Why to vote LonelyNess
To be honest I've spent a lot of time considering whether to vote zorbees and gain LN's favour or keeping my vote on LN and keeping my current alliance with the Penguin Men.
Lonelyness is right, every lynchpin game we have played has had all the pins dead. In Maximum Carnage mafia this wasn't avoidable, since there were neutrals designed to hunt down each one in a game where one publicly claimed and the other was a big name (LN himself as a matter of fact). I do not know the circumstances exactly of Pokemon Lynchpin, but I believe that there was some sort of moling or random inspections or something.
However this doesn't have to be the case in this game. We have bodyguards, we have hookers if we find out the killers, we possibly even have martyrs of some sort. All of these can be used to protect the lynchpins (most of whom are currently known to me). If we are careful, there is absolutely no need for any lynchpins to die. We do not know of any unblockable kills as of yet, and AG is not as stupid as he sometimes makes out (just ignore his awesomeness mafia performance here...) He knows that it is a bad idea to put in unblockable kills when you have lynchpins. This was shown in Pokemon Lynchpin Mafia, when the only person who Arceus' Unblockable would not affect was Palkia. This means that we can very easily protect the lynchpins.
Now, about Zorbees concealing information from us (something he's really not doing very well at actually, since he's revealed waaaay too much!). Most notably this refers to his killer. I am not going to deny that this killer exists, indeed I have spoken to the user with this role. However their kill is one time use. We can all work out that the pequininos are going saving it for whoever poses the biggest threat to them, which for most of you means that they provide literally no threat to you. I cannot speak for any other factions, including my own since I am still waiting on a few claims from my team here, however the Penquininos provide no threat from the killer.
All right, I've defended zorbees here, so now to move on to why to lynch LonelyNess. Sure, he kills twice every three nights, which I agree is a massive positive, which is part of the reason why I originally planned to vote with LN. However, look past that and see what else you're getting. A neutral who cannot win with you and will have to be offed at some point no matter what. A killer. A very experienced player who could bit by bit discover all of the information that your faction has and give it to the other two wolves when he is inevitably offed. They then proceed to kill off your faction whilst flying under the radar to an easy win. Do you really want this?
Oh, and also, if we lynch LN now, if we find the remaining two wolves we can threaten a lynch, because at that point if one of them dies, they both lose.
TL;DR - Zorbees may seem untrustworthy and LN may seem like an entirely positive thing for your faction, but you need to look past this and see the big picture. Open your eyes!
Also anyone who does not read this whole post and proceeds to vote zorbees is an enormous pillock.
In addition I would like the last few (?) claims from my faction...
Also sorry to do this to you LN, I did originally plan to lynch with you like I said, but as a faction we decided against it.