Resource SV OU Simple Questions, Simple Answers Thread

Now that Kyurem is banned, is AV Glowking still a viable pick over the regular pivot set? If so, what would the recommended EVs be now?
 
Now that Kyurem is banned, is AV Glowking still a viable pick over the regular pivot set? If so, what would the recommended EVs be now?
AV slowking-Galar is definitely a viable pick still, specifically the Max Defense AV Slowking-G sets. That's because it functions well as a general defensive check to the overall metagame, even moreso with tera.

Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Water
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Flamethrower/ice beam
- Future Sight/ice beam
- Psyshock
- Sludge Bomb

I used this for kyurem reqs and used it to get to 1900 86 GXE, trust me it was the MVP, Storm Zone also uses this set commonly too (it's his to clarify). This handles everything from switching into non-Tera banded Rillaboom Wood Hammer, safely handling Pokemon like Primarina Raging Bolt Iron Crown or Iron Valiant, being able to safely scout moves from choiced Darkrai or Gholdengo, and acting as a defensive check to non-tera Ogerpon forms as you comfortable survive +1 Knock Off or +2 Ivy Cudgel. It acts as a catch all and is a great glue on many Bulky Offensive teams especially.
 
AV slowking-Galar is definitely a viable pick still, specifically the Max Defense AV Slowking-G sets. That's because it functions well as a general defensive check to the overall metagame, even moreso with tera.

Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Water
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Flamethrower/ice beam
- Future Sight/ice beam
- Psyshock
- Sludge Bomb
Don't AV sets in general utilize more offensive spreads? Like the one still on Smogon gives a lot of SpA investment into glowking. Its cool that phys def is becoming more prominent though.
 
Don't AV sets in general utilize more offensive spreads? Like the one still on Smogon gives a lot of SpA investment into glowking. Its cool that phys def is becoming more prominent though.
There's not much need since you have great coverage as is, you're gonna do good enough damage even without investment but you can run special attack investment if you want. Just remember not to forgo defensive investment completely, since it's important for matchups like Crunch Zamazenta.
 
I hope it is okay to ask this question here: What does the council, mods, and top ladder players think of tera currently? (Because I am hoping at least 1 of 'em doesn't like tera.)
 
I hope it is okay to ask this question here: What does the council, mods, and top ladder players think of tera currently? (Because I am hoping at least 1 of 'em doesn't like tera.)
Asking questions here is fine, but in the future this thread is moreso for questions with concrete objective answers. Questions like this are better in discussion based threads, since the only way to deal with a wide ranging subjective question is through discussing it with others. I'll still try my best to answer though dw. As someone who does play in top ladder and knows the general community, theres still a noticable split between people who want to ban tera, people who want to keep tera, and people who want to ban tera-blast or some form of other restriction. Action on tera likely won't happen due to not enough traction on any 1 stance on what to do about tera, and I imagine it'll be like this for the foreseeable future.
 
Is GlowKing (or Slowking) a good check for Kyu even without a super defensive AV set? I'd like to use one as a pivot.

And can Iron Crown make good use of Choice Scarf?
 
Is GlowKing (or Slowking) a good check for Kyu even without a super defensive AV set? I'd like to use one as a pivot.

And can Iron Crown make good use of Choice Scarf?
non AV Slowking-Galar can definitely help vs Kyurem but it won't do on it's own, even AV glowking alone isn't enough to defensively answer Kyurem long term. You'll need a multi-pokemon defensive core, something like chilly Slowking-Galar + Tera Garganacl, Spdef Moltres, or MixDef corv for example could work. If you want glowking to be a consistent long term answer to Kyurem, your best bet is something like Heavy Duty Boots Tera Ice. You resist both Ice Beam and Freeze Dry Ice stabs, without weakness to Earth Power the only scare is Tblast fire which is pretty rare and is only on some DD sets.

EDIT: regarding Irown Crown part which I forgot to answer, sorry. generally Iron Crown as speed control isn't good since you don't do good immediate damage stat wise or move BP wise. This means being locked into lets say a unboosted Tachyon Cutter is going to be pretty bad usually. Also it's gonna be pretty difficult to revenge kill stuff if your damage is lackluster. Another issue is it's speed tier also makes it underwhelming for speed control, with other fast mons like +1 moon/scarf Darkrai/booster speed Iron Valiant/ +1 ogerpon outspeeding you anyways. The lack of strong damage, and the speed tier being outclassed for the role of dedicated scarfer makes Iron Crown scarf sets largely not worth it to the absurd breaking Specs has, or the defensive glue and general utility AV provides. An alternative you could do is a Calm Mind Tera Blast Tera Ground set + Booster Energy Speed. This gives you emergency speed control while not taking much risk, compared to choice locking an unboosted Iron Crown. Scarf Crown is not an unusable set but imo I'd look to ways to restructure your team using stuff like booster Ival, Scarf Rai, Scarf Enam, Meowscarada or great priority like Dragonite Espeed before resorting to scarf crown.
 
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Is GlowKing (or Slowking) a good check for Kyu even without a super defensive AV set? I'd like to use one as a pivot.

And can Iron Crown make good use of Choice Scarf?
Glowking is good into any Kyurem set that isn't purely physical dd. It can usually take one hit from mixed sets, and is better at scouting subtect sets (you can even use psychic noise to hit kyurem through sub, or my personal tech in snarl to make kyurem weaker and deal with other sub calm mind mons easier). Slowking is about the same into these sets, doesn't fear icicle spear, but hates freeze dry (though it isn't weak to earth power).

Scarf Crown doesn't seem bad, but it probably isn't the best because most boosted threats outspeed it (98 speed is not particularly fast).
 
Why is Tera Blast so controversial while Hidden Power was completely fine prior to its removal ?
I'll be speaking on DPP+ hidden power since I am only knowledgeable on that.

1. Hidden power isn't nearly as strong as Tera Blast, this is because Hidden power was 70?/60(oras and beyond) base power. Tera Blast on the other hand is 80 Base Power WITH stab making it 120 Base power, the power difference is almost 2x.
2. Not every Pokemon could use Hidden Power since it's a special attack, and a weak special attack at that. Meanwhile Tera Blast caters to whichever offensive stat is strongest

Both of these factors together, Hidden Power is a move locked to strong enough special attackers that usually requires a x4 weakness to get relevant OHKO's/2 hit KO's. Tera Blast on the other hand is a 120BP no drawback move that can be used on physical or special attackers, and doesn't need a x4 weakness or weakness in general to net relevant OHKO's/2 hit KO's.
 
I am generally goid st building around meta threats, besides cm hatt and prim (in general). What are some good checks to these two mons? Edit: I should specify that I'm talking about building Balance and bulky offense teams
 
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I am generally goid st building around meta threats, besides cm hatt and prim (in general). What are some good checks to these two mons? Edit: I should specify that I'm talking about building Balance and bulky offense teams
For Balance and Bulky Offense Ogerpon-Wellspring / Iron Crown / Specs Trick Gholdengo is a pretty good offensive check to both, and Slowking-Galar / Garganacl (if not substitute on Primaina) can defensively answer both as well. The tricky part is this changes a lot due to tera, for example Primarina could be Tera Steel making Slowking-Galar Sludge Bomb not a reliable way to win the 1v1. However the benefit here is a lot of Tera's on Primarina and Hatterene make them weaker into fast physical threats. For example Tera Steel Primarina now gets revenge killed by Great Tusk Headlong Rush, same applies to Tera Poison Hatterene as well. Another example is Tera Ghost Primarina, who now gets revenge killed easily by Meowscarada / Weavile / Samurott-Hisui. The goal is less so "how can I beat both in 1 slot regardless of set" and moreso, how can I force them to burn their tera and how can I punish that Tera effectively afterwards. So a core that you could use to consistently beat Calm Mind Primarina or Hatterene, is Chilly Reception + Sludge Bomb Slowking Galar + a mon like offensive Great Tusk or banded weavile.
 
How come AV hisui samurott is worth using? I know its typing is good against ghold and kingambit, but isnt its speed worth using more than its relatively fragile bulk?
 
How come AV hisui samurott is worth using? I know its typing is good against ghold and kingambit, but isnt its speed worth using more than its relatively fragile bulk?

AV Hrott works because it gives a lot role compression via setting up spikes, a specially bulky ghost resist, fat balance/stall breaker, and depending on set priority as well. This gives Bulky Offense and occasionally Balance teams a lot more leeway for other slots while Samurott-Hisui takes on more niche roles like checking Gholdengo or swapping into specs Dragapult Shadow Ball. Balance doesn't use AV Hrott as much because generally speaking the roles of bulky Ghost resist, or Spiker work better for Garg/Ting-Lu so it's less see there compared to Bulky Offense. Also the bulk isn't anything impressive yeah, but 294 after the Assault Vest boost is actually not bad for a short term check to certain Pokemon, when the only other option for answering stuff like Gholdengo on BO is Kingambit and not every BO uses Kingambit.

In regards to why not use the speed of Samurott-Hisui, people do use Choice Scarf sets already. However I wouldn't overestimate the value of Choice Scarf, since +1 295 speed isn't doing that much in SV OU speed tier wise. Also Choice Scarf Samurott-Hisui isn't a riskless option. Locking yourself into unboosted moves is always a bit of a risk and the choice lock also means Samurott-Hisui isn't able to break bulky teams as easily as it can with AV or HDB sets. Anyways it's really up to what teams individually need of Samurott-Hisui, rather than a 'always use x set mindset' (not that you said that, to clairfy). If any other questions lmk.
 
AV Hrott works because it gives a lot role compression via setting up spikes, a specially bulky ghost resist, fat balance/stall breaker, and depending on set priority as well. This gives Bulky Offense and occasionally Balance teams a lot more leeway for other slots while Samurott-Hisui takes on more niche roles like checking Gholdengo or swapping into specs Dragapult Shadow Ball. Balance doesn't use AV Hrott as much because generally speaking the roles of bulky Ghost resist, or Spiker work better for Garg/Ting-Lu so it's less see there compared to Bulky Offense. Also the bulk isn't anything impressive yeah, but 294 after the Assault Vest boost is actually not bad for a short term check to certain Pokemon, when the only other option for answering stuff like Gholdengo on BO is Kingambit and not every BO uses Kingambit.

In regards to why not use the speed of Samurott-Hisui, people do use Choice Scarf sets already. However I wouldn't overestimate the value of Choice Scarf, since +1 295 speed isn't doing that much in SV OU speed tier wise. Also Choice Scarf Samurott-Hisui isn't a riskless option. Locking yourself into unboosted moves is always a bit of a risk and the choice lock also means Samurott-Hisui isn't able to break bulky teams as easily as it can with AV or HDB sets. Anyways it's really up to what teams individually need of Samurott-Hisui, rather than a 'always use x set mindset' (not that you said that, to clairfy). If any other questions lmk.
Are there any new spreads for av hisui samu? Ive seen that volt turn team on the sample, but the evs look a bit iffy, and i definitely know the one on smogon is at least a little outdated.
 
How does Terastilization work with Weather?
1. Does Tyranitar and other Sandstorm immune mons hurt themselves if they Tera into a type that isn't immune to Sandstorm?
2. Do Rock types lose their Sp Def boost?
3. Do Ice types lose their Def Boost in Snow?
 
How does Terastilization work with Weather?
1. Does Tyranitar and other Sandstorm immune mons hurt themselves if they Tera into a type that isn't immune to Sandstorm?
2. Do Rock types lose their Sp Def boost?
3. Do Ice types lose their Def Boost in Snow?
1. Yes, if lets say Tyranitar Tera's into a fire type, it would take damage to Sandstorm. Conversely if Cinderace Tera's into rock it'd be immune to Sandstorm damage.
2/3. Yes, tera-ing into another type loses your original types weather defense boost. However Tera-ing into Ice/Rock you'd gain those weather boost. For example Kyurem using Tera to become water it would lose that snow defense boost since it's no longer Ice type. However if lets say Rillaboom became Ice through Tera, itd'd gain that snow defense boost since it's now Ice.

An easy way to remember Tera mechanics is
-defensively you become the Tera Type
-offensive you have your original types STAB Bonus, and your Tera Types STAB bonus
 
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I just got back into playing mons after skipping Gen 8. I gotta say, Zamazenta and Kingambit might be two of the funniest, most skill-less mons, noob-friendly mons I've ever seen allowed in a tier. When making a team around Zamazenta and Kingambit, what threats should I be looking out for? What teammates are good for enabling their reverse 6-0 sweeps?
 
I just got back into playing mons after skipping Gen 8. I gotta say, Zamazenta and Kingambit might be two of the funniest, most skill-less mons, noob-friendly mons I've ever seen allowed in a tier. When making a team around Zamazenta and Kingambit, what threats should I be looking out for? What teammates are good for enabling their reverse 6-0 sweeps?
The main threats to the combination of Zamazenta and Kingambit are as follows: Zamazenta (lol), Iron valiant, Gholdengo Tera-Fairy NP Dazzling Gleam, Iron Moth, Enamorus, Moltres, Gliscor depending on the set, Roaring Moon forces Zamazenta's Tera, and Wisp Pult and Primarina are kinda annoying too. Hazards are also a bit of a problem for your own Zamazenta and Kingambit.

I probably missed 1 or 2 since the list is a bit large but knowing that these are the problems here's what I'd do if you want to abuse Zamazenta and Kingambit. First none of those Pokemon use Heavy Duty Boots besides some Zamazenta, Dragapult, and Moltres. Having some sort of Stealth Rocks + Spikes stack can he crucial in chipping stuff like Leftovers Zamazenta, Iron Moth, Enamorus, Iron Valiant, Roaring Moon, and Primarina. So with Zamazenta + Kingambit you can pair it with something like Samurott-Hisui or Gliscor for a spiker slot.

You'll also notice a running theme with those Pokemon is that they are mostly special attackers, so a general check to special attackers like Assault Vest Primarina can help as well. This is especially nice since Primarina can Flip Turn on Slowking-Galars to bring in Kingambit safely without any hard predictions needed. Primarina also handles other Zamazenta decently enough, and Moltres very well. If you aren't liking Assault Vest Primarina you can also try Sp.Def invested Slowking Galar, or Max Defense AV Slowking-Galar (max defense helps vs Zamzenta).

Lastly in terms of hazard control, the options are quite limited since. Kingambit + Zamazenta is 85% of the time going to be Bulky Offense so fitting Corviknight will be very difficult unless it's a balance archetype. Glimmora also is moreso used on Offense or Hyper Offense rather than Bulky Offense. You're only other more feasible options are Great Tusk, Cinderace, or maybe Iron Treads if your team becomes offensive enough.

In terms of Moltres/Wisp Dragapult specifically, you could use Tera-Fire Kingambit, and Resto Chesto Iron Defense Zamazenta.

Hope this helps and good luck!!
 
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How come Tusk are running max HP and max speed?
Great Tusk @ Rocky Helmet
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Ice Spinner
- Headlong Rush
- Stealth Rock

Like a set like this are becoming more prominent. Is max HP more useful now against mons like kingambit or is its attack less useful now? Also, why rocky helmet now? Hell, I've seen booster speed with rocks and no bulk up. Is this just tusk being more useful for support? Sometimes I've seen max attack with rocks using rocky helmet, is knock off less needed now?
 
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How come Tusk are running max HP and max speed?
Great Tusk @ Rocky Helmet
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Ice Spinner
- Headlong Rush
- Stealth Rock

Like a set like this are becoming more prominent. Is max HP more useful now against mons like kingambit or is its attack less useful now? Also, why rocky helmet now? Hell, I've seen booster speed with rocks and no bulk up. Is this just tusk being more useful for support? Sometimes I've seen max attack with rocks using rocky helmet, is knock off less needed now?

Hey, Great Tusk runs max HP when its defensive presence is needed more. It almost always needs its speed, so instead of running attack, it runs HP. Rocky Helmet lets it make progress against mons like Gambit who chip it with Iron Head, by forcing them to take chip too. Great Tusk has lots of really good moves so it's just basically whatever your team needs. Rocky Helmet Rocks is basically to switch into a physical attacker, force it to take chip, and set rocks as it switches out. Knock Off is nice but its usual targets can either be hit harder with something else (Lando or Gliscor) or don't mind being Knocked (Corv or Alo). Ghold is actually a match up where Knock really helps, but again, you can run whatever your team needs most.
 
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