STAB Explosion (Lickilicky Discussion)

Like any Gimmick, though, if your opponent is unprepared and has nothing to deal with your gimmick, it could very well be a free multi-sweep. Still, you're right, it's nothing but a fun gimmick.

Incomplete Counters: Fighting types. Steel types. Ground types. Paralysis. Toxic.

Complete counters: Psuedohazing. Sleep. Protect.

Notable examples of multiple of these:

Roar Steelix (LOLs at Boom and shrugs off Power Whip and even EQ too, heck, even without Roar Steelix is like "LOL Rollout whut")
Whirlwind Hariyama
Breloom (Basically assumed to have Spore)
Magnezone
Skarmory (Basically assumed to have Roar or Whirlwind)
Hypnosis Bronzong
Hypnosis Poliwrath
Roar Donphan
Roar Swampert
Roar Torterra
 
So what about:

Defense Curl
Rollout
Explosion
Fire Blast

Fire Blast takes care of a decent amount of guys on that list, except Breloom who's faster IIRC.
 
Well, I don't think Fire Blast really takes care of any of them off that Sp Atk stat. Also, you're locked into Rollout, remember.

Interestingly enough, nearly everything Deck Knight listed will most likely be OU - a tier that Lickilicky will probably not find himself in. So there could be hope for the Rollout set yet. *shrugs*
 
So what about:

Defense Curl
Rollout
Explosion
Fire Blast

Fire Blast takes care of a decent amount of guys on that list, except Breloom who's faster IIRC.

Lickilicky has base 50 speed, and once it starts Rollout, it can't use any other move. In Steelix's case, that's basically a free Stealth Rock and/or multiple Earthquakes. Consider that even if you hit Steelix with all 5 hits after a defense curl, the total base power is (15+30+60+120+240 = 465) 465 is a lot, but against Steelix's defense it doesn't hack it, especially since it also gets Lefties recovery(at 252HP/0Def Relaxed/Impish, 22HP per turn). Following Metalkid's damage calc:

Max Atk +Atk Lickilicky to 252/0 Def Impish/Relaxed Steelix:

First turn: 7-8 Damage. Steelix heals all damage.
Second: 14-16 Damage. Steelix still heals all damage.
Third: 28-32 Damage. Steelix takes 6-10 damage. (10 damage max)
Fourth: 56-64 Damage. Steelix takes 34-42 damage (52 damage max)
Fifth: 112-128 Damage. Steelix takes 90-106 damage. (158 damage max)

In short, Steelix walls Lickilicky to hell, even without Roar. (Roost Skarmory does basically the same thing. Licilicky can't even touch it.)

Even still, Lickilicky only has 75 Base attacks. It's better than Lickitung was for sure, but we're not talking sweeper here.

Rollout's problem is the lock-in and the fact pokemon that resist it have generally high defense. It has too many weaknesses as a strategy to be viable.
 
Just to note, the rollout set is neither the main set nor the most practical. I'm a big fan of the Me First sets, since it's one of my... Well, I could say it's one of my fetish attacks. I just love it to death.
 
Just to note, the rollout set is neither the main set nor the most practical. I'm a big fan of the Me First sets, since it's one of my... Well, I could say it's one of my fetish attacks. I just love it to death.

Might I suggest Body Slam (RSE Tutor) as a move on the Me First set? It has STAB and 30% para on it. para is kind of a double-edged sword with Me First, but it does allow you to use on something other than say Steelix/Rhyperior.

Actually, I looked over your first post, and you completely forgot to list Body Slam, even though its one of Lickilicky's most useful moves. (Not to mention available from breeding and RSE tutors.)
 
lickilickynn1.png



Sorry! Had to do it!
 
Might I suggest Body Slam (RSE Tutor) as a move on the Me First set? It has STAB and 30% para on it. para is kind of a double-edged sword with Me First, but it does allow you to use on something other than say Steelix/Rhyperior.

Actually, I looked over your first post, and you completely forgot to list Body Slam, even though its one of Lickilicky's most useful moves. (Not to mention available from breeding and RSE tutors.)

Body Slam has been suggested earlier in the thread (by me). In addition to being a Tutor move, it's also an Egg move for Lickitung.
 
Actually, you're wrong. I have Body Slam on one of the sets (the bottom one- The second me first set!). Although I managed to forget it on the NPM section, I'll add it now.
 
oh BTW, lickylicky can't outrun the base 100 speed + nature + 252 EVs. I calculated a bit and 100 speed total = 328, while lickylicky's speed = 218. 218 + choice scarf = 218*1.5 = 327, not enough to outrun them. you might get lucky when your opponent doesn't have perfect IVs, which can happen, but not much.
 
Well, I don't think Fire Blast really takes care of any of them off that Sp Atk stat. Also, you're locked into Rollout, remember.
Actually keep in mind it has the same special attack as Dragonite. It can still do a number with Fire Blast, probably a 2HKO at least.
 
Goddamnit, stupid mind slips. Eitherway its still not terrible, if you have at least 200 overall spcl.atk which only needs a small investment it'll still hurt. Its only 5 base less than Lickilicky's attack so its not as if theres a massive injustice there.
 
oh BTW, lickylicky can't outrun the base 100 speed + nature + 252 EVs. I calculated a bit and 100 speed total = 328, while lickylicky's speed = 218. 218 + choice scarf = 218*1.5 = 327, not enough to outrun them. you might get lucky when your opponent doesn't have perfect IVs, which can happen, but not much.
Not only imperfect IVs, but I'm sure there are base 100s that don't give a flying fuck about maxing speed with +speed nature. I expect most would go for a certain amount of speed, but try to retain their power. Modest/Adamant with 252 speed, or +speed with only enough speed EVs to outspeed the modest/adamant version of itself and the rest in their attacking stat- Both of these strategies are less than maxed, so Licki can still outspeed.

Of course, that problem's irrelevant in the second Me First set, the ParaFirst.
 
Sorry a little bit off topic but I didn't know that explosion or selfdestruct halved opponents defense, so its really true? and this set seems ok


@/leftovers
nature relaxed (def+ speed-)
EV 212hp 252def 44atk(for durable defense,can be used for trick room teams)

@/life orb
brave(atk+ speed-) or adamant(atk+ spatk-) (me first preferable)
EV212def 252atk 44spdef(just attack)

@/choice band- unsure
moves
-power whip/me first
-gyro ball/me first
-earthquake/me first
-explosion
just get advantage of everymove whether you use any item. For life orb obvious you will lose some hp, leftovers more durable and choice band for sweep and run purpose as this pokemon can easily switch in without needing to fear much(except for close combat and any other nasty fighting type attack including heavy choice sweepers lol)when you feel like you cant go on or your opponent runs a pokemon that you find as a threat for the team just explode. If you ever see a pokemon like skarmory, bronzong or shedinja just give up and switch for another pokemon as it wont be as effective as it should be against any. I prefer others over me first as I don't know much about me first.
 
Loving Lickylicky so much :toast:, although not the rollout set. Not keen on any move that locks you in without instant payoffs (i.e. Garchomp/Dragonite's outrage)

I'm actually sitting at my pc hatching them as I type this.

This is the set I'm planning on using:

Lickylicky @ Custap Berry
Brave
252 Attack
252 HP

Knock Off
Explosion
Hammer Arm
Gyro Ball

This set exploits Licky's 2 coolest moves (KO and Boom);

Hammer arm powers up gyro ball, when skarm comes in to spoil your fun, knock off it's shed shell and ruin him with 'zone.

When they think they're about to go for the KO, custap gives them a nasty stab explosion flavored surprise in the face.

This is even more potent under trick room as you can replace custap for lefties although I'm not a fan of that strategy outside of 2v2.

So cool I can hardly stand it.
 
Kristofski nice set, never thought about it lol, it also covers licks skarmory and bronzong weakness. BTW does really explosion halve opponents defense?
 
@Daksun: Decent set, but Lickilicky has other things to do, and is outclassed as a sweeper in basically every way by other things.

Loving Lickylicky so much :toast:, although not the rollout set. Not keen on any move that locks you in without instant payoffs (i.e. Garchomp/Dragonite's outrage)

I'm actually sitting at my pc hatching them as I type this.

This is the set I'm planning on using:

Lickylicky @ Custap Berry
Brave
252 Attack
252 HP

Knock Off
Explosion
Hammer Arm
Gyro Ball

This set exploits Licky's 2 coolest moves (KO and Boom);

Hammer arm powers up gyro ball, when skarm comes in to spoil your fun, knock off it's shed shell and ruin him with 'zone.

When they think they're about to go for the KO, custap gives them a nasty stab explosion flavored surprise in the face.

This is even more potent under trick room as you can replace custap for lefties although I'm not a fan of that strategy outside of 2v2.

So cool I can hardly stand it.
That's a very nice set; I've always been a fan of the Custap berry. Though perhaps to guarantee you get to use the Custap, replace Gyro Ball with Endure; Counter is also an option on the set. Counter physical attackers, use Hammer on special attackers, then explode when you get the chance.
 
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