisp and Houndstone is not to use Will-o-Wisp on any other step this round THEN Substitute and ignore the second sub for the rest of the round
Once at start of turn, IF Houndstone has Protection THEN Safeguard and ignore the first sub for the rest of the round
At start of turn, IF Pain Split and Houndstone is not to use Pain Split on any other step this round THEN Protect
At start of turn, IF Houndstone does not have Decoy THEN Dazzling Gleam
 
Team TMan - Stealth Rock
:slurpuff: :hondew berry: | Unburden, Sweet Veil | OK
HP 90/90 | EN 30/30 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1
:politoed: :dowsing machine: | Water Absorb, Damp, Drizzle | OK
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Sandstorm (4 rds)

Team Arven
:houndstone: :sticky barb: | Fluffy, Sand Rush | OK
HP 85/85 | EN 30/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 136 (68) | S/W 4/2
:garganacl: | Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6
The Chronicle - Round 2
Slurpuff stepped on pointy rocks! [-12 HP]
Slurpuff consumed the Hondew Berry!
Slurpuff is free of its burdens...
Step 1

Slurpuff used Dazzling Gleam!
-3 EN
Crit: No (517)
(8 + 11 - 7 + 3) = 15 DMG

Houndstone used Scary Face!
-3 EN
Slurpuff's Speed fell harshly! (-2, 3t)​
[Sand] -2 HP Slurpuff
Step 2
Houndstone used Will o' Wisp!
-3 EN
Hit: Yes (374)
Slurpuff was burned....
Slurpuff used Substitute!
-18 HP, -4 EN
Slurpuff has a Decoy (9).

[Combined DoTs] -4 HP Slurpuff

Step 3
Houndstone used Night Shade!
-3 EN
Slurpuff's Decoy was destroyed...
Slurpuff used Dazzling Gleam!
-3 EN
Crit: No (419)
(8 + 11 - 7 + 3) = 15 DMG

[Combined DoTs] -4 HP Slurpuff

Team TMan - Stealth Rock
:slurpuff: | Unburden, Sweet Veil | Hondew Berry, -2 SPE (1t)
HP 50/90 | EN 20/30 | ATK 6 | DEF 6 | SPA 0 (6) | SPD 6 | SPE 57 (72) | S/W 2/1
:politoed:
:dowsing machine:
| Water Absorb, Damp, Drizzle | OK
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Sandstorm (3 rds)

Team Arven
:houndstone:
:sticky barb:
| Fluffy, Sand Rush | OK
HP 55/85 | EN 21/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 136 (68) | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6
 
:ss/houndstone: :sticky barb:
Fire Fang + Mud-Slap ~ Night Shade ~ Night Shade
[start of turn] If Slurpuff has Protection, use Potion (Houndstone) the second instance, and Howl otherwise, and replace all Night Shade with Psychic Fangs.
[start of turn] If Houndstone has Major Status, and Slurpuff's team lacks Reflect, use Facade.

TMan87 to order.
 
Psychic_m_OD.png
"Nah I understand wanting to take a bite. Myself, I often..."
:slurpuff: "Stop right there!"


Cotton Spore | Safeguard | (Flamethrower + Thunder)
 
Team TMan - Stealth Rock
:slurpuff: | Unburden, Sweet Veil | Hondew Berry, -2 SPE (1t)
HP 50/90 | EN 20/30 | ATK 6 | DEF 6 | SPA 0 (6) | SPD 6 | SPE 57 (72) | S/W 2/1
:politoed:
:dowsing machine:
| Water Absorb, Damp, Drizzle | OK
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Sandstorm (3 rds)

Team Arven - 52/120 Battle Hours
:houndstone:
:sticky barb:
| Fluffy, Sand Rush | OK
HP 55/85 | EN 21/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 136 (68) | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

The Chronicle - Round 3
Step 1
Houndstone used Grimy Fang!
-5 EN, -1 Tech
Crit: No (556)
Effect: Guaranteed
(7 + 7 - 6) = 8 DMG
Slurpuff was (actually already) burned! Slurpuff's ACC fell! (-1, 2t) Slurpuff flinched!​

Slurpuff flinched!
Slurpuff's SPE returned to normal...
[Combined DoTs] -4 HP Slurpuff

Step 2
Slurpuff used Safeguard!
-4 EN
A screen protects TMan's team... (4 rds)
Slurpuff's ACC returned to normal...

Houndstone used Night Shade!
-3 EN
Slurpuff suffered 11 fixed DMG...
[Combined DoTs] -4 HP Slurpuff

Step 3
Slurpuff used The Classical Elements!
-6 EN, -1 Tech
Crit: No (26) (barely!)
Effects: No (286, 510)
(Hondew Berry's lingering effects hinder the attack...)
(11 + 0 - 7) + 5 = 9 DMG

Houndstone used Night Shade!
-3 EN
Slurpuff suffered 11 fixed DMG...
[Combined DoTs] -4 HP Slurpuff

Team TMan - Stealth Rock, 0 Tech, Safeguard (3 rds)
:slurpuff: | Unburden, Sweet Veil | Hondew Berry, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 0 (6) | SPD 6 | SPE 144 (72) | S/W 2/1
:politoed:
:dowsing machine:
| Water Absorb, Damp, Drizzle | OK
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3

Sandstorm (2 rds)

Team Arven - 52/120 Battle Hours, 0 Tech
:houndstone:
:sticky barb:
| Fluffy, Sand Rush | OK
HP 46/85 | EN 10/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 136 (68) | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6
TMan87 to order.​
 
Last edited:
Switching to :politoed:Percy Jackson the Politoed w/ :dowsing-machine:Barometer!
:politoed:"Missed me? Missed the lil froggy playing in the rain?"
 
(5 power from Fluffy was added to the combo, per discussion on Discord.)

Not at all, actually. Could you go away again?

(Counterswitch declined.)
 
(I still need to get my tech back since free tech and all, also Houndstone does not have Sticky Barb anymore)

:politoed: "Wow, talk about a deep sea-cold reception..."

Hydro Pump | Hydro Pump | Hydro Pump

At start of step, IF Pain Split and Houndstone is not to use Pain Split on any other step this round THEN Protect
At start of turn, IF Houndstone has Protection THEN Growth
At start of turn, IF Houndstone holds Barometer AND Houndstone does not have Protection AND Houndstone does not have Decoy THEN Thief
At start of turn, IF the weather is Rain THEN Weather Ball
 
Team TMan - Stealth Rock, 1 Tech, Safeguard (3 rds)
:politoed:
:dowsing machine:
| Water Absorb, Damp, Drizzle | OK
HP 74/95 | EN 21/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Sandstorm (2 rds)

Team Arven - 52/120 Battle Hours, 0 Tech
:houndstone: | Fluffy, Sand Rush | OK
HP 46/85 | EN 10/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 136 (68) | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

The Chronicle - Round 4
Politoed's Drizzle made it rain! (4 rds)

Step 1
Politoed used Weather Ball!
-3 EN
Crit: No (359)
(12 + 3 + 5 + 5 + 7 - 7) = 25 DMG
[+3 HP Water Absorb]

Houndstone used Thief!
-3 EN
Crit: No (376)
(6 + 7 - 6) = 7 DMG
Houndstone received the Barometer!

Step 2
Politoed used Thief!
-3 EN
Crit: No (510)
(6 + 6 - 7 - 5) = 0 ~ 1 DMG
Politoed received the Barometer!

Houndstone used Thief!
-3 EN
Crit: No (413)
(6 + 7 - 6) = 7 DMG
Houndstone received the Barometer!

Step 3
Politoed used Thief!
-3 EN
Crit: No (428)
(6 + 6 - 7 - 5) = 0 ~ 1 DMG
Politoed received the Barometer!

Houndstone used Thief!
-3 EN
Crit: Yes (16)
A critical hit!
(6 + 7 - 6 + 3) = 10 DMG
Houndstone received the Barometer!


The Barometer's Recovery Aid healed Houndstone! (+6 HP)​
Team TMan - Stealth Rock, 1 Tech, Safeguard (2 rds)
:politoed:
| Water Absorb, Damp, Drizzle | OK
HP 50/95 | EN 13/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Rain (3 rds)

Team Arven - 0 Battle Hours, 0 Tech
:houndstone: :dowsing machine: | Fluffy, Sand Rush | Recovery Aid 6
HP 25/85 | EN 1/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 68 | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6
 
Switching to :raichu-alola:Niko the Raichu-Alola w/ :light ball:Light Ball!
:raichu-alola: "You know, a honey-and-berry mix on pancakes doesn't sound bad at all..."

Thunder | Thunder | Thunder

At start of turn, IF Vespiquen has Protection THEN Nasty Plot
At start of turn, IF the Flying-type is absent from Vespiquen THEN Surf
At start of turn, IF the weather is not Rain THEN Thunderbolt
 
That's what I was thinking, but we might have to cancel the picnic due to rain...
:ss/vespiquen: :leftovers:
Captivate ~ X-Scissor ~ X-Scissor
 
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Team TMan - Stealth Rock, 1 Tech, Safeguard (2 rds)
:raichu-alola: :light ball: | Surge Surfer | OK
HP 85/85 | EN 30/30 | ATK 10 (6) | DEF 4 | SPA 11 (7) | SPD 6 | SPE 110 | S/W 1/2
:politoed:
| Water Absorb, Damp, Drizzle | OK
HP 50/95 | EN 13/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Rain (3 rds)

Team Arven - 0 Battle Hours, 0 Tech
:vespiquen: :leftovers: | Pressure, Unnerve, Cheek Pouch | OK
HP 85/85 | EN 30/30 | ATK 6 | DEF 7 | SPA 6 | SPD 7 | SPE 40 | S/W 3/3
:houndstone: :dowsing machine: | Fluffy, Sand Rush, Cheek Pouch | Recovery Aid 6
HP 25/85 | EN 1/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 68 | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body, Cheek Pouch | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

The Chronicle - Round 5
Raichu was hurt by Stealth Rocks! [-12 HP]
Step 1
Raichu used Thunder!
-4 EN
Crit: No (139)
Para: No (253)
It's super effective!
(11 + 3 + 11 - 7)*1.5 = 27 DMG

Vespiquen used Captivate!
-2 EN
Raichu's SPA fell harshly!​

Vespiquen was healed by its Leftovers... (+6 HP)​

Step 2
Raichu used Thunder!
-4 EN
Crit: No (322)
Para: No (453)
It's super effective!
(Dread grants Defense Aid...)
(11 + 3 - 2 + 11 - 7)*1.5 - 6 = 18 DMG

Vespiquen used X-Scissor!
-3 EN
Crit: No (50)
It's super effective!
(8 + 3 + 7 - 4)*1.5 = 21 DMG

Vespiquen was healed by its Leftovers... (+2 HP)

Step 3
Raichu used Thunder!
-4 EN
Crit: No (373)
Para: No (372)
It's super effective!
(Dread grants Defense Aid...)
(11 + 3 - 2 + 11)*1.5 - 6 = 18 DMG

Vespiquen used X-Scissor!
-3 EN
Crit: No (347)
It's super effective!
(8 + 3 + 7 - 4)*1.5 = 21 DMG


Vespiquen was healed by its Leftovers... (+2 HP)

Raichu lost 2 EN... (Dread)

Team TMan - Stealth Rock, 1 Tech, Safeguard (1 rd)
:raichu-alola: :light ball: | Surge Surfer | -2 SPA (2t), Dread (generated)
HP 33/85 | EN 16/30 | ATK 10 (6) | DEF 4 | SPA 11 (7) | SPD 6 | SPE 110 | S/W 1/2
:politoed:
| Water Absorb, Damp, Drizzle | OK
HP 50/95 | EN 13/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Rain (2 rds)

Team Arven - 0 Battle Hours, 0 Tech
:vespiquen: :leftovers: | Pressure, Unnerve, Cheek Pouch | OK
HP 32/85 | EN 22/30 | ATK 6 | DEF 7 | SPA 6 | SPD 7 | SPE 40 | S/W 3/3
:houndstone: :dowsing machine: | Fluffy, Sand Rush, Cheek Pouch | Recovery Aid 6
HP 25/85 | EN 1/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 68 | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body, Cheek Pouch | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

Orders to come.
 
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:ss/vespiquen: :leftovers:
Heal Order ~ Heal Order ~ Heal Order

[start of step] If Raichu is to use an Electric attack targeting Vespiquen as a combination, use Protect.
[start of step, once] If Raichu is to use Fake Out, use Potion (Vespiquen).
[start of turn] If Raichu is to use Counter, use Pollen Puff.
[start of turn] If Raichu lacks Protection, use Attack Order.
 
Team TMan - Stealth Rock, 1 Tech, Safeguard (1 rd)
:raichu-alola: :light ball: | Surge Surfer | -2 SPA (2t), Dread (generated)
HP 33/85 | EN 16/30 | ATK 10 (6) | DEF 4 | SPA 11 (7) | SPD 6 | SPE 110 | S/W 1/2
:politoed:
| Water Absorb, Damp, Drizzle | OK
HP 50/95 | EN 13/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Rain (2 rds)

Team Arven - 0 Battle Hours, 0 Tech
:vespiquen: :leftovers: | Pressure, Unnerve, Cheek Pouch | OK
HP 32/85 | EN 22/30 | ATK 6 | DEF 7 | SPA 6 | SPD 7 | SPE 40 | S/W 3/3
:houndstone: :dowsing machine: | Fluffy, Sand Rush, Cheek Pouch | Recovery Aid 6
HP 25/85 | EN 1/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 68 | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body, Cheek Pouch | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

The Chronicle - Round 6
Step 1
Arven used the Potion! +20 HP​

Raichu used Fake Out!
-3 EN
Crit: Yes (14)
A critical hit!
(4 + 3 + 10 - 7 - 3) = 7 DMG
[Leftovers] +6 HP Vespiquen​
Step 2
Raichu used Reflect!
-4 EN
A protective shield surrounds TMan's team (4s)
(Raichu's SpA returned to normal...)

Vespiquen used Attack Order!
-3 EN
Crit: No (162)
It's super effective!
(9 + 3 + 6 - 12)*1.5 = 9 DMG...

[Leftovers] +2 HP Vespiquen

Step 3
Raichu used Thunder!
-4 EN
Crit: No (187)
Para: No (399)
It's super effective!
(11 + 3 + 11 - 7)*1.5 = 27 DMG

Vespiquen used Attack Order!
-3 EN
Crit: No (345)
It's super effective!
(9 + 3 + 6 - 12)*1.5 = 9 DMG...

[Leftovers] +2 HP Vespiquen

TMan's Safeguard wore off...

Team TMan - Stealth Rock, 1 Tech, Reflect (2s)
:raichu-alola: :light ball: | Surge Surfer | OK
HP 15/85 | EN 5/30 | ATK 10 (6) | DEF 4 | SPA 11 (7) | SPD 6 | SPE 110 | S/W 1/2
:politoed:
| Water Absorb, Damp, Drizzle | OK
HP 50/95 | EN 13/30 | ATK 6 | DEF 6 | SPA 7 | SPD 7 | SPE 70 | S/W 1/3
:slurpuff: | Unburden, Sweet Veil | Free Tech used, BRN
HP 8/90 | EN 10/30 | ATK 3 (6) | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1

Rain (1 rd)

Team Arven - 0 Battle Hours, 0 Tech. Potion used
:vespiquen: :leftovers: | Pressure, Unnerve, Cheek Pouch | OK
HP 27/85 | EN 16/30 | ATK 6 | DEF 7 | SPA 6 | SPD 7 | SPE 40 | S/W 3/3
:houndstone: :dowsing machine: | Fluffy, Sand Rush, Cheek Pouch | Recovery Aid 6
HP 25/85 | EN 1/30 | ATK 7 | DEF 7 | SPA 4 | SPD 7 | SPE 68 | S/W 4/2
:garganacl:
| Purifying Salt, Sturdy, Clear Body, Cheek Pouch | OK
HP 5/95 | EN 20/30 | ATK 7 | DEF 9 | SPA 4 | SPD 7 | SPE 35 | S/W 4/6

TMan87 to order.
 
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(ordering assuming Vespiquen has 27 HP)

Psychic_m_OD.png
"This is why I hate wasps."
:raichu-alola: "Because they're exhausting?!"


Thunder | Thunder | Thunder

At start of turn, IF Vespiquen has Protection THEN Chill first instance and Reflect otherwise
Once at start of step, IF Vespiquen is to use Rest AND Vespiquen has 28 or more HP THEN Uproar
 
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