Why did corviknight fail so drasticly when it comes to usage?
Because it simply does not fill a lot of the important defensive niches right now. Right now, you often want your Defogger to resist Ghost, like Mandibuzz or Hydreigon, in order to check Spectrier, or for it to fill some other role like checking Pheromosa, which Moltres does really well. Despite Corviknights good typing, it also struggles with the Ground- and Dragon-types that we're seeing a lot of. Corviknight struggles a fair bit with handling Garchomp, especially if its mixed, and it's easily overwhelmed by Latios.Why did corviknight fail so drasticly when it comes to usage?
Why did corviknight fail so drasticly when it comes to usage?
I have used Block Lando-T to Explode on things like Defoggers to deny them a Defog with hit or miss success. I used this in Gen 6 as well which is where the original idea was from. It always works but the move doesnt hold much utility outside of that. I have seen Thunder Cage Regileki (whatever the name spelling is) on maybe give or take a 1/4 of the ones I’ve come across which seemed more practical. Tried whirpool Fini with Nature Madness / Taunt for defensive switch ins, which was more of a miss than a success mostly due to whirpools tendency to miss and take away the surprise.View attachment 293300View attachment 293302
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I think trapping moves and items are hugely unexplored outside of Magma Storm. I remember a highly ranked rmt in DLC 1 that featured a binding band tangrowth with infestation but outside that, not much. Has anyone used any cool techs and combos involving some of these moves/items?
A balance team has a sufficient amount of offensive and speed to make progress, but it also tries to cover a lot of the things it needs to defensively. It is not necessarily half-and-half because the metagame sometimes warrants different structures and some Pokemon can function both offensively and defensively.Hey guys, can anyone explain me what is a balance team?
In my mind it is like, helf defensive and half offensive, but i'm not shure
I know this doesn't have anything to do with the post but how do you put the sprites in the comments(Great post BTW)
Or you could alternatively type : tornadus : (minus the spaces) to getStep 1:
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Step 2:
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Step 3: You can check https://serebii.net/pokedex-swsh/ and search for the mon you want
Step 4: Right click on the sprite on serebii and hit "copy image address"
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Step 5: Paste the sprite URL into the box that opened before from the toolbar. It'll look like this once you do:
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Step 6: Hit "Insert"
Step 7: You're done and your sprite is here!![]()
Step 8: Repeat for other mons, or simply adjust the sprite URL's link to match the pokedex number of the mon you want. For example, Giratina was #487. If you want Kartana's sprite (#798), then you simply change the 487 into 798 at the end of the URL, and then paste in the box like before and you'll be set.
Step 9: For forme changes, serebii will usually have the other forme sprite on the page, but usually the easy way to remember is to add "-x" where x can be anything depending on the mon. For Galarian formes, you can usually add -g, for alolan forms, you can add -a, and so on. Giratina-origin would use -o since that's the name of the other form.
https://serebii.net/pokedex-swsh/icon/555.png![]()
https://serebii.net/pokedex-swsh/icon/555-g.png![]()
https://serebii.net/pokedex-swsh/icon/487-o.png![]()
https://serebii.net/pokedex-swsh/icon/487.png
https://serebii.net/pokedex-swsh/icon/798.png
Hope this helped!
They already told me how to do that but still thanksOr you could alternatively type : tornadus : (minus the spaces) to getand : tornadus-therian : to get
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Maybe it's just my building habits butkeeps killing my teams. I've been running
as a switch in, but it handles Ferro poorly in the long term. Anyone have suggestions on how to improve the matchup on balance teams?
Is Heatran not that great rn compared to last gen? I feel like there's just so many fighting types running around
Maybe it's just my building habits butkeeps killing my teams. I've been running
as a switch in, but it handles Ferro poorly in the long term. Anyone have suggestions on how to improve the matchup on balance teams?
Is Heatran not that great rn compared to last gen? I feel like there's just so many fighting types running around
Has anyone made doom desire + regidrago work?
More of a question for here as it is PS related rather than OU specific.Given the fact that Trump Card works best with lower PP, and Showdown applies the max PP to all moves automatically, why can't the user decide whether they want the minimum (5 in Trump Cards case), or the max of 8? This should also apply to every move in all tiers/generations.
PS: I love showdown and really appreciate the people who make this possible!
Best way to run Volcanion at the moment ?
It's really not worth running on non-Stall teams stall, but people have been doing it to try out the new compatibility and as a glue Pokemon anyway. It is not something to 100% ignore now, but it's still really poor on balance.I've been seeing a surprising amount of unaware HDB Clef (like on 4 or 5 different teams, and that's only the ones I have noticed either via boosts not making a difference or toxic/burn getting them) on reasonably high ladder (1700+) on non-stall teams. Is this a coincidence or is unaware Clef actually worth running over magic guard on non-stall teams?
To add to what finch said, yeah it really isn’t. Reason being is that a big part of the reason why Clefable is so good being the fact that you are not really wearing it down, whereas you always are with Unaware Clef with status or sandstorm. This also means that it also can’t run Leftovers, and while I don’t think it’s a bad thing I don’t think it’s a good enough trade off to justify using it over Magic Guard on balance or really non stall in general.I've been seeing a surprising amount of unaware HDB Clef (like on 4 or 5 different teams, and that's only the ones I have noticed either via boosts not making a difference or toxic/burn getting them) on reasonably high ladder (1700+) on non-stall teams. Is this a coincidence or is unaware Clef actually worth running over magic guard on non-stall teams?
Is offensive Clef decent. It has Magic Guard so it doesn’t take Life Orb recoil. I know Alakazam is better for power but Clef has more bulk and an Immunity to dragons.
Is offensive Clef decent. It has Magic Guard so it doesn’t take Life Orb recoil. I know Alakazam is better for power but Clef has more bulk and an Immunity to dragons.