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Serperior

I use hp water, giga drain and sub. It's pretty reliable.

Twister does have a 30% flinch rate IIRC, but he really needs dragon pulse.

Darkamber, why are you using choice specs on jalorda??? They're useless after a couple of leaf storms. Could someone please do calcs for twister at +2, +4 and +6? I think a lot of people are underestimating just how poweful lordy is at +6.

Because he said Twister could 2HKO? So I chose the most powerful twister possible.

Just add 100% of the original calc for each +2 boost.
 
> Versatility of Jaroda....
Please tell me your joking >:/
Anyway Wring Out and Twister both suck and i dont see the reason to even consider them when you have SubSeed.Hell i use Glare over twister in Scarf sets because its actually helpful...Like say you only have Jaroda and Shandera left and your opp has a Dory.Jaroda wont ohk0 with Leaf storm so you glare it and then kill it with Shandera.Ik its situational but it happened like 2 times for me...Thats a lot more then when i needed Twister...
Only in terms of stats. I agree that twister is not a very good move for it. But It has moves in both the physical and special areas in could utilize well, since it has equal maximum sp. atk and atk, it could go either way.
 
Only in terms of stats. I agree that twister is not a very good move for it. But It has moves in both the physical and special areas in could utilize well, since it has equal maximum sp. atk and atk, it could go either way.

Well, it can't really run any physical attacks on a Leaf Storm set though, since even Twister and Wring Out will deal more damage than the physical moves after a few boosts.
 
An Overgrow Jalorda can run physical sets, with Coil. Gives him defensive boosts, as well. The accuracy boost also lets him use Dragon Tail effectively.

Sadly, even on a physical set, his only decent attacking moves are Leaf Blade, Dragon Tail, and maybe Iron Tail or Return. He still gets walled by Steel types, but at least a physical Jalorda can send them away with Dragon Tail.
 
I just thought of something:

Will antagonist jalordas stats rise due to status? Say if it gets paralyzed by twave/tbolt, does the passive stat change get reversed, or does it only apply to direct changes? I'd imagine it wouldn't, but can someone confirm?

Seeing a lot of heatrans. HP ground ATM.
 
I just thought of something:

Will antagonist jalordas stats rise due to status? Say if it gets paralyzed by twave/tbolt, does the passive stat change get reversed, or does it only apply to direct changes? I'd imagine it wouldn't, but can someone confirm?

Seeing a lot of heatrans. HP ground ATM.
I looked up Antagonist's Bulbapedia article and it didn't say anything about Speed increasing due to paralysis. My guess is that it applies to direct changes only.
 
I looked up Antagonist's Bulbapedia article (Me too!) and it didn't say anything about Speed increasing due to paralysis. My guess (Mine too!) is that it applies to direct changes only.

I just realized that this can't be tested ingame yet. Derp.
 
I just thought of something:

Will antagonist jalordas stats rise due to status? Say if it gets paralyzed by twave/tbolt, does the passive stat change get reversed, or does it only apply to direct changes? I'd imagine it wouldn't, but can someone confirm?

Seeing a lot of heatrans. HP ground ATM.

generally speaking, pokemon separates stat changes from staus conditions.

I mean, if you paralyze something with clear body, it's not like it supresses the speed decrease.
 
I just realized that this can't be tested ingame yet. Derp.
Why not? Anyone with a save modifier or similar program/device can get it. It's not legitimate, but it's perfectly fine for testing purposes.

Also, I'd be very surprised if this were the case.
 
DW Jaroda in a Doubles match can take those harsh stat decreases as increases when targeted. Or in Triples when Wide Guard is used. I still enjoy Overgrow so I'm not screwed by DW Ditto. And DW Jaroda can't take a BP Shell Smash.

Does Intimidate boost its physical attack?
 
...I thought Perversity only worked at the moment you get a stat boost/decrease, meaning you could Baton Pass anything you want to it ?__?
 
...I thought Perversity only worked at the moment you get a stat boost/decrease, meaning you could Baton Pass anything you want to it ?__?

Maybe. I haven't, and don't, just because of the idea of a BP boost being a drop. Or having to middle man a DW Perversity Spinda just to BP the Belly Drum.

LOL, passing a Belly Drum to DW Spinda. That would be what? Minus six Attack?
 
Maybe. I haven't, and don't, just because of the idea of a BP boost being a drop. Or having to middle man a DW Perversity Spinda just to BP the Belly Drum.

LOL, passing a Belly Drum to DW Spinda. That would be what? Minus six Attack?

Perversity doesn't switch existing stat boosts. It just switches all debuff effects with buff effects, and vice versa, but not the debuffs and buffs themselves.
 
DW Jaroda in a Doubles match can take those harsh stat decreases as increases when targeted. Or in Triples when Wide Guard is used. I still enjoy Overgrow so I'm not screwed by DW Ditto. And DW Jaroda can't take a BP Shell Smash.

Does Intimidate boost its physical attack?

intimidate is a stat drop so yes it gets +1 attack after intimidate
 
An Overgrow Jalorda can run physical sets, with Coil. Gives him defensive boosts, as well. The accuracy boost also lets him use Dragon Tail effectively.

Sadly, even on a physical set, his only decent attacking moves are Leaf Blade, Dragon Tail, and maybe Iron Tail or Return. He still gets walled by Steel types, but at least a physical Jalorda can send them away with Dragon Tail.
Coil Jalorda can't really sweep; IMO, the best thing it can do is pass paralysis with Glare + Dragon Tail. Coil helps the physical bulk, as well as the accuracy of both moves. Aside from a Screener or maybe a Subseeder in OU (assuming Erufuun isn't around), Coil Paraspreading is probably Overgrow Jalorda's best set, since he's the fastest user of those three moves (outspeeds other phazers trying to nullify his boosts).
 
Has anyone ever considered a scarfed set since this guy pretty much uses only one move anyway?

Jarooda 252 SpA/252 Spe/4 HP with Choice Scarf
- Leaf storm
- HP of your choice
- Filler
- Filler

Come in late game and revenge kill, gaining the SpA boost along the way. +2 Leaf Storm hits like a truck against anything that isn't 4x resist. Since you are scarfed, you can laugh at the likes of Blaziken who think they can revenge you after a protect - speed boost.
 
Jalorda is a setup sweeper, so a scarf hp wouldn't hit hard enough to do any meaningful damage. It'd be more of a supporter IMO. Fast glare, leaf storm for cleanup, gastro acid, toxic, sunny day...
 
Actually you wouldnt be at +7. An offensive Stat boosted 6 Levels with a Choice Item boosting that stat further would be 1x4x1,5= 6. So you would be at "Level 10".
 
Um, lol.

A stat can not be raised past +6. Specs are useless on jalorda, as he will max out after three leaf storms anyway.
 
But Specs don't increase your SpA stat directly. It's just another multiplier like STAB or Overgrow bonuses. So he should still receive an additional boost from Specs even at +6. Whether or not that's his best item of choice (see what I did there?) is up for debate. I'm leaning no.
 
But Specs don't increase your SpA stat directly. It's just another multiplier like STAB or Overgrow bonuses. So he should still receive an additional boost from Specs even at +6. Whether or not that's his best item of choice (see what I did there?) is up for debate. I'm leaning no.

right its not a direct +1 boost and its propably not his best item, its an option if you want to use him as an effective late game cleaner.

@Gandalf yeah your right practically it would be +10 since it multiplies and don`t adds up.
 
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