Gifted with power over water and rain, Percy has spent most of his time using the power liberally and in a rather carefree way. It's only after joining the team that he has tried to learn to control and refine his gift.
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
Level: 2 | EXP: 2
Typing:
Abilities: Water Absorb / Damp | Hidden Ability: Drizzle
Nature: Serious ( No changes )
HP: 95
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 70
Size: 1
Weight: 3
Combinations (2 / 2)
Bubble + Dynamic Punch
Power-up Punch + Liquidation
Movepool
Level 0
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall
Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Niko is... not the brightest bulb that ever shone. This should be detrimental, but it also makes them beloved by virtually everyone on the team. Despite being more than capable themselves, they have a small army of self-appointed bodyguards...
They also love pancakes to the point of being actually incapacitated after overindulging. That's how powerful their love for pancakes is.
They also love pancakes to the point of being actually incapacitated after overindulging. That's how powerful their love for pancakes is.
Level: 2 | EXP: 2
Typing:
Abilities: Surge Surfer | Hidden Ability: Surge Surfer
Nature: Serious ( No changes )
HP: 85
Atk: 6
Def: 4
SpA: 7
SpD: 6
Spe: 110
Size: 1
Weight: 2
Combinations (2 / 2)
Thunder Wave + Thunder Shock
Electric Terrain + Rising Voltage
Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Level 1
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn
Level 2
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Sig)
Zap Cannon
Wario is an opulent and influential personality in Galar, where he pioneered depollution techniques using his own biology. Decades after that breakthrough, Galarian Weezings are now widly used to reduce pollution in the region, and that earned him money and fame.
So why does he battle? To combat boredom, mostly. He enjoys duking it out and doing things his status would put beneath him.
So why does he battle? To combat boredom, mostly. He enjoys duking it out and doing things his status would put beneath him.
Level: 2 | EXP: 0
Typing:
Abilities: Levitate / Neutralizing Gas | Hidden Ability: Misty Surge
Nature: Serious ( No changes )
HP: 85
Atk: 7
Def: 9
SpA: 6
SpD: 5
Spe: 60
Size: 5
Weight: 2
Combinations (2 / 2)
Zap Cannon + Shadow Ball
Acid Spray + Heat Wave
Movepool
Level 0
Aromatherapy
Dark Pulse
Dazzling Gleam
Defog
Facade
Flamethrower
Play Rough
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Strange Steam
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Level 1
Aromatic Mist
Brutal Swing
Captivate
Confide
Curse
Double Hit
Double Team
Fairy Wind
Flash
Haze
Incinerate
Infestation
Misty Terrain
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Double-Edge
Fire Blast
Gunk Shot
Heat Wave
Misty Explosion
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
The addition of a second baker to the team was met with cheer, however, this individual is slightly less... agreeable to handle: he's haughty and claims his sweets to be of the utmost quality.
His favorite method of battling, or getting anyone that doesn't like what he makes to apologize, is to charge in and literally stick to the antagonizing party. Trust me, whatever his outer layer is, it can take weeks to come off.
His favorite method of battling, or getting anyone that doesn't like what he makes to apologize, is to charge in and literally stick to the antagonizing party. Trust me, whatever his outer layer is, it can take weeks to come off.
Level: 2 | EXP: 0
Typing:
Abilities: Sweet Veil | Hidden Ability: Unburden
Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.
HP: 90
Atk: 6
Def: 6
SpA: 6
SpD: 6
Spe: 72
Size: 2
Weight: 1
Combinations (2 / 2)
Fake Tears + Cotton Spore
Thunder + Flamethrower
Movepool
Level 0
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flamethrower
Heal Bell
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic
Level 1
Amnesia
Charm
Confide
Cotton Spore
Double Team
Fairy Wind
Flash
Helping Hand
Play Nice
Rain Dance
Safeguard
Sticky Web
Sunny Day
Swagger
Sweet Scent
Yawn
Level 2
After You
Covet
Dream Eater
Misty Explosion
Secret Power
String Shot
Thief
Thunder
Rival Arven (Level 2)
Challenge Type: Normal Singles
Battle Info
Match Type: [Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle
Ref Hours: 72 round/120 battle
Technique Control: 1Backpack Size: 10
Arena: Poco Path Lighthouse
The lighthouse at the end of Poco Path shines far and wide, only beaten out by Amphy's lighthouse in Olivine City. Arven spent much of his childhood in and around this lighthouse, and has invited you for a battle picnic! When you arrive, you notice that Arven has prepared with a backpack full of berries, that he both knows how to use to their fullest in battle and knows how to cook to perfection afterward. You prepare your team for the fight, but win or lose you know you'll get a great meal out of it!
- All of Arven's Pokemon, except for his Arboliva, have the ability Cheek Pouch.
- Arven's Daschbun has the ability Strong Jaw and knows the move Belch. While Arven's Daschbun is attacking with Belch: Belch is Physical.
- Camouflage turns the user into an Electric type
- Secret Power may cause paralysis
- Nature Power becomes Thunderbolt
Slot 1: Vespiquen
Slot 2: Garganacl
Slot 3: Houndstone
Slot 2:
Vespiquen
Level 2
Type: Bug/Flying
Abilities: Pressure, Unnerve
Nature: Serious
HP: 85
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 40
Size: 3
Weight: 3
Movepool:
Level 0:
Aerial Ace
Air Slash
Aromatherapy
Attack Order
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Hone Claws
Power Gem
Protect
Rest
Round
Screech
Signal Beam
Slash
Sleep Talk
Snore
Substitute
Toxic
Uproar
X-Scissor
Level 1:
Agility
Air Cutter
Aromatic Mist
Captivate
Confide
Confuse Ray
Cut
Defend Order
Double Team
Dual Wingbeat
Flash
Gust
Heal Order
Helping Hand
Infestation
Mud-Slap
Ominous Wind
Pollen Puff
Rain Dance
Roost
Scary Face
Silver Wind
Sludge Bomb
Spikes
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Taunt
Toxic Spikes
Level 2:
Assurance
Beat Up
Fury Swipes
Hurricane
Pin Missile
Quash
Revenge
Reversal
Secret Power
String Shot
Take Down
Thief
Venoshock
Garganacl
Level 2
Type: Rock
Abilities: Purifying Salt, Sturdy, Clear Body
Nature: Serious
HP: 95
Atk: 7
Def: 9
SpA: 4
SpD: 7
Spe: 35
Size: 4
Weight: 6
Movepool:
Level 0:
Avalanche
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Sleep Talk
Substitute
Tackle
Thunder Punch
Zen Headbutt
Level 1:
Ancient Power
Curse
Harden
Helping Hand
Iron Defense
Rain Dance
Recover
Rock Throw
Salt Cure
Sandstorm
Stealth Rock
Sunny Day
Wide Guard
Level 2:
Double-Edge
Focus Punch
Hammer Arm
Meteor Beam
Rock Blast
Stone Edge
Take Down
Houndstone
Level 2
Type: Ghost
Abilities: Sand Rush, Fluffy
Nature: Serious
HP: 85
Atk: 7
Def: 7
SpA: 4
SpD: 7
Spe: 68
Size: 4
Weight: 2
Movepool:
Level 0:
Crunch
Facade
Fire Fang
Play Rough
Protect
Psychic Fangs
Rest
Roar
Shadow Ball
Shadow Sneak
Sleep Talk
Substitute
Tackle
Tail Whip
Thunder Fang
Uproar
Will-O-Wisp
Level 1:
Bite
Charm
Confuse Ray
Growl
Helping Hand
Howl
Ice Fang
Lick
Mud-Slap
Night Shade
Pain Split
Rain Dance
Sandstorm
Scary Face
Sunny Day
Trick
Yawn
Level 2:
Disable
Double-Edge
Poltergeist
Take Down
Thief
Arven to lead.



