Sure, but it's quite skewed. The power level of Dynamax far exceeds the power level of defensive counterplay options. The person who clicks the dynamax button is almost always the one with the advantage, even if their move was predicted.Timing dynamaxing correctly is skillful play. Predicting dynamaxing and doing correct counterplay is a skillful play as well. Indeed, it is part of the game to predict correctly, and predicting dynamaxing is the very demonstration of it.
For what it's worth, I don't think people would dislike dynamax if it was easier to play around and defend against.