*update* i've decided to make a completely different team that doesn't involve pikachu. it's sort of a sun team, but i wouldn't call it that... i think it's okay, but it has some flaws that i cant put my finger on.
Blaziken@Life orb
Trait: Speed Boost
252 atk 252 spe 4 hp
Jolly nature
- Flare blitz
- Sky Uppercut (used to be Hi jump kick)
- Shadow Claw/Rock Slide
- protect
I've decided to make a team based around blaziken, idk why, i just like him. he has a lot of potential in the metagame and is a great sweeper. I have jolly nature for the extra speed. Flare blitz is a STAB attack that hits metagross and other steel types who i would otherwise have trouble with. Hi Jump kick is a riskier move to use that sky uppercut, but it hits harder. Shadow claw hits latios, latias, chandelure, etc. Rock Slide obviously serves as a spread move
Sableye@Leftovers
Trait: Prankster
252 hp 252 spD 4 def
Careful nature
- Sunny Day
- Fake Out (used to be Sucker Punch)
- Will-o-Wisp
- Detect/Recover
I've decided to pick sableye because it supports blaziken well. i actually decided to use him instead of ninetales because i can get rid of the weather fast, and auto weather is too much of a hassle for me. if i run into a rain team, i can just use the priority sunny day, which boosts blaziken's STAB and weakens water attacks. I use will-o-wisp to cripple dangerous physical attackers such as garchomp, Metagross, hitmontop, etc. Sucker Punch is a Stab attack that hits chandelure and other psyhic/ghost types. Detect is to avoid dagerous attacks and if i dont have detect, i can use recover to heal him up.
Venusaur@Grass Gem
Trait: Chlorophyll
252 SpA, 252 Spe, 4 hp
Modest Nature
- Sleep Powder
- Energy Ball/Solarbeam
- HP Ice
- protect
Venusaur provides the perfect support for everybody in the sun. He hits threatening bulky water types who wall blaziken, puts dangerous foes to sleep, which will help blaziken to sweep. Sleep powder puts threatening foes to sleep, allowing blaziken to hit them hard. energy ball or solarbeam or giga drain hits bulky water types very hard, and may ohko them with a grass gem boost. hp ice hits dragon types such as salamence, who blaziken can't touch unless he has rock slide.
Rotom-Wash@choice scarf
Trait: Levitate
252 SpA, 252 Spe, 4 hp
Timid nature
- Hydro pump
- Thunderbolt
- HP Ice
- Trick
Rotom wash is something i need in case blaziken has fainted. I mainly have him because of fast threats such as choice scarf chandelure or garchomp. with timid nature, it practically outspeeds all of pokes in the metagame besides trick room attackers. i mainly use this guy when the sun isn't up, so hit STAB Hydro pump isn't weakened. Thunderbolt hits bulky water types bar gastrodon and swampert, and hp ice hits those threatening dragon types, and trick is to get tanks locked into a move.
Cresselia@sitrus berry
Trait: Levitate
252 hp, 252 spd, 4 def
calm nature
- Icy Wind (Used to be T-Wave)
- psychic
- Sunny day
- helping hand
Since Sableye can't take hits forever, i need a pokemon that is extremely bulky. who else fits the role better than cresselia? she provides good support for blaziken to cripple fast attackers. i have t-wave over icy wind to lower metagross's speed, who has clear body. psychic is a STAB attack that hits hitmontop.
Reflect is a must-have because my team lacks physical tanks, and helping hand powers up any pokemons' attacks. Sunny day is for support in case sableye is gone.
Hitmontop@Fighting Gem
Trait: Intimidate
252 atk 252 hp 4 spe
Adamant/Brave Nature
- Fake out
- Close Combat
- Sucker Punch
- Protect/Feint/Detect (Used to be Wide Guard)
I don't know why i have hitmontop on this team, tbh. But he's a good poke. he supports sableye so he can survive physical attacks, and has wide guard to protect him or anyone from spread moves. I originally had mach punch instead of close combot, but it practically does nothing to steel types like ferrothorn. Sucker punch is to hit latios and other psychic types.
Blaziken@Life orb
Trait: Speed Boost
252 atk 252 spe 4 hp
Jolly nature
- Flare blitz
- Sky Uppercut (used to be Hi jump kick)
- Shadow Claw/Rock Slide
- protect
I've decided to make a team based around blaziken, idk why, i just like him. he has a lot of potential in the metagame and is a great sweeper. I have jolly nature for the extra speed. Flare blitz is a STAB attack that hits metagross and other steel types who i would otherwise have trouble with. Hi Jump kick is a riskier move to use that sky uppercut, but it hits harder. Shadow claw hits latios, latias, chandelure, etc. Rock Slide obviously serves as a spread move
Sableye@Leftovers
Trait: Prankster
252 hp 252 spD 4 def
Careful nature
- Sunny Day
- Fake Out (used to be Sucker Punch)
- Will-o-Wisp
- Detect/Recover
I've decided to pick sableye because it supports blaziken well. i actually decided to use him instead of ninetales because i can get rid of the weather fast, and auto weather is too much of a hassle for me. if i run into a rain team, i can just use the priority sunny day, which boosts blaziken's STAB and weakens water attacks. I use will-o-wisp to cripple dangerous physical attackers such as garchomp, Metagross, hitmontop, etc. Sucker Punch is a Stab attack that hits chandelure and other psyhic/ghost types. Detect is to avoid dagerous attacks and if i dont have detect, i can use recover to heal him up.
Venusaur@Grass Gem
Trait: Chlorophyll
252 SpA, 252 Spe, 4 hp
Modest Nature
- Sleep Powder
- Energy Ball/Solarbeam
- HP Ice
- protect
Venusaur provides the perfect support for everybody in the sun. He hits threatening bulky water types who wall blaziken, puts dangerous foes to sleep, which will help blaziken to sweep. Sleep powder puts threatening foes to sleep, allowing blaziken to hit them hard. energy ball or solarbeam or giga drain hits bulky water types very hard, and may ohko them with a grass gem boost. hp ice hits dragon types such as salamence, who blaziken can't touch unless he has rock slide.
Rotom-Wash@choice scarf
Trait: Levitate
252 SpA, 252 Spe, 4 hp
Timid nature
- Hydro pump
- Thunderbolt
- HP Ice
- Trick
Rotom wash is something i need in case blaziken has fainted. I mainly have him because of fast threats such as choice scarf chandelure or garchomp. with timid nature, it practically outspeeds all of pokes in the metagame besides trick room attackers. i mainly use this guy when the sun isn't up, so hit STAB Hydro pump isn't weakened. Thunderbolt hits bulky water types bar gastrodon and swampert, and hp ice hits those threatening dragon types, and trick is to get tanks locked into a move.
Cresselia@sitrus berry
Trait: Levitate
252 hp, 252 spd, 4 def
calm nature
- Icy Wind (Used to be T-Wave)
- psychic
- Sunny day
- helping hand
Since Sableye can't take hits forever, i need a pokemon that is extremely bulky. who else fits the role better than cresselia? she provides good support for blaziken to cripple fast attackers. i have t-wave over icy wind to lower metagross's speed, who has clear body. psychic is a STAB attack that hits hitmontop.
Reflect is a must-have because my team lacks physical tanks, and helping hand powers up any pokemons' attacks. Sunny day is for support in case sableye is gone.
Hitmontop@Fighting Gem
Trait: Intimidate
252 atk 252 hp 4 spe
Adamant/Brave Nature
- Fake out
- Close Combat
- Sucker Punch
- Protect/Feint/Detect (Used to be Wide Guard)
I don't know why i have hitmontop on this team, tbh. But he's a good poke. he supports sableye so he can survive physical attacks, and has wide guard to protect him or anyone from spread moves. I originally had mach punch instead of close combot, but it practically does nothing to steel types like ferrothorn. Sucker punch is to hit latios and other psychic types.








